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authorJoão Valverde <j@v6e.pt>2023-08-16 14:31:11 +0100
committerJoão Valverde <j@v6e.pt>2023-08-16 15:19:00 +0000
commit919bc0d6f5b3f76b98135d632a4ead5aa616c459 (patch)
treee18eaebcae9f03d4d8378ae9baf4d4030108acd1 /cmake/modules
parent8ed0b47667b90b8562bbb8a88accbbb966c868e1 (diff)
CMake: Update FindLua module
Replace our code with the upstream version, simplified to search only for our supported Lua versions. This allows selecting Lua versions 5.2, 5.2 or "any". The default is 5.2 only because supporting more than one Lua versions is generally the wrong thing to do. Allow falling back to 5.1 *explicitly*
Diffstat (limited to 'cmake/modules')
-rw-r--r--cmake/modules/FindLUA.cmake119
-rw-r--r--cmake/modules/FindLua.cmake251
2 files changed, 251 insertions, 119 deletions
diff --git a/cmake/modules/FindLUA.cmake b/cmake/modules/FindLUA.cmake
deleted file mode 100644
index 23c03e059c..0000000000
--- a/cmake/modules/FindLUA.cmake
+++ /dev/null
@@ -1,119 +0,0 @@
-#
-# Locate Lua library
-# This module defines
-# LUA_FOUND - If false, do not try to link to Lua
-# LUA_LIBRARIES
-# LUA_INCLUDE_DIRS - Where to find lua.h
-# LUA_DLL_DIR - (Windows) Path to the Lua DLL.
-# LUA_DLL - (Windows) Name of the Lua DLL.
-#
-# Note that the expected include convention is
-# #include "lua.h"
-# and not
-# #include <lua/lua.h>
-# This is because, the lua location is not standardized and may exist
-# in locations other than lua/
-
-INCLUDE(FindWSWinLibs)
-FindWSWinLibs("lua-5*" "LUA_HINTS")
-
-if(NOT USE_REPOSITORY)
- find_package(PkgConfig)
- pkg_search_module(LUA lua5.2 lua-5.2 lua52 lua5.1 lua-5.1 lua51)
- if(NOT LUA_FOUND)
- pkg_search_module(LUA "lua<=5.2.99")
- endif()
-endif()
-
-FIND_PATH(LUA_INCLUDE_DIR lua.h
- HINTS
- "${LUA_INCLUDEDIR}"
- "$ENV{LUA_DIR}"
- ${LUA_HINTS}
- PATH_SUFFIXES include/lua52 include/lua5.2 include/lua-5.2 include/lua51 include/lua5.1 include/lua-5.1 include/lua include
- PATHS
- ~/Library/Frameworks
- /Library/Frameworks
- /usr/local
- /usr
- /sw # Fink
- /opt/local # DarwinPorts
- /opt/csw # Blastwave
- /opt
-)
-
-if(LUA_INCLUDE_DIR AND EXISTS "${LUA_INCLUDE_DIR}/lua.h")
- file(STRINGS "${LUA_INCLUDE_DIR}/lua.h" LUA_VERSION_NUM REGEX "LUA_VERSION_NUM")
- if (LUA_VERSION_NUM)
- string(REGEX REPLACE "^#define[ \t]+LUA_VERSION_NUM[ \t]+([0-9]+)" "\\1"
- LUA_VERSION_NUM "${LUA_VERSION_NUM}")
- endif()
-endif()
-string( REGEX REPLACE ".*[/\\]lua(.+)$" "\\1" LUA_INC_SUFFIX "${LUA_INCLUDE_DIR}" )
-if ( LUA_INCLUDE_DIR STREQUAL LUA_INC_SUFFIX )
- set( LUA_INC_SUFFIX "")
-endif()
-
-FIND_LIBRARY(LUA_LIBRARY
- NAMES lua${LUA_INC_SUFFIX} lua52 lua5.2 lua-5.2 lua51 lua5.1 lua-5.1 lua
- HINTS
- "${LUA_LIBDIR}"
- "$ENV{LUA_DIR}"
- ${LUA_HINTS}
- PATH_SUFFIXES lib64 lib
- PATHS
- ~/Library/Frameworks
- /Library/Frameworks
- /usr/local
- /usr
- /sw
- /opt/local
- /opt/csw
- /opt
-)
-
-# Lua 5.3 is not supported, only 5.1/5.2 are (due to bitops problem)
-if(LUA_VERSION_NUM GREATER 502)
- set(LUA_VERSION_NUM)
-endif()
-
-INCLUDE(FindPackageHandleStandardArgs)
-# handle the QUIETLY and REQUIRED arguments and set LUA_FOUND to TRUE if
-# all listed variables are TRUE
-find_package_handle_standard_args(LUA
- REQUIRED_VARS LUA_LIBRARY LUA_INCLUDE_DIR LUA_VERSION_NUM
- VERSION_VAR LUA_VERSION_NUM)
-
-IF(LUA_FOUND)
- SET( LUA_LIBRARIES "${LUA_LIBRARY}")
- SET( LUA_INCLUDE_DIRS ${LUA_INCLUDE_DIR} )
- if (WIN32)
- set ( LUA_DLL_DIR "${LUA_HINTS}"
- CACHE PATH "Path to Lua DLL"
- )
- file( GLOB _lua_dll RELATIVE "${LUA_DLL_DIR}"
- "${LUA_DLL_DIR}/lua*.dll"
- )
- set ( LUA_DLL ${_lua_dll}
- # We're storing filenames only. Should we use STRING instead?
- CACHE FILEPATH "Lua DLL file name"
- )
- mark_as_advanced( LUA_DLL_DIR LUA_DLL )
- endif()
- if(LUA_DLL_DIR MATCHES ".*/lua-.*-unicode-.*")
- # Do we have Lua with Unicode for Windows patches?
- # https://github.com/Lekensteyn/lua-unicode
- # XXX Would be better if it was possible to
- # detect a Lua-unicode build from C and Lua code
- # but upstream rejected patches for that so we do
- # it here.
- set(HAVE_LUA_UNICODE True)
- endif()
-ELSE(LUA_FOUND)
- SET( LUA_LIBRARIES )
- SET( LUA_INCLUDE_DIRS )
- SET( LUA_DLL_DIR )
- SET( LUA_DLL )
-ENDIF(LUA_FOUND)
-
-MARK_AS_ADVANCED(LUA_INCLUDE_DIRS LUA_LIBRARIES)
diff --git a/cmake/modules/FindLua.cmake b/cmake/modules/FindLua.cmake
new file mode 100644
index 0000000000..7e835843c2
--- /dev/null
+++ b/cmake/modules/FindLua.cmake
@@ -0,0 +1,251 @@
+# Distributed under the OSI-approved BSD 3-Clause License. See accompanying
+# file Copyright.txt or https://cmake.org/licensing for details.
+
+#[=======================================================================[.rst:
+FindLua
+-------
+
+Locate Lua library.
+
+.. versionadded:: 3.18
+ Support for Lua 5.4.
+
+This module defines:
+
+``LUA_FOUND``
+ if false, do not try to link to Lua
+``LUA_LIBRARIES``
+ both lua and lualib
+``LUA_INCLUDE_DIR``
+ where to find lua.h
+``LUA_VERSION_STRING``
+ the version of Lua found
+``LUA_VERSION_MAJOR``
+ the major version of Lua
+``LUA_VERSION_MINOR``
+ the minor version of Lua
+``LUA_VERSION_PATCH``
+ the patch version of Lua
+
+Note that the expected include convention is
+
+::
+
+ #include "lua.h"
+
+and not
+
+::
+
+ #include <lua/lua.h>
+
+This is because, the lua location is not standardized and may exist in
+locations other than lua/
+#]=======================================================================]
+
+cmake_policy(PUSH) # Policies apply to functions at definition-time
+cmake_policy(SET CMP0012 NEW) # For while(TRUE)
+
+INCLUDE(FindWSWinLibs)
+FindWSWinLibs("lua-5*" "LUA_HINTS")
+
+unset(_lua_include_subdirs)
+unset(_lua_library_names)
+unset(_lua_append_versions)
+
+# this is a function only to have all the variables inside go away automatically
+function(_lua_get_versions)
+ if (LUA_FIND_VERSIONS STREQUAL 5.2)
+ set(LUA_VERSIONS5 5.2)
+ elseif(LUA_FIND_VERSIONS STREQUAL 5.1)
+ set(LUA_VERSIONS5 5.1)
+ else()
+ set(LUA_VERSIONS5 5.2 5.1)
+ endif()
+ set(_lua_append_versions ${LUA_VERSIONS5})
+
+ if (LUA_Debug)
+ message(STATUS "Considering following Lua versions: ${_lua_append_versions}")
+ endif()
+
+ set(_lua_append_versions "${_lua_append_versions}" PARENT_SCOPE)
+endfunction()
+
+function(_lua_set_version_vars)
+ set(_lua_include_subdirs_raw "lua")
+
+ foreach (ver IN LISTS _lua_append_versions)
+ string(REGEX MATCH "^([0-9]+)\\.([0-9]+)$" _ver "${ver}")
+ list(APPEND _lua_include_subdirs_raw
+ lua${CMAKE_MATCH_1}${CMAKE_MATCH_2}
+ lua${CMAKE_MATCH_1}.${CMAKE_MATCH_2}
+ lua-${CMAKE_MATCH_1}.${CMAKE_MATCH_2}
+ )
+ endforeach ()
+
+ # Prepend "include/" to each path directly after the path
+ set(_lua_include_subdirs "include")
+ foreach (dir IN LISTS _lua_include_subdirs_raw)
+ list(APPEND _lua_include_subdirs "${dir}" "include/${dir}")
+ endforeach ()
+
+ set(_lua_include_subdirs "${_lua_include_subdirs}" PARENT_SCOPE)
+endfunction(_lua_set_version_vars)
+
+function(_lua_get_header_version)
+ unset(LUA_VERSION_STRING PARENT_SCOPE)
+ set(_hdr_file "${LUA_INCLUDE_DIR}/lua.h")
+
+ if (NOT EXISTS "${_hdr_file}")
+ return()
+ endif ()
+
+ # At least 5.[012] have different ways to express the version
+ # so all of them need to be tested. Lua 5.2 defines LUA_VERSION
+ # and LUA_RELEASE as joined by the C preprocessor, so avoid those.
+ file(STRINGS "${_hdr_file}" lua_version_strings
+ REGEX "^#define[ \t]+LUA_(RELEASE[ \t]+\"Lua [0-9]|VERSION([ \t]+\"Lua [0-9]|_[MR])).*")
+
+ string(REGEX REPLACE ".*;#define[ \t]+LUA_VERSION_MAJOR[ \t]+\"([0-9])\"[ \t]*;.*" "\\1" LUA_VERSION_MAJOR ";${lua_version_strings};")
+ if (LUA_VERSION_MAJOR MATCHES "^[0-9]+$")
+ string(REGEX REPLACE ".*;#define[ \t]+LUA_VERSION_MINOR[ \t]+\"([0-9])\"[ \t]*;.*" "\\1" LUA_VERSION_MINOR ";${lua_version_strings};")
+ string(REGEX REPLACE ".*;#define[ \t]+LUA_VERSION_RELEASE[ \t]+\"([0-9])\"[ \t]*;.*" "\\1" LUA_VERSION_PATCH ";${lua_version_strings};")
+ set(LUA_VERSION_STRING "${LUA_VERSION_MAJOR}.${LUA_VERSION_MINOR}.${LUA_VERSION_PATCH}")
+ else ()
+ string(REGEX REPLACE ".*;#define[ \t]+LUA_RELEASE[ \t]+\"Lua ([0-9.]+)\"[ \t]*;.*" "\\1" LUA_VERSION_STRING ";${lua_version_strings};")
+ if (NOT LUA_VERSION_STRING MATCHES "^[0-9.]+$")
+ string(REGEX REPLACE ".*;#define[ \t]+LUA_VERSION[ \t]+\"Lua ([0-9.]+)\"[ \t]*;.*" "\\1" LUA_VERSION_STRING ";${lua_version_strings};")
+ endif ()
+ string(REGEX REPLACE "^([0-9]+)\\.[0-9.]*$" "\\1" LUA_VERSION_MAJOR "${LUA_VERSION_STRING}")
+ string(REGEX REPLACE "^[0-9]+\\.([0-9]+)[0-9.]*$" "\\1" LUA_VERSION_MINOR "${LUA_VERSION_STRING}")
+ string(REGEX REPLACE "^[0-9]+\\.[0-9]+\\.([0-9]).*" "\\1" LUA_VERSION_PATCH "${LUA_VERSION_STRING}")
+ endif ()
+ foreach (ver IN LISTS _lua_append_versions)
+ if (ver STREQUAL "${LUA_VERSION_MAJOR}.${LUA_VERSION_MINOR}")
+ set(LUA_VERSION_MAJOR ${LUA_VERSION_MAJOR} PARENT_SCOPE)
+ set(LUA_VERSION_MINOR ${LUA_VERSION_MINOR} PARENT_SCOPE)
+ set(LUA_VERSION_PATCH ${LUA_VERSION_PATCH} PARENT_SCOPE)
+ set(LUA_VERSION_STRING ${LUA_VERSION_STRING} PARENT_SCOPE)
+ return()
+ endif ()
+ endforeach ()
+endfunction(_lua_get_header_version)
+
+function(_lua_find_header)
+ _lua_set_version_vars()
+
+ # Initialize as local variable
+ set(CMAKE_IGNORE_PATH ${CMAKE_IGNORE_PATH})
+ while (TRUE)
+ # Find the next header to test. Check each possible subdir in order
+ # This prefers e.g. higher versions as they are earlier in the list
+ # It is also consistent with previous versions of FindLua
+ foreach (subdir IN LISTS _lua_include_subdirs)
+ find_path(LUA_INCLUDE_DIR lua.h
+ HINTS ${LUA_HINTS} ENV LUA_DIR
+ PATH_SUFFIXES ${subdir}
+ )
+ if (LUA_INCLUDE_DIR)
+ break()
+ endif()
+ endforeach()
+ # Did not found header -> Fail
+ if (NOT LUA_INCLUDE_DIR)
+ return()
+ endif()
+ _lua_get_header_version()
+ # Found accepted version -> Ok
+ if (LUA_VERSION_STRING)
+ if (LUA_Debug)
+ message(STATUS "Found suitable version ${LUA_VERSION_STRING} in ${LUA_INCLUDE_DIR}/lua.h")
+ endif()
+ return()
+ endif()
+ # Found wrong version -> Ignore this path and retry
+ if (LUA_Debug)
+ message(STATUS "Ignoring unsuitable version in ${LUA_INCLUDE_DIR}")
+ endif()
+ list(APPEND CMAKE_IGNORE_PATH "${LUA_INCLUDE_DIR}")
+ unset(LUA_INCLUDE_DIR CACHE)
+ unset(LUA_INCLUDE_DIR)
+ unset(LUA_INCLUDE_DIR PARENT_SCOPE)
+ endwhile ()
+endfunction()
+
+_lua_get_versions()
+_lua_find_header()
+_lua_get_header_version()
+unset(_lua_append_versions)
+
+if (LUA_VERSION_STRING)
+ set(_lua_library_names
+ lua${LUA_VERSION_MAJOR}${LUA_VERSION_MINOR}
+ lua${LUA_VERSION_MAJOR}.${LUA_VERSION_MINOR}
+ lua-${LUA_VERSION_MAJOR}.${LUA_VERSION_MINOR}
+ lua.${LUA_VERSION_MAJOR}.${LUA_VERSION_MINOR}
+ )
+endif ()
+
+find_library(LUA_LIBRARY
+ NAMES ${_lua_library_names} lua
+ NAMES_PER_DIR
+ HINTS
+ ${LUA_HINTS}
+ ENV LUA_DIR
+ PATH_SUFFIXES lib
+)
+unset(_lua_library_names)
+
+if (LUA_LIBRARY)
+ # include the math library for Unix
+ if (UNIX AND NOT APPLE AND NOT BEOS)
+ find_library(LUA_MATH_LIBRARY m)
+ mark_as_advanced(LUA_MATH_LIBRARY)
+ set(LUA_LIBRARIES "${LUA_LIBRARY};${LUA_MATH_LIBRARY}")
+
+ # include dl library for statically-linked Lua library
+ get_filename_component(LUA_LIB_EXT ${LUA_LIBRARY} EXT)
+ if(LUA_LIB_EXT STREQUAL CMAKE_STATIC_LIBRARY_SUFFIX)
+ list(APPEND LUA_LIBRARIES ${CMAKE_DL_LIBS})
+ endif()
+
+ # For Windows and Mac, don't need to explicitly include the math library
+ else ()
+ set(LUA_LIBRARIES "${LUA_LIBRARY}")
+ endif ()
+endif ()
+
+include(FindPackageHandleStandardArgs)
+# handle the QUIETLY and REQUIRED arguments and set LUA_FOUND to TRUE if
+# all listed variables are TRUE
+FIND_PACKAGE_HANDLE_STANDARD_ARGS(Lua
+ REQUIRED_VARS LUA_LIBRARIES LUA_INCLUDE_DIR
+ VERSION_VAR LUA_VERSION_STRING)
+
+mark_as_advanced(LUA_INCLUDE_DIR LUA_LIBRARY)
+
+cmake_policy(POP)
+
+IF(Lua_FOUND)
+ SET( LUA_INCLUDE_DIRS ${LUA_INCLUDE_DIR} )
+ if (WIN32)
+ set ( LUA_DLL_DIR "${LUA_HINTS}" CACHE PATH "Path to Lua DLL")
+ file( GLOB _lua_dll RELATIVE "${LUA_DLL_DIR}" "${LUA_DLL_DIR}/lua*.dll")
+ set ( LUA_DLL ${_lua_dll} CACHE FILEPATH "Lua DLL file name")
+ mark_as_advanced( LUA_DLL_DIR LUA_DLL )
+ endif()
+ if(LUA_DLL_DIR MATCHES ".*/lua-.*-unicode-.*")
+ # Do we have Lua with Unicode for Windows patches?
+ # https://github.com/Lekensteyn/lua-unicode
+ # XXX Would be better if it was possible to
+ # detect a Lua-unicode build from C and Lua code
+ # but upstream rejected patches for that so we do
+ # it here.
+ set(HAVE_LUA_UNICODE True)
+ endif()
+ELSE(Lua_FOUND)
+ SET( LUA_LIBRARIES )
+ SET( LUA_INCLUDE_DIRS )
+ SET( LUA_DLL_DIR )
+ SET( LUA_DLL )
+ENDIF(Lua_FOUND)