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authorGilbert Ramirez <gram@alumni.rice.edu>2001-01-12 02:35:49 +0000
committerGilbert Ramirez <gram@alumni.rice.edu>2001-01-12 02:35:49 +0000
commit6cc281a3b3c4005142d9bdb13c8a65cd9c3eec98 (patch)
tree7d84e8a42c96c4c10df95b337e9df6728000253f /README.win32
parentb3d7fff9b4e5c30bd60bb3d9093ee5a3eac98e60 (diff)
Explain the installation location of plugins on win32.
svn path=/trunk/; revision=2881
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diff --git a/README.win32 b/README.win32
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@@ -1,4 +1,4 @@
-$Id: README.win32,v 1.17 2001/01/11 07:21:35 gram Exp $
+$Id: README.win32,v 1.18 2001/01/12 02:35:49 gram Exp $
Running Ethereal, Tethereal, and Editcap on Win32
=================================================
@@ -17,6 +17,15 @@ or
(the mirror nearer to you may be faster).
+Plugins (gryphon.dll and mgcp.dll) can go in:
+ C:\Program Files\Ethereal\plugins\<version>
+ C:\Ethereal\plugins\<version>
+
+Where <version> is the version number, without brackets.
+For example, C:\Ethereal\plugins\0.8.15
+
+Yes, the location of plugins needs to be more flexible.
+
Make sure the glib and gtk DLL's are in your path - i.e., that your path
includes the directory (folder) or directories (folders) in which those
DLLs are found - when you run Ethereal. This includes gtk-*.dll,