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-rw-r--r--Transceiver52M/common/convolve_base.c156
1 files changed, 156 insertions, 0 deletions
diff --git a/Transceiver52M/common/convolve_base.c b/Transceiver52M/common/convolve_base.c
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+++ b/Transceiver52M/common/convolve_base.c
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+/*
+ * Convolution
+ * Copyright (C) 2012, 2013 Thomas Tsou <tom@tsou.cc>
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ */
+
+#include <malloc.h>
+#include <string.h>
+#include <stdio.h>
+
+#ifdef HAVE_CONFIG_H
+#include "config.h"
+#endif
+
+/* Base multiply and accumulate complex-real */
+static void mac_real(float *x, float *h, float *y)
+{
+ y[0] += x[0] * h[0];
+ y[1] += x[1] * h[0];
+}
+
+/* Base multiply and accumulate complex-complex */
+static void mac_cmplx(float *x, float *h, float *y)
+{
+ y[0] += x[0] * h[0] - x[1] * h[1];
+ y[1] += x[0] * h[1] + x[1] * h[0];
+}
+
+/* Base vector complex-complex multiply and accumulate */
+static void mac_real_vec_n(float *x, float *h, float *y,
+ int len, int step, int offset)
+{
+ for (int i = offset; i < len; i += step)
+ mac_real(&x[2 * i], &h[2 * i], y);
+}
+
+/* Base vector complex-complex multiply and accumulate */
+static void mac_cmplx_vec_n(float *x, float *h, float *y,
+ int len, int step, int offset)
+{
+ for (int i = offset; i < len; i += step)
+ mac_cmplx(&x[2 * i], &h[2 * i], y);
+}
+
+/* Base complex-real convolution */
+int _base_convolve_real(float *x, int x_len,
+ float *h, int h_len,
+ float *y, int y_len,
+ int start, int len,
+ int step, int offset)
+{
+ for (int i = 0; i < len; i++) {
+ mac_real_vec_n(&x[2 * (i - (h_len - 1) + start)],
+ h,
+ &y[2 * i], h_len,
+ step, offset);
+ }
+
+ return len;
+}
+
+/* Base complex-complex convolution */
+int _base_convolve_complex(float *x, int x_len,
+ float *h, int h_len,
+ float *y, int y_len,
+ int start, int len,
+ int step, int offset)
+{
+ for (int i = 0; i < len; i++) {
+ mac_cmplx_vec_n(&x[2 * (i - (h_len - 1) + start)],
+ h,
+ &y[2 * i],
+ h_len, step, offset);
+ }
+
+ return len;
+}
+
+/* Buffer validity checks */
+int bounds_check(int x_len, int h_len, int y_len,
+ int start, int len, int step)
+{
+ if ((x_len < 1) || (h_len < 1) ||
+ (y_len < 1) || (len < 1) || (step < 1)) {
+ fprintf(stderr, "Convolve: Invalid input\n");
+ return -1;
+ }
+
+ if ((start + len > x_len) || (len > y_len) || (x_len < h_len)) {
+ fprintf(stderr, "Convolve: Boundary exception\n");
+ fprintf(stderr, "start: %i, len: %i, x: %i, h: %i, y: %i\n",
+ start, len, x_len, h_len, y_len);
+ return -1;
+ }
+
+ return 0;
+}
+
+/* API: Non-aligned (no SSE) complex-real */
+int base_convolve_real(float *x, int x_len,
+ float *h, int h_len,
+ float *y, int y_len,
+ int start, int len,
+ int step, int offset)
+{
+ if (bounds_check(x_len, h_len, y_len, start, len, step) < 0)
+ return -1;
+
+ memset(y, 0, len * 2 * sizeof(float));
+
+ return _base_convolve_real(x, x_len,
+ h, h_len,
+ y, y_len,
+ start, len, step, offset);
+}
+
+/* API: Non-aligned (no SSE) complex-complex */
+int base_convolve_complex(float *x, int x_len,
+ float *h, int h_len,
+ float *y, int y_len,
+ int start, int len,
+ int step, int offset)
+{
+ if (bounds_check(x_len, h_len, y_len, start, len, step) < 0)
+ return -1;
+
+ memset(y, 0, len * 2 * sizeof(float));
+
+ return _base_convolve_complex(x, x_len,
+ h, h_len,
+ y, y_len,
+ start, len, step, offset);
+}
+
+/* Aligned filter tap allocation */
+void *convolve_h_alloc(int len)
+{
+#ifdef HAVE_SSE3
+ return memalign(16, len * 2 * sizeof(float));
+#else
+ return malloc(len * 2 * sizeof(float));
+#endif
+}