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-rw-r--r--include/osmocom/core/hash.h101
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diff --git a/include/osmocom/core/hash.h b/include/osmocom/core/hash.h
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+#pragma once
+#include <osmocom/core/log2.h>
+/* Fast hashing routine for ints, longs and pointers.
+ (C) 2002 Nadia Yvette Chambers, IBM */
+
+#include <limits.h>
+#if ULONG_MAX == 4294967295
+#define BITS_PER_LONG 32
+#else
+#define BITS_PER_LONG 64
+#endif
+
+/*
+ * The "GOLDEN_RATIO_PRIME" is used in ifs/btrfs/brtfs_inode.h and
+ * fs/inode.c. It's not actually prime any more (the previous primes
+ * were actively bad for hashing), but the name remains.
+ */
+#if BITS_PER_LONG == 32
+#define GOLDEN_RATIO_PRIME GOLDEN_RATIO_32
+#define hash_long(val, bits) hash_32(val, bits)
+#elif BITS_PER_LONG == 64
+#define hash_long(val, bits) hash_64(val, bits)
+#define GOLDEN_RATIO_PRIME GOLDEN_RATIO_64
+#else
+#error Wordsize not 32 or 64
+#endif
+
+/*
+ * This hash multiplies the input by a large odd number and takes the
+ * high bits. Since multiplication propagates changes to the most
+ * significant end only, it is essential that the high bits of the
+ * product be used for the hash value.
+ *
+ * Chuck Lever verified the effectiveness of this technique:
+ * http://www.citi.umich.edu/techreports/reports/citi-tr-00-1.pdf
+ *
+ * Although a random odd number will do, it turns out that the golden
+ * ratio phi = (sqrt(5)-1)/2, or its negative, has particularly nice
+ * properties. (See Knuth vol 3, section 6.4, exercise 9.)
+ *
+ * These are the negative, (1 - phi) = phi**2 = (3 - sqrt(5))/2,
+ * which is very slightly easier to multiply by and makes no
+ * difference to the hash distribution.
+ */
+#define GOLDEN_RATIO_32 0x61C88647
+#define GOLDEN_RATIO_64 0x61C8864680B583EBull
+
+/*
+ * The _generic versions exist only so lib/test_hash.c can compare
+ * the arch-optimized versions with the generic.
+ *
+ * Note that if you change these, any <asm/hash.h> that aren't updated
+ * to match need to have their HAVE_ARCH_* define values updated so the
+ * self-test will not false-positive.
+ */
+#ifndef HAVE_ARCH__HASH_32
+#define __hash_32 __hash_32_generic
+#endif
+static inline uint32_t __hash_32_generic(uint32_t val)
+{
+ return val * GOLDEN_RATIO_32;
+}
+
+#ifndef HAVE_ARCH_HASH_32
+#define hash_32 hash_32_generic
+#endif
+static inline uint32_t hash_32_generic(uint32_t val, unsigned int bits)
+{
+ /* High bits are more random, so use them. */
+ return __hash_32(val) >> (32 - bits);
+}
+
+#ifndef HAVE_ARCH_HASH_64
+#define hash_64 hash_64_generic
+#endif
+static __always_inline uint32_t hash_64_generic(uint64_t val, unsigned int bits)
+{
+#if BITS_PER_LONG == 64
+ /* 64x64-bit multiply is efficient on all 64-bit processors */
+ return val * GOLDEN_RATIO_64 >> (64 - bits);
+#else
+ /* Hash 64 bits using only 32x32-bit multiply. */
+ return hash_32((uint32_t)val ^ __hash_32(val >> 32), bits);
+#endif
+}
+
+static inline uint32_t hash_ptr(const void *ptr, unsigned int bits)
+{
+ return hash_long((unsigned long)ptr, bits);
+}
+
+/* This really should be called fold32_ptr; it does no hashing to speak of. */
+static inline uint32_t hash32_ptr(const void *ptr)
+{
+ unsigned long val = (unsigned long)ptr;
+
+#if BITS_PER_LONG == 64
+ val ^= (val >> 32);
+#endif
+ return (uint32_t)val;
+}