## Makefile for building ethereal.exe with Microsoft C and nmake ## Use: $(MAKE) /$(MAKEFLAGS) -f makefile.nmake # # $Id: Makefile.nmake,v 1.74 2004/05/20 11:53:52 ulfl Exp $ include ..\config.nmake ############### no need to modify below this line ######### CFLAGS=-DHAVE_CONFIG_H /I.. /I../wiretap $(GTK_CFLAGS) \ /I$(PCAP_DIR)\WPCAP\LIBPCAP /I$(PCAP_DIR)\WPCAP\LIBPCAP\bpf \ /I$(PCAP_DIR)\WPCAP\LIBPCAP\lbl \ /I$(PCAP_DIR)\include /I$(NET_SNMP_DIR)\include \ /I$(NET_SNMP_DIR)\win32 /Zm800 -D_U_="" -D_NEED_VAR_IMPORT_ $(LOCAL_CFLAGS) CVARSDLL=-DWIN32 -DNULL=0 -D_MT -D_DLL .c.obj:: $(CC) $(CVARSDLL) $(CFLAGS) -Fd.\ -c $< include Makefile.common # if you add files here, be sure to include them also in Makefile.am EXTRA_DIST ETHEREAL_WIN32_GTK_SRC = \ $(ETHEREAL_GTK_SRC) \ print_mswin.c ETHEREAL_TAP_OBJECTS = $(ETHEREAL_TAP_SRC:.c=.obj) ETHEREAL_WIN32_GTK_OBJECTS = $(ETHEREAL_WIN32_GTK_SRC:.c=.obj) libui.lib : ..\config.h $(ETHEREAL_WIN32_GTK_OBJECTS) $(ETHEREAL_TAP_OBJECTS) lib /out:libui.lib $(ETHEREAL_WIN32_GTK_OBJECTS) $(ETHEREAL_TAP_OBJECTS) ethereal-tap-register.c: $(ETHEREAL_TAP_SRC) ../make-tapreg-dotc Makefile.common @echo Making ethereal-tap-register.c @$(SH) ../make-tapreg-dotc ethereal-tap-register.c . $(ETHEREAL_TAP_SRC) clean: rm -f $(ETHEREAL_WIN32_GTK_OBJECTS) $(ETHEREAL_TAP_OBJECTS) libui.lib $(PDB_FILE) distclean: clean rm -f ethereal-tap-register.c