/* packet-dis-enums.c * String definitions for DIS enumerations. * Copyright 2005, Scientific Research Corporation * Initial implementation by Jeremy Ouellette * * $Id$ * * Wireshark - Network traffic analyzer * By Gerald Combs * Copyright 1998 Gerald Combs * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #ifdef HAVE_CONFIG_H # include "config.h" #endif #include "packet-dis-enums.h" #include const value_string DIS_PDU_ProtocolVersion_Strings[] = { { DIS_VERSION_OTHER, "Other" }, { DIS_VERSION_1_0, "DIS PDU version 1.0 (May 92)" }, { DIS_VERSION_IEEE_1278_1993, "IEEE 1278-1993" }, { DIS_VERSION_2_0_3RD_DRAFT, "DIS PDU version 2.0 - third draft (May 93)" }, { DIS_VERSION_2_0_4TH_DRAFT, "DIS PDU version 2.0 - fourth draft (revised) March 16, 1994" }, { DIS_VERSION_IEEE_1278_1_1995, "IEEE 1278.1-1995" }, { DIS_VERSION_IEEE_1278_1A_1998, "IEEE 1278.1A-1998" }, { 0, NULL } }; const value_string DIS_PDU_ProtocolFamily_Strings[] = { { DIS_PROTOCOLFAMILY_OTHER, "Other" }, { DIS_PROTOCOLFAMILY_ENTITY_INFORMATION_INTERACTION, "Entity information / interaction" }, { DIS_PROTOCOLFAMILY_WARFARE, "Warfare" }, { DIS_PROTOCOLFAMILY_LOGISTICS, "Logistics" }, { DIS_PROTOCOLFAMILY_RADIO_COMMUNICATIONS, "Radio communications" }, { DIS_PROTOCOLFAMILY_SIMULATION_MANAGEMENT, "Simulation management" }, { DIS_PROTOCOLFAMILY_DISTRIBUTED_EMISSION_REGENERATION, "Distributed emission regeneration" }, { DIS_PROTOCOLFAMILY_ENTITY_MANAGEMENT, "Entity management" }, { DIS_PROTOCOLFAMILY_MINEFIELD, "Minefield" }, { DIS_PROTOCOLFAMILY_SYNTHETIC_ENVIRONMENT, "Synthetic environment" }, { DIS_PROTOCOLFAMILY_SIMULATION_MANAGEMENT_WITH_RELIABILITY, "Simulation management with reliability" }, { DIS_PROTOCOLFAMILY_LIVE_ENTITY, "Live entity" }, { DIS_PROTOCOLFAMILY_NON_REAL_TIME, "Non-real time" }, { DIS_PROTOCOLFAMILY_EXPERIMENTAL_COMPUTER_GENERATED_FORCES, "Experimental - Computer Generated Forces" }, { DIS_PROTOCOLFAMILY_PERSISTENT_OBJECT, "Persistent object" }, { DIS_PROTOCOLFAMILY_EXPERIMENTAL, "Experimental" }, { 0, NULL } }; const value_string DIS_PDU_Type_Strings[] = { { DIS_PDUTYPE_OTHER, "Other" }, { DIS_PDUTYPE_ENTITY_STATE, "Entity State" }, { DIS_PDUTYPE_FIRE, "Fire" }, { DIS_PDUTYPE_DETONATION, "Detonation" }, { DIS_PDUTYPE_COLLISION, "Collision" }, { DIS_PDUTYPE_SERVICE_REQUEST, "Service Request" }, { DIS_PDUTYPE_RESUPPLY_OFFER, "Resupply Offer" }, { DIS_PDUTYPE_RESUPPLY_RECEIVED, "Resupply Received" }, { DIS_PDUTYPE_RESUPPLY_CANCEL, "Resupply Cancel" }, { DIS_PDUTYPE_REPAIR_COMPLETE, "Repair Complete" }, { DIS_PDUTYPE_REPAIR_RESPONSE, "Repair Response" }, { DIS_PDUTYPE_CREATE_ENTITY, "Create Entity" }, { DIS_PDUTYPE_REMOVE_ENTITY, "Remove Entity" }, { DIS_PDUTYPE_START_RESUME, "Start / Resume" }, { DIS_PDUTYPE_STOP_FREEZE, "Stop / Freeze" }, { DIS_PDUTYPE_ACKNOWLEDGE, "Acknowledge" }, { DIS_PDUTYPE_ACTION_REQUEST, "Action Request" }, { DIS_PDUTYPE_ACTION_RESPONSE, "Action Response" }, { DIS_PDUTYPE_DATA_QUERY, "Data Query" }, { DIS_PDUTYPE_SET_DATA, "Set Data" }, { DIS_PDUTYPE_DATA, "Data" }, { DIS_PDUTYPE_EVENT_REPORT, "Event Report" }, { DIS_PDUTYPE_COMMENT, "Comment" }, { DIS_PDUTYPE_ELECTROMAGNETIC_EMISSION, "Electromagnetic Emission" }, { DIS_PDUTYPE_DESIGNATOR, "Designator" }, { DIS_PDUTYPE_TRANSMITTER, "Transmitter" }, { DIS_PDUTYPE_SIGNAL, "Signal" }, { DIS_PDUTYPE_RECEIVER, "Receiver" }, { DIS_PDUTYPE_IFF_ATC_NAVAIDS, "IFF / ATC / NAVAIDS" }, { DIS_PDUTYPE_UNDERWATER_ACOUSTIC, "Underwater Acoustic" }, { DIS_PDUTYPE_SUPPLEMENTAL_EMISSION_ENTITY_STATE, "Supplemental Emission Entity State" }, { DIS_PDUTYPE_INTERCOM_SIGNAL, "Intercom Signal" }, { DIS_PDUTYPE_INTERCOM_CONTROL, "Intercom Control" }, { DIS_PDUTYPE_AGGREGATE_STATE, "Aggregate State" }, { DIS_PDUTYPE_IS_GROUP_OF, "IsGroupOf" }, { DIS_PDUTYPE_TRANSFER_CONTROL, "Transfer Control" }, { DIS_PDUTYPE_IS_PART_OF, "IsPartOf" }, { DIS_PDUTYPE_MINEFIELD_STATE, "Minefield State" }, { DIS_PDUTYPE_MINEFIELD_QUERY, "Minefield Query" }, { DIS_PDUTYPE_MINEFIELD_DATA, "Minefield Data" }, { DIS_PDUTYPE_MINEFIELD_RESPONSE_NAK, "Minefield Response NAK" }, { DIS_PDUTYPE_ENVIRONMENTAL_PROCESS, "Environmental Process" }, { DIS_PDUTYPE_GRIDDED_DATA, "Gridded Data" }, { DIS_PDUTYPE_POINT_OBJECT_STATE, "Point Object State" }, { DIS_PDUTYPE_LINEAR_OBJECT_STATE, "Linear Object State" }, { DIS_PDUTYPE_AREAL_OBJECT_STATE, "Areal Object State" }, { DIS_PDUTYPE_TSPI, "TSPI" }, { DIS_PDUTYPE_APPEARANCE, "Appearance" }, { DIS_PDUTYPE_ARTICULATED_PARTS, "Articulated Parts" }, { DIS_PDUTYPE_LE_FIRE, "LE Fire" }, { DIS_PDUTYPE_LE_DETONATION, "LE Detonation" }, { DIS_PDUTYPE_CREATE_ENTITY_R, "Create Entity-R" }, { DIS_PDUTYPE_REMOVE_ENTITY_R, "Remove Entity-R" }, { DIS_PDUTYPE_START_RESUME_R, "Start / Resume-R" }, { DIS_PDUTYPE_STOP_FREEZE_R, "Stop / Freeze-R" }, { DIS_PDUTYPE_ACKNOWLEDGE_R, "Acknowledge-R" }, { DIS_PDUTYPE_ACTION_REQUEST_R, "Action Request-R" }, { DIS_PDUTYPE_ACTION_RESPONSE_R, "Action Response-R" }, { DIS_PDUTYPE_DATA_QUERY_R, "Data Query-R" }, { DIS_PDUTYPE_SET_DATA_R, "Set Data-R" }, { DIS_PDUTYPE_DATA_R, "Data-R" }, { DIS_PDUTYPE_EVENT_REPORT_R, "Event Report-R" }, { DIS_PDUTYPE_COMMENT_R, "Comment-R" }, { DIS_PDUTYPE_RECORD_R, "Record-R" }, { DIS_PDUTYPE_SET_RECORD_R, "Set Record-R" }, { DIS_PDUTYPE_RECORD_QUERY_R, "Record Query-R" }, { DIS_PDUTYPE_COLLISION_ELASTIC, "Collision Elastic" }, { DIS_PDUTYPE_ENTITY_STATE_UPDATE, "Entity State Update" }, { DIS_PDUTYPE_ANNOUNCE_OBJECT, "Announce Object" }, { DIS_PDUTYPE_DELETE_OBJECT, "Delete Object" }, { DIS_PDUTYPE_DESCRIBE_APPLICATION, "Describe Application" }, { DIS_PDUTYPE_DESCRIBE_EVENT, "Describe Event" }, { DIS_PDUTYPE_DESCRIBE_OBJECT, "Describe Object" }, { DIS_PDUTYPE_REQUEST_EVENT, "Request Event" }, { DIS_PDUTYPE_REQUEST_OBJECT, "Request Object" }, { 0, NULL } }; const value_string DIS_PDU_EntityKind_Strings[] = { { DIS_ENTITYKIND_OTHER, "Other" }, { DIS_ENTITYKIND_PLATFORM, "Platform" }, { DIS_ENTITYKIND_MUNITION, "Munition" }, { DIS_ENTITYKIND_LIFE_FORM, "Life form" }, { DIS_ENTITYKIND_ENVIRONMENTAL, "Environmental" }, { DIS_ENTITYKIND_CULTURAL_FEATURE, "Cultural feature" }, { DIS_ENTITYKIND_SUPPLY, "Supply" }, { DIS_ENTITYKIND_RADIO, "Radio" }, { DIS_ENTITYKIND_EXPENDABLE, "Expendable" }, { DIS_ENTITYKIND_SENSOR_EMITTER, "Sensor/Emitter" }, { 0, NULL } }; const value_string DIS_PDU_Domain_Strings[] = { { DIS_DOMAIN_OTHER, "Other" }, { DIS_DOMAIN_LAND, "Land" }, { DIS_DOMAIN_AIR, "Air" }, { DIS_DOMAIN_SURFACE, "Surface" }, { DIS_DOMAIN_SUBSURFACE, "Sursurface" }, { DIS_DOMAIN_SPACE, "Space" }, { 0, NULL } }; const value_string DIS_PDU_Category_LandPlatform_Strings[] = { { DIS_CATEGORY_LANDPLATFORM_OTHER, "Other" }, { DIS_CATEGORY_LANDPLATFORM_TANK, "Tank" }, { DIS_CATEGORY_LANDPLATFORM_ARMORED_FIGHTING_VEHICLE, "Armored fighting vehicle" }, { DIS_CATEGORY_LANDPLATFORM_ARMORED_UTILITY_VEHICLE, "Armored utility vehicle" }, { DIS_CATEGORY_LANDPLATFORM_SELF_PROPELLED_ARTILLERY, "Self-propelled artillery" }, { DIS_CATEGORY_LANDPLATFORM_TOWED_ARTILLERY, "Towed artillery" }, { DIS_CATEGORY_LANDPLATFORM_SMALL_WHEELED_UTILITY_VEHICLE, "Small wheeled utility vehicle" }, { DIS_CATEGORY_LANDPLATFORM_LARGE_WHEELED_UTILITY_VEHICLE, "Large wheeled utility vehicle" }, { DIS_CATEGORY_LANDPLATFORM_SMALL_TRACKED_UTILITY_VEHICLE, "Small tracked utility vehicle" }, { DIS_CATEGORY_LANDPLATFORM_LARGE_TRACKED_UTILITY_VEHICLE, "Large tracked utility vehicle" }, { DIS_CATEGORY_LANDPLATFORM_MORTAR, "Mortar" }, { DIS_CATEGORY_LANDPLATFORM_MINE_PLOW, "Mine plow" }, { DIS_CATEGORY_LANDPLATFORM_MINE_RAKE, "Mine rake" }, { DIS_CATEGORY_LANDPLATFORM_MINE_ROLLER, "Mine roller" }, { DIS_CATEGORY_LANDPLATFORM_CARGO_TRAILER, "Cargo trailer" }, { DIS_CATEGORY_LANDPLATFORM_FUEL_TRAILER, "Fuel trailer" }, { DIS_CATEGORY_LANDPLATFORM_GENERATOR_TRAILER, "Generator trailer" }, { DIS_CATEGORY_LANDPLATFORM_WATER_TRAILER, "Water trailer" }, { DIS_CATEGORY_LANDPLATFORM_ENGINEER_EQUIPMENT, "Engineer equipment" }, { DIS_CATEGORY_LANDPLATFORM_HEAVY_EQUIPMENT_TRANSPORT_TRAILER, "Heavy equipment transport trailer" }, { DIS_CATEGORY_LANDPLATFORM_MAINTENANCE_EQUIPMENT_TRAILER, "Maintenance equipment trailer" }, { DIS_CATEGORY_LANDPLATFORM_LIMBER, "Limber" }, { DIS_CATEGORY_LANDPLATFORM_CHEMICAL_DECONTAMINATION_TRAILER, "Chemical decontamination trailer" }, { DIS_CATEGORY_LANDPLATFORM_WARNING_SYSTEM, "Warning system" }, { DIS_CATEGORY_LANDPLATFORM_TRAIN_ENGINE, "Train engine" }, { DIS_CATEGORY_LANDPLATFORM_TRAIN_CAR, "Train car" }, { DIS_CATEGORY_LANDPLATFORM_TRAIN_CABOOSE, "Train caboose" }, { DIS_CATEGORY_LANDPLATFORM_CIVILIAN_VEHICLE, "Civilian vehicle" }, { DIS_CATEGORY_LANDPLATFORM_AIR_DEFENSE_MISSILE_DEFENSE_UNIT_EQUIPMENT, "Air defense / missile defense unit equipment" }, { DIS_CATEGORY_LANDPLATFORM_C3I_SYSTEM, "C3I system" }, { DIS_CATEGORY_LANDPLATFORM_OPERATIONS_FACILITY, "Operations facility" }, { DIS_CATEGORY_LANDPLATFORM_INTELLIGENCE_FACILITY, "Intelligence facility" }, { DIS_CATEGORY_LANDPLATFORM_SURVEILLANCE_FACILITY, "Surveillance facility" }, { DIS_CATEGORY_LANDPLATFORM_COMMUNICATIONS_FACILITY, "Communications facility" }, { DIS_CATEGORY_LANDPLATFORM_COMMAND_FACILITY, "Command facility" }, { DIS_CATEGORY_LANDPLATFORM_C4I_FACILITY, "C4I facility" }, { DIS_CATEGORY_LANDPLATFORM_CONTROL_FACILITY, "Control facility" }, { DIS_CATEGORY_LANDPLATFORM_FIRE_CONTROL_FACILITY, "Fire control facility" }, { DIS_CATEGORY_LANDPLATFORM_MISSILE_DEFENSE_FACILITY, "Missile defense facility" }, { DIS_CATEGORY_LANDPLATFORM_FIELD_COMMAND_POST, "Field command post" }, { DIS_CATEGORY_LANDPLATFORM_OBSERVATION_POST, "Field observation post" }, { 0, NULL } }; const value_string DIS_PDU_Category_AirPlatform_Strings[] = { { DIS_CATEGORY_AIRPLATFORM_OTHER, "Other" }, { DIS_CATEGORY_AIRPLATFORM_FIGHTER_AIR_DEFENSE, "Fighter / air defense" }, { DIS_CATEGORY_AIRPLATFORM_ATTACK_STRIKE, "Attack / strike" }, { DIS_CATEGORY_AIRPLATFORM_BOMBER, "Bomber" }, { DIS_CATEGORY_AIRPLATFORM_CARGO_TANKER, "Cargo tanker" }, { DIS_CATEGORY_AIRPLATFORM_ASW_PATROL_OBSERVATION, "ASW / patrol / observation" }, { DIS_CATEGORY_AIRPLATFORM_ELECTRONIC_WARFARE, "Electronic warfare" }, { DIS_CATEGORY_AIRPLATFORM_RECONAISSANCE, "Reconaissance" }, { DIS_CATEGORY_AIRPLATFORM_SURVEILLANCE_C2, "Surveillance / C2" }, { DIS_CATEGORY_AIRPLATFORM_ATTACK_HELICOPTER, "Attack helicopter" }, { DIS_CATEGORY_AIRPLATFORM_UTILITY_HELICOPTER, "Utility helicopter" }, { DIS_CATEGORY_AIRPLATFORM_ANTISUB_WARFARE_PATROL_HELICOPTER, "Antisubmarine warfare / patrol helicopter" }, { DIS_CATEGORY_AIRPLATFORM_CARGO_HELICOPTER, "Cargo helicopter" }, { DIS_CATEGORY_AIRPLATFORM_OBSERVATION_HELICOPTER, "Observation helicopter" }, { DIS_CATEGORY_AIRPLATFORM_SPECIAL_OPERATIONS_HELICOPTER, "Special operations helicopter" }, { DIS_CATEGORY_AIRPLATFORM_TRAINER, "Trainer" }, { DIS_CATEGORY_AIRPLATFORM_UNMANNED, "Unmanned" }, { DIS_CATEGORY_AIRPLATFORM_NON_COMBATANT_COMMERCIAL_AIRCRAFT, "Non-combatant commercial aircraft" }, { 0, NULL } }; const value_string DIS_PDU_Category_SurfacePlatform_Strings[] = { { DIS_CATEGORY_SURFACEPLATFORM_OTHER, "Other" }, { 0, NULL} }; const value_string DIS_PDU_Category_SubsurfacePlatform_Strings[] = { { DIS_CATEGORY_SUBSURFACEPLATFORM_OTHER, "Other" }, { 0, NULL } }; const value_string DIS_PDU_Category_SpacePlatform_Strings[] = { { DIS_CATEGORY_SPACEPLATFORM_OTHER, "Other" }, { 0, NULL } }; const value_string DIS_PDU_DetonationResult_Strings[] = { { DIS_DETONATION_RESULT_OTHER, "Other" }, { DIS_DETONATION_RESULT_ENTITY_IMPACT, "Entity impact" }, { DIS_DETONATION_RESULT_ENTITY_PROXIMATE_DETONATION, "Entity proximate detonation" }, { DIS_DETONATION_RESULT_GROUND_IMPACT, "Ground impact" }, { DIS_DETONATION_RESULT_GROUND_PROXIMATE_DETONATION, "Ground proximate detonation" }, { DIS_DETONATION_RESULT_DETONATION, "Detonation" }, { DIS_DETONATION_RESULT_NONE_DUD, "None or no detonation (dud)" }, { DIS_DETONATION_RESULT_HE_HIT_SMALL, "HE hit, small" }, { DIS_DETONATION_RESULT_HE_HIT_MEDIUM, "HE hit, medium" }, { DIS_DETONATION_RESULT_HE_HIT_LARGE, "HE hit, large" }, { DIS_DETONATION_RESULT_ARMOR_PIERCING_HIT, "Armor-piercing hit" }, { DIS_DETONATION_RESULT_DIRT_BLAST_SMALL, "Dirt blast, small" }, { DIS_DETONATION_RESULT_DIRT_BLAST_MEDIUM, "Dirt blast, medium" }, { DIS_DETONATION_RESULT_DIRT_BLAST_LARGE, "Dirt blast, large" }, { DIS_DETONATION_RESULT_WATER_BLAST_SMALL, "Water blast, small" }, { DIS_DETONATION_RESULT_WATER_BLAST_MEDIUM, "Water blast, medium" }, { DIS_DETONATION_RESULT_WATER_BLAST_LARGE, "Water blast, large" }, { DIS_DETONATION_RESULT_AIR_HIT, "Air hit" }, { DIS_DETONATION_RESULT_BUILDING_HIT_SMALL, "Building hit, small" }, { DIS_DETONATION_RESULT_BUILDING_HIT_MEDIUM, "Building hit, medium" }, { DIS_DETONATION_RESULT_BUILDING_HIT_LARGE, "Building hit, large" }, { DIS_DETONATION_RESULT_MINE_CLEARING_LINE_CHARGE, "Mine-clearing line charge" }, { DIS_DETONATION_RESULT_ENVIRONMENT_OBJECT_IMPACT, "Environment object impact" }, { DIS_DETONATION_RESULT_ENVIRONMENT_OBJECT_PROXIMATE_DETONATION, "Environment object proximate detonation" }, { DIS_DETONATION_RESULT_WATER_IMPACT, "Water impact" }, { DIS_DETONATION_RESULT_AIR_BURST, "Air burst" }, { DIS_DETONATION_RESULT_KILL_WITH_FRAGMENT_TYPE_1, "Kill with fragment type 1" }, { DIS_DETONATION_RESULT_KILL_WITH_FRAGMENT_TYPE_2, "Kill with fragment type 2" }, { DIS_DETONATION_RESULT_KILL_WITH_FRAGMENT_TYPE_3, "Kill with fragment type 3" }, { DIS_DETONATION_RESULT_KILL_WITH_FRAGMENT_TYPE_1_AFTER_FOF, "Kill with fragment type 1 after fly-out failure" }, { DIS_DETONATION_RESULT_KILL_WITH_FRAGMENT_TYPE_2_AFTER_FOF, "Kill with fragment type 2 after fly-out failure" }, { DIS_DETONATION_RESULT_MISS_DUE_TO_FOF, "Miss due to fly-out failure" }, { DIS_DETONATION_RESULT_MISS_DUE_TO_ENDGAME_FAILURE, "Miss due to end-game failure" }, { DIS_DETONATION_RESULT_MISS_DUE_TO_FOF_AND_ENDGAME_FAILURE, "Miss due to fly-out and end-game failure" }, { 0, NULL } };