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reference the protocol tree with struct proto_tree and struct proto_item
objects. That way, the packet decoding source code file can be used with
non-gtk packet decoders, like a curses-based ethereal, e.g. I also re-arranged
some of the information in packet.h to more appropriate places (like other
packet-*.[ch] files).
svn path=/trunk/; revision=223
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* Added check_col(), add_col_str() and add_col_fmt() to replace references
to ft->win_info.
* Added column prefs handling code.
svn path=/trunk/; revision=97
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because it is still in its infancy, but it can be compiled in optionally.
The library exists in its own subdirectory ethereal/wiretap. This patch also
edits all the packet-*.c files to remove the #include <pcap.h> line which is
unnecessary in these files. In the ethereal code, file.c is the most heavily
modified with #ifdef WITH_WIRETAP lines for the optional library.
svn path=/trunk/; revision=82
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Netware, and NetBIOS over IPX for WinNT (NWLink).
svn path=/trunk/; revision=53
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call it under fewer circumstances.
svn path=/trunk/; revision=52
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that these are two very different implementations of NetBIOS name services and
at the protocol level are not similar. I have put the UDP protocol in
packet-nbns.c, since it will be a very big module. I have all of rfc 1002 to
read and implement. I am planning on putting many different NetBIOS over IPX
functions in packet-nbipx.c, however, since there is no RFC or published
standard. I have to hack the protocol, and as such, I do not expect it to be
as full-featured as the IP-world equivalents.
svn path=/trunk/; revision=50
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