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into epan/ftypes.
Re-write display filter routines using Lemon parser instead of yacc.
Besides using a different tool, the new grammar is much simpler, while
the display filter engine itself is more powerful and more easily extended.
Add dftest executable, to test display filter "bytecode" generation.
Add option to "configure" to build dftest or randpkt, both of which are not
built by default.
Implement Ed Warnicke's ideas about dranges in the new display filter and
ftype code.
Remove type FT_TEXT_ONLY in favor of FT_NONE, and have protocols registered
as FT_PROTOCOL. Thus, FT_NONE is used only for simple labels in the proto tree,
while FT_PROTOCOL is used for protocols. This was necessary for being
able to make byte slices (ranges) out of protocols, like "frame[0:3]"
Win32 Makefile.nmake's will be added tonight.
svn path=/trunk/; revision=2967
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- add <stdarg.h> or <varargs.h> in snprintf.h
and remove those inclusions in the other #ifdef NEED_SNPRINTF_H codes
- remove the check of multiple inclusions in source (.c) code
(there is a bit loss of _cpp_ performance, but I prefer the gain of
code reading and maintenance; and nowadays, disk caches and VM are
correctly optimized ;-).
- protect all (well almost) header files against multiple inclusions
- add header (i.e. GPL license) in some include files
- reorganize a bit the way header files are included:
First:
#include <system_include_files>
#include <external_package_include_files (e.g. gtk, glib etc.)>
Then
#include "ethereal_include_files"
with the correct HAVE_XXX or NEED_XXX protections.
- add some HAVE_XXX checks before including some system header files
- add the same HAVE_XXX in wiretap as in ethereal
Please forgive me, if I break something (I've only compiled and regression
tested on Linux).
svn path=/trunk/; revision=2254
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dialog boxes for editing color filtes, and "colors.[ch]", containing the
toolkit-dependent code to manipulate colors.
svn path=/trunk/; revision=1622
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the color-selection and color-filter-editing GUI stuff; different
toolkits, and different windows systems, have their own notions of color
objects - they may have nothing in common other than the notion that
colors have red, green, and blue values); move it all to the "gtk"
subdirectory for now, and, as we discover stuff stuff that can be made
platform-independent, drag it up to the top-level directory.
svn path=/trunk/; revision=1621
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