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2002-01-13Add a preferences page for the name resolution flags.Guy Harris1-3/+19
Separate the preferences value for those flags and the name resolution code's value into separate variables; this means that the resolution code no longer depends on the preferences code, and may let us eventually have the current setting and the preference setting differ (so that a user can temporarily override the preference setting without causing subsequent saves of the preferences to save the temporary value). Add routines to create various types of widgets for preferences, and to fetch the values for "enumerated" preferences, and use them both in the code to handle hardwired preference pages and table-driven preference pages. svn path=/trunk/; revision=4536
2001-08-21On Windows, use the directory in which the binary resides as theGuy Harris1-2/+1
directory in which global data files are stored. If an installed binary is being run, that's the correct directory for them; if a build-tree binary is being run, the "manuf" file will be there, and you can put other data files there as well, if necessary. Do the same with plugins, except that, if there's no "plugins\\{version}" subdirectory of that directory, fall back on the default installation directory, so you at least have a place where you can put plugins for use by build-tree binaries. (Should we, instead, have the Windows build procedure create a subdirectory of the "plugins" source directory, with the plugin version number as its name, and copy the plugins there, so you'd use the build-tree plugin binaries?) Move "test_for_directory()" out of "util.c" and into "epan/filesystem.c", with the other file system access portability wrappers and convenience routines. Fix "util.h" not to declare it - or other routines moved to "epan/filesystem.c" a while ago. svn path=/trunk/; revision=3858
2001-04-15There's no "enable name resolution in captures" preference in Ethereal,Guy Harris1-2/+1
and never was - there's only an Ethereal-wide "enable name resolution" preference. Name it just "name_resolve". Replace all tests of "g_resolving_actif" with tests of "prefs.name_resolv", and replace all code that sets "g_resolving_actif" with code that sets "prefs.name_resolv", so that the setting of "prefs.name_resolv" actually affects whether names are resolved or not. svn path=/trunk/; revision=3300
2001-04-02Use GLib types rather than "u_int" and "u_char" in "resolv.h"; "u_int"Guy Harris1-14/+14
and "u_char" aren't declared in <sys/types.h> in Win32, you have to include <winsock.h>, which is a pain. Throw in some "const"s while we're at it. svn path=/trunk/; revision=3240
2001-01-31Correct a comment.Gilbert Ramirez1-2/+3
svn path=/trunk/; revision=2963
2000-10-19Move the declaration of "g_resolving_actif" from the top-levelGuy Harris1-1/+2
"globals.h" file to "epan/resolv.h", as it's exported by "epan/resolv.c", have files that use "g_resolving_actif" include "resolv.h", and don't have "epan/resolv.c" include "globals.h" so that it doesn't drag in, for example, headers that, in turn, drag in GTK+ headers. svn path=/trunk/; revision=2517
2000-10-16Give libethereal its own configuration file, and have that configurationGuy Harris1-11/+1
file, rather than the top-level Ethereal configuration file, check for "inet_aton()", "inet_pton()", and "inet_ntop()". Then make its Makefile.am include the appropriate object files if necessary. Otherwise, they don't get built and put into libethereal, and therefore attempts to link with anything in libethereal that uses them fail on platforms that lack ethem, causing the build to fail. That means a bunch of things need to be fixed to cope with libethereal having its own "config.h" file; this means removing the include of "config.h" from some libethereal header files. Move the definitions of the path names used only by "resolv.c" to "resolv.c" from "resolv.h" (so "resolv.h" doesn't need "config.h", define HAVE_PLUGINS in the configure script (so we don't have to include it in "plugins.h" to check whether HAVE_DLFCN_H is defined). Unfortunately, stuff outside libethereal needs to know PLUGIN_DIR; for now, define that in the top-level configuration file, and have Ethereal and Tethereal pass it as an argument to "epan_init()" - that should be cleaned up at some point. Remove from the top-level configure script checks for things used only in libethereal. svn path=/trunk/; revision=2498
2000-09-28Simple code movement to epan.Gilbert Ramirez1-0/+111
svn path=/trunk/; revision=2462