diff options
Diffstat (limited to 'packet-quake.c')
-rw-r--r-- | packet-quake.c | 54 |
1 files changed, 27 insertions, 27 deletions
diff --git a/packet-quake.c b/packet-quake.c index 75c839cf26..e9856d2ee8 100644 --- a/packet-quake.c +++ b/packet-quake.c @@ -4,7 +4,7 @@ * Uwe Girlich <uwe@planetquake.com> * http://www.idsoftware.com/q1source/q1source.zip * - * $Id: packet-quake.c,v 1.14 2001/04/15 09:05:17 guy Exp $ + * $Id: packet-quake.c,v 1.15 2001/06/18 02:17:51 guy Exp $ * * Ethereal - Network traffic analyzer * By Gerald Combs <gerald@zing.org> @@ -604,107 +604,107 @@ proto_register_quake(void) { &hf_quake_header_flags, { "Flags", "quake.header.flags", FT_UINT16, BASE_HEX, NULL, 0x0, - "Flags" }}, + "Flags", HFILL }}, { &hf_quake_header_length, { "Length", "quake.header.length", FT_UINT16, BASE_DEC, NULL, 0x0, - "full data length" }}, + "full data length", HFILL }}, { &hf_quake_header_sequence, { "Sequence", "quake.header.sequence", FT_UINT32, BASE_HEX, NULL, 0x0, - "Sequence Number" }}, + "Sequence Number", HFILL }}, { &hf_quake_control_command, { "Command", "quake.control.command", FT_UINT8, BASE_HEX, VALS(names_control_command), 0x0, - "Control Command" }}, + "Control Command", HFILL }}, { &hf_quake_CCREQ_CONNECT_game, { "Game", "quake.control.connect.game", FT_STRING, BASE_DEC, NULL, 0x0, - "Game Name" }}, + "Game Name", HFILL }}, { &hf_quake_CCREQ_CONNECT_version, { "Version", "quake.control.connect.version", FT_UINT8, BASE_DEC, NULL, 0x0, - "Game Protocol Version Number" }}, + "Game Protocol Version Number", HFILL }}, { &hf_quake_CCREQ_SERVER_INFO_game, { "Game", "quake.control.server_info.game", FT_STRING, BASE_DEC, NULL, 0x0, - "Game Name" }}, + "Game Name", HFILL }}, { &hf_quake_CCREQ_SERVER_INFO_version, { "Version", "quake.control.server_info.version", FT_UINT8, BASE_DEC, NULL, 0x0, - "Game Protocol Version Number" }}, + "Game Protocol Version Number", HFILL }}, { &hf_quake_CCREQ_PLAYER_INFO_player, { "Player", "quake.control.player_info.player", FT_UINT8, BASE_DEC, NULL, 0x0, - "Player" }}, + "Player", HFILL }}, { &hf_quake_CCREQ_RULE_INFO_lastrule, { "Last Rule", "quake.control.rule_info.lastrule", FT_STRING, BASE_DEC, NULL, 0x0, - "Last Rule Name" }}, + "Last Rule Name", HFILL }}, { &hf_quake_CCREP_ACCEPT_port, { "Port", "quake.control.accept.port", FT_UINT32, BASE_DEC, NULL, 0x0, - "Game Data Port" }}, + "Game Data Port", HFILL }}, { &hf_quake_CCREP_REJECT_reason, { "Reason", "quake.control.reject.reason", FT_STRING, BASE_DEC, NULL, 0x0, - "Reject Reason" }}, + "Reject Reason", HFILL }}, { &hf_quake_CCREP_SERVER_INFO_address, { "Address", "quake.control.server_info.address", FT_STRING, BASE_DEC, NULL, 0x0, - "Server Address" }}, + "Server Address", HFILL }}, { &hf_quake_CCREP_SERVER_INFO_server, { "Server", "quake.control.server_info.server", FT_STRING, BASE_DEC, NULL, 0x0, - "Server Name" }}, + "Server Name", HFILL }}, { &hf_quake_CCREP_SERVER_INFO_map, { "Map", "quake.control.server_info.map", FT_STRING, BASE_DEC, NULL, 0x0, - "Map Name" }}, + "Map Name", HFILL }}, { &hf_quake_CCREP_SERVER_INFO_num_player, { "Number of Players", "quake.control.server_info.num_player", FT_UINT8, BASE_DEC, NULL, 0x0, - "Current Number of Players" }}, + "Current Number of Players", HFILL }}, { &hf_quake_CCREP_SERVER_INFO_max_player, { "Maximal Number of Players", "quake.control.server_info.max_player", FT_UINT8, BASE_DEC, NULL, 0x0, - "Maximal Number of Players" }}, + "Maximal Number of Players", HFILL }}, { &hf_quake_CCREP_PLAYER_INFO_name, { "Name", "quake.control.player_info.name", FT_STRING, BASE_DEC, NULL, 0x0, - "Player Name" }}, + "Player Name", HFILL }}, { &hf_quake_CCREP_PLAYER_INFO_colors, { "Colors", "quake.control.player_info.colors", FT_UINT32, BASE_HEX, NULL, 0x0, - "Player Colors" }}, + "Player Colors", HFILL }}, { &hf_quake_CCREP_PLAYER_INFO_colors_shirt, { "Shirt", "quake.control.player_info.colors.shirt", FT_UINT8, BASE_DEC, VALS(names_colors), 0x0, - "Shirt Color" }}, + "Shirt Color", HFILL }}, { &hf_quake_CCREP_PLAYER_INFO_colors_pants, { "Pants", "quake.control.player_info.colors.pants", FT_UINT8, BASE_DEC, VALS(names_colors), 0x0, - "Pants Color" }}, + "Pants Color", HFILL }}, { &hf_quake_CCREP_PLAYER_INFO_frags, { "Frags", "quake.control.player_info.frags", FT_UINT32, BASE_DEC, NULL, 0x0, - "Player Frags" }}, + "Player Frags", HFILL }}, { &hf_quake_CCREP_PLAYER_INFO_connect_time, { "Connect Time", "quake.control.player_info.connect_time", FT_UINT32, BASE_DEC, NULL, 0x0, - "Player Connect Time" }}, + "Player Connect Time", HFILL }}, { &hf_quake_CCREP_PLAYER_INFO_address, { "Address", "quake.control.player_info.address", FT_STRING, BASE_DEC, NULL, 0x0, - "Player Address" }}, + "Player Address", HFILL }}, { &hf_quake_CCREP_RULE_INFO_rule, { "Rule", "quake.control.rule_info.rule", FT_STRING, BASE_DEC, NULL, 0x0, - "Rule Name" }}, + "Rule Name", HFILL }}, { &hf_quake_CCREP_RULE_INFO_value, { "Value", "quake.control.rule_info.value", FT_STRING, BASE_DEC, NULL, 0x0, - "Rule Value" }}, + "Rule Value", HFILL }}, }; static gint *ett[] = { &ett_quake, |