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authorBill Meier <wmeier@newsguy.com>2014-09-30 16:59:17 -0400
committerBill Meier <wmeier@newsguy.com>2014-09-30 21:06:37 +0000
commit9b181b97c62542625a5ea6573e68c85202dd1f38 (patch)
treec210a0e51e6165a98bbe3eee64cf2e9a566cde49 /epan/dissectors/packet-quake.c
parent6896c2648cbdd13a1a00d429ee43be6a2680f094 (diff)
Add editor modelines; Adjust whitespace; Remove boilerplate comments
Change-Id: I1f5f83ed441f6009125cf2cbe5023af04986898a Reviewed-on: https://code.wireshark.org/review/4392 Reviewed-by: Bill Meier <wmeier@newsguy.com>
Diffstat (limited to 'epan/dissectors/packet-quake.c')
-rw-r--r--epan/dissectors/packet-quake.c289
1 files changed, 150 insertions, 139 deletions
diff --git a/epan/dissectors/packet-quake.c b/epan/dissectors/packet-quake.c
index 545b48706b..cd0fa2e82e 100644
--- a/epan/dissectors/packet-quake.c
+++ b/epan/dissectors/packet-quake.c
@@ -122,9 +122,9 @@ static const value_string names_control_command[] = {
#define QUAKE_MAXSTRING 0x800
static const value_string names_control_direction[] = {
- { CCREQ, "Request" },
- { CCREP, "Reply" },
- { 0, NULL }
+ { CCREQ, "Request" },
+ { CCREP, "Reply" },
+ { 0, NULL }
};
@@ -481,136 +481,136 @@ void proto_reg_handoff_quake(void);
void
proto_register_quake(void)
{
- static hf_register_info hf[] = {
- { &hf_quake_header_flags,
- { "Flags", "quake.header.flags",
- FT_UINT16, BASE_HEX, NULL, 0x0,
- NULL, HFILL }},
- { &hf_quake_header_flags_data,
- { "Data", "quake.header.flags.data",
- FT_BOOLEAN, 16, TFS(&tfs_set_notset), NETFLAG_DATA,
- NULL, HFILL }},
- { &hf_quake_header_flags_ack,
- { "Acknowledgment", "quake.header.flags.ack",
- FT_BOOLEAN, 16, TFS(&tfs_set_notset), NETFLAG_ACK,
- NULL, HFILL }},
- { &hf_quake_header_flags_no_ack,
- { "No Acknowledgment", "quake.header.flags.no_ack",
- FT_BOOLEAN, 16, TFS(&tfs_set_notset), NETFLAG_NAK,
- NULL, HFILL }},
- { &hf_quake_header_flags_endmsg,
- { "End Of Message", "quake.header.flags.endmsg",
- FT_BOOLEAN, 16, TFS(&tfs_set_notset), NETFLAG_EOM,
- NULL, HFILL }},
- { &hf_quake_header_flags_unreliable,
- { "Unreliable", "quake.header.flags.unreliable",
- FT_BOOLEAN, 16, TFS(&tfs_set_notset), NETFLAG_UNRELIABLE,
- NULL, HFILL }},
- { &hf_quake_header_flags_control,
- { "Control", "quake.header.flags.control",
- FT_BOOLEAN, 16, TFS(&tfs_set_notset), NETFLAG_CTL,
- NULL, HFILL }},
- { &hf_quake_header_length,
- { "Length", "quake.header.length",
- FT_UINT16, BASE_DEC, NULL, 0x0,
- "full data length", HFILL }},
- { &hf_quake_header_sequence,
- { "Sequence", "quake.header.sequence",
- FT_UINT32, BASE_HEX, NULL, 0x0,
- "Sequence Number", HFILL }},
- { &hf_quake_control_command,
- { "Command", "quake.control.command",
- FT_UINT8, BASE_HEX, VALS(names_control_command), 0x0,
- "Control Command", HFILL }},
- { &hf_quake_CCREQ_CONNECT_game,
- { "Game", "quake.control.connect.game",
- FT_STRINGZ, BASE_NONE, NULL, 0x0,
- "Game Name", HFILL }},
- { &hf_quake_CCREQ_CONNECT_version,
- { "Version", "quake.control.connect.version",
- FT_UINT8, BASE_DEC, NULL, 0x0,
- "Game Protocol Version Number", HFILL }},
- { &hf_quake_CCREQ_SERVER_INFO_game,
- { "Game", "quake.control.server_info.game",
- FT_STRINGZ, BASE_NONE, NULL, 0x0,
- "Game Name", HFILL }},
- { &hf_quake_CCREQ_SERVER_INFO_version,
- { "Version", "quake.control.server_info.version",
- FT_UINT8, BASE_DEC, NULL, 0x0,
- "Game Protocol Version Number", HFILL }},
- { &hf_quake_CCREQ_PLAYER_INFO_player,
- { "Player", "quake.control.player_info.player",
- FT_UINT8, BASE_DEC, NULL, 0x0,
- NULL, HFILL }},
- { &hf_quake_CCREQ_RULE_INFO_lastrule,
- { "Last Rule", "quake.control.rule_info.lastrule",
- FT_STRINGZ, BASE_NONE, NULL, 0x0,
- "Last Rule Name", HFILL }},
- { &hf_quake_CCREP_ACCEPT_port,
- { "Port", "quake.control.accept.port",
- FT_UINT32, BASE_DEC, NULL, 0x0,
- "Game Data Port", HFILL }},
- { &hf_quake_CCREP_REJECT_reason,
- { "Reason", "quake.control.reject.reason",
- FT_STRINGZ, BASE_NONE, NULL, 0x0,
- "Reject Reason", HFILL }},
- { &hf_quake_CCREP_SERVER_INFO_address,
- { "Address", "quake.control.server_info.address",
- FT_STRINGZ, BASE_NONE, NULL, 0x0,
- "Server Address", HFILL }},
- { &hf_quake_CCREP_SERVER_INFO_server,
- { "Server", "quake.control.server_info.server",
- FT_STRINGZ, BASE_NONE, NULL, 0x0,
- "Server Name", HFILL }},
- { &hf_quake_CCREP_SERVER_INFO_map,
- { "Map", "quake.control.server_info.map",
- FT_STRINGZ, BASE_NONE, NULL, 0x0,
- "Map Name", HFILL }},
- { &hf_quake_CCREP_SERVER_INFO_num_player,
- { "Number of Players", "quake.control.server_info.num_player",
- FT_UINT8, BASE_DEC, NULL, 0x0,
- "Current Number of Players", HFILL }},
- { &hf_quake_CCREP_SERVER_INFO_max_player,
- { "Maximal Number of Players", "quake.control.server_info.max_player",
- FT_UINT8, BASE_DEC, NULL, 0x0,
- NULL, HFILL }},
- { &hf_quake_CCREP_PLAYER_INFO_name,
- { "Name", "quake.control.player_info.name",
- FT_STRINGZ, BASE_NONE, NULL, 0x0,
- "Player Name", HFILL }},
- { &hf_quake_CCREP_PLAYER_INFO_colors,
- { "Colors", "quake.control.player_info.colors",
- FT_UINT32, BASE_HEX, NULL, 0x0,
- "Player Colors", HFILL }},
- { &hf_quake_CCREP_PLAYER_INFO_colors_shirt,
- { "Shirt", "quake.control.player_info.colors.shirt",
- FT_UINT8, BASE_DEC, VALS(names_colors), 0x0,
- "Shirt Color", HFILL }},
- { &hf_quake_CCREP_PLAYER_INFO_colors_pants,
- { "Pants", "quake.control.player_info.colors.pants",
- FT_UINT8, BASE_DEC, VALS(names_colors), 0x0,
- "Pants Color", HFILL }},
- { &hf_quake_CCREP_PLAYER_INFO_frags,
- { "Frags", "quake.control.player_info.frags",
- FT_UINT32, BASE_DEC, NULL, 0x0,
- "Player Frags", HFILL }},
- { &hf_quake_CCREP_PLAYER_INFO_connect_time,
- { "Connect Time", "quake.control.player_info.connect_time",
- FT_UINT32, BASE_DEC, NULL, 0x0,
- "Player Connect Time", HFILL }},
- { &hf_quake_CCREP_PLAYER_INFO_address,
- { "Address", "quake.control.player_info.address",
- FT_STRINGZ, BASE_NONE, NULL, 0x0,
- "Player Address", HFILL }},
- { &hf_quake_CCREP_RULE_INFO_rule,
- { "Rule", "quake.control.rule_info.rule",
- FT_STRINGZ, BASE_NONE, NULL, 0x0,
- "Rule Name", HFILL }},
- { &hf_quake_CCREP_RULE_INFO_value,
- { "Value", "quake.control.rule_info.value",
- FT_STRINGZ, BASE_NONE, NULL, 0x0,
- "Rule Value", HFILL }},
- };
+ static hf_register_info hf[] = {
+ { &hf_quake_header_flags,
+ { "Flags", "quake.header.flags",
+ FT_UINT16, BASE_HEX, NULL, 0x0,
+ NULL, HFILL }},
+ { &hf_quake_header_flags_data,
+ { "Data", "quake.header.flags.data",
+ FT_BOOLEAN, 16, TFS(&tfs_set_notset), NETFLAG_DATA,
+ NULL, HFILL }},
+ { &hf_quake_header_flags_ack,
+ { "Acknowledgment", "quake.header.flags.ack",
+ FT_BOOLEAN, 16, TFS(&tfs_set_notset), NETFLAG_ACK,
+ NULL, HFILL }},
+ { &hf_quake_header_flags_no_ack,
+ { "No Acknowledgment", "quake.header.flags.no_ack",
+ FT_BOOLEAN, 16, TFS(&tfs_set_notset), NETFLAG_NAK,
+ NULL, HFILL }},
+ { &hf_quake_header_flags_endmsg,
+ { "End Of Message", "quake.header.flags.endmsg",
+ FT_BOOLEAN, 16, TFS(&tfs_set_notset), NETFLAG_EOM,
+ NULL, HFILL }},
+ { &hf_quake_header_flags_unreliable,
+ { "Unreliable", "quake.header.flags.unreliable",
+ FT_BOOLEAN, 16, TFS(&tfs_set_notset), NETFLAG_UNRELIABLE,
+ NULL, HFILL }},
+ { &hf_quake_header_flags_control,
+ { "Control", "quake.header.flags.control",
+ FT_BOOLEAN, 16, TFS(&tfs_set_notset), NETFLAG_CTL,
+ NULL, HFILL }},
+ { &hf_quake_header_length,
+ { "Length", "quake.header.length",
+ FT_UINT16, BASE_DEC, NULL, 0x0,
+ "full data length", HFILL }},
+ { &hf_quake_header_sequence,
+ { "Sequence", "quake.header.sequence",
+ FT_UINT32, BASE_HEX, NULL, 0x0,
+ "Sequence Number", HFILL }},
+ { &hf_quake_control_command,
+ { "Command", "quake.control.command",
+ FT_UINT8, BASE_HEX, VALS(names_control_command), 0x0,
+ "Control Command", HFILL }},
+ { &hf_quake_CCREQ_CONNECT_game,
+ { "Game", "quake.control.connect.game",
+ FT_STRINGZ, BASE_NONE, NULL, 0x0,
+ "Game Name", HFILL }},
+ { &hf_quake_CCREQ_CONNECT_version,
+ { "Version", "quake.control.connect.version",
+ FT_UINT8, BASE_DEC, NULL, 0x0,
+ "Game Protocol Version Number", HFILL }},
+ { &hf_quake_CCREQ_SERVER_INFO_game,
+ { "Game", "quake.control.server_info.game",
+ FT_STRINGZ, BASE_NONE, NULL, 0x0,
+ "Game Name", HFILL }},
+ { &hf_quake_CCREQ_SERVER_INFO_version,
+ { "Version", "quake.control.server_info.version",
+ FT_UINT8, BASE_DEC, NULL, 0x0,
+ "Game Protocol Version Number", HFILL }},
+ { &hf_quake_CCREQ_PLAYER_INFO_player,
+ { "Player", "quake.control.player_info.player",
+ FT_UINT8, BASE_DEC, NULL, 0x0,
+ NULL, HFILL }},
+ { &hf_quake_CCREQ_RULE_INFO_lastrule,
+ { "Last Rule", "quake.control.rule_info.lastrule",
+ FT_STRINGZ, BASE_NONE, NULL, 0x0,
+ "Last Rule Name", HFILL }},
+ { &hf_quake_CCREP_ACCEPT_port,
+ { "Port", "quake.control.accept.port",
+ FT_UINT32, BASE_DEC, NULL, 0x0,
+ "Game Data Port", HFILL }},
+ { &hf_quake_CCREP_REJECT_reason,
+ { "Reason", "quake.control.reject.reason",
+ FT_STRINGZ, BASE_NONE, NULL, 0x0,
+ "Reject Reason", HFILL }},
+ { &hf_quake_CCREP_SERVER_INFO_address,
+ { "Address", "quake.control.server_info.address",
+ FT_STRINGZ, BASE_NONE, NULL, 0x0,
+ "Server Address", HFILL }},
+ { &hf_quake_CCREP_SERVER_INFO_server,
+ { "Server", "quake.control.server_info.server",
+ FT_STRINGZ, BASE_NONE, NULL, 0x0,
+ "Server Name", HFILL }},
+ { &hf_quake_CCREP_SERVER_INFO_map,
+ { "Map", "quake.control.server_info.map",
+ FT_STRINGZ, BASE_NONE, NULL, 0x0,
+ "Map Name", HFILL }},
+ { &hf_quake_CCREP_SERVER_INFO_num_player,
+ { "Number of Players", "quake.control.server_info.num_player",
+ FT_UINT8, BASE_DEC, NULL, 0x0,
+ "Current Number of Players", HFILL }},
+ { &hf_quake_CCREP_SERVER_INFO_max_player,
+ { "Maximal Number of Players", "quake.control.server_info.max_player",
+ FT_UINT8, BASE_DEC, NULL, 0x0,
+ NULL, HFILL }},
+ { &hf_quake_CCREP_PLAYER_INFO_name,
+ { "Name", "quake.control.player_info.name",
+ FT_STRINGZ, BASE_NONE, NULL, 0x0,
+ "Player Name", HFILL }},
+ { &hf_quake_CCREP_PLAYER_INFO_colors,
+ { "Colors", "quake.control.player_info.colors",
+ FT_UINT32, BASE_HEX, NULL, 0x0,
+ "Player Colors", HFILL }},
+ { &hf_quake_CCREP_PLAYER_INFO_colors_shirt,
+ { "Shirt", "quake.control.player_info.colors.shirt",
+ FT_UINT8, BASE_DEC, VALS(names_colors), 0x0,
+ "Shirt Color", HFILL }},
+ { &hf_quake_CCREP_PLAYER_INFO_colors_pants,
+ { "Pants", "quake.control.player_info.colors.pants",
+ FT_UINT8, BASE_DEC, VALS(names_colors), 0x0,
+ "Pants Color", HFILL }},
+ { &hf_quake_CCREP_PLAYER_INFO_frags,
+ { "Frags", "quake.control.player_info.frags",
+ FT_UINT32, BASE_DEC, NULL, 0x0,
+ "Player Frags", HFILL }},
+ { &hf_quake_CCREP_PLAYER_INFO_connect_time,
+ { "Connect Time", "quake.control.player_info.connect_time",
+ FT_UINT32, BASE_DEC, NULL, 0x0,
+ "Player Connect Time", HFILL }},
+ { &hf_quake_CCREP_PLAYER_INFO_address,
+ { "Address", "quake.control.player_info.address",
+ FT_STRINGZ, BASE_NONE, NULL, 0x0,
+ "Player Address", HFILL }},
+ { &hf_quake_CCREP_RULE_INFO_rule,
+ { "Rule", "quake.control.rule_info.rule",
+ FT_STRINGZ, BASE_NONE, NULL, 0x0,
+ "Rule Name", HFILL }},
+ { &hf_quake_CCREP_RULE_INFO_value,
+ { "Value", "quake.control.rule_info.value",
+ FT_STRINGZ, BASE_NONE, NULL, 0x0,
+ "Rule Value", HFILL }},
+ };
static gint *ett[] = {
&ett_quake,
&ett_quake_control,
@@ -620,17 +620,17 @@ proto_register_quake(void)
module_t *quake_module;
proto_quake = proto_register_protocol("Quake Network Protocol",
- "QUAKE", "quake");
+ "QUAKE", "quake");
proto_register_field_array(proto_quake, hf, array_length(hf));
proto_register_subtree_array(ett, array_length(ett));
/* Register a configuration option for port */
quake_module = prefs_register_protocol(proto_quake,
- proto_reg_handoff_quake);
+ proto_reg_handoff_quake);
prefs_register_uint_preference(quake_module, "udp.port",
- "Quake Server UDP Port",
- "Set the UDP port for the Quake Server",
- 10, &gbl_quakeServerPort);
+ "Quake Server UDP Port",
+ "Set the UDP port for the Quake Server",
+ 10, &gbl_quakeServerPort);
}
@@ -654,4 +654,15 @@ proto_reg_handoff_quake(void)
dissector_add_uint("udp.port", gbl_quakeServerPort, quake_handle);
}
-
+/*
+ * Editor modelines - http://www.wireshark.org/tools/modelines.html
+ *
+ * Local variables:
+ * c-basic-offset: 8
+ * tab-width: 8
+ * indent-tabs-mode: t
+ * End:
+ *
+ * vi: set shiftwidth=8 tabstop=8 noexpandtab:
+ * :indentSize=8:tabSize=8:noTabs=false:
+ */