#include "dsp/scopevis.h" #include "gui/glscope.h" #include "dsp/dspcommands.h" #include "util/messagequeue.h" ScopeVis::ScopeVis(GLScope* glScope) : m_glScope(glScope), m_trace(100000), m_fill(0), m_triggerState(Untriggered), m_triggerChannel(TriggerFreeRun), m_triggerLevelHigh(0.01 * 32768), m_triggerLevelLow(0.01 * 32768 - 1024), m_sampleRate(0) { } void ScopeVis::configure(MessageQueue* msgQueue, TriggerChannel triggerChannel, Real triggerLevelHigh, Real triggerLevelLow) { Message* cmd = DSPConfigureScopeVis::create(triggerChannel, triggerLevelHigh, triggerLevelLow); cmd->submit(msgQueue, this); } void ScopeVis::feed(SampleVector::const_iterator begin, SampleVector::const_iterator end, bool firstOfBurst) { while(begin < end) { if(m_triggerChannel == TriggerChannelI) { if(m_triggerState == Untriggered) { while(begin < end) { if(begin->real() >= m_triggerLevelHigh) { m_triggerState = Triggered; break; } ++begin; } } if(m_triggerState == Triggered) { int count = end - begin; if(count > (int)(m_trace.size() - m_fill)) count = m_trace.size() - m_fill; std::vector::iterator it = m_trace.begin() + m_fill; for(int i = 0; i < count; ++i) { *it++ = Complex(begin->real() / 32768.0, begin->imag() / 32768.0); ++begin; } m_fill += count; if(m_fill >= m_trace.size()) { m_glScope->newTrace(m_trace, m_sampleRate); m_fill = 0; m_triggerState = WaitForReset; } } if(m_triggerState == WaitForReset) { while(begin < end) { if(begin->real() < m_triggerLevelLow) { m_triggerState = Untriggered; break; } ++begin; } } } else if(m_triggerChannel == TriggerChannelQ) { if(m_triggerState == Untriggered) { while(begin < end) { if(begin->imag() >= m_triggerLevelHigh) { m_triggerState = Triggered; break; } ++begin; } } if(m_triggerState == Triggered) { int count = end - begin; if(count > (int)(m_trace.size() - m_fill)) count = m_trace.size() - m_fill; std::vector::iterator it = m_trace.begin() + m_fill; for(int i = 0; i < count; ++i) { *it++ = Complex(begin->real() / 32768.0, begin->imag() / 32768.0); ++begin; } m_fill += count; if(m_fill >= m_trace.size()) { m_glScope->newTrace(m_trace, m_sampleRate); m_fill = 0; m_triggerState = WaitForReset; } } if(m_triggerState == WaitForReset) { while(begin < end) { if(begin->imag() < m_triggerLevelLow) { m_triggerState = Untriggered; break; } ++begin; } } } else { int count = end - begin; if(count > (int)(m_trace.size() - m_fill)) count = m_trace.size() - m_fill; std::vector::iterator it = m_trace.begin() + m_fill; for(int i = 0; i < count; ++i) { *it++ = Complex(begin->real() / 32768.0, begin->imag() / 32768.0); ++begin; } m_fill += count; if(m_fill >= m_trace.size()) { m_glScope->newTrace(m_trace, m_sampleRate); m_fill = 0; } } } } void ScopeVis::start() { } void ScopeVis::stop() { } bool ScopeVis::handleMessage(Message* message) { if(message->id() == DSPSignalNotification::ID()) { DSPSignalNotification* signal = (DSPSignalNotification*)message; m_sampleRate = signal->getSampleRate(); message->completed(); return true; } else if(message->id() == DSPConfigureScopeVis::ID()) { DSPConfigureScopeVis* conf = (DSPConfigureScopeVis*)message; m_triggerState = Untriggered; m_triggerChannel = (TriggerChannel)conf->getTriggerChannel(); m_triggerLevelHigh = conf->getTriggerLevelHigh() * 32767; m_triggerLevelLow = conf->getTriggerLevelLow() * 32767; message->completed(); return true; } else { return false; } }