/* * QEMU ISA MM VGA Emulator. * * Copyright (c) 2003 Fabrice Bellard * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ #include "hw.h" #include "console.h" #include "pc.h" #include "vga_int.h" #include "pixel_ops.h" #include "qemu-timer.h" typedef struct ISAVGAMMState { VGACommonState vga; int it_shift; } ISAVGAMMState; /* Memory mapped interface */ static uint32_t vga_mm_readb (void *opaque, target_phys_addr_t addr) { ISAVGAMMState *s = opaque; return vga_ioport_read(&s->vga, addr >> s->it_shift) & 0xff; } static void vga_mm_writeb (void *opaque, target_phys_addr_t addr, uint32_t value) { ISAVGAMMState *s = opaque; vga_ioport_write(&s->vga, addr >> s->it_shift, value & 0xff); } static uint32_t vga_mm_readw (void *opaque, target_phys_addr_t addr) { ISAVGAMMState *s = opaque; return vga_ioport_read(&s->vga, addr >> s->it_shift) & 0xffff; } static void vga_mm_writew (void *opaque, target_phys_addr_t addr, uint32_t value) { ISAVGAMMState *s = opaque; vga_ioport_write(&s->vga, addr >> s->it_shift, value & 0xffff); } static uint32_t vga_mm_readl (void *opaque, target_phys_addr_t addr) { ISAVGAMMState *s = opaque; return vga_ioport_read(&s->vga, addr >> s->it_shift); } static void vga_mm_writel (void *opaque, target_phys_addr_t addr, uint32_t value) { ISAVGAMMState *s = opaque; vga_ioport_write(&s->vga, addr >> s->it_shift, value); } static const MemoryRegionOps vga_mm_ctrl_ops = { .old_mmio = { .read = { vga_mm_readb, vga_mm_readw, vga_mm_readl, }, .write = { vga_mm_writeb, vga_mm_writew, vga_mm_writel, }, }, .endianness = DEVICE_NATIVE_ENDIAN, }; static void vga_mm_init(ISAVGAMMState *s, target_phys_addr_t vram_base, target_phys_addr_t ctrl_base, int it_shift, MemoryRegion *address_space) { MemoryRegion *s_ioport_ctrl, *vga_io_memory; s->it_shift = it_shift; s_ioport_ctrl = g_malloc(sizeof(*s_ioport_ctrl)); memory_region_init_io(s_ioport_ctrl, &vga_mm_ctrl_ops, s, "vga-mm-ctrl", 0x100000); vga_io_memory = g_malloc(sizeof(*vga_io_memory)); /* XXX: endianness? */ memory_region_init_io(vga_io_memory, &vga_mem_ops, &s->vga, "vga-mem", 0x20000); vmstate_register(NULL, 0, &vmstate_vga_common, s); memory_region_add_subregion(address_space, ctrl_base, s_ioport_ctrl); s->vga.bank_offset = 0; memory_region_add_subregion(address_space, vram_base + 0x000a0000, vga_io_memory); memory_region_set_coalescing(vga_io_memory); } int isa_vga_mm_init(target_phys_addr_t vram_base, target_phys_addr_t ctrl_base, int it_shift, MemoryRegion *address_space) { ISAVGAMMState *s; s = g_malloc0(sizeof(*s)); vga_common_init(&s->vga, VGA_RAM_SIZE); vga_mm_init(s, vram_base, ctrl_base, it_shift, address_space); s->vga.ds = graphic_console_init(s->vga.update, s->vga.invalidate, s->vga.screen_dump, s->vga.text_update, s); vga_init_vbe(&s->vga, address_space); return 0; }