/* * QEMU G364 framebuffer Emulator. * * Copyright (c) 2007 Hervé Poussineau * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License as * published by the Free Software Foundation; either version 2 of * the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, * MA 02111-1307 USA */ static void glue(g364fb_draw_graphic, BPP)(G364State *s, int full_update) { int i, j; int w_display; uint8_t *data_buffer; uint8_t *data_display, *dd; data_buffer = s->vram_buffer; w_display = s->scr_width * PIXEL_WIDTH / 8; data_display = s->ds->data; for(i = 0; i < s->scr_height; i++) { dd = data_display; for (j = 0; j < s->scr_width; j++, dd += PIXEL_WIDTH / 8, data_buffer++) { uint8_t index = *data_buffer; *((glue(glue(uint, PIXEL_WIDTH), _t) *)dd) = glue(rgb_to_pixel, BPP)( s->palette[index][0], s->palette[index][1], s->palette[index][2]); } data_display += s->ds->linesize; } }