/* * QEMU G364 framebuffer Emulator. * * Copyright (c) 2007-2008 Hervé Poussineau * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License as * published by the Free Software Foundation; either version 2 of * the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, * MA 02111-1307 USA */ #include "hw.h" #include "console.h" #include "pixel_ops.h" //#define DEBUG_G364 typedef struct G364State { target_phys_addr_t vram_base; unsigned int vram_size; uint8_t *vram_buffer; uint32_t ctla; uint8_t palette[256][3]; /* display refresh support */ DisplayState *ds; QEMUConsole *console; int graphic_mode; uint32_t scr_width, scr_height; /* in pixels */ } G364State; /* * graphic modes */ #define BPP 8 #define PIXEL_WIDTH 8 #include "g364fb_template.h" #undef BPP #undef PIXEL_WIDTH #define BPP 15 #define PIXEL_WIDTH 16 #include "g364fb_template.h" #undef BPP #undef PIXEL_WIDTH #define BPP 16 #define PIXEL_WIDTH 16 #include "g364fb_template.h" #undef BPP #undef PIXEL_WIDTH #define BPP 32 #define PIXEL_WIDTH 32 #include "g364fb_template.h" #undef BPP #undef PIXEL_WIDTH #define REG_DISPLAYX 0x0918 #define REG_DISPLAYY 0x0940 #define CTLA_FORCE_BLANK 0x400 static void g364fb_draw_graphic(G364State *s, int full_update) { switch (s->ds->depth) { case 8: g364fb_draw_graphic8(s, full_update); break; case 15: g364fb_draw_graphic15(s, full_update); break; case 16: g364fb_draw_graphic16(s, full_update); break; case 32: g364fb_draw_graphic32(s, full_update); break; default: printf("g364fb: unknown depth %d\n", s->ds->depth); return; } dpy_update(s->ds, 0, 0, s->scr_width, s->scr_height); } static void g364fb_draw_blank(G364State *s, int full_update) { int i, w; uint8_t *d; if (!full_update) return; w = s->scr_width * ((s->ds->depth + 7) >> 3); d = s->ds->data; for(i = 0; i < s->scr_height; i++) { memset(d, 0, w); d += s->ds->linesize; } dpy_update(s->ds, 0, 0, s->scr_width, s->scr_height); } #define GMODE_GRAPH 0 #define GMODE_BLANK 1 static void g364fb_update_display(void *opaque) { G364State *s = opaque; int full_update, graphic_mode; if (s->scr_width == 0 || s->scr_height == 0) return; if (s->ctla & CTLA_FORCE_BLANK) graphic_mode = GMODE_BLANK; else graphic_mode = GMODE_GRAPH; full_update = 0; if (graphic_mode != s->graphic_mode) { s->graphic_mode = graphic_mode; full_update = 1; } if (s->scr_width != s->ds->width || s->scr_height != s->ds->height) { qemu_console_resize(s->console, s->scr_width, s->scr_height); full_update = 1; } switch(graphic_mode) { case GMODE_GRAPH: g364fb_draw_graphic(s, full_update); break; case GMODE_BLANK: default: g364fb_draw_blank(s, full_update); break; } } /* force a full display refresh */ static void g364fb_invalidate_display(void *opaque) { G364State *s = opaque; s->graphic_mode = -1; /* force full update */ } static void g364fb_reset(void *opaque) { G364State *s = opaque; memset(s->palette, 0, sizeof(s->palette)); s->scr_width = s->scr_height = 0; memset(s->vram_buffer, 0, s->vram_size); s->graphic_mode = -1; /* force full update */ } static void g364fb_screen_dump(void *opaque, const char *filename) { G364State *s = opaque; int y, x; uint8_t index; uint8_t *data_buffer; FILE *f; f = fopen(filename, "wb"); if (!f) return; data_buffer = s->vram_buffer; fprintf(f, "P6\n%d %d\n%d\n", s->scr_width, s->scr_height, 255); for(y = 0; y < s->scr_height; y++) for(x = 0; x < s->scr_width; x++, data_buffer++) { index = *data_buffer; fputc(s->palette[index][0], f); fputc(s->palette[index][1], f); fputc(s->palette[index][2], f); } fclose(f); } /* called for accesses to io ports */ static uint32_t g364fb_ctrl_readb(void *opaque, target_phys_addr_t addr) { //G364State *s = opaque; uint32_t val; addr &= 0xffff; switch (addr) { default: #ifdef DEBUG_G364 printf("g364fb/ctrl: invalid read at [" TARGET_FMT_lx "]\n", addr); #endif val = 0; break; } #ifdef DEBUG_G364 printf("g364fb/ctrl: read 0x%02x at [" TARGET_FMT_lx "]\n", val, addr); #endif return val; } static uint32_t g364fb_ctrl_readw(void *opaque, target_phys_addr_t addr) { uint32_t v; v = g364fb_ctrl_readb(opaque, addr); v |= g364fb_ctrl_readb(opaque, addr + 1) << 8; return v; } static uint32_t g364fb_ctrl_readl(void *opaque, target_phys_addr_t addr) { uint32_t v; v = g364fb_ctrl_readb(opaque, addr); v |= g364fb_ctrl_readb(opaque, addr + 1) << 8; v |= g364fb_ctrl_readb(opaque, addr + 2) << 16; v |= g364fb_ctrl_readb(opaque, addr + 3) << 24; return v; } static void g364fb_ctrl_writeb(void *opaque, target_phys_addr_t addr, uint32_t val) { G364State *s = opaque; addr &= 0xffff; #ifdef DEBUG_G364 printf("g364fb/ctrl: write 0x%02x at [" TARGET_FMT_lx "]\n", val, addr); #endif if (addr < 0x0800) { /* color palette */ int idx = addr >> 3; int c = addr & 7; if (c < 3) s->palette[idx][c] = (uint8_t)val; } else { switch (addr) { case REG_DISPLAYX: s->scr_width = (s->scr_width & 0xfffffc03) | (val << 2); break; case REG_DISPLAYX + 1: s->scr_width = (s->scr_width & 0xfffc03ff) | (val << 10); break; case REG_DISPLAYY: s->scr_height = (s->scr_height & 0xffffff80) | (val >> 1); break; case REG_DISPLAYY + 1: s->scr_height = (s->scr_height & 0xffff801f) | (val << 7); break; default: #ifdef DEBUG_G364 printf("g364fb/ctrl: invalid write of 0x%02x at [" TARGET_FMT_lx "]\n", val, addr); #endif break; } } s->graphic_mode = -1; /* force full update */ } static void g364fb_ctrl_writew(void *opaque, target_phys_addr_t addr, uint32_t val) { g364fb_ctrl_writeb(opaque, addr, val & 0xff); g364fb_ctrl_writeb(opaque, addr + 1, (val >> 8) & 0xff); } static void g364fb_ctrl_writel(void *opaque, target_phys_addr_t addr, uint32_t val) { g364fb_ctrl_writeb(opaque, addr, val & 0xff); g364fb_ctrl_writeb(opaque, addr + 1, (val >> 8) & 0xff); g364fb_ctrl_writeb(opaque, addr + 2, (val >> 16) & 0xff); g364fb_ctrl_writeb(opaque, addr + 3, (val >> 24) & 0xff); } static CPUReadMemoryFunc *g364fb_ctrl_read[3] = { g364fb_ctrl_readb, g364fb_ctrl_readw, g364fb_ctrl_readl, }; static CPUWriteMemoryFunc *g364fb_ctrl_write[3] = { g364fb_ctrl_writeb, g364fb_ctrl_writew, g364fb_ctrl_writel, }; /* called for accesses to video ram */ static uint32_t g364fb_mem_readb(void *opaque, target_phys_addr_t addr) { G364State *s = opaque; target_phys_addr_t relative_addr = addr - s->vram_base; return s->vram_buffer[relative_addr]; } static uint32_t g364fb_mem_readw(void *opaque, target_phys_addr_t addr) { uint32_t v; v = g364fb_mem_readb(opaque, addr); v |= g364fb_mem_readb(opaque, addr + 1) << 8; return v; } static uint32_t g364fb_mem_readl(void *opaque, target_phys_addr_t addr) { uint32_t v; v = g364fb_mem_readb(opaque, addr); v |= g364fb_mem_readb(opaque, addr + 1) << 8; v |= g364fb_mem_readb(opaque, addr + 2) << 16; v |= g364fb_mem_readb(opaque, addr + 3) << 24; return v; } static void g364fb_mem_writeb(void *opaque, target_phys_addr_t addr, uint32_t val) { G364State *s = opaque; target_phys_addr_t relative_addr = addr - s->vram_base; s->vram_buffer[relative_addr] = val; } static void g364fb_mem_writew(void *opaque, target_phys_addr_t addr, uint32_t val) { g364fb_mem_writeb(opaque, addr, val & 0xff); g364fb_mem_writeb(opaque, addr + 1, (val >> 8) & 0xff); } static void g364fb_mem_writel(void *opaque, target_phys_addr_t addr, uint32_t val) { g364fb_mem_writeb(opaque, addr, val & 0xff); g364fb_mem_writeb(opaque, addr + 1, (val >> 8) & 0xff); g364fb_mem_writeb(opaque, addr + 2, (val >> 16) & 0xff); g364fb_mem_writeb(opaque, addr + 3, (val >> 24) & 0xff); } static CPUReadMemoryFunc *g364fb_mem_read[3] = { g364fb_mem_readb, g364fb_mem_readw, g364fb_mem_readl, }; static CPUWriteMemoryFunc *g364fb_mem_write[3] = { g364fb_mem_writeb, g364fb_mem_writew, g364fb_mem_writel, }; int g364fb_mm_init(DisplayState *ds, int vram_size, int it_shift, target_phys_addr_t vram_base, target_phys_addr_t ctrl_base) { G364State *s; int io_vram, io_ctrl; s = qemu_mallocz(sizeof(G364State)); if (!s) return -1; s->vram_size = vram_size; s->vram_buffer = qemu_mallocz(s->vram_size); qemu_register_reset(g364fb_reset, s); g364fb_reset(s); s->ds = ds; s->vram_base = vram_base; s->console = graphic_console_init(ds, g364fb_update_display, g364fb_invalidate_display, g364fb_screen_dump, NULL, s); io_vram = cpu_register_io_memory(0, g364fb_mem_read, g364fb_mem_write, s); cpu_register_physical_memory(s->vram_base, vram_size, io_vram); io_ctrl = cpu_register_io_memory(0, g364fb_ctrl_read, g364fb_ctrl_write, s); cpu_register_physical_memory(ctrl_base, 0x10000, io_ctrl); return 0; }