/* * QEMU Cirrus VGA Emulator templates * * Copyright (c) 2003 Fabrice Bellard * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ #if DEPTH == 8 #define BPP 1 #elif DEPTH == 15 || DEPTH == 16 #define BPP 2 #elif DEPTH == 32 #define BPP 4 #else #error unsupported depth #endif static void glue(vga_draw_cursor_line_, DEPTH)(uint8_t *d1, const uint8_t *src1, int poffset, int w, unsigned int color0, unsigned int color1, unsigned int color_xor) { const uint8_t *plane0, *plane1; int x, b0, b1; uint8_t *d; d = d1; plane0 = src1; plane1 = src1 + poffset; for (x = 0; x < w; x++) { b0 = (plane0[x >> 3] >> (7 - (x & 7))) & 1; b1 = (plane1[x >> 3] >> (7 - (x & 7))) & 1; #if DEPTH == 8 switch (b0 | (b1 << 1)) { case 0: break; case 1: d[0] ^= color_xor; break; case 2: d[0] = color0; break; case 3: d[0] = color1; break; } #elif DEPTH == 16 switch (b0 | (b1 << 1)) { case 0: break; case 1: ((uint16_t *)d)[0] ^= color_xor; break; case 2: ((uint16_t *)d)[0] = color0; break; case 3: ((uint16_t *)d)[0] = color1; break; } #elif DEPTH == 32 switch (b0 | (b1 << 1)) { case 0: break; case 1: ((uint32_t *)d)[0] ^= color_xor; break; case 2: ((uint32_t *)d)[0] = color0; break; case 3: ((uint32_t *)d)[0] = color1; break; } #else #error unsupported depth #endif d += BPP; } } #undef DEPTH #undef BPP