/* * QEMU Epson S1D13744/S1D13745 templates * * Copyright (C) 2008 Nokia Corporation * Written by Andrzej Zaborowski * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License as * published by the Free Software Foundation; either version 2 or * (at your option) version 3 of the License. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, see . */ #define SKIP_PIXEL(to) to += deststep #if DEPTH == 8 # define PIXEL_TYPE uint8_t # define COPY_PIXEL(to, from) *to = from; SKIP_PIXEL(to) # define COPY_PIXEL1(to, from) *to ++ = from #elif DEPTH == 15 || DEPTH == 16 # define PIXEL_TYPE uint16_t # define COPY_PIXEL(to, from) *to = from; SKIP_PIXEL(to) # define COPY_PIXEL1(to, from) *to ++ = from #elif DEPTH == 24 # define PIXEL_TYPE uint8_t # define COPY_PIXEL(to, from) \ to[0] = from; to[1] = (from) >> 8; to[2] = (from) >> 16; SKIP_PIXEL(to) # define COPY_PIXEL1(to, from) \ *to ++ = from; *to ++ = (from) >> 8; *to ++ = (from) >> 16 #elif DEPTH == 32 # define PIXEL_TYPE uint32_t # define COPY_PIXEL(to, from) *to = from; SKIP_PIXEL(to) # define COPY_PIXEL1(to, from) *to ++ = from #else # error unknown bit depth #endif #ifdef HOST_WORDS_BIGENDIAN # define SWAP_WORDS 1 #endif static void glue(blizzard_draw_line16_, DEPTH)(PIXEL_TYPE *dest, const uint16_t *src, unsigned int width) { #if !defined(SWAP_WORDS) && DEPTH == 16 memcpy(dest, src, width); #else uint16_t data; unsigned int r, g, b; const uint16_t *end = (const void *) src + width; while (src < end) { data = lduw_raw(src ++); b = (data & 0x1f) << 3; data >>= 5; g = (data & 0x3f) << 2; data >>= 6; r = (data & 0x1f) << 3; data >>= 5; COPY_PIXEL1(dest, glue(rgb_to_pixel, DEPTH)(r, g, b)); } #endif } static void glue(blizzard_draw_line24mode1_, DEPTH)(PIXEL_TYPE *dest, const uint8_t *src, unsigned int width) { /* TODO: check if SDL 24-bit planes are not in the same format and * if so, use memcpy */ unsigned int r[2], g[2], b[2]; const uint8_t *end = src + width; while (src < end) { g[0] = *src ++; r[0] = *src ++; r[1] = *src ++; b[0] = *src ++; COPY_PIXEL1(dest, glue(rgb_to_pixel, DEPTH)(r[0], g[0], b[0])); b[1] = *src ++; g[1] = *src ++; COPY_PIXEL1(dest, glue(rgb_to_pixel, DEPTH)(r[1], g[1], b[1])); } } static void glue(blizzard_draw_line24mode2_, DEPTH)(PIXEL_TYPE *dest, const uint8_t *src, unsigned int width) { unsigned int r, g, b; const uint8_t *end = src + width; while (src < end) { r = *src ++; src ++; b = *src ++; g = *src ++; COPY_PIXEL1(dest, glue(rgb_to_pixel, DEPTH)(r, g, b)); } } /* No rotation */ static blizzard_fn_t glue(blizzard_draw_fn_, DEPTH)[0x10] = { NULL, /* RGB 5:6:5*/ (blizzard_fn_t) glue(blizzard_draw_line16_, DEPTH), /* RGB 6:6:6 mode 1 */ (blizzard_fn_t) glue(blizzard_draw_line24mode1_, DEPTH), /* RGB 8:8:8 mode 1 */ (blizzard_fn_t) glue(blizzard_draw_line24mode1_, DEPTH), NULL, NULL, /* RGB 6:6:6 mode 2 */ (blizzard_fn_t) glue(blizzard_draw_line24mode2_, DEPTH), /* RGB 8:8:8 mode 2 */ (blizzard_fn_t) glue(blizzard_draw_line24mode2_, DEPTH), /* YUV 4:2:2 */ NULL, /* YUV 4:2:0 */ NULL, NULL, NULL, NULL, NULL, NULL, NULL, }; /* 90deg, 180deg and 270deg rotation */ static blizzard_fn_t glue(blizzard_draw_fn_r_, DEPTH)[0x10] = { /* TODO */ [0 ... 0xf] = NULL, }; #undef DEPTH #undef SKIP_PIXEL #undef COPY_PIXEL #undef COPY_PIXEL1 #undef PIXEL_TYPE #undef SWAP_WORDS