/* * QEMU graphical console * * Copyright (c) 2004 Fabrice Bellard * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ #include "vl.h" //#define DEBUG_CONSOLE #define DEFAULT_BACKSCROLL 512 #define MAX_CONSOLES 12 #define QEMU_RGBA(r, g, b, a) (((a) << 24) | ((r) << 16) | ((g) << 8) | (b)) #define QEMU_RGB(r, g, b) QEMU_RGBA(r, g, b, 0xff) typedef struct TextAttributes { uint8_t fgcol:4; uint8_t bgcol:4; uint8_t bold:1; uint8_t uline:1; uint8_t blink:1; uint8_t invers:1; uint8_t unvisible:1; } TextAttributes; typedef struct TextCell { uint8_t ch; TextAttributes t_attrib; } TextCell; #define MAX_ESC_PARAMS 3 enum TTYState { TTY_STATE_NORM, TTY_STATE_ESC, TTY_STATE_CSI, }; typedef struct QEMUFIFO { uint8_t *buf; int buf_size; int count, wptr, rptr; } QEMUFIFO; int qemu_fifo_write(QEMUFIFO *f, const uint8_t *buf, int len1) { int l, len; l = f->buf_size - f->count; if (len1 > l) len1 = l; len = len1; while (len > 0) { l = f->buf_size - f->wptr; if (l > len) l = len; memcpy(f->buf + f->wptr, buf, l); f->wptr += l; if (f->wptr >= f->buf_size) f->wptr = 0; buf += l; len -= l; } f->count += len1; return len1; } int qemu_fifo_read(QEMUFIFO *f, uint8_t *buf, int len1) { int l, len; if (len1 > f->count) len1 = f->count; len = len1; while (len > 0) { l = f->buf_size - f->rptr; if (l > len) l = len; memcpy(buf, f->buf + f->rptr, l); f->rptr += l; if (f->rptr >= f->buf_size) f->rptr = 0; buf += l; len -= l; } f->count -= len1; return len1; } /* ??? This is mis-named. It is used for both text and graphical consoles. */ struct TextConsole { int text_console; /* true if text console */ DisplayState *ds; /* Graphic console state. */ vga_hw_update_ptr hw_update; vga_hw_invalidate_ptr hw_invalidate; vga_hw_screen_dump_ptr hw_screen_dump; void *hw; int g_width, g_height; int width; int height; int total_height; int backscroll_height; int x, y; int x_saved, y_saved; int y_displayed; int y_base; TextAttributes t_attrib_default; /* default text attributes */ TextAttributes t_attrib; /* currently active text attributes */ TextCell *cells; enum TTYState state; int esc_params[MAX_ESC_PARAMS]; int nb_esc_params; CharDriverState *chr; /* fifo for key pressed */ QEMUFIFO out_fifo; uint8_t out_fifo_buf[16]; QEMUTimer *kbd_timer; }; static TextConsole *active_console; static TextConsole *consoles[MAX_CONSOLES]; static int nb_consoles = 0; void vga_hw_update(void) { if (active_console && active_console->hw_update) active_console->hw_update(active_console->hw); } void vga_hw_invalidate(void) { if (active_console->hw_invalidate) active_console->hw_invalidate(active_console->hw); } void vga_hw_screen_dump(const char *filename) { /* There is currently no was of specifying which screen we want to dump, so always dump the dirst one. */ if (consoles[0]->hw_screen_dump) consoles[0]->hw_screen_dump(consoles[0]->hw, filename); } /* convert a RGBA color to a color index usable in graphic primitives */ static unsigned int vga_get_color(DisplayState *ds, unsigned int rgba) { unsigned int r, g, b, color; switch(ds->depth) { #if 0 case 8: r = (rgba >> 16) & 0xff; g = (rgba >> 8) & 0xff; b = (rgba) & 0xff; color = (rgb_to_index[r] * 6 * 6) + (rgb_to_index[g] * 6) + (rgb_to_index[b]); break; #endif case 15: r = (rgba >> 16) & 0xff; g = (rgba >> 8) & 0xff; b = (rgba) & 0xff; color = ((r >> 3) << 10) | ((g >> 3) << 5) | (b >> 3); break; case 16: r = (rgba >> 16) & 0xff; g = (rgba >> 8) & 0xff; b = (rgba) & 0xff; color = ((r >> 3) << 11) | ((g >> 2) << 5) | (b >> 3); break; case 32: default: color = rgba; break; } return color; } static void vga_fill_rect (DisplayState *ds, int posx, int posy, int width, int height, uint32_t color) { uint8_t *d, *d1; int x, y, bpp; bpp = (ds->depth + 7) >> 3; d1 = ds->data + ds->linesize * posy + bpp * posx; for (y = 0; y < height; y++) { d = d1; switch(bpp) { case 1: for (x = 0; x < width; x++) { *((uint8_t *)d) = color; d++; } break; case 2: for (x = 0; x < width; x++) { *((uint16_t *)d) = color; d += 2; } break; case 4: for (x = 0; x < width; x++) { *((uint32_t *)d) = color; d += 4; } break; } d1 += ds->linesize; } } /* copy from (xs, ys) to (xd, yd) a rectangle of size (w, h) */ static void vga_bitblt(DisplayState *ds, int xs, int ys, int xd, int yd, int w, int h) { const uint8_t *s; uint8_t *d; int wb, y, bpp; bpp = (ds->depth + 7) >> 3; wb = w * bpp; if (yd <= ys) { s = ds->data + ds->linesize * ys + bpp * xs; d = ds->data + ds->linesize * yd + bpp * xd; for (y = 0; y < h; y++) { memmove(d, s, wb); d += ds->linesize; s += ds->linesize; } } else { s = ds->data + ds->linesize * (ys + h - 1) + bpp * xs; d = ds->data + ds->linesize * (yd + h - 1) + bpp * xd; for (y = 0; y < h; y++) { memmove(d, s, wb); d -= ds->linesize; s -= ds->linesize; } } } /***********************************************************/ /* basic char display */ #define FONT_HEIGHT 16 #define FONT_WIDTH 8 #include "vgafont.h" #define cbswap_32(__x) \ ((uint32_t)( \ (((uint32_t)(__x) & (uint32_t)0x000000ffUL) << 24) | \ (((uint32_t)(__x) & (uint32_t)0x0000ff00UL) << 8) | \ (((uint32_t)(__x) & (uint32_t)0x00ff0000UL) >> 8) | \ (((uint32_t)(__x) & (uint32_t)0xff000000UL) >> 24) )) #ifdef WORDS_BIGENDIAN #define PAT(x) x #else #define PAT(x) cbswap_32(x) #endif static const uint32_t dmask16[16] = { PAT(0x00000000), PAT(0x000000ff), PAT(0x0000ff00), PAT(0x0000ffff), PAT(0x00ff0000), PAT(0x00ff00ff), PAT(0x00ffff00), PAT(0x00ffffff), PAT(0xff000000), PAT(0xff0000ff), PAT(0xff00ff00), PAT(0xff00ffff), PAT(0xffff0000), PAT(0xffff00ff), PAT(0xffffff00), PAT(0xffffffff), }; static const uint32_t dmask4[4] = { PAT(0x00000000), PAT(0x0000ffff), PAT(0xffff0000), PAT(0xffffffff), }; static uint32_t color_table[2][8]; enum color_names { COLOR_BLACK = 0, COLOR_RED = 1, COLOR_GREEN = 2, COLOR_YELLOW = 3, COLOR_BLUE = 4, COLOR_MAGENTA = 5, COLOR_CYAN = 6, COLOR_WHITE = 7 }; static const uint32_t color_table_rgb[2][8] = { { /* dark */ QEMU_RGB(0x00, 0x00, 0x00), /* black */ QEMU_RGB(0xaa, 0x00, 0x00), /* red */ QEMU_RGB(0x00, 0xaa, 0x00), /* green */ QEMU_RGB(0xaa, 0xaa, 0x00), /* yellow */ QEMU_RGB(0x00, 0x00, 0xaa), /* blue */ QEMU_RGB(0xaa, 0x00, 0xaa), /* magenta */ QEMU_RGB(0x00, 0xaa, 0xaa), /* cyan */ QEMU_RGB(0xaa, 0xaa, 0xaa), /* white */ }, { /* bright */ QEMU_RGB(0x00, 0x00, 0x00), /* black */ QEMU_RGB(0xff, 0x00, 0x00), /* red */ QEMU_RGB(0x00, 0xff, 0x00), /* green */ QEMU_RGB(0xff, 0xff, 0x00), /* yellow */ QEMU_RGB(0x00, 0x00, 0xff), /* blue */ QEMU_RGB(0xff, 0x00, 0xff), /* magenta */ QEMU_RGB(0x00, 0xff, 0xff), /* cyan */ QEMU_RGB(0xff, 0xff, 0xff), /* white */ } }; static inline unsigned int col_expand(DisplayState *ds, unsigned int col) { switch(ds->depth) { case 8: col |= col << 8; col |= col << 16; break; case 15: case 16: col |= col << 16; break; default: break; } return col; } #ifdef DEBUG_CONSOLE static void console_print_text_attributes(TextAttributes *t_attrib, char ch) { if (t_attrib->bold) { printf("b"); } else { printf(" "); } if (t_attrib->uline) { printf("u"); } else { printf(" "); } if (t_attrib->blink) { printf("l"); } else { printf(" "); } if (t_attrib->invers) { printf("i"); } else { printf(" "); } if (t_attrib->unvisible) { printf("n"); } else { printf(" "); } printf(" fg: %d bg: %d ch:'%2X' '%c'\n", t_attrib->fgcol, t_attrib->bgcol, ch, ch); } #endif static void vga_putcharxy(DisplayState *ds, int x, int y, int ch, TextAttributes *t_attrib) { uint8_t *d; const uint8_t *font_ptr; unsigned int font_data, linesize, xorcol, bpp; int i; unsigned int fgcol, bgcol; #ifdef DEBUG_CONSOLE printf("x: %2i y: %2i", x, y); console_print_text_attributes(t_attrib, ch); #endif if (t_attrib->invers) { bgcol = color_table[t_attrib->bold][t_attrib->fgcol]; fgcol = color_table[t_attrib->bold][t_attrib->bgcol]; } else { fgcol = color_table[t_attrib->bold][t_attrib->fgcol]; bgcol = color_table[t_attrib->bold][t_attrib->bgcol]; } bpp = (ds->depth + 7) >> 3; d = ds->data + ds->linesize * y * FONT_HEIGHT + bpp * x * FONT_WIDTH; linesize = ds->linesize; font_ptr = vgafont16 + FONT_HEIGHT * ch; xorcol = bgcol ^ fgcol; switch(ds->depth) { case 8: for(i = 0; i < FONT_HEIGHT; i++) { font_data = *font_ptr++; if (t_attrib->uline && ((i == FONT_HEIGHT - 2) || (i == FONT_HEIGHT - 3))) { font_data = 0xFFFF; } ((uint32_t *)d)[0] = (dmask16[(font_data >> 4)] & xorcol) ^ bgcol; ((uint32_t *)d)[1] = (dmask16[(font_data >> 0) & 0xf] & xorcol) ^ bgcol; d += linesize; } break; case 16: case 15: for(i = 0; i < FONT_HEIGHT; i++) { font_data = *font_ptr++; if (t_attrib->uline && ((i == FONT_HEIGHT - 2) || (i == FONT_HEIGHT - 3))) { font_data = 0xFFFF; } ((uint32_t *)d)[0] = (dmask4[(font_data >> 6)] & xorcol) ^ bgcol; ((uint32_t *)d)[1] = (dmask4[(font_data >> 4) & 3] & xorcol) ^ bgcol; ((uint32_t *)d)[2] = (dmask4[(font_data >> 2) & 3] & xorcol) ^ bgcol; ((uint32_t *)d)[3] = (dmask4[(font_data >> 0) & 3] & xorcol) ^ bgcol; d += linesize; } break; case 32: for(i = 0; i < FONT_HEIGHT; i++) { font_data = *font_ptr++; if (t_attrib->uline && ((i == FONT_HEIGHT - 2) || (i == FONT_HEIGHT - 3))) { font_data = 0xFFFF; } ((uint32_t *)d)[0] = (-((font_data >> 7)) & xorcol) ^ bgcol; ((uint32_t *)d)[1] = (-((font_data >> 6) & 1) & xorcol) ^ bgcol; ((uint32_t *)d)[2] = (-((font_data >> 5) & 1) & xorcol) ^ bgcol; ((uint32_t *)d)[3] = (-((font_data >> 4) & 1) & xorcol) ^ bgcol; ((uint32_t *)d)[4] = (-((font_data >> 3) & 1) & xorcol) ^ bgcol; ((uint32_t *)d)[5] = (-((font_data >> 2) & 1) & xorcol) ^ bgcol; ((uint32_t *)d)[6] = (-((font_data >> 1) & 1) & xorcol) ^ bgcol; ((uint32_t *)d)[7] = (-((font_data >> 0) & 1) & xorcol) ^ bgcol; d += linesize; } break; } } static void text_console_resize(TextConsole *s) { TextCell *cells, *c, *c1; int w1, x, y, last_width; last_width = s->width; s->width = s->g_width / FONT_WIDTH; s->height = s->g_height / FONT_HEIGHT; w1 = last_width; if (s->width < w1) w1 = s->width; cells = qemu_malloc(s->width * s->total_height * sizeof(TextCell)); for(y = 0; y < s->total_height; y++) { c = &cells[y * s->width]; if (w1 > 0) { c1 = &s->cells[y * last_width]; for(x = 0; x < w1; x++) { *c++ = *c1++; } } for(x = w1; x < s->width; x++) { c->ch = ' '; c->t_attrib = s->t_attrib_default; c++; } } free(s->cells); s->cells = cells; } static void update_xy(TextConsole *s, int x, int y) { TextCell *c; int y1, y2; if (s == active_console) { y1 = (s->y_base + y) % s->total_height; y2 = y1 - s->y_displayed; if (y2 < 0) y2 += s->total_height; if (y2 < s->height) { c = &s->cells[y1 * s->width + x]; vga_putcharxy(s->ds, x, y2, c->ch, &(c->t_attrib)); dpy_update(s->ds, x * FONT_WIDTH, y2 * FONT_HEIGHT, FONT_WIDTH, FONT_HEIGHT); } } } static void console_show_cursor(TextConsole *s, int show) { TextCell *c; int y, y1; if (s == active_console) { int x = s->x; if (x >= s->width) { x = s->width - 1; } y1 = (s->y_base + s->y) % s->total_height; y = y1 - s->y_displayed; if (y < 0) y += s->total_height; if (y < s->height) { c = &s->cells[y1 * s->width + x]; if (show) { TextAttributes t_attrib = s->t_attrib_default; t_attrib.invers = !(t_attrib.invers); /* invert fg and bg */ vga_putcharxy(s->ds, x, y, c->ch, &t_attrib); } else { vga_putcharxy(s->ds, x, y, c->ch, &(c->t_attrib)); } dpy_update(s->ds, x * FONT_WIDTH, y * FONT_HEIGHT, FONT_WIDTH, FONT_HEIGHT); } } } static void console_refresh(TextConsole *s) { TextCell *c; int x, y, y1; if (s != active_console) return; vga_fill_rect(s->ds, 0, 0, s->ds->width, s->ds->height, color_table[0][COLOR_BLACK]); y1 = s->y_displayed; for(y = 0; y < s->height; y++) { c = s->cells + y1 * s->width; for(x = 0; x < s->width; x++) { vga_putcharxy(s->ds, x, y, c->ch, &(c->t_attrib)); c++; } if (++y1 == s->total_height) y1 = 0; } dpy_update(s->ds, 0, 0, s->ds->width, s->ds->height); console_show_cursor(s, 1); } static void console_scroll(int ydelta) { TextConsole *s; int i, y1; s = active_console; if (!s || !s->text_console) return; if (ydelta > 0) { for(i = 0; i < ydelta; i++) { if (s->y_displayed == s->y_base) break; if (++s->y_displayed == s->total_height) s->y_displayed = 0; } } else { ydelta = -ydelta; i = s->backscroll_height; if (i > s->total_height - s->height) i = s->total_height - s->height; y1 = s->y_base - i; if (y1 < 0) y1 += s->total_height; for(i = 0; i < ydelta; i++) { if (s->y_displayed == y1) break; if (--s->y_displayed < 0) s->y_displayed = s->total_height - 1; } } console_refresh(s); } static void console_put_lf(TextConsole *s) { TextCell *c; int x, y1; s->y++; if (s->y >= s->height) { s->y = s->height - 1; if (s->y_displayed == s->y_base) { if (++s->y_displayed == s->total_height) s->y_displayed = 0; } if (++s->y_base == s->total_height) s->y_base = 0; if (s->backscroll_height < s->total_height) s->backscroll_height++; y1 = (s->y_base + s->height - 1) % s->total_height; c = &s->cells[y1 * s->width]; for(x = 0; x < s->width; x++) { c->ch = ' '; c->t_attrib = s->t_attrib_default; c++; } if (s == active_console && s->y_displayed == s->y_base) { vga_bitblt(s->ds, 0, FONT_HEIGHT, 0, 0, s->width * FONT_WIDTH, (s->height - 1) * FONT_HEIGHT); vga_fill_rect(s->ds, 0, (s->height - 1) * FONT_HEIGHT, s->width * FONT_WIDTH, FONT_HEIGHT, color_table[0][s->t_attrib_default.bgcol]); dpy_update(s->ds, 0, 0, s->width * FONT_WIDTH, s->height * FONT_HEIGHT); } } } /* Set console attributes depending on the current escape codes. * NOTE: I know this code is not very efficient (checking every color for it * self) but it is more readable and better maintainable. */ static void console_handle_escape(TextConsole *s) { int i; for (i=0; inb_esc_params; i++) { switch (s->esc_params[i]) { case 0: /* reset all console attributes to default */ s->t_attrib = s->t_attrib_default; break; case 1: s->t_attrib.bold = 1; break; case 4: s->t_attrib.uline = 1; break; case 5: s->t_attrib.blink = 1; break; case 7: s->t_attrib.invers = 1; break; case 8: s->t_attrib.unvisible = 1; break; case 22: s->t_attrib.bold = 0; break; case 24: s->t_attrib.uline = 0; break; case 25: s->t_attrib.blink = 0; break; case 27: s->t_attrib.invers = 0; break; case 28: s->t_attrib.unvisible = 0; break; /* set foreground color */ case 30: s->t_attrib.fgcol=COLOR_BLACK; break; case 31: s->t_attrib.fgcol=COLOR_RED; break; case 32: s->t_attrib.fgcol=COLOR_GREEN; break; case 33: s->t_attrib.fgcol=COLOR_YELLOW; break; case 34: s->t_attrib.fgcol=COLOR_BLUE; break; case 35: s->t_attrib.fgcol=COLOR_MAGENTA; break; case 36: s->t_attrib.fgcol=COLOR_CYAN; break; case 37: s->t_attrib.fgcol=COLOR_WHITE; break; /* set background color */ case 40: s->t_attrib.bgcol=COLOR_BLACK; break; case 41: s->t_attrib.bgcol=COLOR_RED; break; case 42: s->t_attrib.bgcol=COLOR_GREEN; break; case 43: s->t_attrib.bgcol=COLOR_YELLOW; break; case 44: s->t_attrib.bgcol=COLOR_BLUE; break; case 45: s->t_attrib.bgcol=COLOR_MAGENTA; break; case 46: s->t_attrib.bgcol=COLOR_CYAN; break; case 47: s->t_attrib.bgcol=COLOR_WHITE; break; } } } static void console_clear_xy(TextConsole *s, int x, int y) { int y1 = (s->y_base + y) % s->total_height; TextCell *c = &s->cells[y1 * s->width + x]; c->ch = ' '; c->t_attrib = s->t_attrib_default; c++; update_xy(s, x, y); } static void console_putchar(TextConsole *s, int ch) { TextCell *c; int y1, i; int x, y; switch(s->state) { case TTY_STATE_NORM: switch(ch) { case '\r': /* carriage return */ s->x = 0; break; case '\n': /* newline */ console_put_lf(s); break; case '\b': /* backspace */ if (s->x > 0) s->x--; break; case '\t': /* tabspace */ if (s->x + (8 - (s->x % 8)) > s->width) { s->x = 0; console_put_lf(s); } else { s->x = s->x + (8 - (s->x % 8)); } break; case '\a': /* alert aka. bell */ /* TODO: has to be implemented */ break; case 14: /* SI (shift in), character set 0 (ignored) */ break; case 15: /* SO (shift out), character set 1 (ignored) */ break; case 27: /* esc (introducing an escape sequence) */ s->state = TTY_STATE_ESC; break; default: if (s->x >= s->width) { /* line wrap */ s->x = 0; console_put_lf(s); } y1 = (s->y_base + s->y) % s->total_height; c = &s->cells[y1 * s->width + s->x]; c->ch = ch; c->t_attrib = s->t_attrib; update_xy(s, s->x, s->y); s->x++; break; } break; case TTY_STATE_ESC: /* check if it is a terminal escape sequence */ if (ch == '[') { for(i=0;iesc_params[i] = 0; s->nb_esc_params = 0; s->state = TTY_STATE_CSI; } else { s->state = TTY_STATE_NORM; } break; case TTY_STATE_CSI: /* handle escape sequence parameters */ if (ch >= '0' && ch <= '9') { if (s->nb_esc_params < MAX_ESC_PARAMS) { s->esc_params[s->nb_esc_params] = s->esc_params[s->nb_esc_params] * 10 + ch - '0'; } } else { s->nb_esc_params++; if (ch == ';') break; #ifdef DEBUG_CONSOLE fprintf(stderr, "escape sequence CSI%d;%d%c, %d parameters\n", s->esc_params[0], s->esc_params[1], ch, s->nb_esc_params); #endif s->state = TTY_STATE_NORM; switch(ch) { case 'A': /* move cursor up */ if (s->esc_params[0] == 0) { s->esc_params[0] = 1; } s->y -= s->esc_params[0]; if (s->y < 0) { s->y = 0; } break; case 'B': /* move cursor down */ if (s->esc_params[0] == 0) { s->esc_params[0] = 1; } s->y += s->esc_params[0]; if (s->y >= s->height) { s->y = s->height - 1; } break; case 'C': /* move cursor right */ if (s->esc_params[0] == 0) { s->esc_params[0] = 1; } s->x += s->esc_params[0]; if (s->x >= s->width) { s->x = s->width - 1; } break; case 'D': /* move cursor left */ if (s->esc_params[0] == 0) { s->esc_params[0] = 1; } s->x -= s->esc_params[0]; if (s->x < 0) { s->x = 0; } break; case 'G': /* move cursor to column */ s->x = s->esc_params[0] - 1; if (s->x < 0) { s->x = 0; } break; case 'f': case 'H': /* move cursor to row, column */ s->x = s->esc_params[1] - 1; if (s->x < 0) { s->x = 0; } s->y = s->esc_params[0] - 1; if (s->y < 0) { s->y = 0; } break; case 'J': switch (s->esc_params[0]) { case 0: /* clear to end of screen */ for (y = s->y; y < s->height; y++) { for (x = 0; x < s->width; x++) { if (y == s->y && x < s->x) { continue; } console_clear_xy(s, x, y); } } break; case 1: /* clear from beginning of screen */ for (y = 0; y <= s->y; y++) { for (x = 0; x < s->width; x++) { if (y == s->y && x > s->x) { break; } console_clear_xy(s, x, y); } } break; case 2: /* clear entire screen */ for (y = 0; y <= s->height; y++) { for (x = 0; x < s->width; x++) { console_clear_xy(s, x, y); } } break; } case 'K': switch (s->esc_params[0]) { case 0: /* clear to eol */ for(x = s->x; x < s->width; x++) { console_clear_xy(s, x, s->y); } break; case 1: /* clear from beginning of line */ for (x = 0; x <= s->x; x++) { console_clear_xy(s, x, s->y); } break; case 2: /* clear entire line */ for(x = 0; x < s->width; x++) { console_clear_xy(s, x, s->y); } break; } break; case 'm': console_handle_escape(s); break; case 'n': /* report cursor position */ /* TODO: send ESC[row;colR */ break; case 's': /* save cursor position */ s->x_saved = s->x; s->y_saved = s->y; break; case 'u': /* restore cursor position */ s->x = s->x_saved; s->y = s->y_saved; break; default: #ifdef DEBUG_CONSOLE fprintf(stderr, "unhandled escape character '%c'\n", ch); #endif break; } break; } } } void console_select(unsigned int index) { TextConsole *s; if (index >= MAX_CONSOLES) return; s = consoles[index]; if (s) { active_console = s; if (s->text_console) { if (s->g_width != s->ds->width || s->g_height != s->ds->height) { s->g_width = s->ds->width; s->g_height = s->ds->height; text_console_resize(s); } console_refresh(s); } else { vga_hw_invalidate(); } } } static int console_puts(CharDriverState *chr, const uint8_t *buf, int len) { TextConsole *s = chr->opaque; int i; console_show_cursor(s, 0); for(i = 0; i < len; i++) { console_putchar(s, buf[i]); } console_show_cursor(s, 1); return len; } static void console_send_event(CharDriverState *chr, int event) { TextConsole *s = chr->opaque; int i; if (event == CHR_EVENT_FOCUS) { for(i = 0; i < nb_consoles; i++) { if (consoles[i] == s) { console_select(i); break; } } } } static void kbd_send_chars(void *opaque) { TextConsole *s = opaque; int len; uint8_t buf[16]; len = qemu_chr_can_read(s->chr); if (len > s->out_fifo.count) len = s->out_fifo.count; if (len > 0) { if (len > sizeof(buf)) len = sizeof(buf); qemu_fifo_read(&s->out_fifo, buf, len); qemu_chr_read(s->chr, buf, len); } /* characters are pending: we send them a bit later (XXX: horrible, should change char device API) */ if (s->out_fifo.count > 0) { qemu_mod_timer(s->kbd_timer, qemu_get_clock(rt_clock) + 1); } } /* called when an ascii key is pressed */ void kbd_put_keysym(int keysym) { TextConsole *s; uint8_t buf[16], *q; int c; s = active_console; if (!s || !s->text_console) return; switch(keysym) { case QEMU_KEY_CTRL_UP: console_scroll(-1); break; case QEMU_KEY_CTRL_DOWN: console_scroll(1); break; case QEMU_KEY_CTRL_PAGEUP: console_scroll(-10); break; case QEMU_KEY_CTRL_PAGEDOWN: console_scroll(10); break; default: /* convert the QEMU keysym to VT100 key string */ q = buf; if (keysym >= 0xe100 && keysym <= 0xe11f) { *q++ = '\033'; *q++ = '['; c = keysym - 0xe100; if (c >= 10) *q++ = '0' + (c / 10); *q++ = '0' + (c % 10); *q++ = '~'; } else if (keysym >= 0xe120 && keysym <= 0xe17f) { *q++ = '\033'; *q++ = '['; *q++ = keysym & 0xff; } else { *q++ = keysym; } if (s->chr->chr_read) { qemu_fifo_write(&s->out_fifo, buf, q - buf); kbd_send_chars(s); } break; } } static TextConsole *new_console(DisplayState *ds, int text) { TextConsole *s; int i; if (nb_consoles >= MAX_CONSOLES) return NULL; s = qemu_mallocz(sizeof(TextConsole)); if (!s) { return NULL; } if (!active_console || (active_console->text_console && !text)) active_console = s; s->ds = ds; s->text_console = text; if (text) { consoles[nb_consoles++] = s; } else { /* HACK: Put graphical consoles before text consoles. */ for (i = nb_consoles; i > 0; i--) { if (!consoles[i - 1]->text_console) break; consoles[i] = consoles[i - 1]; } consoles[i] = s; } return s; } TextConsole *graphic_console_init(DisplayState *ds, vga_hw_update_ptr update, vga_hw_invalidate_ptr invalidate, vga_hw_screen_dump_ptr screen_dump, void *opaque) { TextConsole *s; s = new_console(ds, 0); if (!s) return NULL; s->hw_update = update; s->hw_invalidate = invalidate; s->hw_screen_dump = screen_dump; s->hw = opaque; return s; } int is_graphic_console(void) { return !active_console->text_console; } CharDriverState *text_console_init(DisplayState *ds) { CharDriverState *chr; TextConsole *s; int i,j; static int color_inited; chr = qemu_mallocz(sizeof(CharDriverState)); if (!chr) return NULL; s = new_console(ds, 1); if (!s) { free(chr); return NULL; } chr->opaque = s; chr->chr_write = console_puts; chr->chr_send_event = console_send_event; s->chr = chr; s->out_fifo.buf = s->out_fifo_buf; s->out_fifo.buf_size = sizeof(s->out_fifo_buf); s->kbd_timer = qemu_new_timer(rt_clock, kbd_send_chars, s); if (!color_inited) { color_inited = 1; for(j = 0; j < 2; j++) { for(i = 0; i < 8; i++) { color_table[j][i] = col_expand(s->ds, vga_get_color(s->ds, color_table_rgb[j][i])); } } } s->y_displayed = 0; s->y_base = 0; s->total_height = DEFAULT_BACKSCROLL; s->x = 0; s->y = 0; s->g_width = s->ds->width; s->g_height = s->ds->height; /* Set text attribute defaults */ s->t_attrib_default.bold = 0; s->t_attrib_default.uline = 0; s->t_attrib_default.blink = 0; s->t_attrib_default.invers = 0; s->t_attrib_default.unvisible = 0; s->t_attrib_default.fgcol = COLOR_WHITE; s->t_attrib_default.bgcol = COLOR_BLACK; /* set current text attributes to default */ s->t_attrib = s->t_attrib_default; text_console_resize(s); qemu_chr_reset(chr); return chr; }