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-rw-r--r--Makefile.objs1
-rw-r--r--bitmap.c256
-rw-r--r--bitmap.h222
-rw-r--r--bitops.c142
-rw-r--r--bitops.h272
-rw-r--r--osdep.h4
6 files changed, 897 insertions, 0 deletions
diff --git a/Makefile.objs b/Makefile.objs
index 2ac995ba5..9e98a66e7 100644
--- a/Makefile.objs
+++ b/Makefile.objs
@@ -100,6 +100,7 @@ common-obj-y += msmouse.o ps2.o
common-obj-y += qdev.o qdev-properties.o
common-obj-y += block-migration.o
common-obj-y += pflib.o
+common-obj-y += bitmap.o bitops.o
common-obj-$(CONFIG_BRLAPI) += baum.o
common-obj-$(CONFIG_POSIX) += migration-exec.o migration-unix.o migration-fd.o
diff --git a/bitmap.c b/bitmap.c
new file mode 100644
index 000000000..a62c8ba68
--- /dev/null
+++ b/bitmap.c
@@ -0,0 +1,256 @@
+/*
+ * Bitmap Module
+ *
+ * Stolen from linux/src/lib/bitmap.c
+ *
+ * Copyright (C) 2010 Corentin Chary
+ *
+ * This source code is licensed under the GNU General Public License,
+ * Version 2.
+ */
+
+#include "bitops.h"
+#include "bitmap.h"
+
+/*
+ * bitmaps provide an array of bits, implemented using an an
+ * array of unsigned longs. The number of valid bits in a
+ * given bitmap does _not_ need to be an exact multiple of
+ * BITS_PER_LONG.
+ *
+ * The possible unused bits in the last, partially used word
+ * of a bitmap are 'don't care'. The implementation makes
+ * no particular effort to keep them zero. It ensures that
+ * their value will not affect the results of any operation.
+ * The bitmap operations that return Boolean (bitmap_empty,
+ * for example) or scalar (bitmap_weight, for example) results
+ * carefully filter out these unused bits from impacting their
+ * results.
+ *
+ * These operations actually hold to a slightly stronger rule:
+ * if you don't input any bitmaps to these ops that have some
+ * unused bits set, then they won't output any set unused bits
+ * in output bitmaps.
+ *
+ * The byte ordering of bitmaps is more natural on little
+ * endian architectures.
+ */
+
+int slow_bitmap_empty(const unsigned long *bitmap, int bits)
+{
+ int k, lim = bits/BITS_PER_LONG;
+
+ for (k = 0; k < lim; ++k) {
+ if (bitmap[k]) {
+ return 0;
+ }
+ }
+ if (bits % BITS_PER_LONG) {
+ if (bitmap[k] & BITMAP_LAST_WORD_MASK(bits)) {
+ return 0;
+ }
+ }
+
+ return 1;
+}
+
+int slow_bitmap_full(const unsigned long *bitmap, int bits)
+{
+ int k, lim = bits/BITS_PER_LONG;
+
+ for (k = 0; k < lim; ++k) {
+ if (~bitmap[k]) {
+ return 0;
+ }
+ }
+
+ if (bits % BITS_PER_LONG) {
+ if (~bitmap[k] & BITMAP_LAST_WORD_MASK(bits)) {
+ return 0;
+ }
+ }
+
+ return 1;
+}
+
+int slow_bitmap_equal(const unsigned long *bitmap1,
+ const unsigned long *bitmap2, int bits)
+{
+ int k, lim = bits/BITS_PER_LONG;
+
+ for (k = 0; k < lim; ++k) {
+ if (bitmap1[k] != bitmap2[k]) {
+ return 0;
+ }
+ }
+
+ if (bits % BITS_PER_LONG) {
+ if ((bitmap1[k] ^ bitmap2[k]) & BITMAP_LAST_WORD_MASK(bits)) {
+ return 0;
+ }
+ }
+
+ return 1;
+}
+
+void slow_bitmap_complement(unsigned long *dst, const unsigned long *src,
+ int bits)
+{
+ int k, lim = bits/BITS_PER_LONG;
+
+ for (k = 0; k < lim; ++k) {
+ dst[k] = ~src[k];
+ }
+
+ if (bits % BITS_PER_LONG) {
+ dst[k] = ~src[k] & BITMAP_LAST_WORD_MASK(bits);
+ }
+}
+
+int slow_bitmap_and(unsigned long *dst, const unsigned long *bitmap1,
+ const unsigned long *bitmap2, int bits)
+{
+ int k;
+ int nr = BITS_TO_LONGS(bits);
+ unsigned long result = 0;
+
+ for (k = 0; k < nr; k++) {
+ result |= (dst[k] = bitmap1[k] & bitmap2[k]);
+ }
+ return result != 0;
+}
+
+void slow_bitmap_or(unsigned long *dst, const unsigned long *bitmap1,
+ const unsigned long *bitmap2, int bits)
+{
+ int k;
+ int nr = BITS_TO_LONGS(bits);
+
+ for (k = 0; k < nr; k++) {
+ dst[k] = bitmap1[k] | bitmap2[k];
+ }
+}
+
+void slow_bitmap_xor(unsigned long *dst, const unsigned long *bitmap1,
+ const unsigned long *bitmap2, int bits)
+{
+ int k;
+ int nr = BITS_TO_LONGS(bits);
+
+ for (k = 0; k < nr; k++) {
+ dst[k] = bitmap1[k] ^ bitmap2[k];
+ }
+}
+
+int slow_bitmap_andnot(unsigned long *dst, const unsigned long *bitmap1,
+ const unsigned long *bitmap2, int bits)
+{
+ int k;
+ int nr = BITS_TO_LONGS(bits);
+ unsigned long result = 0;
+
+ for (k = 0; k < nr; k++) {
+ result |= (dst[k] = bitmap1[k] & ~bitmap2[k]);
+ }
+ return result != 0;
+}
+
+#define BITMAP_FIRST_WORD_MASK(start) (~0UL << ((start) % BITS_PER_LONG))
+
+void bitmap_set(unsigned long *map, int start, int nr)
+{
+ unsigned long *p = map + BIT_WORD(start);
+ const int size = start + nr;
+ int bits_to_set = BITS_PER_LONG - (start % BITS_PER_LONG);
+ unsigned long mask_to_set = BITMAP_FIRST_WORD_MASK(start);
+
+ while (nr - bits_to_set >= 0) {
+ *p |= mask_to_set;
+ nr -= bits_to_set;
+ bits_to_set = BITS_PER_LONG;
+ mask_to_set = ~0UL;
+ p++;
+ }
+ if (nr) {
+ mask_to_set &= BITMAP_LAST_WORD_MASK(size);
+ *p |= mask_to_set;
+ }
+}
+
+void bitmap_clear(unsigned long *map, int start, int nr)
+{
+ unsigned long *p = map + BIT_WORD(start);
+ const int size = start + nr;
+ int bits_to_clear = BITS_PER_LONG - (start % BITS_PER_LONG);
+ unsigned long mask_to_clear = BITMAP_FIRST_WORD_MASK(start);
+
+ while (nr - bits_to_clear >= 0) {
+ *p &= ~mask_to_clear;
+ nr -= bits_to_clear;
+ bits_to_clear = BITS_PER_LONG;
+ mask_to_clear = ~0UL;
+ p++;
+ }
+ if (nr) {
+ mask_to_clear &= BITMAP_LAST_WORD_MASK(size);
+ *p &= ~mask_to_clear;
+ }
+}
+
+#define ALIGN_MASK(x,mask) (((x)+(mask))&~(mask))
+
+/**
+ * bitmap_find_next_zero_area - find a contiguous aligned zero area
+ * @map: The address to base the search on
+ * @size: The bitmap size in bits
+ * @start: The bitnumber to start searching at
+ * @nr: The number of zeroed bits we're looking for
+ * @align_mask: Alignment mask for zero area
+ *
+ * The @align_mask should be one less than a power of 2; the effect is that
+ * the bit offset of all zero areas this function finds is multiples of that
+ * power of 2. A @align_mask of 0 means no alignment is required.
+ */
+unsigned long bitmap_find_next_zero_area(unsigned long *map,
+ unsigned long size,
+ unsigned long start,
+ unsigned int nr,
+ unsigned long align_mask)
+{
+ unsigned long index, end, i;
+again:
+ index = find_next_zero_bit(map, size, start);
+
+ /* Align allocation */
+ index = ALIGN_MASK(index, align_mask);
+
+ end = index + nr;
+ if (end > size) {
+ return end;
+ }
+ i = find_next_bit(map, end, index);
+ if (i < end) {
+ start = i + 1;
+ goto again;
+ }
+ return index;
+}
+
+int slow_bitmap_intersects(const unsigned long *bitmap1,
+ const unsigned long *bitmap2, int bits)
+{
+ int k, lim = bits/BITS_PER_LONG;
+
+ for (k = 0; k < lim; ++k) {
+ if (bitmap1[k] & bitmap2[k]) {
+ return 1;
+ }
+ }
+
+ if (bits % BITS_PER_LONG) {
+ if ((bitmap1[k] & bitmap2[k]) & BITMAP_LAST_WORD_MASK(bits)) {
+ return 1;
+ }
+ }
+ return 0;
+}
diff --git a/bitmap.h b/bitmap.h
new file mode 100644
index 000000000..efd5d3a1e
--- /dev/null
+++ b/bitmap.h
@@ -0,0 +1,222 @@
+/*
+ * Bitmap Module
+ *
+ * Copyright (C) 2010 Corentin Chary <corentin.chary@gmail.com>
+ *
+ * Mostly inspired by (stolen from) linux/bitmap.h and linux/bitops.h
+ *
+ * This work is licensed under the terms of the GNU LGPL, version 2.1 or later.
+ * See the COPYING.LIB file in the top-level directory.
+ */
+
+#ifndef BITMAP_H
+#define BITMAP_H
+
+#include "qemu-common.h"
+#include "bitops.h"
+
+/*
+ * The available bitmap operations and their rough meaning in the
+ * case that the bitmap is a single unsigned long are thus:
+ *
+ * Note that nbits should be always a compile time evaluable constant.
+ * Otherwise many inlines will generate horrible code.
+ *
+ * bitmap_zero(dst, nbits) *dst = 0UL
+ * bitmap_fill(dst, nbits) *dst = ~0UL
+ * bitmap_copy(dst, src, nbits) *dst = *src
+ * bitmap_and(dst, src1, src2, nbits) *dst = *src1 & *src2
+ * bitmap_or(dst, src1, src2, nbits) *dst = *src1 | *src2
+ * bitmap_xor(dst, src1, src2, nbits) *dst = *src1 ^ *src2
+ * bitmap_andnot(dst, src1, src2, nbits) *dst = *src1 & ~(*src2)
+ * bitmap_complement(dst, src, nbits) *dst = ~(*src)
+ * bitmap_equal(src1, src2, nbits) Are *src1 and *src2 equal?
+ * bitmap_intersects(src1, src2, nbits) Do *src1 and *src2 overlap?
+ * bitmap_empty(src, nbits) Are all bits zero in *src?
+ * bitmap_full(src, nbits) Are all bits set in *src?
+ * bitmap_set(dst, pos, nbits) Set specified bit area
+ * bitmap_clear(dst, pos, nbits) Clear specified bit area
+ * bitmap_find_next_zero_area(buf, len, pos, n, mask) Find bit free area
+ */
+
+/*
+ * Also the following operations apply to bitmaps.
+ *
+ * set_bit(bit, addr) *addr |= bit
+ * clear_bit(bit, addr) *addr &= ~bit
+ * change_bit(bit, addr) *addr ^= bit
+ * test_bit(bit, addr) Is bit set in *addr?
+ * test_and_set_bit(bit, addr) Set bit and return old value
+ * test_and_clear_bit(bit, addr) Clear bit and return old value
+ * test_and_change_bit(bit, addr) Change bit and return old value
+ * find_first_zero_bit(addr, nbits) Position first zero bit in *addr
+ * find_first_bit(addr, nbits) Position first set bit in *addr
+ * find_next_zero_bit(addr, nbits, bit) Position next zero bit in *addr >= bit
+ * find_next_bit(addr, nbits, bit) Position next set bit in *addr >= bit
+ */
+
+#define BITMAP_LAST_WORD_MASK(nbits) \
+ ( \
+ ((nbits) % BITS_PER_LONG) ? \
+ (1UL<<((nbits) % BITS_PER_LONG))-1 : ~0UL \
+ )
+
+#define DECLARE_BITMAP(name,bits) \
+ unsigned long name[BITS_TO_LONGS(bits)]
+
+#define small_nbits(nbits) \
+ ((nbits) <= BITS_PER_LONG)
+
+int slow_bitmap_empty(const unsigned long *bitmap, int bits);
+int slow_bitmap_full(const unsigned long *bitmap, int bits);
+int slow_bitmap_equal(const unsigned long *bitmap1,
+ const unsigned long *bitmap2, int bits);
+void slow_bitmap_complement(unsigned long *dst, const unsigned long *src,
+ int bits);
+void slow_bitmap_shift_right(unsigned long *dst,
+ const unsigned long *src, int shift, int bits);
+void slow_bitmap_shift_left(unsigned long *dst,
+ const unsigned long *src, int shift, int bits);
+int slow_bitmap_and(unsigned long *dst, const unsigned long *bitmap1,
+ const unsigned long *bitmap2, int bits);
+void slow_bitmap_or(unsigned long *dst, const unsigned long *bitmap1,
+ const unsigned long *bitmap2, int bits);
+void slow_bitmap_xor(unsigned long *dst, const unsigned long *bitmap1,
+ const unsigned long *bitmap2, int bits);
+int slow_bitmap_andnot(unsigned long *dst, const unsigned long *bitmap1,
+ const unsigned long *bitmap2, int bits);
+int slow_bitmap_intersects(const unsigned long *bitmap1,
+ const unsigned long *bitmap2, int bits);
+
+static inline unsigned long *bitmap_new(int nbits)
+{
+ int len = BITS_TO_LONGS(nbits) * sizeof(unsigned long);
+ return qemu_mallocz(len);
+}
+
+static inline void bitmap_zero(unsigned long *dst, int nbits)
+{
+ if (small_nbits(nbits)) {
+ *dst = 0UL;
+ } else {
+ int len = BITS_TO_LONGS(nbits) * sizeof(unsigned long);
+ memset(dst, 0, len);
+ }
+}
+
+static inline void bitmap_fill(unsigned long *dst, int nbits)
+{
+ size_t nlongs = BITS_TO_LONGS(nbits);
+ if (!small_nbits(nbits)) {
+ int len = (nlongs - 1) * sizeof(unsigned long);
+ memset(dst, 0xff, len);
+ }
+ dst[nlongs - 1] = BITMAP_LAST_WORD_MASK(nbits);
+}
+
+static inline void bitmap_copy(unsigned long *dst, const unsigned long *src,
+ int nbits)
+{
+ if (small_nbits(nbits)) {
+ *dst = *src;
+ } else {
+ int len = BITS_TO_LONGS(nbits) * sizeof(unsigned long);
+ memcpy(dst, src, len);
+ }
+}
+
+static inline int bitmap_and(unsigned long *dst, const unsigned long *src1,
+ const unsigned long *src2, int nbits)
+{
+ if (small_nbits(nbits)) {
+ return (*dst = *src1 & *src2) != 0;
+ }
+ return slow_bitmap_and(dst, src1, src2, nbits);
+}
+
+static inline void bitmap_or(unsigned long *dst, const unsigned long *src1,
+ const unsigned long *src2, int nbits)
+{
+ if (small_nbits(nbits)) {
+ *dst = *src1 | *src2;
+ } else {
+ slow_bitmap_or(dst, src1, src2, nbits);
+ }
+}
+
+static inline void bitmap_xor(unsigned long *dst, const unsigned long *src1,
+ const unsigned long *src2, int nbits)
+{
+ if (small_nbits(nbits)) {
+ *dst = *src1 ^ *src2;
+ } else {
+ slow_bitmap_xor(dst, src1, src2, nbits);
+ }
+}
+
+static inline int bitmap_andnot(unsigned long *dst, const unsigned long *src1,
+ const unsigned long *src2, int nbits)
+{
+ if (small_nbits(nbits)) {
+ return (*dst = *src1 & ~(*src2)) != 0;
+ }
+ return slow_bitmap_andnot(dst, src1, src2, nbits);
+}
+
+static inline void bitmap_complement(unsigned long *dst, const unsigned long *src,
+ int nbits)
+{
+ if (small_nbits(nbits)) {
+ *dst = ~(*src) & BITMAP_LAST_WORD_MASK(nbits);
+ } else {
+ slow_bitmap_complement(dst, src, nbits);
+ }
+}
+
+static inline int bitmap_equal(const unsigned long *src1,
+ const unsigned long *src2, int nbits)
+{
+ if (small_nbits(nbits)) {
+ return ! ((*src1 ^ *src2) & BITMAP_LAST_WORD_MASK(nbits));
+ } else {
+ return slow_bitmap_equal(src1, src2, nbits);
+ }
+}
+
+static inline int bitmap_empty(const unsigned long *src, int nbits)
+{
+ if (small_nbits(nbits)) {
+ return ! (*src & BITMAP_LAST_WORD_MASK(nbits));
+ } else {
+ return slow_bitmap_empty(src, nbits);
+ }
+}
+
+static inline int bitmap_full(const unsigned long *src, int nbits)
+{
+ if (small_nbits(nbits)) {
+ return ! (~(*src) & BITMAP_LAST_WORD_MASK(nbits));
+ } else {
+ return slow_bitmap_full(src, nbits);
+ }
+}
+
+static inline int bitmap_intersects(const unsigned long *src1,
+ const unsigned long *src2, int nbits)
+{
+ if (small_nbits(nbits)) {
+ return ((*src1 & *src2) & BITMAP_LAST_WORD_MASK(nbits)) != 0;
+ } else {
+ return slow_bitmap_intersects(src1, src2, nbits);
+ }
+}
+
+void bitmap_set(unsigned long *map, int i, int len);
+void bitmap_clear(unsigned long *map, int start, int nr);
+unsigned long bitmap_find_next_zero_area(unsigned long *map,
+ unsigned long size,
+ unsigned long start,
+ unsigned int nr,
+ unsigned long align_mask);
+
+#endif /* BITMAP_H */
diff --git a/bitops.c b/bitops.c
new file mode 100644
index 000000000..d9de71f7e
--- /dev/null
+++ b/bitops.c
@@ -0,0 +1,142 @@
+/*
+ * Copyright (C) 2004 Red Hat, Inc. All Rights Reserved.
+ * Written by David Howells (dhowells@redhat.com)
+ * Copyright (C) 2008 IBM Corporation
+ * Written by Rusty Russell <rusty@rustcorp.com.au>
+ * (Inspired by David Howell's find_next_bit implementation)
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version
+ * 2 of the License, or (at your option) any later version.
+ */
+
+#include "bitops.h"
+
+#define BITOP_WORD(nr) ((nr) / BITS_PER_LONG)
+
+/*
+ * Find the next set bit in a memory region.
+ */
+unsigned long find_next_bit(const unsigned long *addr, unsigned long size,
+ unsigned long offset)
+{
+ const unsigned long *p = addr + BITOP_WORD(offset);
+ unsigned long result = offset & ~(BITS_PER_LONG-1);
+ unsigned long tmp;
+
+ if (offset >= size) {
+ return size;
+ }
+ size -= result;
+ offset %= BITS_PER_LONG;
+ if (offset) {
+ tmp = *(p++);
+ tmp &= (~0UL << offset);
+ if (size < BITS_PER_LONG) {
+ goto found_first;
+ }
+ if (tmp) {
+ goto found_middle;
+ }
+ size -= BITS_PER_LONG;
+ result += BITS_PER_LONG;
+ }
+ while (size & ~(BITS_PER_LONG-1)) {
+ if ((tmp = *(p++))) {
+ goto found_middle;
+ }
+ result += BITS_PER_LONG;
+ size -= BITS_PER_LONG;
+ }
+ if (!size) {
+ return result;
+ }
+ tmp = *p;
+
+found_first:
+ tmp &= (~0UL >> (BITS_PER_LONG - size));
+ if (tmp == 0UL) { /* Are any bits set? */
+ return result + size; /* Nope. */
+ }
+found_middle:
+ return result + bitops_ffsl(tmp);
+}
+
+/*
+ * This implementation of find_{first,next}_zero_bit was stolen from
+ * Linus' asm-alpha/bitops.h.
+ */
+unsigned long find_next_zero_bit(const unsigned long *addr, unsigned long size,
+ unsigned long offset)
+{
+ const unsigned long *p = addr + BITOP_WORD(offset);
+ unsigned long result = offset & ~(BITS_PER_LONG-1);
+ unsigned long tmp;
+
+ if (offset >= size) {
+ return size;
+ }
+ size -= result;
+ offset %= BITS_PER_LONG;
+ if (offset) {
+ tmp = *(p++);
+ tmp |= ~0UL >> (BITS_PER_LONG - offset);
+ if (size < BITS_PER_LONG) {
+ goto found_first;
+ }
+ if (~tmp) {
+ goto found_middle;
+ }
+ size -= BITS_PER_LONG;
+ result += BITS_PER_LONG;
+ }
+ while (size & ~(BITS_PER_LONG-1)) {
+ if (~(tmp = *(p++))) {
+ goto found_middle;
+ }
+ result += BITS_PER_LONG;
+ size -= BITS_PER_LONG;
+ }
+ if (!size) {
+ return result;
+ }
+ tmp = *p;
+
+found_first:
+ tmp |= ~0UL << size;
+ if (tmp == ~0UL) { /* Are any bits zero? */
+ return result + size; /* Nope. */
+ }
+found_middle:
+ return result + ffz(tmp);
+}
+
+unsigned long find_last_bit(const unsigned long *addr, unsigned long size)
+{
+ unsigned long words;
+ unsigned long tmp;
+
+ /* Start at final word. */
+ words = size / BITS_PER_LONG;
+
+ /* Partial final word? */
+ if (size & (BITS_PER_LONG-1)) {
+ tmp = (addr[words] & (~0UL >> (BITS_PER_LONG
+ - (size & (BITS_PER_LONG-1)))));
+ if (tmp) {
+ goto found;
+ }
+ }
+
+ while (words) {
+ tmp = addr[--words];
+ if (tmp) {
+ found:
+ return words * BITS_PER_LONG + bitops_flsl(tmp);
+ }
+ }
+
+ /* Not found */
+ return size;
+}
diff --git a/bitops.h b/bitops.h
new file mode 100644
index 000000000..ae7bcb1b1
--- /dev/null
+++ b/bitops.h
@@ -0,0 +1,272 @@
+/*
+ * Bitops Module
+ *
+ * Copyright (C) 2010 Corentin Chary <corentin.chary@gmail.com>
+ *
+ * Mostly inspired by (stolen from) linux/bitmap.h and linux/bitops.h
+ *
+ * This work is licensed under the terms of the GNU LGPL, version 2.1 or later.
+ * See the COPYING.LIB file in the top-level directory.
+ */
+
+#ifndef BITOPS_H
+#define BITOPS_H
+
+#include "qemu-common.h"
+
+#define BITS_PER_BYTE CHAR_BIT
+#define BITS_PER_LONG (sizeof (unsigned long) * BITS_PER_BYTE)
+
+#define BIT(nr) (1UL << (nr))
+#define BIT_MASK(nr) (1UL << ((nr) % BITS_PER_LONG))
+#define BIT_WORD(nr) ((nr) / BITS_PER_LONG)
+#define BITS_TO_LONGS(nr) DIV_ROUND_UP(nr, BITS_PER_BYTE * sizeof(long))
+
+/**
+ * bitops_ffs - find first bit in word.
+ * @word: The word to search
+ *
+ * Undefined if no bit exists, so code should check against 0 first.
+ */
+static unsigned long bitops_ffsl(unsigned long word)
+{
+ int num = 0;
+
+#if LONG_MAX > 0x7FFFFFFF
+ if ((word & 0xffffffff) == 0) {
+ num += 32;
+ word >>= 32;
+ }
+#endif
+ if ((word & 0xffff) == 0) {
+ num += 16;
+ word >>= 16;
+ }
+ if ((word & 0xff) == 0) {
+ num += 8;
+ word >>= 8;
+ }
+ if ((word & 0xf) == 0) {
+ num += 4;
+ word >>= 4;
+ }
+ if ((word & 0x3) == 0) {
+ num += 2;
+ word >>= 2;
+ }
+ if ((word & 0x1) == 0) {
+ num += 1;
+ }
+ return num;
+}
+
+/**
+ * bitops_fls - find last (most-significant) set bit in a long word
+ * @word: the word to search
+ *
+ * Undefined if no set bit exists, so code should check against 0 first.
+ */
+static __always_inline unsigned long bitops_flsl(unsigned long word)
+{
+ int num = BITS_PER_LONG - 1;
+
+#if LONG_MAX > 0x7FFFFFFF
+ if (!(word & (~0ul << 32))) {
+ num -= 32;
+ word <<= 32;
+ }
+#endif
+ if (!(word & (~0ul << (BITS_PER_LONG-16)))) {
+ num -= 16;
+ word <<= 16;
+ }
+ if (!(word & (~0ul << (BITS_PER_LONG-8)))) {
+ num -= 8;
+ word <<= 8;
+ }
+ if (!(word & (~0ul << (BITS_PER_LONG-4)))) {
+ num -= 4;
+ word <<= 4;
+ }
+ if (!(word & (~0ul << (BITS_PER_LONG-2)))) {
+ num -= 2;
+
+ word <<= 2;
+ }
+ if (!(word & (~0ul << (BITS_PER_LONG-1))))
+ num -= 1;
+ return num;
+}
+
+/**
+ * ffz - find first zero in word.
+ * @word: The word to search
+ *
+ * Undefined if no zero exists, so code should check against ~0UL first.
+ */
+static inline unsigned long ffz(unsigned long word)
+{
+ return bitops_ffsl(~word);
+}
+
+/**
+ * set_bit - Set a bit in memory
+ * @nr: the bit to set
+ * @addr: the address to start counting from
+ */
+static inline void set_bit(int nr, volatile unsigned long *addr)
+{
+ unsigned long mask = BIT_MASK(nr);
+ unsigned long *p = ((unsigned long *)addr) + BIT_WORD(nr);
+
+ *p |= mask;
+}
+
+/**
+ * clear_bit - Clears a bit in memory
+ * @nr: Bit to clear
+ * @addr: Address to start counting from
+ */
+static inline void clear_bit(int nr, volatile unsigned long *addr)
+{
+ unsigned long mask = BIT_MASK(nr);
+ unsigned long *p = ((unsigned long *)addr) + BIT_WORD(nr);
+
+ *p &= ~mask;
+}
+
+/**
+ * change_bit - Toggle a bit in memory
+ * @nr: Bit to change
+ * @addr: Address to start counting from
+ */
+static inline void change_bit(int nr, volatile unsigned long *addr)
+{
+ unsigned long mask = BIT_MASK(nr);
+ unsigned long *p = ((unsigned long *)addr) + BIT_WORD(nr);
+
+ *p ^= mask;
+}
+
+/**
+ * test_and_set_bit - Set a bit and return its old value
+ * @nr: Bit to set
+ * @addr: Address to count from
+ */
+static inline int test_and_set_bit(int nr, volatile unsigned long *addr)
+{
+ unsigned long mask = BIT_MASK(nr);
+ unsigned long *p = ((unsigned long *)addr) + BIT_WORD(nr);
+ unsigned long old = *p;
+
+ *p = old | mask;
+ return (old & mask) != 0;
+}
+
+/**
+ * test_and_clear_bit - Clear a bit and return its old value
+ * @nr: Bit to clear
+ * @addr: Address to count from
+ */
+static inline int test_and_clear_bit(int nr, volatile unsigned long *addr)
+{
+ unsigned long mask = BIT_MASK(nr);
+ unsigned long *p = ((unsigned long *)addr) + BIT_WORD(nr);
+ unsigned long old = *p;
+
+ *p = old & ~mask;
+ return (old & mask) != 0;
+}
+
+/**
+ * test_and_change_bit - Change a bit and return its old value
+ * @nr: Bit to change
+ * @addr: Address to count from
+ */
+static inline int test_and_change_bit(int nr, volatile unsigned long *addr)
+{
+ unsigned long mask = BIT_MASK(nr);
+ unsigned long *p = ((unsigned long *)addr) + BIT_WORD(nr);
+ unsigned long old;
+
+ *p = old ^ mask;
+ return (old & mask) != 0;
+}
+
+/**
+ * test_bit - Determine whether a bit is set
+ * @nr: bit number to test
+ * @addr: Address to start counting from
+ */
+static inline int test_bit(int nr, const volatile unsigned long *addr)
+{
+ return 1UL & (addr[BIT_WORD(nr)] >> (nr & (BITS_PER_LONG-1)));
+}
+
+/**
+ * find_last_bit - find the last set bit in a memory region
+ * @addr: The address to start the search at
+ * @size: The maximum size to search
+ *
+ * Returns the bit number of the first set bit, or size.
+ */
+unsigned long find_last_bit(const unsigned long *addr,
+ unsigned long size);
+
+/**
+ * find_next_bit - find the next set bit in a memory region
+ * @addr: The address to base the search on
+ * @offset: The bitnumber to start searching at
+ * @size: The bitmap size in bits
+ */
+unsigned long find_next_bit(const unsigned long *addr,
+ unsigned long size, unsigned long offset);
+
+/**
+ * find_next_zero_bit - find the next cleared bit in a memory region
+ * @addr: The address to base the search on
+ * @offset: The bitnumber to start searching at
+ * @size: The bitmap size in bits
+ */
+
+unsigned long find_next_zero_bit(const unsigned long *addr,
+ unsigned long size,
+ unsigned long offset);
+
+/**
+ * find_first_bit - find the first set bit in a memory region
+ * @addr: The address to start the search at
+ * @size: The maximum size to search
+ *
+ * Returns the bit number of the first set bit.
+ */
+static inline unsigned long find_first_bit(const unsigned long *addr,
+ unsigned long size)
+{
+ return find_next_bit(addr, size, 0);
+}
+
+/**
+ * find_first_zero_bit - find the first cleared bit in a memory region
+ * @addr: The address to start the search at
+ * @size: The maximum size to search
+ *
+ * Returns the bit number of the first cleared bit.
+ */
+static inline unsigned long find_first_zero_bit(const unsigned long *addr,
+ unsigned long size)
+{
+ return find_next_zero_bit(addr, size, 0);
+}
+
+static inline unsigned long hweight_long(unsigned long w)
+{
+ unsigned long count;
+
+ for (count = 0; w; w >>= 1) {
+ count += w & 1;
+ }
+ return count;
+}
+
+#endif
diff --git a/osdep.h b/osdep.h
index 8bd30d764..27eedcf10 100644
--- a/osdep.h
+++ b/osdep.h
@@ -57,6 +57,10 @@
#define MAX(a, b) (((a) > (b)) ? (a) : (b))
#endif
+#ifndef DIV_ROUND_UP
+#define DIV_ROUND_UP(n,d) (((n) + (d) - 1) / (d))
+#endif
+
#ifndef ARRAY_SIZE
#define ARRAY_SIZE(x) (sizeof(x) / sizeof((x)[0]))
#endif