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authorpbrook <pbrook@c046a42c-6fe2-441c-8c8c-71466251a162>2008-03-31 03:46:33 +0000
committerpbrook <pbrook@c046a42c-6fe2-441c-8c8c-71466251a162>2008-03-31 03:46:33 +0000
commit6ddbc6e4cfbfa0937fdebd8aa7b518d8b7fd118b (patch)
treef1a5af853e58f91106f2eb90338cc795ae036fa2 /target-arm/helper.c
parent3670669ce25ef337a6e5e99b7a97b83997c06721 (diff)
ARM TCG conversion 7/16.
git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@4144 c046a42c-6fe2-441c-8c8c-71466251a162
Diffstat (limited to 'target-arm/helper.c')
-rw-r--r--target-arm/helper.c245
1 files changed, 245 insertions, 0 deletions
diff --git a/target-arm/helper.c b/target-arm/helper.c
index c61c61091..ee6cd598f 100644
--- a/target-arm/helper.c
+++ b/target-arm/helper.c
@@ -1922,3 +1922,248 @@ void cpu_arm_set_cp_io(CPUARMState *env, int cpnum,
}
#endif
+
+/* Note that signed overflow is undefined in C. The following routines are
+ careful to use unsigned types where modulo arithmetic is required.
+ Failure to do so _will_ break on newer gcc. */
+
+/* Signed saturating arithmetic. */
+
+/* Perform 16-bit signed satruating addition. */
+static inline uint16_t add16_sat(uint16_t a, uint16_t b)
+{
+ uint16_t res;
+
+ res = a + b;
+ if (((res ^ a) & 0x8000) && !((a ^ b) & 0x8000)) {
+ if (a & 0x8000)
+ res = 0x8000;
+ else
+ res = 0x7fff;
+ }
+ return res;
+}
+
+/* Perform 8-bit signed satruating addition. */
+static inline uint8_t add8_sat(uint8_t a, uint8_t b)
+{
+ uint8_t res;
+
+ res = a + b;
+ if (((res ^ a) & 0x80) && !((a ^ b) & 0x80)) {
+ if (a & 0x80)
+ res = 0x80;
+ else
+ res = 0x7f;
+ }
+ return res;
+}
+
+/* Perform 16-bit signed satruating subtraction. */
+static inline uint16_t sub16_sat(uint16_t a, uint16_t b)
+{
+ uint16_t res;
+
+ res = a - b;
+ if (((res ^ a) & 0x8000) && ((a ^ b) & 0x8000)) {
+ if (a & 0x8000)
+ res = 0x8000;
+ else
+ res = 0x7fff;
+ }
+ return res;
+}
+
+/* Perform 8-bit signed satruating subtraction. */
+static inline uint8_t sub8_sat(uint8_t a, uint8_t b)
+{
+ uint8_t res;
+
+ res = a - b;
+ if (((res ^ a) & 0x80) && ((a ^ b) & 0x80)) {
+ if (a & 0x80)
+ res = 0x80;
+ else
+ res = 0x7f;
+ }
+ return res;
+}
+
+#define ADD16(a, b, n) RESULT(add16_sat(a, b), n, 16);
+#define SUB16(a, b, n) RESULT(sub16_sat(a, b), n, 16);
+#define ADD8(a, b, n) RESULT(add8_sat(a, b), n, 8);
+#define SUB8(a, b, n) RESULT(sub8_sat(a, b), n, 8);
+#define PFX q
+
+#include "op_addsub.h"
+
+/* Unsigned saturating arithmetic. */
+static inline uint16_t add16_usat(uint16_t a, uint8_t b)
+{
+ uint16_t res;
+ res = a + b;
+ if (res < a)
+ res = 0xffff;
+ return res;
+}
+
+static inline uint16_t sub16_usat(uint16_t a, uint8_t b)
+{
+ if (a < b)
+ return a - b;
+ else
+ return 0;
+}
+
+static inline uint8_t add8_usat(uint8_t a, uint8_t b)
+{
+ uint8_t res;
+ res = a + b;
+ if (res < a)
+ res = 0xff;
+ return res;
+}
+
+static inline uint8_t sub8_usat(uint8_t a, uint8_t b)
+{
+ if (a < b)
+ return a - b;
+ else
+ return 0;
+}
+
+#define ADD16(a, b, n) RESULT(add16_usat(a, b), n, 16);
+#define SUB16(a, b, n) RESULT(sub16_usat(a, b), n, 16);
+#define ADD8(a, b, n) RESULT(add8_usat(a, b), n, 8);
+#define SUB8(a, b, n) RESULT(sub8_usat(a, b), n, 8);
+#define PFX uq
+
+#include "op_addsub.h"
+
+/* Signed modulo arithmetic. */
+#define SARITH16(a, b, n, op) do { \
+ int32_t sum; \
+ sum = (int16_t)((uint16_t)(a) op (uint16_t)(b)); \
+ RESULT(sum, n, 16); \
+ if (sum >= 0) \
+ ge |= 3 << (n * 2); \
+ } while(0)
+
+#define SARITH8(a, b, n, op) do { \
+ int32_t sum; \
+ sum = (int8_t)((uint8_t)(a) op (uint8_t)(b)); \
+ RESULT(sum, n, 8); \
+ if (sum >= 0) \
+ ge |= 1 << n; \
+ } while(0)
+
+
+#define ADD16(a, b, n) SARITH16(a, b, n, +)
+#define SUB16(a, b, n) SARITH16(a, b, n, -)
+#define ADD8(a, b, n) SARITH8(a, b, n, +)
+#define SUB8(a, b, n) SARITH8(a, b, n, -)
+#define PFX s
+#define ARITH_GE
+
+#include "op_addsub.h"
+
+/* Unsigned modulo arithmetic. */
+#define ADD16(a, b, n) do { \
+ uint32_t sum; \
+ sum = (uint32_t)(uint16_t)(a) + (uint32_t)(uint16_t)(b); \
+ RESULT(sum, n, 16); \
+ if ((sum >> 16) == 0) \
+ ge |= 3 << (n * 2); \
+ } while(0)
+
+#define ADD8(a, b, n) do { \
+ uint32_t sum; \
+ sum = (uint32_t)(uint8_t)(a) + (uint32_t)(uint8_t)(b); \
+ RESULT(sum, n, 8); \
+ if ((sum >> 8) == 0) \
+ ge |= 3 << (n * 2); \
+ } while(0)
+
+#define SUB16(a, b, n) do { \
+ uint32_t sum; \
+ sum = (uint32_t)(uint16_t)(a) - (uint32_t)(uint16_t)(b); \
+ RESULT(sum, n, 16); \
+ if ((sum >> 16) == 0) \
+ ge |= 3 << (n * 2); \
+ } while(0)
+
+#define SUB8(a, b, n) do { \
+ uint32_t sum; \
+ sum = (uint32_t)(uint8_t)(a) - (uint32_t)(uint8_t)(b); \
+ RESULT(sum, n, 8); \
+ if ((sum >> 8) == 0) \
+ ge |= 3 << (n * 2); \
+ } while(0)
+
+#define PFX u
+#define ARITH_GE
+
+#include "op_addsub.h"
+
+/* Halved signed arithmetic. */
+#define ADD16(a, b, n) \
+ RESULT(((int32_t)(int16_t)(a) + (int32_t)(int16_t)(b)) >> 1, n, 16)
+#define SUB16(a, b, n) \
+ RESULT(((int32_t)(int16_t)(a) - (int32_t)(int16_t)(b)) >> 1, n, 16)
+#define ADD8(a, b, n) \
+ RESULT(((int32_t)(int8_t)(a) + (int32_t)(int8_t)(b)) >> 1, n, 8)
+#define SUB8(a, b, n) \
+ RESULT(((int32_t)(int8_t)(a) - (int32_t)(int8_t)(b)) >> 1, n, 8)
+#define PFX sh
+
+#include "op_addsub.h"
+
+/* Halved unsigned arithmetic. */
+#define ADD16(a, b, n) \
+ RESULT(((uint32_t)(uint16_t)(a) + (uint32_t)(uint16_t)(b)) >> 1, n, 16)
+#define SUB16(a, b, n) \
+ RESULT(((uint32_t)(uint16_t)(a) - (uint32_t)(uint16_t)(b)) >> 1, n, 16)
+#define ADD8(a, b, n) \
+ RESULT(((uint32_t)(uint8_t)(a) + (uint32_t)(uint8_t)(b)) >> 1, n, 8)
+#define SUB8(a, b, n) \
+ RESULT(((uint32_t)(uint8_t)(a) - (uint32_t)(uint8_t)(b)) >> 1, n, 8)
+#define PFX uh
+
+#include "op_addsub.h"
+
+static inline uint8_t do_usad(uint8_t a, uint8_t b)
+{
+ if (a > b)
+ return a - b;
+ else
+ return b - a;
+}
+
+/* Unsigned sum of absolute byte differences. */
+uint32_t HELPER(usad8)(uint32_t a, uint32_t b)
+{
+ uint32_t sum;
+ sum = do_usad(a, b);
+ sum += do_usad(a >> 8, b >> 8);
+ sum += do_usad(a >> 16, b >>16);
+ sum += do_usad(a >> 24, b >> 24);
+ return sum;
+}
+
+/* For ARMv6 SEL instruction. */
+uint32_t HELPER(sel_flags)(uint32_t flags, uint32_t a, uint32_t b)
+{
+ uint32_t mask;
+
+ mask = 0;
+ if (flags & 1)
+ mask |= 0xff;
+ if (flags & 2)
+ mask |= 0xff00;
+ if (flags & 4)
+ mask |= 0xff0000;
+ if (flags & 8)
+ mask |= 0xff000000;
+ return (a & mask) | (b & ~mask);
+}
+