/* * Copyright 2008, 2009 Free Software Foundation, Inc. * * SPDX-License-Identifier: AGPL-3.0+ * * This software is distributed under the terms of the GNU Affero Public License. * See the COPYING file in the main directory for details. * * This use of this software may be subject to additional restrictions. * See the LEGAL file in the main directory for details. This program is free software: you can redistribute it and/or modify it under the terms of the GNU Affero General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for more details. You should have received a copy of the GNU Affero General Public License along with this program. If not, see . */ #include "BitVector.h" #include #include #include #include using namespace std; /** Apply a Galois polymonial to a binary sequence. @param val The input sequence. @param poly The polynomial. @param order The order of the polynomial. @return Single-bit result. */ unsigned applyPoly(uint64_t val, uint64_t poly, unsigned order) { uint64_t prod = val & poly; unsigned sum = prod; for (unsigned i=1; i>i; return sum & 0x01; } BitVector::BitVector(const char *valString) :Vector(strlen(valString)) { uint32_t accum = 0; for (size_t i=0; i=0; i--) { accum = (accum<<1) | ((*dp--) & 0x01); } return accum; } uint64_t BitVector::readField(size_t& readIndex, unsigned length) const { const uint64_t retVal = peekField(readIndex,length); readIndex += length; return retVal; } uint64_t BitVector::readFieldReversed(size_t& readIndex, unsigned length) const { const uint64_t retVal = peekFieldReversed(readIndex,length); readIndex += length; return retVal; } void BitVector::fillField(size_t writeIndex, uint64_t value, unsigned length) { char *dpBase = mStart + writeIndex; char *dp = dpBase + length - 1; assert(dp < mEnd); while (dp>=dpBase) { *dp-- = value & 0x01; value >>= 1; } } void BitVector::fillFieldReversed(size_t writeIndex, uint64_t value, unsigned length) { char *dp = mStart + writeIndex; char *dpEnd = dp + length - 1; assert(dpEnd < mEnd); while (dp<=dpEnd) { *dp++ = value & 0x01; value >>= 1; } } void BitVector::writeField(size_t& writeIndex, uint64_t value, unsigned length) { fillField(writeIndex,value,length); writeIndex += length; } void BitVector::writeFieldReversed(size_t& writeIndex, uint64_t value, unsigned length) { fillFieldReversed(writeIndex,value,length); writeIndex += length; } void BitVector::invert() { for (size_t i=0; i=8); char tmp0 = mStart[0]; mStart[0] = mStart[7]; mStart[7] = tmp0; char tmp1 = mStart[1]; mStart[1] = mStart[6]; mStart[6] = tmp1; char tmp2 = mStart[2]; mStart[2] = mStart[5]; mStart[5] = tmp2; char tmp3 = mStart[3]; mStart[3] = mStart[4]; mStart[4] = tmp3; } void BitVector::LSB8MSB() { if (size()<8) return; size_t size8 = 8*(size()/8); size_t iTop = size8 - 8; for (size_t i=0; i<=iTop; i+=8) segment(i,8).reverse8(); } unsigned BitVector::sum() const { unsigned sum = 0; for (size_t i=0; i0.0F) newSig[i]=1; else newSig[i] = 0; } return newSig; } float SoftVector::getEnergy(float *plow) const { const SoftVector &vec = *this; int len = vec.size(); float avg = 0; float low = 1; for (int i = 0; i < len; i++) { float energy = fabsf(vec[i]); if (energy < low) low = energy; avg += energy/len; } if (plow) { *plow = low; } return avg; } ostream& operator<<(ostream& os, const SoftVector& sv) { for (size_t i=0; i0.5) os << "1"; else if (sv[i]>0.25) os << "|"; else if (sv[i]>0.0) os << "'"; else os << "-"; } return os; } void BitVector::pack(unsigned char* targ) const { // Assumes MSB-first packing. unsigned bytes = size()/8; for (unsigned i=0; i> (8-rem),rem); } void BitVector::hex(ostream& os) const { os << std::hex; unsigned digits = size()/4; size_t wp=0; for (unsigned i=0; i0) { if (sscanf(src+digits, "%1x", &val) < 1) { return false; } fillField(whole,val,rem); } return true; } // vim: ts=4 sw=4