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+/*
+* Copyright 2009 Free Software Foundation, Inc.
+*
+* This software is distributed under the terms of the GNU Affero Public License.
+* See the COPYING file in the main directory for details.
+*
+* This use of this software may be subject to additional restrictions.
+* See the LEGAL file in the main directory for details.
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU Affero General Public License as published by
+ the Free Software Foundation, either version 3 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU Affero General Public License for more details.
+
+ You should have received a copy of the GNU Affero General Public License
+ along with this program. If not, see <http://www.gnu.org/licenses/>.
+
+*/
+
+
+#ifndef F16_H
+#define F16_H
+
+#include <stdint.h>
+#include <ostream>
+
+
+
+/** Round a float to the appropriate F16 value. */
+inline int32_t _f16_round(float f)
+{
+ if (f>0.0F) return (int32_t)(f+0.5F);
+ if (f<0.0F) return (int32_t)(f-0.5F);
+ return 0;
+}
+
+
+
+/** A class for F15.16 fixed point arithmetic with saturation. */
+class F16 {
+
+
+ private:
+
+ int32_t mV;
+
+
+ public:
+
+ F16() {}
+
+ F16(int i) { mV = i<<16; }
+ F16(float f) { mV = _f16_round(f*65536.0F); }
+ F16(double f) { mV = _f16_round((float)f*65536.0F); }
+
+ int32_t& raw() { return mV; }
+ const int32_t& raw() const { return mV; }
+
+ float f() const { return mV/65536.0F; }
+
+ //operator float() const { return mV/65536.0F; }
+ //operator int() const { return mV>>16; }
+
+ F16 operator=(float f)
+ {
+ mV = _f16_round(f*65536.0F);
+ return *this;
+ }
+
+ F16 operator=(int i)
+ {
+ mV = i<<16;
+ return *this;
+ }
+
+ F16 operator=(const F16& other)
+ {
+ mV = other.mV;
+ return mV;
+ }
+
+ F16 operator+(const F16& other) const
+ {
+ F16 retVal;
+ retVal.mV = mV + other.mV;
+ return retVal;
+ }
+
+ F16& operator+=(const F16& other)
+ {
+ mV += other.mV;
+ return *this;
+ }
+
+ F16 operator-(const F16& other) const
+ {
+ F16 retVal;
+ retVal.mV = mV - other.mV;
+ return retVal;
+ }
+
+ F16& operator-=(const F16& other)
+ {
+ mV -= other.mV;
+ return *this;
+ }
+
+ F16 operator*(const F16& other) const
+ {
+ F16 retVal;
+ int64_t p = (int64_t)mV * (int64_t)other.mV;
+ retVal.mV = p>>16;
+ return retVal;
+ }
+
+ F16& operator*=(const F16& other)
+ {
+ int64_t p = (int64_t)mV * (int64_t)other.mV;
+ mV = p>>16;
+ return *this;
+ }
+
+ F16 operator*(float f) const
+ {
+ F16 retVal;
+ retVal.mV = mV * f;
+ return retVal;
+ }
+
+ F16& operator*=(float f)
+ {
+ mV *= f;
+ return *this;
+ }
+
+ F16 operator/(const F16& other) const
+ {
+ F16 retVal;
+ int64_t pV = (int64_t)mV << 16;
+ retVal.mV = pV / other.mV;
+ return retVal;
+ }
+
+ F16& operator/=(const F16& other)
+ {
+ int64_t pV = (int64_t)mV << 16;
+ mV = pV / other.mV;
+ return *this;
+ }
+
+ F16 operator/(float f) const
+ {
+ F16 retVal;
+ retVal.mV = mV / f;
+ return retVal;
+ }
+
+ F16& operator/=(float f)
+ {
+ mV /= f;
+ return *this;
+ }
+
+ bool operator>(const F16& other) const
+ {
+ return mV>other.mV;
+ }
+
+ bool operator<(const F16& other) const
+ {
+ return mV<other.mV;
+ }
+
+ bool operator==(const F16& other) const
+ {
+ return mV==other.mV;
+ }
+
+ bool operator>(float f) const
+ {
+ return (mV/65536.0F) > f;
+ }
+
+ bool operator<(float f) const
+ {
+ return (mV/65536.0F) < f;
+ }
+
+ bool operator==(float f) const
+ {
+ return (mV/65536.0F) == f;
+ }
+
+};
+
+
+
+inline std::ostream& operator<<(std::ostream& os, const F16& v)
+{
+ os << v.f();
+ return os;
+}
+
+#endif
+