aboutsummaryrefslogtreecommitdiffstats
path: root/channels/console_video.c
blob: c26ac983fec8419dc2afbe0ee37721917f28ccb7 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
1282
1283
1284
1285
1286
1287
1288
1289
/*
 * Asterisk -- An open source telephony toolkit.
 *
 * Copyright 2007-2008, Marta Carbone, Sergio Fadda, Luigi Rizzo
 *
 * See http://www.asterisk.org for more information about
 * the Asterisk project. Please do not directly contact
 * any of the maintainers of this project for assistance;
 * the project provides a web site, mailing lists and IRC
 * channels for your use.
 *
 * This program is free software, distributed under the terms of
 * the GNU General Public License Version 2. See the LICENSE file
 * at the top of the source tree.
 */

/*
 * Experimental support for video sessions. We use SDL for rendering, ffmpeg
 * as the codec library for encoding and decoding, and Video4Linux and X11
 * to generate the local video stream.
 *
 * If one of these pieces is not available, either at compile time or at
 * runtime, we do our best to run without it. Of course, no codec library
 * means we can only deal with raw data, no SDL means we cannot do rendering,
 * no V4L or X11 means we cannot generate data (but in principle we could
 * stream from or record to a file).
 *
 * We need a recent (2007.07.12 or newer) version of ffmpeg to avoid warnings.
 * Older versions might give 'deprecated' messages during compilation,
 * thus not compiling in AST_DEVMODE, or don't have swscale, in which case
 * you can try to compile #defining OLD_FFMPEG here.
 *
 * $Revision$
 */

//#define DROP_PACKETS 5       /* if set, drop this % of video packets */
//#define OLD_FFMPEG	1	/* set for old ffmpeg with no swscale */

#include "asterisk.h"
ASTERISK_FILE_VERSION(__FILE__, "$Revision$")
#include <sys/ioctl.h>
#include "asterisk/cli.h"
#include "asterisk/file.h"
#include "asterisk/channel.h"

#include "console_video.h"

/*
The code is structured as follows.

When a new console channel is created, we call console_video_start()
to initialize SDL, the source, and the encoder/ decoder for the
formats in use (XXX the latter two should be done later, once the
codec negotiation is complete).  Also, a thread is created to handle
the video source and generate frames.

While communication is on, the local source is generated by the
video thread, which wakes up periodically, generates frames and
enqueues them in chan->readq.  Incoming rtp frames are passed to
console_write_video(), decoded and passed to SDL for display.

For as unfortunate and confusing as it can be, we need to deal with a
number of different video representations (size, codec/pixel format,
codec parameters), as follows:

 loc_src	is the data coming from the camera/X11/etc.
	The format is typically constrained by the video source.

 enc_in		is the input required by the encoder.
	Typically constrained in size by the encoder type.

 enc_out	is the bitstream transmitted over RTP.
	Typically negotiated while the call is established.

 loc_dpy	is the format used to display the local video source.
	Depending on user preferences this can have the same size as
	loc_src_fmt, or enc_in_fmt, or thumbnail size (e.g. PiP output)

 dec_in		is the incoming RTP bitstream. Negotiated
	during call establishment, it is not necessarily the same as
	enc_in_fmt

 dec_out	the output of the decoder.
	The format is whatever the other side sends, and the
	buffer is allocated by avcodec_decode_... so we only
	copy the data here.

 rem_dpy	the format used to display the remote stream

 src_dpy	is the format used to display the local video source streams
	The number of these fbuf_t is determined at run time, with dynamic allocation

We store the format info together with the buffer storing the data.
As a future optimization, a format/buffer may reference another one
if the formats are equivalent. This will save some unnecessary format
conversion.


In order to handle video you need to add to sip.conf (and presumably
iax.conf too) the following:

	[general](+)
		videosupport=yes
		allow=h263	; this or other video formats
		allow=h263p	; this or other video formats

 */

/*
 * Codecs are absolutely necessary or we cannot do anything.
 * SDL is optional (used for rendering only), so that we can still
 * stream video withouth displaying it.
 */
#if !defined(HAVE_VIDEO_CONSOLE) || !defined(HAVE_FFMPEG)
/* stubs if required pieces are missing */
int console_write_video(struct ast_channel *chan, struct ast_frame *f)
{
	return 0;	/* writing video not supported */
}

int console_video_cli(struct video_desc *env, const char *var, int fd)
{
	return 1;	/* nothing matched */
}

int console_video_config(struct video_desc **penv, const char *var, const char *val)
{
	return 1;	/* no configuration */
}

void console_video_start(struct video_desc *env, struct ast_channel *owner)
{
	ast_log(LOG_NOTICE, "voice only, console video support not present\n");
}

void console_video_uninit(struct video_desc *env)
{
}

int get_gui_startup(struct video_desc* env)
{
	return 0; /* no gui here */
}

int console_video_formats = 0;

#else /* defined(HAVE_FFMPEG) && defined(HAVE_SDL) */

/*! The list of video formats we support. */
int console_video_formats = 
	AST_FORMAT_H263_PLUS | AST_FORMAT_H263 |
	AST_FORMAT_MP4_VIDEO | AST_FORMAT_H264 | AST_FORMAT_H261 ;



/* function to scale and encode buffers */
static void my_scale(struct fbuf_t *in, AVPicture *p_in,
	struct fbuf_t *out, AVPicture *p_out);

/*
 * this structure will be an entry in the table containing
 * every device specified in the file oss.conf, it contains various infomation
 * about the device
 */
struct video_device {
	char 			*name;		/* name of the device			*/
	/* allocated dynamically (see fill_table function) */
	struct grab_desc 	*grabber;	/* the grabber for the device type	*/
	void 			*grabber_data;	/* device's private data structure	*/
	struct fbuf_t		*dev_buf;	/* buffer for incoming data		*/
	struct timeval		last_frame;	/* when we read the last frame ?	*/
	int 			status_index;	/* what is the status of the device (source) */
	/* status index is set using the IS_ON, IS_PRIMARY and IS_SECONDARY costants */
	/* status_index is the index of the status message in the src_msgs array in console_gui.c */
};

struct video_codec_desc;	/* forward declaration */
/*
 * Descriptor of the local source, made of the following pieces:
 *  + configuration info (geometry, device name, fps...). These are read
 *    from the config file and copied here before calling video_out_init();
 *  + the frame buffer (buf) and source pixel format, allocated at init time;
 *  + the encoding and RTP info, including timestamps to generate
 *    frames at the correct rate;
 *  + source-specific info, i.e. fd for /dev/video, dpy-image for x11, etc,
 *    filled in by grabber_open, part of source_specific information are in 
 *    the device table (devices member), others are shared;
 * NOTE: loc_src.data == NULL means the rest of the struct is invalid, and
 *	the video source is not available.
 */
struct video_out_desc {
	/* video device support.
	 * videodevice and geometry are read from the config file.
	 * At the right time we try to open it and allocate a buffer.
	 * If we are successful, webcam_bufsize > 0 and we can read.
	 */
	/* all the following is config file info copied from the parent */
	int		fps;
	int		bitrate;
	int		qmin;

	int sendvideo;

	struct fbuf_t	loc_src_geometry;	/* local source geometry only (from config file) */
	struct fbuf_t	enc_out;	/* encoder output buffer, allocated in video_out_init() */

	struct video_codec_desc *enc;	/* encoder */
	void		*enc_ctx;	/* encoding context */
	AVCodec		*codec;
	AVFrame		*enc_in_frame;	/* enc_in mapped into avcodec format. */
					/* The initial part of AVFrame is an AVPicture */
	int		mtu;
	
	/* Table of devices specified with "videodevice=" in oss.conf.
	 * Static size as we have a limited number of entries.
	 */
	struct video_device	devices[MAX_VIDEO_SOURCES]; 
	int 			device_num; /*number of devices in table*/
	int			device_primary; /*index of the actual primary device in the table*/
	int			device_secondary; /*index of the actual secondary device in the table*/

	int 			picture_in_picture; /*Is the PiP mode activated? 0 = NO | 1 = YES*/

	/* these are the coordinates of the picture inside the picture (visible if PiP mode is active) 
	these coordinates are valid considering the containing buffer with cif geometry*/
	int 			pip_x;
	int			pip_y;
};

/*
 * The overall descriptor, with room for config info, video source and
 * received data descriptors, SDL info, etc.
 * This should be globally visible to all modules (grabber, vcodecs, gui)
 * and contain all configurtion info.
 */
struct video_desc {
	char codec_name[64];        /* the codec we use */

	int stayopen;               /* set if gui starts manually */
	pthread_t vthread;          /* video thread */
	ast_mutex_t dec_lock;       /* sync decoder and video thread */
	int shutdown;               /* set to shutdown vthread */
	struct ast_channel	*owner; /* owner channel */


	struct fbuf_t enc_in;       /* encoder input buffer, allocated in video_out_init() */

	char keypad_file[256];      /* image for the keypad */
	char keypad_font[256];      /* font for the keypad */

	char sdl_videodriver[256];

	struct fbuf_t rem_dpy;      /* display remote video, no buffer (it is in win[WIN_REMOTE].bmp) */
	struct fbuf_t loc_dpy;      /* display local source, no buffer (managed by SDL in bmp[1]) */

	/* geometry of the thumbnails for all video sources. */
	struct fbuf_t src_dpy[MAX_VIDEO_SOURCES]; /* no buffer allocated here */

	int frame_freeze;           /* flag to freeze the incoming frame */

	/* local information for grabbers, codecs, gui */
	struct gui_info *gui;
	struct video_dec_desc *in;  /* remote video descriptor */
	struct video_out_desc out;  /* local video descriptor */
};

static AVPicture *fill_pict(struct fbuf_t *b, AVPicture *p);

void fbuf_free(struct fbuf_t *b)
{
	struct fbuf_t x = *b;

	if (b->data && b->size)
		ast_free(b->data);
	memset(b, '\0', sizeof(*b));
	/* restore some fields */
	b->w = x.w;
	b->h = x.h;
	b->pix_fmt = x.pix_fmt;
}

/* return the status of env->stayopen to chan_oss, as the latter
 * does not have access to fields of struct video_desc
 */
int get_gui_startup(struct video_desc* env)
{
	return env ? env->stayopen : 0;
}

#if 0
/* helper function to print the amount of memory used by the process.
 * Useful to track memory leaks, unfortunately this code is OS-specific
 * so we keep it commented out.
 */
static int
used_mem(const char *msg)
{
	char in[128];

	pid_t pid = getpid();
	sprintf(in, "ps -o vsz= -o rss= %d", pid);
	ast_log(LOG_WARNING, "used mem (vsize, rss) %s ", msg);
	system(in);
	return 0;
}
#endif
	
#include "vcodecs.c"
#include "console_gui.c"

/*! \brief Try to open video sources, return 0 on success, 1 on error
 * opens all video sources found in the oss.conf configuration files.
 * Saves the grabber and the datas in the device table (in the devices field
 * of the descriptor referenced by v).
 * Initializes the device_primary and device_secondary
 * fields of v with the first devices that was
 * successfully opened.
 *
 * \param v = video out environment descriptor
 *
 * returns 0 on success, 1 on error 
*/
static int grabber_open(struct video_out_desc *v)
{
	struct grab_desc *g;
	void *g_data;
	int i, j;

	/* for each device in the device table... */
	for (i = 0; i < v->device_num; i++) {
		/* device already open */
		if (v->devices[i].grabber)
			continue;
		/* for each type of grabber supported... */
		for (j = 0; (g = console_grabbers[j]); j++) {
			/* the grabber is opened and the informations saved in the device table */
			g_data = g->open(v->devices[i].name, &v->loc_src_geometry, v->fps);
			if (!g_data)
				continue;
			v->devices[i].grabber = g;
			v->devices[i].grabber_data = g_data;
			v->devices[i].status_index |= IS_ON;
		}
	}
	/* the first working device is selected as the primary one and the secondary one */
	for (i = 0; i < v->device_num; i++) {
		if (!v->devices[i].grabber) 
			continue;
		v->device_primary = i;
		v->device_secondary = i;
		return 0; /* source found */
	}
	return 1; /* no source found */
}


/*! \brief complete a buffer from the specified local video source.
 * Called by get_video_frames(), in turn called by the video thread.
 *
 * \param dev = video environment descriptor
 * \param fps = frame per seconds, for every device
 *
 * returns:
 * - NULL on falure
 * - reference to the device buffer on success
 */
static struct fbuf_t *grabber_read(struct video_device *dev, int fps)
{
	struct timeval now = ast_tvnow();

	if (dev->grabber == NULL) /* not initialized */
		return NULL;
	
	/* the last_frame field in this row of the device table (dev)
	is always initialized, it is set during the parsing of the config
	file, and never unset, function fill_device_table(). */
	/* check if it is time to read */
	if (ast_tvdiff_ms(now, dev->last_frame) < 1000/fps)
		return NULL; /* too early */
	dev->last_frame = now; /* XXX actually, should correct for drift */
	return dev->grabber->read(dev->grabber_data);
}

/*! \brief handler run when dragging with the left button on
 * the local source window - the effect is to move the offset
 * of the captured area.
 */
static void grabber_move(struct video_device *dev, int dx, int dy)
{
	if (dev->grabber && dev->grabber->move) {
		dev->grabber->move(dev->grabber_data, dx, dy);
	}
}

/*
 * Map the codec name to the library. If not recognised, use a default.
 * This is useful in the output path where we decide by name, presumably.
 */
static struct video_codec_desc *map_config_video_format(char *name)
{
	int i;

	for (i = 0; supported_codecs[i]; i++)
		if (!strcasecmp(name, supported_codecs[i]->name))
			break;
	if (supported_codecs[i] == NULL) {
		ast_log(LOG_WARNING, "Cannot find codec for '%s'\n", name);
		i = 0;
		strcpy(name, supported_codecs[i]->name);
	}
	ast_log(LOG_WARNING, "Using codec '%s'\n", name);
	return supported_codecs[i];
}


/*! \brief uninitialize the descriptor for local video stream */
static int video_out_uninit(struct video_desc *env)
{
	struct video_out_desc *v = &env->out;
	int i; /* integer variable used as iterator */
	
	/* XXX this should be a codec callback */
	if (v->enc_ctx) {
		AVCodecContext *enc_ctx = (AVCodecContext *)v->enc_ctx;
		avcodec_close(enc_ctx);
		av_free(enc_ctx);
		v->enc_ctx = NULL;
	}
	if (v->enc_in_frame) {
		av_free(v->enc_in_frame);
		v->enc_in_frame = NULL;
	}
	v->codec = NULL;	/* nothing to free, this is only a reference */
	/* release the buffers */
	fbuf_free(&env->enc_in);
	fbuf_free(&v->enc_out);
	/* close the grabbers */
	for (i = 0; i < v->device_num; i++) {
		if (v->devices[i].grabber){
			v->devices[i].grabber_data =
				v->devices[i].grabber->close(v->devices[i].grabber_data);
			v->devices[i].grabber = NULL;
			/* dev_buf is already freed by grabber->close() */
			v->devices[i].dev_buf = NULL;
		}
		v->devices[i].status_index = 0;
	}
	v->picture_in_picture = 0;
	env->frame_freeze = 0;
	return -1;
}

/*
 * Initialize the encoder for the local source:
 * - enc_ctx, codec, enc_in_frame are used by ffmpeg for encoding;
 * - enc_out is used to store the encoded frame (to be sent)
 * - mtu is used to determine the max size of video fragment
 * NOTE: we enter here with the video source already open.
 */
static int video_out_init(struct video_desc *env)
{
	int codec;
	int size;
	struct fbuf_t *enc_in;
	struct video_out_desc *v = &env->out;

	v->enc_ctx		= NULL;
	v->codec		= NULL;
	v->enc_in_frame		= NULL;
	v->enc_out.data		= NULL;

	codec = map_video_format(v->enc->format, CM_WR);
	v->codec = avcodec_find_encoder(codec);
	if (!v->codec) {
		ast_log(LOG_WARNING, "Cannot find the encoder for format %d\n",
			codec);
		return -1;	/* error, but nothing to undo yet */
	}

	v->mtu = 1400;	/* set it early so the encoder can use it */

	/* allocate the input buffer for encoding.
	 * ffmpeg only supports PIX_FMT_YUV420P for the encoding.
	 */
	enc_in = &env->enc_in;
	enc_in->pix_fmt = PIX_FMT_YUV420P;
	enc_in->size = (enc_in->w * enc_in->h * 3)/2;
	enc_in->data = ast_calloc(1, enc_in->size);
	if (!enc_in->data) {
		ast_log(LOG_WARNING, "Cannot allocate encoder input buffer\n");
		return video_out_uninit(env);
	}
	/* construct an AVFrame that points into buf_in */
	v->enc_in_frame = avcodec_alloc_frame();
	if (!v->enc_in_frame) {
		ast_log(LOG_WARNING, "Unable to allocate the encoding video frame\n");
		return video_out_uninit(env);
	}

	/* parameters for PIX_FMT_YUV420P */
	size = enc_in->w * enc_in->h;
	v->enc_in_frame->data[0] = enc_in->data;
	v->enc_in_frame->data[1] = v->enc_in_frame->data[0] + size;
	v->enc_in_frame->data[2] = v->enc_in_frame->data[1] + size/4;
	v->enc_in_frame->linesize[0] = enc_in->w;
	v->enc_in_frame->linesize[1] = enc_in->w/2;
	v->enc_in_frame->linesize[2] = enc_in->w/2;

	/* now setup the parameters for the encoder.
	 * XXX should be codec-specific
	 */
	{
		AVCodecContext *enc_ctx = avcodec_alloc_context();
		v->enc_ctx = enc_ctx;
		enc_ctx->pix_fmt = enc_in->pix_fmt;
		enc_ctx->width = enc_in->w;
		enc_ctx->height = enc_in->h;
		/* XXX rtp_callback ?
		 * rtp_mode so ffmpeg inserts as many start codes as possible.
		 */
		enc_ctx->rtp_mode = 1;
		enc_ctx->rtp_payload_size = v->mtu / 2; // mtu/2
		enc_ctx->bit_rate = v->bitrate;
		enc_ctx->bit_rate_tolerance = enc_ctx->bit_rate/2;
		enc_ctx->qmin = v->qmin;	/* should be configured */
		enc_ctx->time_base = (AVRational){1, v->fps};
		enc_ctx->gop_size = v->fps*5; // emit I frame every 5 seconds

		v->enc->enc_init(v->enc_ctx);

		if (avcodec_open(enc_ctx, v->codec) < 0) {
			ast_log(LOG_WARNING, "Unable to initialize the encoder %d\n", codec);
			av_free(enc_ctx);
			v->enc_ctx = NULL;
			return video_out_uninit(env);
		}
	}
	/*
	 * Allocate enough for the encoded bitstream. As we are compressing,
	 * we hope that the output is never larger than the input size.
	 */
	v->enc_out.data = ast_calloc(1, enc_in->size);
	v->enc_out.size = enc_in->size;
	v->enc_out.used = 0;

	return 0;
}

/*! \brief possibly uninitialize the video console.
 * Called at the end of a call, should reset the 'owner' field,
 * then possibly terminate the video thread if the gui has
 * not been started manually.
 * In practice, signal the thread and give it a bit of time to
 * complete, giving up if it gets stuck. Because uninit
 * is called from hangup with the channel locked, and the thread
 * uses the chan lock, we need to unlock here. This is unsafe,
 * and we should really use refcounts for the channels.
 */
void console_video_uninit(struct video_desc *env)
{
	int i, t = 100;	/* initial wait is shorter, than make it longer */
	if (env->stayopen == 0) { /* gui opened by a call, do the shutdown */
		env->shutdown = 1;
		for (i=0; env->shutdown && i < 10; i++) {
			if (env->owner)
				ast_channel_unlock(env->owner);
			usleep(t);
			t = 1000000;
			if (env->owner)
				ast_channel_lock(env->owner);
		}
		env->vthread = NULL;
	}
	env->owner = NULL;	/* this is unconditional */
}

/*! fill an AVPicture from our fbuf info, as it is required by
 * the image conversion routines in ffmpeg. Note that the pointers
 * are recalculated if the fbuf has an offset (and so represents a picture in picture)
 * XXX This depends on the format.
 */
static AVPicture *fill_pict(struct fbuf_t *b, AVPicture *p)
{
	/* provide defaults for commonly used formats */
	int l4 = b->w * b->h/4; /* size of U or V frame */
	int len = b->w;		/* Y linesize, bytes */
	int luv = b->w/2;	/* U/V linesize, bytes */
	int sample_size = 1;
	
	memset(p, '\0', sizeof(*p));
	switch (b->pix_fmt) {
	case PIX_FMT_RGB555:
	case PIX_FMT_RGB565:
		sample_size = 2;
		luv = 0;
		break;
	case PIX_FMT_RGBA32:
		sample_size = 4;
		luv = 0;
		break;
	case PIX_FMT_YUYV422:	/* Packed YUV 4:2:2, 16bpp, Y0 Cb Y1 Cr */
		sample_size = 2;	/* all data in first plane, probably */
		luv = 0;
		break;
	}
	len *= sample_size;
	
	p->data[0] = b->data;
	p->linesize[0] = len;
	/* these are only valid for component images */
	p->data[1] = luv ? b->data + 4*l4 : b->data+len;
	p->data[2] = luv ? b->data + 5*l4 : b->data+len;
	p->linesize[1] = luv;
	p->linesize[2] = luv;
	
	/* add the offsets to the pointers previously calculated, 
	it is necessary for the picture in picture mode */
	p->data[0] += len*b->win_y + b->win_x*sample_size;
	if (luv) { 
		p->data[1] += luv*(b->win_y/2) + (b->win_x/2) * sample_size;
		p->data[2] += luv*(b->win_y/2) + (b->win_x/2) * sample_size;
	}
	return p;
}

/*! convert/scale between an input and an output format.
 * Old version of ffmpeg only have img_convert, which does not rescale.
 * New versions use sws_scale which does both.
 */
static void my_scale(struct fbuf_t *in, AVPicture *p_in,
	struct fbuf_t *out, AVPicture *p_out)
{
	AVPicture my_p_in, my_p_out;
	int eff_w=out->w, eff_h=out->h;

	if (p_in == NULL)
		p_in = fill_pict(in, &my_p_in);
	if (p_out == NULL)
		p_out = fill_pict(out, &my_p_out);

	/*if win_w is different from zero then we must change
	the size of the scaled buffer (the position is already
	encoded into the out parameter)*/
	if (out->win_w) { /* picture in picture enabled */
		eff_w=out->win_w;
		eff_h=out->win_h;
	}
#ifdef OLD_FFMPEG
	/* XXX img_convert is deprecated, and does not do rescaling, PiP not supported */
	img_convert(p_out, out->pix_fmt,
		p_in, in->pix_fmt, in->w, in->h);
#else /* XXX replacement */
	{
		struct SwsContext *convert_ctx;

		convert_ctx = sws_getContext(in->w, in->h, in->pix_fmt,
			eff_w, eff_h, out->pix_fmt,
			SWS_BICUBIC, NULL, NULL, NULL);
		if (convert_ctx == NULL) {
			ast_log(LOG_ERROR, "FFMPEG::convert_cmodel : swscale context initialization failed");
			return;
		}
		if (0)
			ast_log(LOG_WARNING, "in %d %dx%d out %d %dx%d\n",
				in->pix_fmt, in->w, in->h, out->pix_fmt, eff_w, eff_h);
		sws_scale(convert_ctx,
			p_in->data, p_in->linesize,
			in->w, in->h, /* src slice */
			p_out->data, p_out->linesize);

		sws_freeContext(convert_ctx);
	}
#endif /* XXX replacement */
}

struct video_desc *get_video_desc(struct ast_channel *c);

/*
 * This function is called (by asterisk) for each video packet
 * coming from the network (the 'in' path) that needs to be processed.
 * We need to reconstruct the entire video frame before we can decode it.
 * After a video packet is received we have to:
 * - extract the bitstream with pre_process_data()
 * - append the bitstream to a buffer
 * - if the fragment is the last (RTP Marker) we decode it with decode_video()
 * - after the decoding is completed we display the decoded frame with show_frame()
 */
int console_write_video(struct ast_channel *chan, struct ast_frame *f);
int console_write_video(struct ast_channel *chan, struct ast_frame *f)
{
	struct video_desc *env = get_video_desc(chan);
	struct video_dec_desc *v = env->in;

	if (!env->gui)	/* no gui, no rendering */
		return 0;
	if (v == NULL)
		env->in = v = dec_init(f->subclass & ~1);
	if (v == NULL) {
		/* This is not fatal, but we won't have incoming video */
		ast_log(LOG_WARNING, "Cannot initialize input decoder\n");
		return 0;
	}

	if (v->dec_in_cur == NULL)	/* no buffer for incoming frames, drop */
		return 0;
#if defined(DROP_PACKETS) && DROP_PACKETS > 0
	/* Simulate lost packets */
	if ((random() % 10000) <= 100*DROP_PACKETS) {
		ast_log(LOG_NOTICE, "Packet lost [%d]\n", f->seqno);
		return 0;
	}
#endif
	if (v->discard) {
		/*
		 * In discard mode, drop packets until we find one with
		 * the RTP marker set (which is the end of frame).
		 * Note that the RTP marker flag is sent as the LSB of the
		 * subclass, which is a  bitmask of formats. The low bit is
		 * normally used for audio so there is no interference.
		 */
		if (f->subclass & 0x01) {
			v->dec_in_cur->used = 0;
			v->dec_in_cur->ebit = 0;
			v->next_seq = f->seqno + 1;	/* wrap at 16 bit */
			v->discard = 0;
			ast_log(LOG_WARNING, "out of discard mode, frame %d\n", f->seqno);
		}
		return 0;
	}

	/*
	 * Only in-order fragments will be accepted. Remember seqno
	 * has 16 bit so there is wraparound. Also, ideally we could
	 * accept a bit of reordering, but at the moment we don't.
	 */
	if (v->next_seq != f->seqno) {
		ast_log(LOG_WARNING, "discarding frame out of order, %d %d\n",
			v->next_seq, f->seqno);
		v->discard = 1;
		return 0;
	}
	v->next_seq++;

	if (f->data.ptr == NULL || f->datalen < 2) {
		ast_log(LOG_WARNING, "empty video frame, discard\n");
		return 0;
	}
	if (v->d_callbacks->dec_decap(v->dec_in_cur, f->data.ptr, f->datalen)) {
		ast_log(LOG_WARNING, "error in dec_decap, enter discard\n");
		v->discard = 1;
	}
	if (f->subclass & 0x01) {	// RTP Marker
		/* prepare to decode: advance the buffer so the video thread knows. */
		struct fbuf_t *tmp = v->dec_in_cur;	/* store current pointer */
		ast_mutex_lock(&env->dec_lock);
		if (++v->dec_in_cur == &v->dec_in[N_DEC_IN])	/* advance to next, circular */
			v->dec_in_cur = &v->dec_in[0];
		if (v->dec_in_dpy == NULL) {	/* were not displaying anything, so set it */
			v->dec_in_dpy = tmp;
		} else if (v->dec_in_dpy == v->dec_in_cur) { /* current slot is busy */
			v->dec_in_cur = NULL;
		}
		ast_mutex_unlock(&env->dec_lock);
	}
	return 0;
}


/*! \brief refreshes the buffers of all the device by calling the
 * grabber_read on each device in the device table.
 * it encodes the primary source buffer, if the picture in picture mode is
 * enabled it encodes (in the buffer to split) the secondary source buffer too.
 * The encoded buffer is splitted to build the local and the remote view.
 * Return a list of ast_frame representing the video fragments.
 * The head pointer is returned by the function, the tail pointer
 * is returned as an argument.
 *
 * \param env = video environment descriptor
 * \param tail = tail ponter (pratically a return value)
 */
static struct ast_frame *get_video_frames(struct video_desc *env, struct ast_frame **tail)
{
	struct video_out_desc *v = &env->out;
	struct ast_frame *dummy;
	struct fbuf_t *loc_src_primary = NULL, *p_read;
	int i;
	/* if no device was found in the config file */
	if (!env->out.device_num)
		return NULL;
	/* every time this function is called we refresh the buffers of every device,
	updating the private device buffer in the device table */
	for (i = 0; i < env->out.device_num; i++) {
		p_read = grabber_read(&env->out.devices[i], env->out.fps);
		/* it is used only if different from NULL, we mantain last good buffer otherwise */
		if (p_read)
			env->out.devices[i].dev_buf = p_read;
	}
	/* select the primary device buffer as the one to encode */
	loc_src_primary = env->out.devices[env->out.device_primary].dev_buf;
	/* loc_src_primary can be NULL if the device has been turned off during
	execution of it is read too early */
	if (loc_src_primary) {
		/* Scale the video for the encoder, then use it for local rendering
		so we will see the same as the remote party */
		my_scale(loc_src_primary, NULL, &env->enc_in, NULL);
	}
	if (env->out.picture_in_picture) { /* the picture in picture mode is enabled */
		struct fbuf_t *loc_src_secondary;
		/* reads from the secondary source */
		loc_src_secondary = env->out.devices[env->out.device_secondary].dev_buf;
		if (loc_src_secondary) {
			env->enc_in.win_x = env->out.pip_x;
			env->enc_in.win_y = env->out.pip_y;
			env->enc_in.win_w = env->enc_in.w/3;
			env->enc_in.win_h = env->enc_in.h/3;
			/* scales to the correct geometry and inserts in
			the enc_in buffer the picture in picture */
			my_scale(loc_src_secondary, NULL, &env->enc_in, NULL);
			/* returns to normal parameters (not picture in picture) */
			env->enc_in.win_x = 0;
			env->enc_in.win_y = 0;
			env->enc_in.win_w = 0;
			env->enc_in.win_h = 0;
		}
		else {
			/* loc_src_secondary can be NULL if the device has been turned off during
			execution of it is read too early */
			env->out.picture_in_picture = 0; /* disable picture in picture */
		}
	}
	show_frame(env, WIN_LOCAL); /* local rendering */
	for (i = 0; i < env->out.device_num; i++) 
		show_frame(env, i+WIN_SRC1); /* rendering of every source device in thumbnails */
	if (tail == NULL)
		tail = &dummy;
	*tail = NULL;
	/* if no reason for encoding, do not encode */
	if (!env->owner || !loc_src_primary || !v->sendvideo)
		return NULL;
	if (v->enc_out.data == NULL) {
		static volatile int a = 0;
		if (a++ < 2)
			ast_log(LOG_WARNING, "fail, no encoder output buffer\n");
		return NULL;
	}
	v->enc->enc_run(v);
	return v->enc->enc_encap(&v->enc_out, v->mtu, tail);
}

/*
 * Helper thread to periodically poll the video sources and enqueue the
 * generated frames directed to the remote party to the channel's queue.
 * Using a separate thread also helps because the encoding can be
 * computationally expensive so we don't want to starve the main thread.
 */
static void *video_thread(void *arg)
{
	struct video_desc *env = arg;
	int count = 0;
	char save_display[128] = "";
	int i; /* integer variable used as iterator */

	/* if sdl_videodriver is set, override the environment. Also,
	 * if it contains 'console' override DISPLAY around the call to SDL_Init
	 * so we use the console as opposed to the x11 version of aalib
	 */
	if (!ast_strlen_zero(env->sdl_videodriver)) { /* override */
		const char *s = getenv("DISPLAY");
		setenv("SDL_VIDEODRIVER", env->sdl_videodriver, 1);
		if (s && !strcasecmp(env->sdl_videodriver, "aalib-console")) {
			ast_copy_string(save_display, s, sizeof(save_display));
			unsetenv("DISPLAY");
		}
	}
	sdl_setup(env);
	if (!ast_strlen_zero(save_display)) {
		setenv("DISPLAY", save_display, 1);
	}

	ast_mutex_init(&env->dec_lock);	/* used to sync decoder and renderer */

	if (grabber_open(&env->out)) {
		ast_log(LOG_WARNING, "cannot open local video source\n");
	}

	if (env->out.device_num) {
		env->out.devices[env->out.device_primary].status_index |= IS_PRIMARY | IS_SECONDARY;
	}

	/* even if no device is connected, we must call video_out_init,
	 * as some of the data structures it initializes are
	 * used in get_video_frames()
	 */
	video_out_init(env);

	/* Writes intial status of the sources. */
	if (env->gui) {
		for (i = 0; i < env->out.device_num; i++) {
			print_message(env->gui->thumb_bd_array[i].board,
				src_msgs[env->out.devices[i].status_index]);
		}
	}

	for (;;) {
		struct timespec t = { 0, 50000000 };	/* XXX 20 times/sec */
		struct ast_frame *p, *f;
		struct ast_channel *chan;
		int fd;
		char *caption = NULL, buf[160];

		/* determine if video format changed */
		if (count++ % 10 == 0) {
			if (env->out.sendvideo && env->out.devices) {
				snprintf(buf, sizeof(buf), "%s %s %dx%d @@ %dfps %dkbps",
				env->out.devices[env->out.device_primary].name, env->codec_name,
				env->enc_in.w, env->enc_in.h,
				env->out.fps, env->out.bitrate / 1000);
			} else {
				sprintf(buf, "hold");
			}
			caption = buf;
		}

		/* manage keypad events */
		/* XXX here we should always check for events,
		* otherwise the drag will not work */ 
		if (env->gui)
			eventhandler(env, caption);

		/* sleep for a while */
		nanosleep(&t, NULL);

	    if (env->in) {
			struct video_dec_desc *v = env->in;

			/*
			 * While there is something to display, call the decoder and free
			 * the buffer, possibly enabling the receiver to store new data.
			 */
			while (v->dec_in_dpy) {
				struct fbuf_t *tmp = v->dec_in_dpy;	/* store current pointer */

				/* decode the frame, but show it only if not frozen */
				if (v->d_callbacks->dec_run(v, tmp) && !env->frame_freeze)
					show_frame(env, WIN_REMOTE);
				tmp->used = 0;	/* mark buffer as free */
				tmp->ebit = 0;
				ast_mutex_lock(&env->dec_lock);
				if (++v->dec_in_dpy == &v->dec_in[N_DEC_IN])	/* advance to next, circular */
					v->dec_in_dpy = &v->dec_in[0];

				if (v->dec_in_cur == NULL)	/* receiver was idle, enable it... */
					v->dec_in_cur = tmp;	/* using the slot just freed */
				else if (v->dec_in_dpy == v->dec_in_cur) /* this was the last slot */
					v->dec_in_dpy = NULL;	/* nothing more to display */
				ast_mutex_unlock(&env->dec_lock);
			}
		}

		if (env->shutdown)
			break;
		f = get_video_frames(env, &p);	/* read and display */
		if (!f)
			continue;
		chan = env->owner;
		if (chan == NULL) {
			/* drop the chain of frames, nobody uses them */
			while (f) {
				struct ast_frame *g = AST_LIST_NEXT(f, frame_list);
				ast_frfree(f);
				f = g;
			}
			continue;
		}
		fd = chan->alertpipe[1];
		ast_channel_lock(chan);

		/* AST_LIST_INSERT_TAIL is only good for one frame, cannot use here */
		if (chan->readq.first == NULL) {
			chan->readq.first = f;
		} else {
			chan->readq.last->frame_list.next = f;
		}
		chan->readq.last = p;
		/*
		 * more or less same as ast_queue_frame, but extra
		 * write on the alertpipe to signal frames.
		 */
		if (fd > -1) {
			int blah = 1, l = sizeof(blah);
			for (p = f; p; p = AST_LIST_NEXT(p, frame_list)) {
				if (write(fd, &blah, l) != l)
					ast_log(LOG_WARNING, "Unable to write to alert pipe on %s, frametype/subclass %d/%d: %s!\n",
						chan->name, f->frametype, f->subclass, strerror(errno));
			}
		}
		ast_channel_unlock(chan);
	}
	/* thread terminating, here could call the uninit */
	/* uninitialize the local and remote video environments */
	env->in = dec_uninit(env->in);
	video_out_uninit(env);

	if (env->gui)
		env->gui = cleanup_sdl(env->gui, env->out.device_num);
	ast_mutex_destroy(&env->dec_lock);
	env->shutdown = 0;
	return NULL;
}

static void copy_geometry(struct fbuf_t *src, struct fbuf_t *dst)
{
	if (dst->w == 0)
		dst->w = src->w;
	if (dst->h == 0)
		dst->h = src->h;
}

/*! initialize the video environment.
 * Apart from the formats (constant) used by sdl and the codec,
 * we use enc_in as the basic geometry.
 */
static void init_env(struct video_desc *env)
{
	struct fbuf_t *c = &(env->out.loc_src_geometry);		/* local source */
	struct fbuf_t *ei = &(env->enc_in);		/* encoder input */
	struct fbuf_t *ld = &(env->loc_dpy);	/* local display */
	struct fbuf_t *rd = &(env->rem_dpy);		/* remote display */
	int i; /* integer working as iterator */

	c->pix_fmt = PIX_FMT_YUV420P;	/* default - camera format */
	ei->pix_fmt = PIX_FMT_YUV420P;	/* encoder input */
	if (ei->w == 0 || ei->h == 0) {
		ei->w = 352;
		ei->h = 288;
	}
	ld->pix_fmt = rd->pix_fmt = PIX_FMT_YUV420P; /* sdl format */
	/* inherit defaults */
	copy_geometry(ei, c);	/* camera inherits from encoder input */
	copy_geometry(ei, rd);	/* remote display inherits from encoder input */
	copy_geometry(rd, ld);	/* local display inherits from remote display */

	/* fix the size of buffers for small windows */
	for (i = 0; i < env->out.device_num; i++) {
		env->src_dpy[i].pix_fmt = PIX_FMT_YUV420P;
		env->src_dpy[i].w = SRC_WIN_W;
		env->src_dpy[i].h = SRC_WIN_H;
	}
	/* now we set the default coordinates for the picture in picture
	frames inside the env_in buffers, those can be changed by dragging the
	picture in picture with left click */
	env->out.pip_x = ei->w - ei->w/3;
	env->out.pip_y = ei->h - ei->h/3;
}

/*!
 * The first call to the video code, called by oss_new() or similar.
 * Here we initialize the various components we use, namely SDL for display,
 * ffmpeg for encoding/decoding, and a local video source.
 * We do our best to progress even if some of the components are not
 * available.
 */
void console_video_start(struct video_desc *env, struct ast_channel *owner)
{
	ast_log(LOG_WARNING, "env %p chan %p\n", env, owner);
	if (env == NULL)	/* video not initialized */
		return;
	env->owner = owner;	/* work even if no owner is specified */
	if (env->vthread)
		return;		/* already initialized, nothing to do */
	init_env(env);
	env->out.enc = map_config_video_format(env->codec_name);

	ast_log(LOG_WARNING, "start video out %s %dx%d\n",
		env->codec_name, env->enc_in.w,  env->enc_in.h);
	/*
	 * Register all codecs supported by the ffmpeg library.
	 * We only need to do it once, but probably doesn't
	 * harm to do it multiple times.
	 */
	avcodec_init();
	avcodec_register_all();
	av_log_set_level(AV_LOG_ERROR);	/* only report errors */

	if (env->out.fps == 0) {
		env->out.fps = 15;
		ast_log(LOG_WARNING, "fps unset, forcing to %d\n", env->out.fps);
	}
	if (env->out.bitrate == 0) {
		env->out.bitrate = 65000;
		ast_log(LOG_WARNING, "bitrate unset, forcing to %d\n", env->out.bitrate);
	}
	/* create the thread as detached so memory is freed on termination */
	ast_pthread_create_detached_background(&env->vthread,
		NULL, video_thread, env);
}

/*
 * Parse a geometry string, accepting also common names for the formats.
 * Trick: if we have a leading > or < and a numeric geometry,
 * return the larger or smaller one.
 * E.g. <352x288 gives the smaller one, 320x240
 */
static int video_geom(struct fbuf_t *b, const char *s)
{
	int w = 0, h = 0;

	static struct {
		const char *s; int w; int h;
	} *fp, formats[] = {
		{"16cif",	1408, 1152 },
		{"xga",		1024, 768 },
		{"4cif",	704, 576 },
		{"vga",		640, 480 },
		{"cif",		352, 288 },
		{"qvga",	320, 240 },
		{"qcif",	176, 144 },
		{"sqcif",	128, 96 },
		{NULL,		0, 0 },
	};
	if (*s == '<' || *s == '>')
		sscanf(s+1,"%dx%d", &w, &h);
	for (fp = formats; fp->s; fp++) {
		if (*s == '>') {	/* look for a larger one */
			if (fp->w <= w) {
				if (fp > formats)
					fp--; /* back one step if possible */
				break;
			}
		} else if (*s == '<') {	/* look for a smaller one */
			if (fp->w < w)
				break;
		} else if (!strcasecmp(s, fp->s)) { /* look for a string */
			break;
		}
	}
	if (*s == '<' && fp->s == NULL)	/* smallest */
		fp--;
	if (fp->s) {
		b->w = fp->w;
		b->h = fp->h;
	} else if (sscanf(s, "%dx%d", &b->w, &b->h) != 2) {
		ast_log(LOG_WARNING, "Invalid video_size %s, using 352x288\n", s);
		b->w = 352;
		b->h = 288;
	}
	return 0;
}


/*! \brief add an entry to the video_device table,
 * ignoring duplicate names.
 * The table is a static array of 9 elements.
 * The last_frame field of each entry of the table is initialized to
 * the current time (we need a value inside this field, on stop of the
 * GUI the last_frame value is not changed, to avoid checking if it is 0 we
 * set the initial value on current time) XXX
 *
 * PARAMETERS:
 * \param devices_p = pointer to the table of devices
 * \param device_num_p = pointer to the number of devices
 * \param s = name of the new device to insert
 *
 * returns 0 on success, 1 on error
 */
static int device_table_fill(struct video_device *devices, int *device_num_p, const char *s)
{
	int i;
	struct video_device *p;

	/* with the current implementation, we support a maximum of 9 devices.*/
	if (*device_num_p >= 9)
		return 0; /* more devices will be ignored */
	/* ignore duplicate names */
	for (i = 0; i < *device_num_p; i++) {
		if (!strcmp(devices[i].name, s))
			return 0;
	}
	/* inserts the new video device */
	p = &devices[*device_num_p];
	/* XXX the string is allocated but NEVER deallocated,
	the good time to do that is when the module is unloaded, now we skip the problem */
	p->name = ast_strdup(s);		/* copy the name */
	/* other fields initially NULL */
	p->grabber = NULL;
	p->grabber_data = NULL;
	p->dev_buf = NULL;
	p->last_frame = ast_tvnow();
	p->status_index = 0;
	(*device_num_p)++;			/* one device added */
	return 0;
}

/* extend ast_cli with video commands. Called by console_video_config */
int console_video_cli(struct video_desc *env, const char *var, int fd)
{
	if (env == NULL)
		return 1;	/* unrecognised */

	if (!strcasecmp(var, "videodevice")) {
		ast_cli(fd, "videodevice is [%s]\n", env->out.devices[env->out.device_primary].name);
	} else if (!strcasecmp(var, "videocodec")) {
		ast_cli(fd, "videocodec is [%s]\n", env->codec_name);
	} else if (!strcasecmp(var, "sendvideo")) {
		ast_cli(fd, "sendvideo is [%s]\n", env->out.sendvideo ? "on" : "off");
	} else if (!strcasecmp(var, "video_size")) {
		int in_w = 0, in_h = 0;
		if (env->in) {
			in_w = env->in->dec_out.w;
			in_h = env->in->dec_out.h;
		}
		ast_cli(fd, "sizes: video %dx%d camera %dx%d local %dx%d remote %dx%d in %dx%d\n",
			env->enc_in.w, env->enc_in.h,
			env->out.loc_src_geometry.w, env->out.loc_src_geometry.h,
			env->loc_dpy.w, env->loc_dpy.h,
			env->rem_dpy.w, env->rem_dpy.h,
			in_w, in_h);
	} else if (!strcasecmp(var, "bitrate")) {
		ast_cli(fd, "bitrate is [%d]\n", env->out.bitrate);
	} else if (!strcasecmp(var, "qmin")) {
		ast_cli(fd, "qmin is [%d]\n", env->out.qmin);
	} else if (!strcasecmp(var, "fps")) {
		ast_cli(fd, "fps is [%d]\n", env->out.fps);
	} else if (!strcasecmp(var, "startgui")) {
		env->stayopen = 1;
		console_video_start(env, NULL);
	} else if (!strcasecmp(var, "stopgui") && env->stayopen != 0) {
		env->stayopen = 0;
		if (env->gui && env->owner)
			ast_cli_command(-1, "console hangup");
		else /* not in a call */
			console_video_uninit(env);
	} else {
		return 1;	/* unrecognised */
	}
	return 0;	/* recognised */
}

/*! parse config command for video support. */
int console_video_config(struct video_desc **penv,
	const char *var, const char *val)
{
	struct video_desc *env;

	if (penv == NULL) {
		ast_log(LOG_WARNING, "bad argument penv=NULL\n");
		return 1;	/* error */
	}
	/* allocate the video descriptor first time we get here */
	env = *penv;
	if (env == NULL) {
		env = *penv = ast_calloc(1, sizeof(struct video_desc));
		if (env == NULL) {
			ast_log(LOG_WARNING, "fail to allocate video_desc\n");
			return 1;	/* error */
		
		}
		/* set default values - 0's are already there */
		env->out.device_primary = 0;
		env->out.device_secondary = 0;
		env->out.fps = 5;
		env->out.bitrate = 65000;
		env->out.sendvideo = 1;
		env->out.qmin = 3;
		env->out.device_num = 0;
	}
	CV_START(var, val);
	CV_F("videodevice", device_table_fill(env->out.devices, &env->out.device_num, val));
	CV_BOOL("sendvideo", env->out.sendvideo);
	CV_F("video_size", video_geom(&env->enc_in, val));
	CV_F("camera_size", video_geom(&env->out.loc_src_geometry, val));
	CV_F("local_size", video_geom(&env->loc_dpy, val));
	CV_F("remote_size", video_geom(&env->rem_dpy, val));
	CV_STR("keypad", env->keypad_file);
	CV_F("region", keypad_cfg_read(env->gui, val));
	CV_UINT("startgui", env->stayopen);	/* enable gui at startup */
	CV_STR("keypad_font", env->keypad_font);
	CV_STR("sdl_videodriver", env->sdl_videodriver);
	CV_UINT("fps", env->out.fps);
	CV_UINT("bitrate", env->out.bitrate);
	CV_UINT("qmin", env->out.qmin);
	CV_STR("videocodec", env->codec_name);
	return 1;	/* nothing found */

	CV_END;		/* the 'nothing found' case */
	return 0;		/* found something */
}

#endif	/* video support */