aboutsummaryrefslogtreecommitdiffstats
path: root/channels/console_gui.c
blob: 480f6f1ce3bc78641336c719dd914079ded3add9 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
1282
1283
1284
1285
1286
1287
1288
1289
1290
1291
1292
1293
1294
1295
1296
1297
1298
1299
1300
1301
1302
1303
1304
1305
1306
1307
1308
1309
1310
1311
1312
1313
1314
1315
1316
1317
1318
1319
1320
1321
1322
1323
1324
1325
1326
1327
1328
1329
1330
1331
1332
1333
1334
1335
1336
1337
1338
1339
1340
1341
1342
1343
1344
1345
1346
1347
1348
1349
1350
1351
1352
1353
1354
1355
1356
1357
1358
1359
1360
1361
1362
1363
1364
1365
1366
1367
1368
1369
1370
1371
1372
1373
1374
1375
1376
1377
1378
1379
1380
1381
1382
1383
1384
1385
1386
1387
1388
1389
1390
1391
1392
1393
1394
1395
1396
1397
1398
1399
1400
1401
1402
1403
1404
1405
1406
1407
1408
1409
1410
1411
1412
1413
1414
1415
1416
1417
1418
1419
1420
1421
1422
1423
1424
1425
1426
1427
1428
1429
1430
1431
1432
1433
1434
1435
1436
1437
1438
1439
1440
1441
1442
1443
1444
1445
1446
1447
1448
1449
1450
1451
1452
1453
1454
1455
1456
1457
1458
1459
1460
1461
1462
1463
1464
1465
1466
1467
1468
1469
1470
1471
1472
1473
1474
1475
1476
1477
1478
1479
1480
1481
1482
1483
1484
1485
1486
1487
1488
1489
1490
1491
1492
1493
1494
1495
1496
1497
1498
1499
1500
1501
1502
1503
1504
1505
1506
1507
1508
1509
1510
1511
1512
1513
1514
1515
1516
1517
1518
1519
1520
1521
1522
1523
1524
1525
1526
1527
1528
1529
1530
1531
1532
1533
1534
1535
1536
1537
1538
1539
1540
1541
1542
1543
1544
1545
1546
1547
1548
1549
1550
1551
1552
1553
1554
1555
1556
1557
1558
1559
1560
1561
1562
1563
1564
1565
1566
1567
1568
1569
1570
1571
1572
1573
1574
1575
1576
1577
1578
1579
1580
1581
1582
1583
1584
1585
1586
1587
1588
1589
1590
1591
1592
1593
1594
1595
1596
1597
1598
1599
1600
1601
1602
1603
1604
1605
1606
1607
1608
1609
1610
1611
1612
1613
1614
1615
1616
1617
1618
1619
1620
1621
1622
1623
1624
1625
1626
1627
1628
1629
1630
1631
1632
1633
1634
1635
1636
1637
1638
1639
1640
1641
1642
1643
1644
1645
1646
1647
1648
1649
1650
1651
1652
1653
1654
1655
1656
1657
1658
/*
 * GUI for console video.
 * The routines here are in charge of loading the keypad and handling events.
 * $Revision$
 */

/*
 * GUI layout, structure and management
 
For the GUI we use SDL to create a large surface (gui->screen) with 4 areas:
remote video on the left, local video on the right, keypad with all controls
and text windows in the center, and source device thumbnails on the top.
The top row is not displayed if no devices are specified in the config file.

     ________________________________________________________________
    |  ______   ______   ______   ______   ______   ______   ______  |
    | | tn.1 | | tn.2 | | tn.3 | | tn.4 | | tn.5 | | tn.6 | | tn.7 | |
    | |______| |______| |______| |______| |______| |______| |______| |
    |  ______   ______   ______   ______   ______   ______   ______  |
    | |______| |______| |______| |______| |______| |______| |______| |
    |  _________________    __________________    _________________  |
    | |                 |  |                  |  |                 | |
    | |                 |  |                  |  |                 | |
    | |                 |  |                  |  |                 | |
    | |   remote video  |  |                  |  |   local video   | |
    | |                 |  |                  |  |          ______ | |
    | |                 |  |      keypad      |  |         |  PIP || |
    | |                 |  |                  |  |         |______|| |
    | |_________________|  |                  |  |_________________| |
    |                      |                  |                      |
    |                      |                  |                      |
    |                      |__________________|                      |
    |________________________________________________________________|


The central section is built using an image (jpg, png, maybe gif too)
for the skin, and other GUI elements.  Comments embedded in the image
indicate to what function each area is mapped to.
Another image (png with transparency) is used for the font.

Mouse and keyboard events are detected on the whole surface, and
handled differently according to their location:
- center/right click on the local/remote window are used to resize
  the corresponding window;
- clicks on the thumbnail start/stop sources and select them as
  primary or secondary video sources;
- drag on the local video window are used to move the captured
  area (in the case of X11 grabber) or the picture-in-picture position;
- keystrokes on the keypad are mapped to the corresponding key;
  keystrokes are used as keypad functions, or as text input
  if we are in text-input mode.
- drag on some keypad areas (sliders etc.) are mapped to the
  corresponding functions (mute/unmute audio and video,
  enable/disable Picture-in-Picture, freeze the incoming video,
  dial numbers, pick up or hang up a call, ...)

Configuration options control the appeareance of the gui:

    keypad = /tmp/kpad2.jpg	; the skin
    keypad_font = /tmp/font.png	; the font to use for output

For future implementation, intresting features can be the following:
- save of the whole SDL window as a picture
- audio output device switching

The audio switching feature should allow changing the device
or switching to a recorded message for audio sent to remote party.
The selection of the device should happen clicking on a marker in the layout.
For this reason above the thumbnails row in the layout we would like a new row,
the elements composing the row could be message boards, reporting the name of the
device or the path of the message to be played.

For video input freeze and entire window capture, we define 2 new key types,
those should be activated pressing the buttons on the keypad, associated with
new regions inside the keypad pictureas comments


 *
 */

#include "asterisk.h"
#include "console_video.h"
#include "asterisk/lock.h"
#include "asterisk/frame.h"
#include "asterisk/utils.h"	/* ast_calloc and ast_realloc */
#include <math.h>		/* sqrt */

/* We use a maximum of 12 'windows' in the GUI */
enum { WIN_LOCAL, WIN_REMOTE, WIN_KEYPAD, WIN_SRC1,
	WIN_SRC2, WIN_SRC3, WIN_SRC4, WIN_SRC5,
	WIN_SRC6, WIN_SRC7, WIN_SRC8, WIN_SRC9, WIN_MAX };

#ifndef HAVE_SDL	/* stubs if we don't have any sdl */
static void show_frame(struct video_desc *env, int out)	{}
static void sdl_setup(struct video_desc *env)		{}
static struct gui_info *cleanup_sdl(struct gui_info* g, int n)	{ return NULL; }
static void eventhandler(struct video_desc *env, const char *caption)	{}
static int keypad_cfg_read(struct gui_info *gui, const char *val)	{ return 0; }

#else /* HAVE_SDL, the real rendering code */

#include <SDL/SDL.h>
#include <SDL/SDL_syswm.h>
#ifdef HAVE_SDL_IMAGE
#include <SDL/SDL_image.h>      /* for loading images */
#endif

#ifdef HAVE_X11
/* Need to hook into X for SDL_WINDOWID handling */
#include <X11/Xlib.h>
#endif

#define BORDER	5		/* border around our windows */
#define SRC_MSG_BD_H 20		/* height of the message board below those windows */

enum kp_type { KP_NONE, KP_RECT, KP_CIRCLE };
struct keypad_entry {
        int c;  /* corresponding character */
        int x0, y0, x1, y1, h;  /* arguments */
        enum kp_type type;
};

/* our representation of a displayed window. SDL can only do one main
 * window so we map everything within that one
 */
struct display_window {
	SDL_Overlay	*bmp;
	SDL_Rect	rect;	/* location of the window */
};

/* each thumbnail message board has a rectangle associated for the geometry,
 * and a board structure, we include these two elements in a singole structure */
struct thumb_bd {
	SDL_Rect		rect;		/* the rect for geometry and background */
	struct board		*board;		/* the board */
};

struct gui_info {
	enum kb_output		kb_output;	/* where the keyboard output goes */
	struct drag_info	drag;		/* info on the window are we dragging */
	/* support for display. */
	SDL_Surface             *screen;	/* the main window */

	int			outfd;		/* fd for output */
	SDL_Surface		*keypad;	/* the skin for the keypad */
	SDL_Rect		kp_rect;	/* portion of the skin to display - default all */
	SDL_Surface		*font;		/* font to be used */ 
	SDL_Rect		font_rects[96];	/* only printable chars */

	/* each of the following board has two rectangles,
	 * [0] is the geometry relative to the keypad,
	 * [1] is the geometry relative to the whole screen
	 * we do not use the thumb_bd for these boards because here we need
	 * 2 rectangles for geometry
	 */
	SDL_Rect		kp_msg[2];		/* incoming msg, relative to kpad */
	struct board		*bd_msg;

	SDL_Rect		kp_edit[2];	/* edit user input */
	struct board		*bd_edit;

	SDL_Rect		kp_dialed[2];	/* dialed number */
	struct board		*bd_dialed;

	/* other boards are one associated with the source windows
	 * above the keypad in the layout, we only have the geometry
	 * relative to the whole screen
	 */
	struct thumb_bd		thumb_bd_array[MAX_VIDEO_SOURCES];

	/* variable-size array mapping keypad regions to functions */
	int kp_size, kp_used;
	struct keypad_entry *kp;

	struct display_window   win[WIN_MAX];
};

/*! \brief free the resources in struct gui_info and the descriptor itself.
 *  Return NULL so we can assign the value back to the descriptor in case.
 */
static struct gui_info *cleanup_sdl(struct gui_info *gui, int device_num)
{
	int i;

	if (gui == NULL)
		return NULL;

	/* unload font file */ 
	if (gui->font) {
		SDL_FreeSurface(gui->font);
		gui->font = NULL; 
	}

	if (gui->outfd > -1)
		close(gui->outfd);
	if (gui->keypad)
		SDL_FreeSurface(gui->keypad);
	gui->keypad = NULL;
	if (gui->kp)
		ast_free(gui->kp);

	/* uninitialize the SDL environment */
	for (i = 0; i < WIN_MAX; i++) {
		if (gui->win[i].bmp)
			SDL_FreeYUVOverlay(gui->win[i].bmp);
	}
	bzero(gui, sizeof(gui));

	/* deallocates the space allocated for the keypad message boards */
	if (gui->bd_dialed)
		delete_board(gui->bd_dialed);
	if (gui->bd_msg)
		delete_board(gui->bd_msg);

	/* deallocates the space allocated for the thumbnail message boards */
	for (i = 0; i < device_num; i++) {
		if (gui->thumb_bd_array[i].board) /* may be useless */
			delete_board(gui->thumb_bd_array[i].board);
	}
	
	ast_free(gui);
	SDL_Quit();
	return NULL;
}

/* messages to be displayed in the sources message boards
 * below the source windows
 */

/* costants defined to describe status of devices */
#define IS_PRIMARY 1
#define IS_SECONDARY 2
#define IS_ON 4

char* src_msgs[] = {
	"    OFF",
	"1   OFF",
	"  2 OFF",
	"1+2 OFF",
	"    ON",
	"1   ON",
	"  2 ON",
	"1+2 ON",
};
/*
 * Display video frames (from local or remote stream) using the SDL library.
 * - Set the video mode to use the resolution specified by the codec context
 * - Create a YUV Overlay to copy the frame into it;
 * - After the frame is copied into the overlay, display it
 *
 * The size is taken from the configuration.
 *
 * 'out' is 0 for remote video, 1 for the local video
 */
static void show_frame(struct video_desc *env, int out)
{
	AVPicture *p_in, p_out;
	struct fbuf_t *b_in, *b_out;
	SDL_Overlay *bmp;
	struct gui_info *gui = env->gui;

	if (!gui)
		return;

	if (out == WIN_LOCAL) {	/* webcam/x11 to sdl */
		b_in = &env->enc_in;
		b_out = &env->loc_dpy;
		p_in = NULL;
	} else if (out == WIN_REMOTE) {
		/* copy input format from the decoding context */
		AVCodecContext *c;
		if (env->in == NULL)	/* XXX should not happen - decoder not ready */
			return;
		c = env->in->dec_ctx;
		b_in = &env->in->dec_out;
                b_in->pix_fmt = c->pix_fmt;
                b_in->w = c->width;
                b_in->h = c->height;

		b_out = &env->rem_dpy;
		p_in = (AVPicture *)env->in->d_frame;
	} else {
		int i = out-WIN_SRC1;
		b_in = env->out.devices[i].dev_buf;
		if (b_in == NULL)
			return;
		p_in = NULL;
		b_out = &env->src_dpy[i];
	}		
	bmp = gui->win[out].bmp;
	SDL_LockYUVOverlay(bmp);
	/* output picture info - this is sdl, YUV420P */
	bzero(&p_out, sizeof(p_out));
	p_out.data[0] = bmp->pixels[0];
	p_out.data[1] = bmp->pixels[1];
	p_out.data[2] = bmp->pixels[2];
	p_out.linesize[0] = bmp->pitches[0];
	p_out.linesize[1] = bmp->pitches[1];
	p_out.linesize[2] = bmp->pitches[2];

	my_scale(b_in, p_in, b_out, &p_out);

	/* lock to protect access to Xlib by different threads. */
	SDL_DisplayYUVOverlay(bmp, &gui->win[out].rect);
	SDL_UnlockYUVOverlay(bmp);
}

/*
 * Identifiers for regions of the main window.
 * Values between 0 and 127 correspond to ASCII characters.
 * The corresponding strings to be used in the skin comment section
 * are defined in gui_key_map.
 */
enum skin_area {
	/* answer/close functions */
	KEY_PICK_UP = 128,
	KEY_HANG_UP = 129,

	KEY_MUTE = 130,
	KEY_AUTOANSWER = 131,
	KEY_SENDVIDEO = 132,
	KEY_LOCALVIDEO = 133,
	KEY_REMOTEVIDEO = 134,
	KEY_FLASH = 136,

	/* sensitive areas for the various text windows */
	KEY_MESSAGEBOARD = 140,
	KEY_DIALEDBOARD = 141,
	KEY_EDITBOARD = 142,

	KEY_GUI_CLOSE = 199,		/* close gui */
	/* regions of the skin - displayed area, fonts, etc.
	 * XXX NOTE these are not sensitive areas.
	 */
	KEY_KEYPAD = 200,		/* the keypad - default to the whole image */
	KEY_FONT = 201,		/* the font. Maybe not really useful */
	KEY_MESSAGE = 202,	/* area for incoming messages */
	KEY_DIALED = 203,	/* area for dialed numbers */
	KEY_EDIT = 204,		/* area for editing user input */

#ifdef notyet /* XXX for future implementation */
	KEY_AUDIO_SRCS = 210,
	/*indexes between 210 and 219 (or more) have been reserved for the "keys"
	associated with the audio device markers, clicking on these markers
	will change the source device for audio output */

#endif
	/* Keys related to video sources */
	KEY_FREEZE = 220,	/* freeze the incoming video */
	KEY_CAPTURE = 221,	/* capture the whole SDL window as a picture */
	KEY_PIP = 230,
	/*indexes between 231 and 239 have been reserved for the "keys"
	associated with the device thumbnails, clicking on these pictures
	will change the source device for primary or secondary (PiP) video output*/
	KEY_SRCS_WIN = 231, /* till 239 */
	/* areas outside the keypad - simulated */
	KEY_OUT_OF_KEYPAD = 241,
	KEY_REM_DPY = 242,
	KEY_LOC_DPY = 243,
	KEY_RESET = 253,		/* the 'reset' keyword */
	KEY_NONE = 254,			/* invalid area */
	KEY_DIGIT_BACKGROUND = 255,	/* other areas within the keypad */
};

/*
 * Handlers for the various keypad functions
 */

/* accumulate digits, possibly call dial if in connected mode */
static void keypad_digit(struct video_desc *env, int digit)
{	
	if (env->owner) {		/* we have a call, send the digit */
		struct ast_frame f = { AST_FRAME_DTMF, 0 };

		f.subclass = digit;
		ast_queue_frame(env->owner, &f);
	} else {		/* no call, accumulate digits */
		char buf[2] = { digit, '\0' };
		if (env->gui->bd_msg) /* XXX not strictly necessary ... */
			print_message(env->gui->bd_msg, buf);
	}
}

/* function used to toggle on/off the status of some variables */
static char *keypad_toggle(struct video_desc *env, int index)
{
	ast_log(LOG_WARNING, "keypad_toggle(%i) called\n", index);

	switch (index) {
	case KEY_SENDVIDEO: /* send or do not send video */
		env->out.sendvideo = !env->out.sendvideo;
		break;

	case KEY_PIP: /* enable or disable Picture in Picture */
		env->out.picture_in_picture = !env->out.picture_in_picture;
		break;

	case KEY_MUTE: /* send or do not send audio */
		ast_cli_command(env->gui->outfd, "console mute toggle");
		break;

	case KEY_FREEZE: /* freeze/unfreeze the incoming frames */
		env->frame_freeze = !env->frame_freeze;
		break;

#ifdef notyet
	case KEY_AUTOANSWER: {
		struct chan_oss_pvt *o = find_desc(oss_active);
		o->autoanswer = !o->autoanswer;
		}
		break;
#endif
	}
	return NULL;
}

char *console_do_answer(int fd);
/*
 * Function called when the pick up button is pressed
 * perform actions according the channel status:
 *
 *  - if no one is calling us and no digits was pressed,
 *    the operation have no effects,
 *  - if someone is calling us we answer to the call.
 *  - if we have no call in progress and we pressed some
 *    digit, send the digit to the console.
 */
static void keypad_pick_up(struct video_desc *env)
{
	struct gui_info *gui = env->gui;

	ast_log(LOG_WARNING, "keypad_pick_up called\n");

	if (env->owner) { /* someone is calling us, just answer */
		ast_cli_command(gui->outfd, "console answer");
	} else { /* we have someone to call */
		char buf[160];
		const char *who = ast_skip_blanks(read_message(gui->bd_msg));
		buf[sizeof(buf) - 1] = '\0';
		snprintf(buf, sizeof(buf), "console dial %s", who);
		ast_log(LOG_WARNING, "doing <%s>\n", buf);
		print_message(gui->bd_dialed, "\n");
		print_message(gui->bd_dialed, who);
		reset_board(gui->bd_msg);
		ast_cli_command(gui->outfd, buf);
	}
}

#if 0 /* still unused */
/*
 * As an alternative to SDL_TTF, we can simply load the font from
 * an image and blit characters on the background of the GUI.
 *
 * To generate a font we can use the 'fly' command with the
 * following script (3 lines with 32 chars each)
 
size 320,64
name font.png
transparent 0,0,0
string 255,255,255,  0, 0,giant, !"#$%&'()*+,-./0123456789:;<=>?
string 255,255,255,  0,20,giant,@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\]^_
string 255,255,255,  0,40,giant,`abcdefghijklmnopqrstuvwxyz{|}~
end

 */

/* Print given text on the gui */
static int gui_output(struct video_desc *env, const char *text)
{
	return 1;	/* error, not supported */
}
#endif 

static int video_geom(struct fbuf_t *b, const char *s);
static void sdl_setup(struct video_desc *env);
static int kp_match_area(const struct keypad_entry *e, int x, int y);

static void set_drag(struct drag_info *drag, int x, int y, enum drag_window win)
{
	drag->x_start = x;
	drag->y_start = y;
	drag->drag_window = win;
}

static int update_device_info(struct video_desc *env, int i)
{
	reset_board(env->gui->thumb_bd_array[i].board);
	print_message(env->gui->thumb_bd_array[i].board,
		src_msgs[env->out.devices[i].status_index]);
	return 0;
}

/*! \brief Changes the video output (local video) source, controlling if
 * it is already using that video device, 
 * and switching the correct fields of env->out.
 * grabbers are always open and saved in the device table.
 * The secondary or the primary device can be changed,
 * according to the "button" parameter:
 * the primary device is changed if button = SDL_BUTTON_LEFT;
 * the secondary device is changed if button = not SDL_BUTTON_LEFT;
 * 
 * the correct message boards of the sources are also updated
 * with the new status
 * 
 * \param env = pointer to the video environment descriptor
 * \param index = index of the device the caller wants to use are primary or secondary device
 * \param button = button clicked on the mouse
 *
 * returns 0 on success,
 * returns 1 on error 
 */
static int switch_video_out(struct video_desc *env, int index, Uint8 button)
{
	int *p; /* pointer to the index of the device to select */

	if (index >= env->out.device_num) {
		ast_log(LOG_WARNING, "no devices\n");
		return 1;
	}
	/* select primary or secondary */
	p = (button == SDL_BUTTON_LEFT) ? &env->out.device_primary :
		&env->out.device_secondary;
	/* controls if the device is already selected */
	if (index == *p) {
		ast_log(LOG_WARNING, "device %s already selected\n", env->out.devices[index].name);
		return 0;
	}
	ast_log(LOG_WARNING, "switching to %s...\n", env->out.devices[index].name);
	/* already open */
	if (env->out.devices[index].grabber) {
		/* we also have to update the messages in the source 
		message boards below the source windows */
		/* first we update the board of the previous source */
		if (p == &env->out.device_primary)
			env->out.devices[*p].status_index &= ~IS_PRIMARY;
		else
			env->out.devices[*p].status_index &= ~IS_SECONDARY;
		update_device_info(env, *p);
		/* update the index used as primary or secondary */
		*p = index;
		ast_log(LOG_WARNING, "done\n");
		/* then we update the board of the new primary or secondary source */
		if (p == &env->out.device_primary)
			env->out.devices[*p].status_index |= IS_PRIMARY;
		else
			env->out.devices[*p].status_index |= IS_SECONDARY;
		update_device_info(env, *p);
		return 0;
	}
	/* device is off, just do nothing */
	ast_log(LOG_WARNING, "device is down\n");
	return 1;
}

/*! \brief tries to switch the state of a device from on to off or off to on
 * we also have to update the status of the device and the correct message board
 *
 * \param index = the device that must be turned on or off
 * \param env = pointer to the video environment descriptor
 *
 * returns:
 * - 0 on falure switching from off to on
 * - 1 on success in switching from off to on
 * - 2 on success in switching from on to off
*/
static int turn_on_off(int index, struct video_desc *env)
{
	struct video_device *p = &env->out.devices[index];

	if (index >= env->out.device_num) {
		ast_log(LOG_WARNING, "no devices\n");
		return 0;
	}

	if (!p->grabber) { /* device off */
		void *g_data; /* result of grabber_open() */
		struct grab_desc *g;
		int i;

		/* see if the device can be used by one of the existing drivers */
		for (i = 0; (g = console_grabbers[i]); i++) {
			/* try open the device */
			g_data = g->open(p->name, &env->out.loc_src_geometry, env->out.fps);
			if (!g_data)	/* no luck, try the next driver */
				continue;
			p->grabber = g;
			p->grabber_data = g_data;
			/* update the status of the source */
			p->status_index |= IS_ON;
			/* print the new message in the message board */
			update_device_info(env, index);
			return 1; /* open succeded */
		}
		return 0; /* failure */
	} else {
		/* the grabber must be closed */
		p->grabber_data = p->grabber->close(p->grabber_data);
		p->grabber = NULL;
		/* dev_buf is already freed by grabber->close() */
		p->dev_buf = NULL;
		/* update the status of the source */
		p->status_index &= ~IS_ON;
		/* print the new message in the message board */
		update_device_info(env, index);
		return 2; /* closed */
	}	
}

/*
 * Handle SDL_MOUSEBUTTONDOWN type, finding the palette
 * index value and calling the right callback.
 *
 * x, y are referred to the upper left corner of the main SDL window.
 */
static void handle_mousedown(struct video_desc *env, SDL_MouseButtonEvent button)
{
	uint8_t index = KEY_OUT_OF_KEYPAD;	/* the key or region of the display we clicked on */
	struct gui_info *gui = env->gui;
		
	int i; /* integer variable used as iterator */

	int x; /* integer variable usable as a container */
	
	/* total width of source device thumbnails */
	int src_wins_tot_w = env->out.device_num*(SRC_WIN_W+BORDER)+BORDER;

	/* x coordinate of the center of the keypad */
	int x0 = MAX(env->rem_dpy.w+gui->keypad->w/2+2*BORDER, src_wins_tot_w/2);
	
#if 0
	ast_log(LOG_WARNING, "event %d %d have %d/%d regions at %p\n",
		button.x, button.y, gui->kp_used, gui->kp_size, gui->kp);
#endif
	/* for each mousedown we end previous drag */
	gui->drag.drag_window = DRAG_NONE;
	
	/* define keypad boundary */
	/* XXX this should be extended for clicks on different audio device markers */
	if (button.y >= (env->out.device_num ? SRC_WIN_H+2*BORDER+SRC_MSG_BD_H : 0)) {
		/* if control reaches this point this means that the clicked point is
		below the row of the additional sources windows*/
		/* adjust the y coordinate as if additional devices windows were not present */
		button.y -= (env->out.device_num ? SRC_WIN_H+2*BORDER+SRC_MSG_BD_H : 0);
		if (button.y < BORDER)
			index = KEY_OUT_OF_KEYPAD;
		else if (button.y >= MAX(MAX(env->rem_dpy.h, env->loc_dpy.h), gui->keypad->h))
			index = KEY_OUT_OF_KEYPAD;
		else if (button.x < x0 - gui->keypad->w/2 - BORDER - env->rem_dpy.w)
			index = KEY_OUT_OF_KEYPAD;
		else if (button.x < x0 - gui->keypad->w/2 - BORDER)
			index = KEY_REM_DPY;
		else if (button.x < x0 - gui->keypad->w/2)
			index = KEY_OUT_OF_KEYPAD;
		else if (button.x >= x0 + gui->keypad->w/2 + BORDER + env->loc_dpy.w)
			index = KEY_OUT_OF_KEYPAD;
		else if (button.x >= x0 + gui->keypad->w/2 + BORDER)
			index = KEY_LOC_DPY;
		else if (button.x >= x0 + gui->keypad->w/2)
			index = KEY_OUT_OF_KEYPAD;
		else if (gui->kp) {
			/* we have to calculate the first coordinate 
			inside the keypad before calling the kp_match_area*/
			int x_keypad = button.x - (x0 - gui->keypad->w/2);
			/* find the key clicked (if one was clicked) */
			for (i = 0; i < gui->kp_used; i++) {
				if (kp_match_area(&gui->kp[i],x_keypad, button.y - BORDER)) {
					index = gui->kp[i].c;
					break;
				}
			}
		}
	} else if (button.y < BORDER) {
		index = KEY_OUT_OF_KEYPAD;
	} else {  /* we are in the thumbnail area */
		x = x0 - src_wins_tot_w/2 + BORDER;
		if (button.y >= BORDER + SRC_WIN_H)
			index = KEY_OUT_OF_KEYPAD;
		else if (button.x < x)
			index = KEY_OUT_OF_KEYPAD;
		else if (button.x < x + src_wins_tot_w - BORDER) {
			/* note that the additional device windows 
			are numbered from left to right
			starting from 0, with a maximum of 8, the index associated on a click is:
			KEY_SRCS_WIN + number_of_the_window */
			for (i = 1; i <= env->out.device_num; i++) {
				if (button.x < x+i*(SRC_WIN_W+BORDER)-BORDER) {
					index = KEY_SRCS_WIN+i-1;
					break;
				} else if (button.x < x+i*(SRC_WIN_W+BORDER)) {
					index = KEY_OUT_OF_KEYPAD;
					break;
				}
			}
		} else
			index = KEY_OUT_OF_KEYPAD;
	}

	/* exec the function */
	if (index < 128) {	/* surely clicked on the keypad, don't care which key */
		keypad_digit(env, index);
		return;
	}

	else if (index >= KEY_SRCS_WIN && index < KEY_SRCS_WIN+env->out.device_num) {
		index -= KEY_SRCS_WIN; /* index of the window, equal to the device index in the table */
		/* if one of the additional device windows is clicked with
		left or right mouse button, we have to switch to that device */
		if (button.button == SDL_BUTTON_RIGHT || button.button == SDL_BUTTON_LEFT) {
			switch_video_out(env, index, button.button);
			return;
		}
		/* turn on or off the devices selectively with other mouse buttons */
		else {
			int ret = turn_on_off(index, env);
			/* print a message according to what happened */
			if (!ret)
				ast_log(LOG_WARNING, "unable to turn on device %s\n",
					env->out.devices[index].name);
			else if (ret == 1)
				ast_log(LOG_WARNING, "device %s changed state to on\n",
					env->out.devices[index].name);
			else if (ret == 2)
				ast_log(LOG_WARNING, "device %s changed state to off\n",
					env->out.devices[index].name);
			return;
		}
	}

	/* XXX for future implementation
	else if (click on audio source marker)
		change audio source device
	*/

	switch (index) {
	/* answer/close function */
	case KEY_PICK_UP:
		keypad_pick_up(env);
		break;
	case KEY_HANG_UP:
		ast_cli_command(gui->outfd, "console hangup");
		break;

	/* other functions */
	case KEY_MUTE: /* send or not send the audio */
	case KEY_AUTOANSWER:
	case KEY_SENDVIDEO: /* send or not send the video */
	case KEY_PIP: /* activate/deactivate picture in picture mode */
	case KEY_FREEZE: /* freeze/unfreeze the incoming video */
		keypad_toggle(env, index);
		break;

	case KEY_LOCALVIDEO:
		break;
	case KEY_REMOTEVIDEO:
		break;

#ifdef notyet /* XXX for future implementations */
	case KEY_CAPTURE:
		break;
#endif

	case KEY_MESSAGEBOARD:
		if (button.button == SDL_BUTTON_LEFT)
			set_drag(&gui->drag, button.x, button.y, DRAG_MESSAGE);
		break;

	/* press outside the keypad. right increases size, center decreases, left drags */
	case KEY_LOC_DPY:
	case KEY_REM_DPY:
		if (button.button == SDL_BUTTON_LEFT) {
			/* values used to find the position of the picture in picture (if present) */
			int pip_loc_x = (double)env->out.pip_x/env->enc_in.w * env->loc_dpy.w;
			int pip_loc_y = (double)env->out.pip_y/env->enc_in.h * env->loc_dpy.h;
			/* check if picture in picture is active and the click was on it */
			if (index == KEY_LOC_DPY && env->out.picture_in_picture &&
			  button.x >= x0+gui->keypad->w/2+BORDER+pip_loc_x &&
			  button.x < x0+gui->keypad->w/2+BORDER+pip_loc_x+env->loc_dpy.w/3 &&
			  button.y >= BORDER+pip_loc_y && 
			  button.y < BORDER+pip_loc_y+env->loc_dpy.h/3) {
				/* set the y cordinate to his previous value */
				button.y += (env->out.device_num ? SRC_WIN_H+2*BORDER+SRC_MSG_BD_H : 0);
				/* starts dragging the picture inside the picture */
				set_drag(&gui->drag, button.x, button.y, DRAG_PIP);
			}
			else if (index == KEY_LOC_DPY) {
				/* set the y cordinate to his previous value */
				button.y += (env->out.device_num ? SRC_WIN_H+2*BORDER+SRC_MSG_BD_H : 0);
				/* click in the local display, but not on the PiP */
				set_drag(&gui->drag, button.x, button.y, DRAG_LOCAL);
			}
			break;
		} else {
			char buf[128];
			struct fbuf_t *fb = index == KEY_LOC_DPY ? &env->loc_dpy : &env->rem_dpy;
			sprintf(buf, "%c%dx%d", button.button == SDL_BUTTON_RIGHT ? '>' : '<',
				fb->w, fb->h);
			video_geom(fb, buf);
			sdl_setup(env);
			/* writes messages in the source boards, those can be 
			modified during the execution, because of the events 
			this must be done here, otherwise the status of sources will not be
			shown after sdl_setup */
			for (i = 0; i < env->out.device_num; i++) {
				update_device_info(env, i);
			}
			/* we also have to refresh other boards, 
			to avoid messages to disappear after video resize */
			print_message(gui->bd_msg, " \b");
			print_message(gui->bd_dialed, " \b");
		}
		break;
	case KEY_OUT_OF_KEYPAD:
		ast_log(LOG_WARNING, "nothing clicked, coordinates: %d, %d\n", button.x, button.y);
		break;

	case KEY_DIGIT_BACKGROUND:
		break;

	default:
		ast_log(LOG_WARNING, "function not yet defined %i\n", index);
	}
}

/*
 * Handle SDL_KEYDOWN type event, put the key pressed
 * in the dial buffer or in the text-message buffer,
 * depending on the text_mode variable value.
 *
 * key is the SDLKey structure corresponding to the key pressed.
 * Note that SDL returns modifiers (ctrl, shift, alt) as independent
 * information so the key itself is not enough and we need to
 * use a translation table, below - one line per entry,
 * plain, shift, ctrl, ... using the first char as key.
 */
static const char *us_kbd_map[] = {
	"`~", "1!", "2@", "3#", "4$", "5%", "6^",
	"7&", "8*", "9(", "0)", "-_", "=+", "[{",
	"]}", "\\|", ";:", "'\"", ",<", ".>", "/?",
	"jJ\n",
	NULL
};

static char map_key(SDL_keysym *ks)
{
	const char *s, **p = us_kbd_map;
	int c = ks->sym;

	if (c == '\r')	/* map cr into lf */
		c = '\n';
	if (c >= SDLK_NUMLOCK && c <= SDLK_COMPOSE)
		return 0;	/* only a modifier */
	if (ks->mod == 0)
		return c;
	while ((s = *p) && s[0] != c)
		p++;
	if (s) { /* see if we have a modifier and a chance to use it */
		int l = strlen(s), mod = 0;
		if (l > 1)
			mod |= (ks->mod & KMOD_SHIFT) ? 1 : 0;
		if (l > 2 + mod)
			mod |= (ks->mod & KMOD_CTRL) ? 2 : 0;
		if (l > 4 + mod)
			mod |= (ks->mod & KMOD_ALT) ? 4 : 0;
		c = s[mod];
	}
	if (ks->mod & (KMOD_CAPS|KMOD_SHIFT) && c >= 'a' && c <='z')
		c += 'A' - 'a';
	return c;
}

static void handle_keyboard_input(struct video_desc *env, SDL_keysym *ks)
{
	char buf[2] = { map_key(ks), '\0' };
	struct gui_info *gui = env->gui;
	if (buf[0] == 0)	/* modifier ? */
		return;
	switch (gui->kb_output) {
	default:
		break;
	case KO_INPUT:	/* to be completed */
		break;
	case KO_MESSAGE:
		if (gui->bd_msg) {
			print_message(gui->bd_msg, buf);
			if (buf[0] == '\r' || buf[0] == '\n') {
				keypad_pick_up(env);
			}
		}
		break;

	case KO_DIALED: /* to be completed */
		break;
	}

	return;
}

static void grabber_move(struct video_device *, int dx, int dy);

int compute_drag(int *start, int end, int magnifier);
int compute_drag(int *start, int end, int magnifier)
{
	int delta = end - *start;
#define POLARITY -1
	/* add a small quadratic term */
	delta += delta * delta * (delta > 0 ? 1 : -1 )/100;
	delta *= POLARITY * magnifier;
#undef POLARITY
	*start = end;
	return delta;
}

/*! \brief This function moves the picture in picture,
 * controlling the limits of the containing buffer
 * to avoid problems deriving from going through the limits.
 *
 * \param env = pointer to the descriptor of the video environment
 * \param dx = the variation of the x position
 * \param dy = the variation of the y position
*/
static void pip_move(struct video_desc* env, int dx, int dy) {
	int new_pip_x = env->out.pip_x+dx;
	int new_pip_y = env->out.pip_y+dy;
	/* going beyond the left borders */
	if (new_pip_x < 0)
		new_pip_x = 0;
	/* going beyond the right borders */
	else if (new_pip_x > env->enc_in.w - env->enc_in.w/3)
		new_pip_x = env->enc_in.w - env->enc_in.w/3;
	/* going beyond the top borders */
	if (new_pip_y < 0)
		new_pip_y = 0;
	/* going beyond the bottom borders */
	else if (new_pip_y > env->enc_in.h - env->enc_in.h/3)
		new_pip_y = env->enc_in.h - env->enc_in.h/3;
	env->out.pip_x = new_pip_x;
	env->out.pip_y = new_pip_y;
}

/*
 * I am seeing some kind of deadlock or stall around
 * SDL_PumpEvents() while moving the window on a remote X server
 * (both xfree-4.4.0 and xorg 7.2)
 * and windowmaker. It is unclear what causes it.
 */

/*! \brief refresh the screen, and also grab a bunch of events.
 */
static void eventhandler(struct video_desc *env, const char *caption)
{
	struct gui_info *gui = env->gui;
	struct drag_info *drag;
#define N_EVENTS	32
	int i, n;
	SDL_Event ev[N_EVENTS];

	if (!gui)
		return;
	drag = &gui->drag;
	if (caption)
		SDL_WM_SetCaption(caption, NULL);

#define MY_EV (SDL_MOUSEBUTTONDOWN|SDL_KEYDOWN)
	while ( (n = SDL_PeepEvents(ev, N_EVENTS, SDL_GETEVENT, SDL_ALLEVENTS)) > 0) {
		for (i = 0; i < n; i++) {
#if 0
			ast_log(LOG_WARNING, "------ event %d at %d %d\n",
				ev[i].type,  ev[i].button.x,  ev[i].button.y);
#endif
			switch (ev[i].type) {
			default:
				ast_log(LOG_WARNING, "------ event %d at %d %d\n",
					ev[i].type,  ev[i].button.x,  ev[i].button.y);
				break;

			case SDL_ACTIVEEVENT:
#if 0 /* do not react, we don't want to die because the window is minimized */
				if (ev[i].active.gain == 0 && ev[i].active.state & SDL_APPACTIVE) {
					ast_log(LOG_WARNING, "/* somebody has killed us ? */");
					ast_cli_command(gui->outfd, "stop now");
				}
#endif
				break;

			case SDL_KEYUP:	/* ignore, for the time being */
				break;

			case SDL_KEYDOWN:
				handle_keyboard_input(env, &ev[i].key.keysym);
				break;

			case SDL_MOUSEMOTION:
			case SDL_MOUSEBUTTONUP:
				if (drag->drag_window == DRAG_LOCAL && env->out.device_num) {
					/* move the capture source */
					int dx = compute_drag(&drag->x_start, ev[i].motion.x, 3);
					int dy = compute_drag(&drag->y_start, ev[i].motion.y, 3);
					grabber_move(&env->out.devices[env->out.device_primary], dx, dy);
				} else if (drag->drag_window == DRAG_PIP) {
					/* move the PiP image inside the frames of the enc_in buffers */
					int dx = ev[i].motion.x - drag->x_start;
					int dy = ev[i].motion.y - drag->y_start;
					/* dx and dy value are directly applied to env->out.pip_x and
					env->out.pip_y, so they must work as if the format was cif */
					dx = (double)dx*env->enc_in.w/env->loc_dpy.w;
					dy = (double)dy*env->enc_in.h/env->loc_dpy.h;
					/* sets starts to a new value */
					drag->x_start = ev[i].motion.x;
					drag->y_start = ev[i].motion.y;
					/* ast_log(LOG_WARNING, "moving: %d, %d\n", dx, dy); */
					pip_move(env, dx, dy);
				} else if (drag->drag_window == DRAG_MESSAGE) {
					/* scroll up/down the window */
					int dy = compute_drag(&drag->y_start, ev[i].motion.y, 1);
					move_message_board(gui->bd_msg, dy);
				}
				if (ev[i].type == SDL_MOUSEBUTTONUP)
					drag->drag_window = DRAG_NONE;
				break;
			case SDL_MOUSEBUTTONDOWN:
				handle_mousedown(env, ev[i].button);
				break;
			}
		}
	}
	if (1) {
		struct timeval b, a = ast_tvnow();
		int i;
		//SDL_Lock_EventThread();
		SDL_PumpEvents();
		b = ast_tvnow();
		i = ast_tvdiff_ms(b, a);
		if (i > 3)
			fprintf(stderr, "-------- SDL_PumpEvents took %dms\n", i);
		//SDL_Unlock_EventThread();
	}
}

static SDL_Surface *load_image(const char *file)
{
	SDL_Surface *temp;
 
#ifdef HAVE_SDL_IMAGE
	temp = IMG_Load(file);
#else
	temp = SDL_LoadBMP(file);
#endif
	if (temp == NULL)
		fprintf(stderr, "Unable to load image %s: %s\n",
			file, SDL_GetError());
	return temp;
}

static void keypad_setup(struct gui_info *gui, const char *kp_file);

/* TODO: consistency checks, check for bpp, widht and height */
/* Init the mask image used to grab the action. */
static struct gui_info *gui_init(const char *keypad_file, const char *font)
{
	struct gui_info *gui = ast_calloc(1, sizeof(*gui));

	if (gui == NULL)
		return NULL;
	/* initialize keypad status */
	gui->kb_output = KO_MESSAGE;	/* XXX temp */
	gui->drag.drag_window = DRAG_NONE;
	gui->outfd = -1;

	keypad_setup(gui, keypad_file);
	if (gui->keypad == NULL)	/* no keypad, we are done */
		return gui;
	/* XXX load image */
	if (!ast_strlen_zero(font)) {
		int i;
		SDL_Rect *r;

		gui->font = load_image(font);
		if (!gui->font) {
			ast_log(LOG_WARNING, "Unable to load font %s, no output available\n", font);
			goto error;
		}
		ast_log(LOG_WARNING, "Loaded font %s\n", font);
		/* XXX hardwired constants - 3 rows of 32 chars */
		r = gui->font_rects;
#define FONT_H 20
#define FONT_W 9
		for (i = 0; i < 96; r++, i++) {
                	r->x = (i % 32 ) * FONT_W;
                	r->y = (i / 32 ) * FONT_H;
                	r->w = FONT_W;
                	r->h = FONT_H;
		}
	}

	gui->outfd = open ("/dev/null", O_WRONLY);	/* discard output, temporary */
	if (gui->outfd < 0) {
		ast_log(LOG_WARNING, "Unable output fd\n");
		goto error;
	}
	return gui;

error:
	ast_free(gui);
	return NULL;
}

/* setup an sdl overlay and associated info, return 0 on success, != 0 on error */
static int set_win(SDL_Surface *screen, struct display_window *win, int fmt,
	int w, int h, int x, int y)
{
	win->bmp = SDL_CreateYUVOverlay(w, h, fmt, screen);
	if (win->bmp == NULL)
		return -1;	/* error */
	win->rect.x = x;
	win->rect.y = y;
	win->rect.w = w;
	win->rect.h = h;
	return 0;
}

static int keypad_cfg_read(struct gui_info *gui, const char *val);

static void keypad_setup(struct gui_info *gui, const char *kp_file)
{
	FILE *fd;
	char buf[1024];
	const char region[] = "region";
	int reg_len = strlen(region);
	int in_comment = 0;

	if (gui->keypad)
		return;
	gui->keypad = load_image(kp_file);
	if (!gui->keypad)
		return;
	/* now try to read the keymap from the file. */
	fd = fopen(kp_file, "r");
	if (fd == NULL) {
		ast_log(LOG_WARNING, "fail to open %s\n", kp_file);
		return;
	}
	/*
	 * If the keypad image has a comment field, try to read
	 * the button location from there. The block must start with
	 * a comment (or empty) line, and continue with entries like:
	 *	region = token shape x0 y0 x1 y1 h
	 *	...
	 * (basically, lines have the same format as config file entries).
	 * You can add it to a jpeg file using wrjpgcom
	 */
	while (fgets(buf, sizeof(buf), fd)) {
		char *s;

		if (!strstr(buf, region)) { /* no keyword yet */
			if (!in_comment)	/* still waiting for initial comment block */
				continue;
			else
				break;
		}
		if (!in_comment) {	/* first keyword, reset previous entries */
			keypad_cfg_read(gui, "reset");
			in_comment = 1;
		}
		s = ast_skip_blanks(buf);
		ast_trim_blanks(s);
		if (memcmp(s, region, reg_len))
			break;	/* keyword not found */
		s = ast_skip_blanks(s + reg_len); /* space between token and '=' */
		if (*s++ != '=')	/* missing separator */
			break;
		if (*s == '>')	/* skip '>' if present */
			s++;
		keypad_cfg_read(gui, ast_skip_blanks(s));
	}
	fclose(fd);
}

struct board *board_setup(SDL_Surface *screen, SDL_Rect *dest,
	SDL_Surface *font, SDL_Rect *font_rects);

/*! \brief initialize the boards we have in the keypad */
static void init_board(struct gui_info *gui, struct board **dst, SDL_Rect *r, int dx, int dy)
{
	if (r[0].w == 0 || r[0].h == 0)
		return;	/* not available */
	r[1] = r[0];	/* copy geometry */
	r[1].x += dx;	/* add offset of main window */
	r[1].y += dy;
	if (*dst == NULL) {	/* initial call */
		*dst = board_setup(gui->screen, &r[1], gui->font, gui->font_rects);
	} else {
		/* call a refresh */
	}
}

#ifdef HAVE_X11
/*
 * SDL is not very robust on error handling, so we need to trap ourselves
 * at least the most obvious failure conditions, e.g. a bad SDL_WINDOWID.
 * As of sdl-1.2.13, SDL_SetVideoMode crashes with bad parameters, so
 * we need to do the explicit X calls to make sure the window is correct.
 * And around these calls, we must trap X errors.
 */
static int my_x_handler(Display *d, XErrorEvent *e)
{
	ast_log(LOG_WARNING, "%s error_code %d\n", __FUNCTION__, e->error_code);
	return 0;
}
#endif /* HAVE_X11 */

/*! \brief [re]set the main sdl window, useful in case of resize.
 * We can tell the first from subsequent calls from the value of
 * env->gui, which is NULL the first time.
 */
static void sdl_setup(struct video_desc *env)
{
	int dpy_fmt = SDL_IYUV_OVERLAY;	/* YV12 causes flicker in SDL */
	int depth, maxw, maxh;
	const SDL_VideoInfo *info;
	int kp_w = 0, kp_h = 0;	/* keypad width and height */
	struct gui_info *gui = env->gui;
	
	/* Some helper variables used for filling the SDL window */
	int x0; /* the x coordinate of the center of the keypad */
	int x1; /* userful for calculating of the size of the parent window */
	int y0; /* y coordinate of the keypad, the remote window and the local window */
	int src_wins_tot_w; /* total width of the source windows */
	int i;
	int x; /* useful for the creation of the source windows; */
	
#ifdef HAVE_X11
	const char *e = getenv("SDL_WINDOWID");

	if (!ast_strlen_zero(e)) {
		XWindowAttributes a;
		int (*old_x_handler)(Display *d, XErrorEvent *e) = XSetErrorHandler(my_x_handler);
		Display *d = XOpenDisplay(getenv("DISPLAY"));
		long w = atol(e);
		int success = w ? XGetWindowAttributes(d, w, &a) : 0;

		XSetErrorHandler(old_x_handler);
		if (!success) {
			ast_log(LOG_WARNING, "%s error in window\n", __FUNCTION__);
			return;
		}
	}	
#endif
	/*
	 * initialize the SDL environment. We have one large window
	 * with local and remote video, and a keypad.
	 * At the moment we arrange them statically, as follows:
	 * - top row: thumbnails for local video sources;
	 * - next row: message boards for local video sources
	 * - on the left, the remote video;
	 * - on the center, the keypad
	 * - on the right, the local video
	 * We need to read in the skin for the keypad before creating the main
	 * SDL window, because the size is only known here.
	 */

	if (gui == NULL && SDL_Init(SDL_INIT_VIDEO)) {
 		ast_log(LOG_WARNING, "Could not initialize SDL - %s\n",
                        SDL_GetError());
                /* again not fatal, just we won't display anything */
		return;
	}
	info = SDL_GetVideoInfo();
	/* We want at least 16bpp to support YUV overlays.
	 * E.g with SDL_VIDEODRIVER = aalib the default is 8
	 */
	if (!info || !info->vfmt) {
 		ast_log(LOG_WARNING, "Bad SDL_GetVideoInfo - %s\n",
                        SDL_GetError());
		return;
	}
	depth = info->vfmt->BitsPerPixel;
	if (depth < 16)
		depth = 16;
	if (!gui)
		env->gui = gui = gui_init(env->keypad_file, env->keypad_font);
	if (!gui)
		goto no_sdl;

	if (gui->keypad) {
		if (gui->kp_rect.w > 0 && gui->kp_rect.h > 0) {
			kp_w = gui->kp_rect.w;
			kp_h = gui->kp_rect.h;
		} else {
			kp_w = gui->keypad->w;
			kp_h = gui->keypad->h;
		}
	}
	
	/* total width of the thumbnails */
	src_wins_tot_w = env->out.device_num*(SRC_WIN_W+BORDER)+BORDER;
	
	/* x coordinate of the center of the keypad */
	x0 = MAX(env->rem_dpy.w+kp_w/2+2*BORDER, src_wins_tot_w/2);
	
	/* from center of the keypad to right border */
	x1 = MAX(env->loc_dpy.w+kp_w/2+2*BORDER, src_wins_tot_w/2);
	
	/* total width of the SDL window to create */
	maxw = x0+x1;
	
	/* total height of the mother window to create */
	maxh = MAX( MAX(env->rem_dpy.h, env->loc_dpy.h), kp_h)+2*BORDER;
	maxh += env->out.device_num ? (2*BORDER+SRC_WIN_H+SRC_MSG_BD_H) : 0;
	
	gui->screen = SDL_SetVideoMode(maxw, maxh, depth, 0);
	if (!gui->screen) {
		ast_log(LOG_ERROR, "SDL: could not set video mode - exiting\n");
		goto no_sdl;
	}

#ifdef HAVE_X11
	/*
	 * Annoying as it may be, if SDL_WINDOWID is set, SDL does
	 * not grab keyboard/mouse events or expose or other stuff,
	 * and it does not handle resize either.
	 * So we need to implement workarounds here.
	 */
    do {
	/* First, handle the event mask */
	XWindowAttributes attr;
        long want;
        SDL_SysWMinfo info;
	Display *SDL_Display;
        Window win;

	const char *e = getenv("SDL_WINDOWID");
	if (ast_strlen_zero(e))	 /* no external window, don't bother doing this */
		break;
        SDL_VERSION(&info.version); /* it is important to set the version */
        if (SDL_GetWMInfo(&info) != 1) {
                fprintf(stderr, "no wm info\n");
                break;
        }
	SDL_Display = info.info.x11.display;
	if (SDL_Display == NULL)
		break;
        win = info.info.x11.window;

	/*
	 * A list of events we want.
	 * Leave ResizeRedirectMask to the parent.
	 */
        want = KeyPressMask | KeyReleaseMask | ButtonPressMask |
                           ButtonReleaseMask | EnterWindowMask |
                           LeaveWindowMask | PointerMotionMask |
                           Button1MotionMask |
                           Button2MotionMask | Button3MotionMask |
                           Button4MotionMask | Button5MotionMask |
                           ButtonMotionMask | KeymapStateMask |
                           ExposureMask | VisibilityChangeMask |
                           StructureNotifyMask | /* ResizeRedirectMask | */
                           SubstructureNotifyMask | SubstructureRedirectMask |
                           FocusChangeMask | PropertyChangeMask |
                           ColormapChangeMask | OwnerGrabButtonMask;

        bzero(&attr, sizeof(attr));
	XGetWindowAttributes(SDL_Display, win, &attr);

	/* the following events can be delivered only to one client.
	 * So check which ones are going to someone else, and drop
	 * them from our request.
	 */
	{
	/* ev are the events for a single recipient */
	long ev = ButtonPressMask | ResizeRedirectMask |
			SubstructureRedirectMask;
        ev &= (attr.all_event_masks & ~attr.your_event_mask);
	/* now ev contains 1 for single-recipient events owned by others.
	 * We must clear those bits in 'want'
	 * and then add the bits in 'attr.your_event_mask' to 'want'
	 */
	want &= ~ev;
	want |= attr.your_event_mask;
	}
	XSelectInput(SDL_Display, win, want);

	/* Second, handle resize.
	 * We do part of the things that X11Resize does,
	 * but also generate a ConfigureNotify event so
	 * the owner of the window has a chance to do something
	 * with it.
 	 */
	XResizeWindow(SDL_Display, win, maxw, maxh);
	{
	XConfigureEvent ce = {
		.type = ConfigureNotify,
		.serial = 0,
		.send_event = 1,	/* TRUE */
		.display = SDL_Display,
		.event = win,
		.window = win,
		.x = 0,
		.y = 0,
		.width = maxw,
		.height = maxh,
		.border_width = 0,
		.above = 0,
		.override_redirect = 0 };
	XSendEvent(SDL_Display, win, 1 /* TRUE */, StructureNotifyMask, (XEvent *)&ce);
	}
    } while (0);
#endif /* HAVE_X11 */

	y0 = env->out.device_num ? (3*BORDER+SRC_WIN_H+SRC_MSG_BD_H) : BORDER;
	
	SDL_WM_SetCaption("Asterisk console Video Output", NULL);
	
	/* intialize the windows for local and remote video */
	if (set_win(gui->screen, &gui->win[WIN_REMOTE], dpy_fmt,
			env->rem_dpy.w, env->rem_dpy.h, x0-kp_w/2-BORDER-env->rem_dpy.w, y0))
		goto no_sdl;
	/* unfreeze incoming frames if set (to avoid showing nothing) */
	env->frame_freeze = 0;

	if (set_win(gui->screen, &gui->win[WIN_LOCAL], dpy_fmt,
			env->loc_dpy.w, env->loc_dpy.h,
			x0+kp_w/2+BORDER, y0))
		goto no_sdl;
	
	/* initialize device_num source windows (thumbnails) and boards
	(for a maximum of 9 additional windows and boards) */
	x = x0 - src_wins_tot_w/2 + BORDER;
	for (i = 0; i < env->out.device_num; i++){
		struct thumb_bd *p = &gui->thumb_bd_array[i];
		if (set_win(gui->screen, &gui->win[i+WIN_SRC1], dpy_fmt,
			SRC_WIN_W, SRC_WIN_H, x+i*(BORDER+SRC_WIN_W), BORDER))
			goto no_sdl;
		/* set geometry for the rect for the message board of the device */
		p->rect.w = SRC_WIN_W;
		p->rect.h = SRC_MSG_BD_H;
		p->rect.x = x+i*(BORDER+SRC_WIN_W);
		p->rect.y = 2*BORDER+SRC_WIN_H;
		/* the white color is used as background */
		SDL_FillRect(gui->screen, &p->rect,
			SDL_MapRGB(gui->screen->format, 255, 255, 255));
		/* if necessary, initialize boards for the sources */
		if (!p->board)
			p->board =
				board_setup(gui->screen, &p->rect,
				gui->font, gui->font_rects);
		/* update board rect */
		SDL_UpdateRect(gui->screen, p->rect.x, p->rect.y, p->rect.w, p->rect.h);
	}

	/* display the skin, but do not free it as we need it later to
	restore text areas and maybe sliders too */
	if (gui->keypad) {
		struct SDL_Rect *dest = &gui->win[WIN_KEYPAD].rect;
		struct SDL_Rect *src = (gui->kp_rect.w > 0 && gui->kp_rect.h > 0) ? & gui->kp_rect : NULL;
		/* set the coordinates of the keypad relative to the main screen */
		dest->x = x0-kp_w/2;
		dest->y = y0;
		dest->w = kp_w;
		dest->h = kp_h;
		SDL_BlitSurface(gui->keypad, src, gui->screen, dest);
		init_board(gui, &gui->bd_msg, gui->kp_msg, dest->x, dest->y);
		init_board(gui, &gui->bd_dialed, gui->kp_dialed, dest->x, dest->y);
		SDL_UpdateRects(gui->screen, 1, dest);
	}
	return;

no_sdl:
	/* free resources in case of errors */
	env->gui = cleanup_sdl(gui, env->out.device_num);
}

/*
 * Functions to determine if a point is within a region. Return 1 if success.
 * First rotate the point, with
 *	x' =  (x - x0) * cos A + (y - y0) * sin A
 *	y' = -(x - x0) * sin A + (y - y0) * cos A
 * where cos A = (x1-x0)/l, sin A = (y1 - y0)/l, and
 *	l = sqrt( (x1-x0)^2 + (y1-y0)^2
 * Then determine inclusion by simple comparisons i.e.:
 *	rectangle: x >= 0 && x < l && y >= 0 && y < h
 *	ellipse: (x-xc)^2/l^2 + (y-yc)^2/h2 < 1
 */
static int kp_match_area(const struct keypad_entry *e, int x, int y)
{
	double xp, dx = (e->x1 - e->x0);
	double yp, dy = (e->y1 - e->y0);
	double l = sqrt(dx*dx + dy*dy);
	int ret = 0;

	if (l > 1) { /* large enough */
		xp = ((x - e->x0)*dx + (y - e->y0)*dy)/l;
		yp = (-(x - e->x0)*dy + (y - e->y0)*dx)/l;
		if (e->type == KP_RECT) {
			ret = (xp >= 0 && xp < l && yp >=0 && yp < e->h);
		} else if (e->type == KP_CIRCLE) {
			dx = xp*xp/(l*l) + yp*yp/(e->h*e->h);
			ret = (dx < 1);
		}
	}
#if 0
	ast_log(LOG_WARNING, "result %d [%d] for match %d,%d in type %d p0 %d,%d p1 %d,%d h %d\n",
		ret, e->c, x, y, e->type, e->x0, e->y0, e->x1, e->y1, e->h);
#endif
	return ret;
}

struct _s_k { const char *s; int k; };
static struct _s_k gui_key_map[] = {
	{"FREEZE",	KEY_FREEZE},
	{"PIP",		KEY_PIP},
	{"PICK_UP",	KEY_PICK_UP },
	{"PICKUP",	KEY_PICK_UP },
        {"HANG_UP",	KEY_HANG_UP },
        {"HANGUP",	KEY_HANG_UP },
        {"MUTE",	KEY_MUTE },
        {"FLASH",	KEY_FLASH },
        {"AUTOANSWER",	KEY_AUTOANSWER },
        {"SENDVIDEO",	KEY_SENDVIDEO },
        {"LOCALVIDEO",	KEY_LOCALVIDEO },
        {"REMOTEVIDEO",	KEY_REMOTEVIDEO },
        {"GUI_CLOSE",	KEY_GUI_CLOSE },
        {"MESSAGEBOARD",	KEY_MESSAGEBOARD },
        {"DIALEDBOARD",	KEY_DIALEDBOARD },
        {"EDITBOARD",	KEY_EDITBOARD },
        {"KEYPAD",	KEY_KEYPAD },	/* x0 y0 w h - active area of the keypad */
        {"MESSAGE",	KEY_MESSAGE },	/* x0 y0 w h - incoming messages */
        {"DIALED",	KEY_DIALED },	/* x0 y0 w h - dialed number */
        {"EDIT",	KEY_EDIT },	/* x0 y0 w h - edit user input */
        {"FONT",	KEY_FONT },	/* x0 yo w h rows cols - location and format of the font */
        {NULL, 0 } };

static int gui_map_token(const char *s)
{
	/* map the string into token to be returned */
	int i = atoi(s);
	struct _s_k *p;
	if (i > 0 || s[1] == '\0')	/* numbers or single characters */
		return (i > 9) ? i : s[0];
	for (p = gui_key_map; p->s; p++) {
		if (!strcasecmp(p->s, s))
			return p->k;
	}
	return KEY_NONE;	/* not found */
}

/*! \brief read a keypad entry line in the format
 *	reset
 *	token circle xc yc diameter
 *	token circle xc yc x1 y1 h	# ellipse, main diameter and height
 *	token rect x0 y0 x1 y1 h	# rectangle with main side and eight
 *	token x0 y0 w h			# horizontal rectangle (short format)
 *					# this is used e.g. for message boards
 * token is the token to be returned, either a character or a symbol
 * as KEY_* above
 * Return 1 on success, 0 on error.
 */
static int keypad_cfg_read(struct gui_info *gui, const char *val)
{
	struct keypad_entry e;
	SDL_Rect *r = NULL;
	char s1[16], s2[16];
	int i, ret = 0; /* default, error */

	if (gui == NULL || val == NULL)
		return 0;

	s1[0] = s2[0] = '\0';
	bzero(&e, sizeof(e));
	i = sscanf(val, "%14s %14s %d %d %d %d %d",
                s1, s2, &e.x0, &e.y0, &e.x1, &e.y1, &e.h);

	e.c = gui_map_token(s1);
	if (e.c == KEY_NONE)
		return 0;	/* nothing found */
	switch (i) {
	default:
		break;
	case 1:	/* only "reset" is allowed */
		if (e.c != KEY_RESET)
			break;
		if (gui->kp)
			gui->kp_used = 0;
		break;
	case 5:
		if (e.c == KEY_KEYPAD)	/* active keypad area */
			r = &gui->kp_rect;
		else if (e.c == KEY_MESSAGE)
			r = gui->kp_msg;
		else if (e.c == KEY_DIALED)
			r = gui->kp_dialed;
		else if (e.c == KEY_EDIT)
			r = gui->kp_edit;
		if (r) {
			r->x = atoi(s2);	/* this becomes x0 */
			r->y = e.x0;		/* this becomes y0 */
			r->w = e.y0;		/* this becomes w  */
			r->h = e.x1;		/* this becomes h  */
			break;
		}
		if (strcasecmp(s2, "circle"))	/* invalid */
			break;
		/* token circle xc yc diameter */
		e.h = e.x1;
		e.y1 = e.y0;	/* map radius in x1 y1 */
		e.x1 = e.x0 + e.h;	/* map radius in x1 y1 */
		e.x0 = e.x0 - e.h;	/* map radius in x1 y1 */
		/* fallthrough */

	case 7:
		if (e.c == KEY_FONT) {	/* font - x0 y0 w h rows cols */
			ast_log(LOG_WARNING, "font not supported yet\n");
			break;
		}
		/* token circle|rect x0 y0 x1 y1 h */
		if (e.x1 < e.x0 || e.h <= 0) {
			ast_log(LOG_WARNING, "error in coordinates\n");
			e.type = 0;
			break;
		}
		if (!strcasecmp(s2, "circle")) {
			/* for a circle we specify the diameter but store center and radii */
			e.type = KP_CIRCLE;
			e.x0 = (e.x1 + e.x0) / 2;
			e.y0 = (e.y1 + e.y0) / 2;
			e.h = e.h / 2;
		} else if (!strcasecmp(s2, "rect")) {
			e.type = KP_RECT;
		} else
			break;
		ret = 1;
	}
	// ast_log(LOG_WARNING, "reading [%s] returns %d %d\n", val, i, ret);
	if (ret == 0)
		return 0;
	if (gui->kp_size == 0) {
		gui->kp = ast_calloc(10, sizeof(e));
		if (gui->kp == NULL) {
			ast_log(LOG_WARNING, "cannot allocate kp");
			return 0;
		}
		gui->kp_size = 10;
	}
	if (gui->kp_size == gui->kp_used) { /* must allocate */
		struct keypad_entry *a = ast_realloc(gui->kp, sizeof(e)*(gui->kp_size+10));
		if (a == NULL) {
			ast_log(LOG_WARNING, "cannot reallocate kp");
			return 0;
		}
		gui->kp = a;
		gui->kp_size += 10;
	}
	if (gui->kp_size == gui->kp_used)
		return 0;
	gui->kp[gui->kp_used++] = e;
	// ast_log(LOG_WARNING, "now %d regions\n", gui->kp_used);
	return 1;
}
#endif	/* HAVE_SDL */