/* * Asterisk -- An open source telephony toolkit. * * Copyright (C) 1999 - 2005, Digium, Inc. * * Mark Spencer * * See http://www.asterisk.org for more information about * the Asterisk project. Please do not directly contact * any of the maintainers of this project for assistance; * the project provides a web site, mailing lists and IRC * channels for your use. * * This program is free software, distributed under the terms of * the GNU General Public License Version 2. See the LICENSE file * at the top of the source tree. */ /*! \file * \brief Asterisk module definitions. * * This file contains the definitons for functions Asterisk modules should * provide and some other module related functions. */ #ifndef _ASTERISK_MODULE_H #define _ASTERISK_MODULE_H #include "asterisk/linkedlists.h" /* XXX needed here */ #include "asterisk/utils.h" #if defined(__cplusplus) || defined(c_plusplus) extern "C" { #endif #ifndef STATIC_MODULE #define STATIC_MODULE /* empty - symbols are global */ #else #undef STATIC_MODULE #define STATIC_MODULE static /* symbols are static */ #endif /*! \note Every module should provide these functions */ /*! * \brief Initialize the module. * * This function is called at module load time. Put all code in here * that needs to set up your module's hardware, software, registrations, * etc. * * \return This function should return 0 on success and non-zero on failure. * If the module is not loaded successfully, Asterisk will call its * unload_module() function. */ STATIC_MODULE int load_module(void); /*! * \brief Cleanup all module structures, sockets, etc. * * This is called at exit. Any registrations and memory allocations need to be * unregistered and free'd here. Nothing else will do these for you (until * exit). * * \return Zero on success, or non-zero on error. */ STATIC_MODULE int unload_module(void); /*! * \brief Provides a usecount. * * This function will be called by various parts of asterisk. Basically, all * it has to do is to return a usecount when called. You will need to maintain * your usecount within the module somewhere. The usecount should be how many * channels provided by this module are in use. * * \return The module's usecount. */ STATIC_MODULE int usecount(void); /* How many channels provided by this module are in use? */ /*! \brief Provides a description of the module. * * \return a short description of your module */ STATIC_MODULE char *description(void); /* Description of this module */ /*! * \brief Returns the ASTERISK_GPL_KEY * * This returns the ASTERISK_GPL_KEY, signifiying that you agree to the terms of * the GPL stated in the ASTERISK_GPL_KEY. Your module will not load if it does * not return the EXACT message: * * \code * char *key(void) { * return ASTERISK_GPL_KEY; * } * \endcode * * \return ASTERISK_GPL_KEY */ STATIC_MODULE char *key(void); /* Return the below mentioned key, unmodified */ /*! * \brief Reload stuff. * * This function is where any reload routines take place. Re-read config files, * change signalling, whatever is appropriate on a reload. * * \return The return value is not used. */ STATIC_MODULE int reload(void); /* reload configs */ /*! \brief The text the key() function should return. */ #define ASTERISK_GPL_KEY \ "This paragraph is Copyright (C) 2000, Linux Support Services, Inc. \ In order for your module to load, it must return this key via a function \ called \"key\". Any code which includes this paragraph must be licensed under \ the GNU General Public License version 2 or later (at your option). Linux \ Support Services, Inc. reserves the right to allow other parties to license \ this paragraph under other terms as well." #define AST_MODULE_CONFIG "modules.conf" /*!< \brief Module configuration file */ /*! * \brief Softly unload a module. * * This flag signals ast_unload_resource() to unload a module only if it is not * in use, according to the module's usecount. */ #define AST_FORCE_SOFT 0 /*! * \brief Firmly unload a module. * * This flag signals ast_unload_resource() to attempt to unload a module even * if it is in use. It will attempt to use the module's unload_module * function. */ #define AST_FORCE_FIRM 1 /*! * \brief Unconditionally unload a module. * * This flag signals ast_unload_resource() to first attempt to unload a module * using the module's unload_module function, then if that fails to unload the * module using dlclose. The module will be unloaded even if it is still in * use. Use of this flag is not recommended. */ #define AST_FORCE_HARD 2 /*! * \brief Load a module. * \param resource_name The filename of the module to load. * * This function is run by the PBX to load the modules. It performs * all loading and initilization tasks. Basically, to load a module, just * give it the name of the module and it will do the rest. * * \return Zero on success, -1 on error. */ int ast_load_resource(const char *resource_name); /*! * \brief Unloads a module. * \param resource_name The name of the module to unload. * \param force The force flag. This should be set using one of the AST_FORCE* * flags. * * This function unloads a module. It will only unload modules that are not in * use (usecount not zero), unless #AST_FORCE_FIRM or #AST_FORCE_HARD is * specified. Setting #AST_FORCE_FIRM or #AST_FORCE_HARD will unload the * module regardless of consequences (NOT_RECOMMENDED). * * \return Zero on success, -1 on error. */ int ast_unload_resource(const char *resource_name, int force); /*! * \brief Notify when usecount has been changed. * * This function calulates use counts and notifies anyone trying to keep track * of them. It should be called whenever your module's usecount changes. * * \note The LOCAL_USER macros take care of calling this function for you. */ void ast_update_use_count(void); /*! * \brief Ask for a list of modules, descriptions, and use counts. * \param modentry A callback to an updater function. * \param like * * For each of the modules loaded, modentry will be executed with the resource, * description, and usecount values of each particular module. * * \return the number of modules loaded */ int ast_update_module_list(int (*modentry)(const char *module, const char *description, int usecnt, const char *like), const char *like); /*! * \brief Add a procedure to be run when modules have been updated. * \param updater The function to run when modules have been updated. * * This function adds the given function to a linked list of functions to be * run when the modules are updated. * * \return Zero on success and -1 on failure. */ int ast_loader_register(int (*updater)(void)); /*! * \brief Remove a procedure to be run when modules are updated. * \param updater The updater function to unregister. * * This removes the given function from the updater list. * * \return Zero on success, -1 on failure. */ int ast_loader_unregister(int (*updater)(void)); /*! * \brief Reload asterisk modules. * \param name the name of the module to reload * * This function reloads the specified module, or if no modules are specified, * it will reload all loaded modules. * * \note Modules are reloaded using their reload() functions, not unloading * them and loading them again. * * \return Zero if the specified module was not found, 1 if the module was * found but cannot be reloaded, -1 if a reload operation is already in * progress, and 2 if the specfied module was found and reloaded. */ int ast_module_reload(const char *name); /*! * \brief Match modules names for the Asterisk cli. * \param line Unused by this function, but this should be the line we are * matching. * \param word The partial name to match. * \param pos The position the word we are completing is in. * \param state The possible match to return. * \param rpos The position we should be matching. This should be the same as * pos. * \param needsreload This should be 1 if we need to reload this module and 0 * otherwise. This function will only return modules that are reloadble * if this is 1. * * \return A possible completion of the partial match, or NULL if no matches * were found. */ char *ast_module_helper(const char *line, const char *word, int pos, int state, int rpos, int needsreload); /*! * \brief Register a function to be executed before Asterisk exits. * \param func The callback function to use. * * \return Zero on success, -1 on error. */ int ast_register_atexit(void (*func)(void)); /*! * \brief Unregister a function registered with ast_register_atexit(). * \param func The callback function to unregister. */ void ast_unregister_atexit(void (*func)(void)); /*! * \brief Given a function address, find the corresponding module. * This is required as a workaround to the fact that we do not * have a module argument to the load_module() function. * Hopefully the performance implications are small. */ struct module *ast_find_module(int (*load_fn)(void)); /* Local user routines keep track of which channels are using a given module resource. They can help make removing modules safer, particularly if they're in use at the time they have been requested to be removed */ struct localuser { struct ast_channel *chan; AST_LIST_ENTRY(localuser) next; }; /*! \brief structure used for lock and refcount of module users. * \note The mutex protects the usecnt field and whatever needs to be * protected (typically, a list of struct localuser). * As a trick, if usecnt is initialized with -1, * ast_format_register will init the mutex for you. */ struct ast_module_lock { ast_mutex_t lock; AST_LIST_HEAD_NOLOCK(localuser_head, localuser) u; int usecnt; /* number of active clients */ }; struct localuser *ast_localuser_add(struct ast_module_lock *m, struct ast_channel *chan); void ast_localuser_remove(struct ast_module_lock *m, struct localuser *u); void ast_hangup_localusers(struct ast_module_lock *m); /*! * \brief create a localuser mutex and several other variables used for keeping the * use count. * * Sample Usage: * \code * LOCAL_USER_DECL; * \endcode */ #define LOCAL_USER_DECL \ static struct ast_module_lock me = { \ .u = AST_LIST_HEAD_NOLOCK_INIT_VALUE, \ .usecnt = 0, \ .lock = AST_MUTEX_INIT_VALUE } #define STANDARD_USECOUNT_DECL LOCAL_USER_DECL /* XXX lock remains unused */ /*! \brief run 'x' protected by lock, then call ast_update_use_count() */ #define __MOD_PROTECT(x) do { \ ast_mutex_lock(&me.lock); \ x; \ ast_mutex_unlock(&me.lock); \ ast_update_use_count(); \ } while (0) #define STANDARD_INCREMENT_USECOUNT __MOD_PROTECT(me.usecnt++) #define STANDARD_DECREMENT_USECOUNT __MOD_PROTECT(me.usecnt--) /*! * \brief Add a localuser. * \param u a pointer to a localuser struct * * This macro adds a localuser to the list of users and increments the * usecount. It expects a variable named \p chan of type \p ast_channel in the * current scope. * * \note This function dynamically allocates memory. If this operation fails * it will cause your function to return -1 to the caller. */ #define LOCAL_USER_ADD(u) do { \ u = ast_localuser_add(&me, chan); \ if (!u) \ return -1; \ } while (0) /*! * \brief Remove a localuser. * \param u the user to add, should be of type struct localuser * * This macro removes a localuser from the list of users and decrements the * usecount. */ #define LOCAL_USER_REMOVE(u) ast_localuser_remove(&me, u) /*! * \brief Hangup all localusers. * * This macro hangs up on all current localusers and sets the usecount to zero * when finished. */ #define STANDARD_HANGUP_LOCALUSERS ast_hangup_localusers(&me) /*! * \brief Set the specfied integer to the current usecount. * \param res the integer variable to set. * * This macro sets the specfied integer variable to the local usecount. * * Sample Usage: * \code * int usecount(void) * { * int res; * STANDARD_USECOUNT(res); * return res; * } * \endcode */ #define STANDARD_USECOUNT(res) do { res = me.usecnt; } while (0) /*! \brief Old usecount macro * \note XXX The following macro is deprecated, and only used by modules * in codecs/ and a few other places which do their own manipulation * of the usecount variable. * Its use is supposed to be gradually phased away as those modules * are updated to use the standard mechanism. */ #define OLD_STANDARD_USECOUNT(res) do { res = localusecnt; } while (0) /*! \page ModMngmnt The Asterisk Module management interface * \par The following is part of the new module management code. * * All modules must implement the module API (load, unload...) * whose functions are exported through fields of a "struct module_symbol"; * * Modules exporting extra symbols (data or functions), should list * them into an array of struct symbol_entry: \r * struct symbol_entry exported_symbols[] * \r * of symbols, with a NULL name on the last entry * * Functions should be added with MOD_FUNC(name), * data structures with MOD_DATA(_name). * The array in turn is referenced by struct module_symbol. * (Typically, a module will export only a single symbol, which points * to a record containing all the methods. This is the API of the module, * and should be known to the module's clients as well. * * \par Connections to symbols in other modules * Modules that require symbols supplied by other modules should * provide an array * struct symbol_entry required_symbols[] * of symbols, with a NULL name on the last entry, containing the * name of the desired symbol. * For good measure, we also provide the size in both caller and calle * to figure out if there is a mismatch (not terribly useful because most * objects are a single word, but still... ) * The symbol can be added to the array with MOD_WANT(symbol) macro. * required_symbols is also pointed by through struct module_symbol. * * Typically, the whole interface exported by a module should be * in a single structure named after the module, as follows. * Say the module high level name is 'foo', then we should have * - in include/asterisk/foo.h * struct foo_interface { * int (*f)(int, char *); -- first function exported * const char (*g)(int); -- second function exported * char *buf; * ... -- other fields * } * - in the module exporting the interface, e.g. res/res_foo.c * static int f(int, char *); * static const char *g(int); * const char buf[BUFSZ]; * struct foo_interface foo = { * .f = f, * .g = g, * .buf = buf, * } * * \note NOTE: symbol names are 'global' in this module namespace, so it * will be wiser to name exported symbols with a prefix indicating the module * supplying it, e.g. foo_f, foo_g, foo_buf. Internally to the module, * symbols are still static so they can keep short and meaningful names. * The macros MOD_FIELD and METHOD_BASE() below help setting these entries. * * MOD_FIELD(f1), -- field and function name are the same * METHOD_BASE(foo_, f1), -- field and function name differ by a prefix * .f1 = function_name, -- generic case * } * * Note that the loader requires that no fields of exported_symbols * are NULL, because that is used as an indication of the end of the array. * * \par Module states * Modules can be in a number of different states, as below: * - \b MS_FAILED attempt to load failed. This is final. * - \b MS_NEW just added to the list, symbols unresolved. * - \b MS_RESOLVED all symbols resolved, but supplier modules not active yet. * - \b MS_CANLOAD all symbols resolved and suppliers are all active * (or we are in a cyclic dependency and we are breaking a loop) * - \b MS_ACTIVE load() returned successfully. * * * \par Module Types * For backward compatibility, we have 3 types of loadable modules: * * - \b MOD_0 these are the 'old style' modules, which export a number * of callbacks, and their full interface, as globally visible * symbols. The module needs to be loaded with RTLD_LAZY and * RTLD_GLOBAL to make symbols visible to other modules, and * to avoid load failures due to cross dependencies. * * - \b MOD_1 almost as above, but the generic callbacks are all into a * a structure, mod_data. Same load requirements as above. * * - \b MOD_2 this is the 'new style' format for modules. The module must * explictly declare which simbols are exported and which * symbols from other modules are used, and the code in this * loader will implement appropriate checks to load the modules * in the correct order. Also this allows to load modules * with RTLD_NOW and RTLD_LOCAL so there is no chance of run-time * bugs due to unresolved symbols or name conflicts. */ struct symbol_entry { const char *name; void *value; int size; struct module *src; /* module sourcing it, filled by loader */ }; /* * Constructors for symbol_entry values */ #define MOD_FUNC(f) { .name = #f, .value = f, .size = sizeof(f) } #define MOD_DATA(d) { .name = #d, .value = &d, .size = sizeof(_name) } #define MOD_WANT(s) { .name = #s, .value = &s, 0 } /* required symbols */ /* * Constructors for fields of foo_interface */ #define MOD_FIELD(f) . ## f = f #define METHOD_BASE(_base, _name) . ## _name = _base ## _name struct module_symbols { int (*load_module)(void); int (*unload_module)(void); int (*usecount)(void); char *(*description)(void); char *(*key)(void); int (*reload)(void); enum module_type { MOD_0, /* old module style */ MOD_1, /* old style, but symbols here */ MOD_2, /* new style, exported symbols */ } type; struct symbol_entry *exported_symbols; struct symbol_entry *required_symbols; }; #define STD_MOD(t, exp, req) \ struct module_symbols mod_data = { \ .load_module = load_module, \ .unload_module = unload_module, \ .description = description, \ .key = key, \ .reload = reload, \ .usecount = usecount, \ .type = t, \ .exported_symbols = exp, \ .required_symbols = req \ }; #if defined(__cplusplus) || defined(c_plusplus) } #endif #endif /* _ASTERISK_MODULE_H */