/* * Asterisk -- An open source telephony toolkit. * * Copyright (C) 1999 - 2007, Digium, Inc. * * Joshua Colp * * See http://www.asterisk.org for more information about * the Asterisk project. Please do not directly contact * any of the maintainers of this project for assistance; * the project provides a web site, mailing lists and IRC * channels for your use. * * This program is free software, distributed under the terms of * the GNU General Public License Version 2. See the LICENSE file * at the top of the source tree. */ /*! \file * \brief Audiohooks Architecture */ #ifndef _ASTERISK_AUDIOHOOK_H #define _ASTERISK_AUDIOHOOK_H #if defined(__cplusplus) || defined(c_plusplus) extern "C" { #endif #include "asterisk/slinfactory.h" enum ast_audiohook_type { AST_AUDIOHOOK_TYPE_SPY = 0, /*!< Audiohook wants to receive audio */ AST_AUDIOHOOK_TYPE_WHISPER, /*!< Audiohook wants to provide audio to be mixed with existing audio */ AST_AUDIOHOOK_TYPE_MANIPULATE, /*!< Audiohook wants to manipulate the audio */ }; enum ast_audiohook_status { AST_AUDIOHOOK_STATUS_NEW = 0, /*!< Audiohook was just created, not in use yet */ AST_AUDIOHOOK_STATUS_RUNNING, /*!< Audiohook is running on a channel */ AST_AUDIOHOOK_STATUS_SHUTDOWN, /*!< Audiohook is being shutdown */ AST_AUDIOHOOK_STATUS_DONE, /*!< Audiohook has shutdown and is not running on a channel any longer */ }; enum ast_audiohook_direction { AST_AUDIOHOOK_DIRECTION_READ = 0, /*!< Reading audio in */ AST_AUDIOHOOK_DIRECTION_WRITE, /*!< Writing audio out */ AST_AUDIOHOOK_DIRECTION_BOTH, /*!< Both reading audio in and writing audio out */ }; enum ast_audiohook_flags { AST_AUDIOHOOK_TRIGGER_MODE = (3 << 0), /*!< When audiohook should be triggered to do something */ AST_AUDIOHOOK_TRIGGER_READ = (1 << 0), /*!< Audiohook wants to be triggered when reading audio in */ AST_AUDIOHOOK_TRIGGER_WRITE = (2 << 0), /*!< Audiohook wants to be triggered when writing audio out */ AST_AUDIOHOOK_WANTS_DTMF = (1 << 1), /*!< Audiohook also wants to receive DTMF frames */ }; struct ast_audiohook; /*! \brief Callback function for manipulate audiohook type * \param audiohook Audiohook structure * \param chan Channel * \param frame Frame of audio to manipulate * \param direction Direction frame came from * \return Returns 0 on success, -1 on failure * \note An audiohook does not have any reference to a private data structure for manipulate types. It is up to the manipulate callback to store this data * via it's own method. An example would be datastores. */ typedef int (*ast_audiohook_manipulate_callback)(struct ast_audiohook *audiohook, struct ast_channel *chan, struct ast_frame *frame, enum ast_audiohook_direction direction); struct ast_audiohook_options { int read_volume; /*!< Volume adjustment on frames read from the channel the hook is on */ int write_volume; /*!< Volume adjustment on frames written to the channel the hook is on */ }; struct ast_audiohook { ast_mutex_t lock; /*!< Lock that protects the audiohook structure */ ast_cond_t trigger; /*!< Trigger condition (if enabled) */ enum ast_audiohook_type type; /*!< Type of audiohook */ enum ast_audiohook_status status; /*!< Status of the audiohook */ const char *source; /*!< Who this audiohook ultimately belongs to */ unsigned int flags; /*!< Flags on the audiohook */ struct ast_slinfactory read_factory; /*!< Factory where frames read from the channel, or read from the whisper source will go through */ struct ast_slinfactory write_factory; /*!< Factory where frames written to the channel will go through */ int format; /*!< Format translation path is setup as */ struct ast_trans_pvt *trans_pvt; /*!< Translation path for reading frames */ ast_audiohook_manipulate_callback manipulate_callback; /*!< Manipulation callback */ struct ast_audiohook_options options; /*!< Applicable options */ AST_LIST_ENTRY(ast_audiohook) list; /*!< Linked list information */ }; struct ast_audiohook_list; /*! \brief Initialize an audiohook structure * \param audiohook Audiohook structure * \param type Type of audiohook to initialize this as * \param source Who is initializing this audiohook * \return Returns 0 on success, -1 on failure */ int ast_audiohook_init(struct ast_audiohook *audiohook, enum ast_audiohook_type type, const char *source); /*! \brief Destroys an audiohook structure * \param audiohook Audiohook structure * \return Returns 0 on success, -1 on failure */ int ast_audiohook_destroy(struct ast_audiohook *audiohook); /*! \brief Writes a frame into the audiohook structure * \param audiohook Audiohook structure * \param direction Direction the audio frame came from * \param frame Frame to write in * \return Returns 0 on success, -1 on failure */ int ast_audiohook_write_frame(struct ast_audiohook *audiohook, enum ast_audiohook_direction direction, struct ast_frame *frame); /*! \brief Reads a frame in from the audiohook structure * \param audiohook Audiohook structure * \param samples Number of samples wanted * \param direction Direction the audio frame came from * \param format Format of frame remote side wants back * \return Returns frame on success, NULL on failure */ struct ast_frame *ast_audiohook_read_frame(struct ast_audiohook *audiohook, size_t samples, enum ast_audiohook_direction direction, int format); /*! \brief Attach audiohook to channel * \param chan Channel * \param audiohook Audiohook structure * \return Returns 0 on success, -1 on failure */ int ast_audiohook_attach(struct ast_channel *chan, struct ast_audiohook *audiohook); /*! \brief Detach audiohook from channel * \param audiohook Audiohook structure * \return Returns 0 on success, -1 on failure */ int ast_audiohook_detach(struct ast_audiohook *audiohook); /*! \brief Detach audiohooks from list and destroy said list * \param audiohook_list List of audiohooks * \return Returns 0 on success, -1 on failure */ int ast_audiohook_detach_list(struct ast_audiohook_list *audiohook_list); /*! \brief Detach specified source audiohook from channel * \param chan Channel to detach from * \param source Name of source to detach * \return Returns 0 on success, -1 on failure */ int ast_audiohook_detach_source(struct ast_channel *chan, const char *source); /*! \brief Pass a frame off to be handled by the audiohook core * \param chan Channel that the list is coming off of * \param audiohook_list List of audiohooks * \param direction Direction frame is coming in from * \param frame The frame itself * \return Return frame on success, NULL on failure */ struct ast_frame *ast_audiohook_write_list(struct ast_channel *chan, struct ast_audiohook_list *audiohook_list, enum ast_audiohook_direction direction, struct ast_frame *frame); /*! \brief Wait for audiohook trigger to be triggered * \param audiohook Audiohook to wait on */ void ast_audiohook_trigger_wait(struct ast_audiohook *audiohook); /*! \brief Lock an audiohook * \param ah Audiohook structure */ #define ast_audiohook_lock(ah) ast_mutex_lock(&(ah)->lock) /*! \brief Unlock an audiohook * \param ah Audiohook structure */ #define ast_audiohook_unlock(ah) ast_mutex_unlock(&(ah)->lock) #if defined(__cplusplus) || defined(c_plusplus) } #endif #endif /* _ASTERISK_AUDIOHOOK_H */ /* * Asterisk -- An open source telephony toolkit. * * Copyright (C) 1999 - 2007, Digium, Inc. * * Joshua Colp * * See http://www.asterisk.org for more information about * the Asterisk project. Please do not directly contact * any of the maintainers of this project for assistance; * the project provides a web site, mailing lists and IRC * channels for your use. * * This program is free software, distributed under the terms of * the GNU General Public License Version 2. See the LICENSE file * at the top of the source tree. */ /*! \file * \brief Audiohooks Architecture */ #ifndef _ASTERISK_AUDIOHOOK_H #define _ASTERISK_AUDIOHOOK_H #if defined(__cplusplus) || defined(c_plusplus) extern "C" { #endif #include "asterisk/slinfactory.h" enum ast_audiohook_type { AST_AUDIOHOOK_TYPE_SPY = 0, /*!< Audiohook wants to receive audio */ AST_AUDIOHOOK_TYPE_WHISPER, /*!< Audiohook wants to provide audio to be mixed with existing audio */ AST_AUDIOHOOK_TYPE_MANIPULATE, /*!< Audiohook wants to manipulate the audio */ }; enum ast_audiohook_status { AST_AUDIOHOOK_STATUS_NEW = 0, /*!< Audiohook was just created, not in use yet */ AST_AUDIOHOOK_STATUS_RUNNING, /*!< Audiohook is running on a channel */ AST_AUDIOHOOK_STATUS_SHUTDOWN, /*!< Audiohook is being shutdown */ AST_AUDIOHOOK_STATUS_DONE, /*!< Audiohook has shutdown and is not running on a channel any longer */ }; enum ast_audiohook_direction { AST_AUDIOHOOK_DIRECTION_READ = 0, /*!< Reading audio in */ AST_AUDIOHOOK_DIRECTION_WRITE, /*!< Writing audio out */ AST_AUDIOHOOK_DIRECTION_BOTH, /*!< Both reading audio in and writing audio out */ }; enum ast_audiohook_flags { AST_AUDIOHOOK_TRIGGER_MODE = (3 << 0), /*!< When audiohook should be triggered to do something */ AST_AUDIOHOOK_TRIGGER_READ = (1 << 0), /*!< Audiohook wants to be triggered when reading audio in */ AST_AUDIOHOOK_TRIGGER_WRITE = (2 << 0), /*!< Audiohook wants to be triggered when writing audio out */ AST_AUDIOHOOK_WANTS_DTMF = (1 << 1), /*!< Audiohook also wants to receive DTMF frames */ }; struct ast_audiohook; /*! \brief Callback function for manipulate audiohook type * \param audiohook Audiohook structure * \param chan Channel * \param frame Frame of audio to manipulate * \param direction Direction frame came from * \return Returns 0 on success, -1 on failure * \note An audiohook does not have any reference to a private data structure for manipulate types. It is up to the manipulate callback to store this data * via it's own method. An example would be datastores. */ typedef int (*ast_audiohook_manipulate_callback)(struct ast_audiohook *audiohook, struct ast_channel *chan, struct ast_frame *frame, enum ast_audiohook_direction direction); struct ast_audiohook_options { int read_volume; /*!< Volume adjustment on frames read from the channel the hook is on */ int write_volume; /*!< Volume adjustment on frames written to the channel the hook is on */ }; struct ast_audiohook { ast_mutex_t lock; /*!< Lock that protects the audiohook structure */ ast_cond_t trigger; /*!< Trigger condition (if enabled) */ enum ast_audiohook_type type; /*!< Type of audiohook */ enum ast_audiohook_status status; /*!< Status of the audiohook */ const char *source; /*!< Who this audiohook ultimately belongs to */ unsigned int flags; /*!< Flags on the audiohook */ struct ast_slinfactory read_factory; /*!< Factory where frames read from the channel, or read from the whisper source will go through */ struct ast_slinfactory write_factory; /*!< Factory where frames written to the channel will go through */ int format; /*!< Format translation path is setup as */ struct ast_trans_pvt *trans_pvt; /*!< Translation path for reading frames */ ast_audiohook_manipulate_callback manipulate_callback; /*!< Manipulation callback */ struct ast_audiohook_options options; /*!< Applicable options */ AST_LIST_ENTRY(ast_audiohook) list; /*!< Linked list information */ }; struct ast_audiohook_list; /*! \brief Initialize an audiohook structure * \param audiohook Audiohook structure * \param type Type of audiohook to initialize this as * \param source Who is initializing this audiohook * \return Returns 0 on success, -1 on failure */ int ast_audiohook_init(struct ast_audiohook *audiohook, enum ast_audiohook_type type, const char *source); /*! \brief Destroys an audiohook structure * \param audiohook Audiohook structure * \return Returns 0 on success, -1 on failure */ int ast_audiohook_destroy(struct ast_audiohook *audiohook); /*! \brief Writes a frame into the audiohook structure * \param audiohook Audiohook structure * \param direction Direction the audio frame came from * \param frame Frame to write in * \return Returns 0 on success, -1 on failure */ int ast_audiohook_write_frame(struct ast_audiohook *audiohook, enum ast_audiohook_direction direction, struct ast_frame *frame); /*! \brief Reads a frame in from the audiohook structure * \param audiohook Audiohook structure * \param samples Number of samples wanted * \param direction Direction the audio frame came from * \param format Format of frame remote side wants back * \return Returns frame on success, NULL on failure */ struct ast_frame *ast_audiohook_read_frame(struct ast_audiohook *audiohook, size_t samples, enum ast_audiohook_direction direction, int format); /*! \brief Attach audiohook to channel * \param chan Channel * \param audiohook Audiohook structure * \return Returns 0 on success, -1 on failure */ int ast_audiohook_attach(struct ast_channel *chan, struct ast_audiohook *audiohook); /*! \brief Detach audiohook from channel * \param audiohook Audiohook structure * \return Returns 0 on success, -1 on failure */ int ast_audiohook_detach(struct ast_audiohook *audiohook); /*! \brief Detach audiohooks from list and destroy said list * \param audiohook_list List of audiohooks * \return Returns 0 on success, -1 on failure */ int ast_audiohook_detach_list(struct ast_audiohook_list *audiohook_list); /*! \brief Detach specified source audiohook from channel * \param chan Channel to detach from * \param source Name of source to detach * \return Returns 0 on success, -1 on failure */ int ast_audiohook_detach_source(struct ast_channel *chan, const char *source); /*! \brief Pass a frame off to be handled by the audiohook core * \param chan Channel that the list is coming off of * \param audiohook_list List of audiohooks * \param direction Direction frame is coming in from * \param frame The frame itself * \return Return frame on success, NULL on failure */ struct ast_frame *ast_audiohook_write_list(struct ast_channel *chan, struct ast_audiohook_list *audiohook_list, enum ast_audiohook_direction direction, struct ast_frame *frame); /*! \brief Wait for audiohook trigger to be triggered * \param audiohook Audiohook to wait on */ void ast_audiohook_trigger_wait(struct ast_audiohook *audiohook); /*! \brief Lock an audiohook * \param ah Audiohook structure */ #define ast_audiohook_lock(ah) ast_mutex_lock(&(ah)->lock) /*! \brief Unlock an audiohook * \param ah Audiohook structure */ #define ast_audiohook_unlock(ah) ast_mutex_unlock(&(ah)->lock) #if defined(__cplusplus) || defined(c_plusplus) } #endif #endif /* _ASTERISK_AUDIOHOOK_H */