Asterisk Patch/Coding Guidelines To be accepted into the codebase, all non-trivial changes must be disclaimed to Digium or placed in the public domain. For more information see http://bugs.digium.com Patches should be in the form of a unified (-u) diff, made from the directory above the top-level Asterisk source directory. For example: - the base code you are working from is in ~/work/asterisk-base - the changes are in ~/work/asterisk-new ~/work$ diff -urN asterisk-base asterisk-new All code, filenames, function names and comments must be in ENGLISH. Do not declare variables mid-function (e.g. like GNU lets you) since it is harder to read and not portable to GCC 2.95 and others. Don't annotate your changes with comments like "/* JMG 4/20/04 */"; Comments should explain what the code does, not when something was changed or who changed it. Don't make unnecessary whitespace changes throughout the code. Don't use C++ type (//) comments. Try to match the existing formatting of the file you are working on. Functions and variables that are not intended to be global must be declared static. When reading integer numeric input with scanf (or variants), do _NOT_ use '%i' unless specifically want to allow non-base-10 input; '%d' is always a better choice, since it will not silently turn numbers with leading zeros into base-8. Roughly, Asterisk coding guidelines are generally equivalent to the following: # indent -i4 -ts4 -br -brs -cdw -cli0 -ce -nbfda -npcs -npsl foo.c Function calls and arguments should be spaced in a consistent way across the codebase. GOOD: foo(arg1, arg2); GOOD: foo(arg1,arg2); /* Acceptable but not preferred */ BAD: foo (arg1, arg2); BAD: foo( arg1, arg2 ); BAD: foo(arg1, arg2,arg3); Following are examples of how code should be formatted. Functions: int foo(int a, char *s) { return 0; } If statements: if (foo) { bar(); } else { blah(); } Case statements: switch (foo) { case BAR: blah(); break; case OTHER: other(); break; } No nested statements without braces, e.g. no: for (x=0;x<5;x++) if (foo) if (bar) baz(); instead do: for (x=0;x<5;x++) { if (foo) { if (bar) baz(); } } Make sure you never use an uninitialized variable. The compiler will usually warn you if you do so. Name global variables (or local variables when you have a lot of them or are in a long function) something that will make sense to aliens who find your code in 100 years. All variable names should be in lower case. Make some indication in the name of global variables which represent options that they are in fact intended to be global. e.g.: static char global_something[80] When making applications, always ast_strdupa(data) to a local pointer if you intend to parse it. if(data) mydata = ast_strdupa(data); Always derefrence or localize pointers to things that are not yours like channel members in a channel that is not associated with the current thread and for which you do not have a lock. channame = ast_strdupa(otherchan->name); If you do the same or a similar operation more than 1 time, make it a function or macro. Make sure you are not duplicating any functionality already found in an API call somewhere. If you are duplicating functionality found in another static function, consider the value of creating a new API call which can be shared. When you achieve your desired functionalty, make another few refactor passes over the code to optimize it. Before submitting a patch, *read* the actual patch file to be sure that all the changes you expect to be there are, and that there are no surprising changes you did not expect. If you are asked to make changes to your patch, there is a good chance the changes will introduce bugs, check it even more at this stage. Avoid needless malloc(),strdup() calls. If you only need the value in the scope of your function try ast_strdupa() or declare struts static and pass them as a pointer with &. If you are going to reuse a computable value, save it in a variable instead of recomputing it over and over. This can prevent you from making a mistake in subsequent computations, make it easier to correct if the formula has an error and may or may not help optimization but will at least help readability. Just an example, so don't over analyze it, that'd be a shame: const char *prefix = "pre"; const char *postfix = "post"; char *newname = NULL; char *name = "data"; if (name && (newname = (char *) alloca(strlen(name) + strlen(prefix) + strlen(postfix) + 3))) snprintf(newname, strlen(name) + strlen(prefix) + strlen(postfix) + 3, "%s/%s/%s", prefix, name, postfix); vs const char *prefix = "pre"; const char *postfix = "post"; char *newname = NULL; char *name = "data"; int len = 0; if (name && (len = strlen(name) + strlen(prefix) + strlen(postfix) + 3) && (newname = (char *) alloca(len))) snprintf(newname, len, "%s/%s/%s", prefix, name, postfix); Use const on pointers which your function will not be modifying, as this allows the compiler to make certain optimizations. == CLI Commands == New CLI commands should be named using the module's name, followed by a verb and then any parameters that the command needs. For example: *CLI> iax2 show peer not *CLI> show iax2 peer == New dialplan applications/functions == There are two methods of adding functionality to the Asterisk dialplan: applications and functions. Applications (found generally in the apps/ directory) should be collections of code that interact with a channel and/or user in some significant way. Functions (which can be provided by any type of module) are used when the provided functionality is simple... getting/retrieving a value, for example. Functions should also be used when the operation is in no way related to a channel (a computation or string operation, for example). Applications are registered and invoked using the ast_register_application function; see the apps/app_skel.c file for an example. Functions are registered using 'struct ast_custom_function_obj' structures and the ast_custom_function_register function.