[general] ; ; Global settings for call queues ; (none exist currently) [default] ; ; Default settings for queues (currently unused) ; ;[markq] ; ; A sample call queue ; ; Music sets which musiconhold applies for this particular ; call queue ; ;music = default ; ; An announcement may be specified which is played for the member as ; soon as they answer a call, typically to indicate to them which queue ; this call should be answered as, so that agents or members who are ; listening to more than one queue can differentiated how they should ; engage the customer ; ;announce = queue-markq ; ; A strategy may be specified. Valid strategies include: ; ; ringall - ring all available channels until one answers (default) ; roundrobin - take turns ringing each available interface ; leastrecent - ring interface which was least recently called by this queue ; fewestcalls - ring the one with fewest completed calls from this queue ; random - ring random interface ; ;strategy = ringall ; ; A context may be specified, in which if the user types a SINGLE ; digit extension while they are in the queue, they will be taken out ; of the queue and sent to that extension in this context. ; ;context = qoutcon ; ; How long do we let the phone ring before we consider this a timeout... ; ;timeout = 15 ; ; How long do we wait before trying all the members again? ; ;retry = 5 ; ; Maximum number of people waiting in the queue (0 for unlimited) ; ;maxlen = 0 ; ; Each member of this call queue is listed on a separate line in ; the form technology/dialstring. "member" means a normal member of a ; queue. An optional penalty may be specified after a comma, such that ; entries with higher penalties are considered last. ; ;member => Zap/1 ;member => Zap/2 ;member => Agent/1001 ;member => Agent/1002 ;member => Agent/@1 ; Any agent in group 1 ;member => Agent/:1,1 ; Any agent in group 1, wait for first ; available, but consider with penalty