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In this commit:
- move the ast_register/unregister_app functions to module.h
to avoid the need to include pbx.h for the simpler apps;
- move the ast_group structure to channel.h to remove the
dependency of app.h on linkedlists.h
Note, this is a long process that I am doing in small steps.
The main difficulty is that now for each subsystem we
have a single header (e.g. channel.h) included by the subsystem
provider (usually one file, e.g. channel.c) and by its clients
(dozens of them, e.g. we have some 70+ apps and 30+ functions).
This requires the clients to include all the extra headers
required by the provider (eg. lock.h, linkedlists.h, definitions
of substructures...) even though many of the clients would be
just happy with opaque struct declarations and function prototypes.
The long term plan is to eventually rectify this structure
so that the compilation can become faster, and also APIs
are more stable.
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were included almost everywhere.
Remove some of the instances.
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build times - tested, there is no measureable difference before and
after this commit.
In this change:
use asterisk/compat.h to include a small set of system headers:
inttypes.h, unistd.h, stddef.h, stddint.h, sys/types.h, stdarg.h,
stdlib.h, alloca.h, stdio.h
Where available, the inclusion is conditional on HAVE_FOO_H as determined
by autoconf.
Normally, source files should not include any of the above system headers,
and instead use either "asterisk.h" or "asterisk/compat.h" which does it
better.
For the time being I have left alone second-level directories
(main/db1-ast, etc.).
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https://origsvn.digium.com/svn/asterisk/branches/1.4
........
r83179 | russell | 2007-09-19 14:50:48 -0500 (Wed, 19 Sep 2007) | 5 lines
The System() and TrySystem() applications can take a substantial amount of
time to execute while not servicing the channel. So, put the channel in
autoservice while the command is being executed.
(closes issue #10726, reported by mnicholson)
........
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ast_module_user_remove. This is now taken care of in the pbx_exec function outside of the application.
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ast_module_user_hangup_all in it's unload function. The loader will automatically perform this action for it.
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(issue #9926, caio1982)
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- restructured build tree and makefiles to eliminate recursion problems
- support for embedded modules
- support for static builds
- simpler cross-compilation support
- simpler module/loader interface (no exported symbols)
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again :-)
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As partly documented in loader.c and include/asterisk/module.h,
modules are now expected to return all of their methods and flags
into a structure 'mod_data', and are normally loaded with RTLD_NOW
| RTLD_LOCAL, so symbols are resolved immediately and conflicts
should be less likely. Only in a small number of cases (res_*,
typically) modules are loaded RTLD_GLOBAL, so they can export
symbols.
The core of the change is only the two files loader.c and
include/asterisk/module.h, all the rest is simply adaptation of the
existing modules to the new API, a rather mechanical (but believe
me, time and finger-consuming!) process whose detail you can figure
out by svn diff'ing any single module.
Expect some minor compilation issue after this change, please
report it on mantis http://bugs.digium.com/view.php?id=6968
so we collect all the feedback in one place.
I am just sorry that this change missed SVN version number 20000!
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description() and key() return values
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formatting, remove some unnecessary casts, and other little code cleanups.
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f38db490-d61c-443f-a65b-d21fe96a405b
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add missing includes of stdio.h
remove some unused and duplicate headers
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In general, LOCAL_USER_ADD/REMOVE should be the first/last thing called in an
application. An exception is if there is some *fast* setup code that might
halt the execution of the application, such as checking to see if an argument
exists.
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STANDARD_HANGUP_LOCALUSERS
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option is enabled
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(bug #4058)
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instead (except in asterisk/lock.h).
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