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-rw-r--r--trunk/main/audiohook.c693
1 files changed, 693 insertions, 0 deletions
diff --git a/trunk/main/audiohook.c b/trunk/main/audiohook.c
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--- /dev/null
+++ b/trunk/main/audiohook.c
@@ -0,0 +1,693 @@
+/*
+ * Asterisk -- An open source telephony toolkit.
+ *
+ * Copyright (C) 1999 - 2007, Digium, Inc.
+ *
+ * Joshua Colp <jcolp@digium.com>
+ *
+ * See http://www.asterisk.org for more information about
+ * the Asterisk project. Please do not directly contact
+ * any of the maintainers of this project for assistance;
+ * the project provides a web site, mailing lists and IRC
+ * channels for your use.
+ *
+ * This program is free software, distributed under the terms of
+ * the GNU General Public License Version 2. See the LICENSE file
+ * at the top of the source tree.
+ */
+
+/*! \file
+ *
+ * \brief Audiohooks Architecture
+ *
+ * \author Joshua Colp <jcolp@digium.com>
+ */
+
+#include "asterisk.h"
+
+ASTERISK_FILE_VERSION(__FILE__, "$Revision$")
+
+#include <signal.h>
+
+#include "asterisk/channel.h"
+#include "asterisk/utils.h"
+#include "asterisk/lock.h"
+#include "asterisk/linkedlists.h"
+#include "asterisk/audiohook.h"
+#include "asterisk/slinfactory.h"
+#include "asterisk/frame.h"
+#include "asterisk/translate.h"
+
+struct ast_audiohook_translate {
+ struct ast_trans_pvt *trans_pvt;
+ int format;
+};
+
+struct ast_audiohook_list {
+ struct ast_audiohook_translate in_translate[2];
+ struct ast_audiohook_translate out_translate[2];
+ AST_LIST_HEAD_NOLOCK(, ast_audiohook) spy_list;
+ AST_LIST_HEAD_NOLOCK(, ast_audiohook) whisper_list;
+ AST_LIST_HEAD_NOLOCK(, ast_audiohook) manipulate_list;
+};
+
+/*! \brief Initialize an audiohook structure
+ * \param audiohook Audiohook structure
+ * \param type
+ * \param source
+ * \return Returns 0 on success, -1 on failure
+ */
+int ast_audiohook_init(struct ast_audiohook *audiohook, enum ast_audiohook_type type, const char *source)
+{
+ /* Need to keep the type and source */
+ audiohook->type = type;
+ audiohook->source = source;
+
+ /* Initialize lock that protects our audiohook */
+ ast_mutex_init(&audiohook->lock);
+ ast_cond_init(&audiohook->trigger, NULL);
+
+ /* Setup the factories that are needed for this audiohook type */
+ switch (type) {
+ case AST_AUDIOHOOK_TYPE_SPY:
+ ast_slinfactory_init(&audiohook->read_factory);
+ case AST_AUDIOHOOK_TYPE_WHISPER:
+ ast_slinfactory_init(&audiohook->write_factory);
+ break;
+ default:
+ break;
+ }
+
+ /* Since we are just starting out... this audiohook is new */
+ audiohook->status = AST_AUDIOHOOK_STATUS_NEW;
+
+ return 0;
+}
+
+/*! \brief Destroys an audiohook structure
+ * \param audiohook Audiohook structure
+ * \return Returns 0 on success, -1 on failure
+ */
+int ast_audiohook_destroy(struct ast_audiohook *audiohook)
+{
+ /* Drop the factories used by this audiohook type */
+ switch (audiohook->type) {
+ case AST_AUDIOHOOK_TYPE_SPY:
+ ast_slinfactory_destroy(&audiohook->read_factory);
+ case AST_AUDIOHOOK_TYPE_WHISPER:
+ ast_slinfactory_destroy(&audiohook->write_factory);
+ break;
+ default:
+ break;
+ }
+
+ /* Destroy translation path if present */
+ if (audiohook->trans_pvt)
+ ast_translator_free_path(audiohook->trans_pvt);
+
+ /* Lock and trigger be gone! */
+ ast_cond_destroy(&audiohook->trigger);
+ ast_mutex_destroy(&audiohook->lock);
+
+ return 0;
+}
+
+/*! \brief Writes a frame into the audiohook structure
+ * \param audiohook Audiohook structure
+ * \param direction Direction the audio frame came from
+ * \param frame Frame to write in
+ * \return Returns 0 on success, -1 on failure
+ */
+int ast_audiohook_write_frame(struct ast_audiohook *audiohook, enum ast_audiohook_direction direction, struct ast_frame *frame)
+{
+ struct ast_slinfactory *factory = (direction == AST_AUDIOHOOK_DIRECTION_READ ? &audiohook->read_factory : &audiohook->write_factory);
+
+ /* Write frame out to respective factory */
+ ast_slinfactory_feed(factory, frame);
+
+ /* If we need to notify the respective handler of this audiohook, do so */
+ switch (ast_test_flag(audiohook, AST_AUDIOHOOK_TRIGGER_MODE)) {
+ case AST_AUDIOHOOK_TRIGGER_READ:
+ if (direction == AST_AUDIOHOOK_DIRECTION_READ)
+ ast_cond_signal(&audiohook->trigger);
+ break;
+ case AST_AUDIOHOOK_TRIGGER_WRITE:
+ if (direction == AST_AUDIOHOOK_DIRECTION_WRITE)
+ ast_cond_signal(&audiohook->trigger);
+ break;
+ default:
+ break;
+ }
+
+ return 0;
+}
+
+static struct ast_frame *audiohook_read_frame_single(struct ast_audiohook *audiohook, size_t samples, enum ast_audiohook_direction direction)
+{
+ struct ast_slinfactory *factory = (direction == AST_AUDIOHOOK_DIRECTION_READ ? &audiohook->read_factory : &audiohook->write_factory);
+ int vol = (direction == AST_AUDIOHOOK_DIRECTION_READ ? audiohook->options.read_volume : audiohook->options.write_volume);
+ short buf[samples];
+ struct ast_frame frame = {
+ .frametype = AST_FRAME_VOICE,
+ .subclass = AST_FORMAT_SLINEAR,
+ .data = buf,
+ .datalen = sizeof(buf),
+ .samples = samples,
+ };
+
+ /* Ensure the factory is able to give us the samples we want */
+ if (samples > ast_slinfactory_available(factory))
+ return NULL;
+
+ /* Read data in from factory */
+ if (!ast_slinfactory_read(factory, buf, samples))
+ return NULL;
+
+ /* If a volume adjustment needs to be applied apply it */
+ if (vol)
+ ast_frame_adjust_volume(&frame, vol);
+
+ return ast_frdup(&frame);
+}
+
+static struct ast_frame *audiohook_read_frame_both(struct ast_audiohook *audiohook, size_t samples)
+{
+ int i = 0;
+ short buf1[samples], buf2[samples], *read_buf = NULL, *write_buf = NULL, *final_buf = NULL, *data1 = NULL, *data2 = NULL;
+ struct ast_frame frame = {
+ .frametype = AST_FRAME_VOICE,
+ .subclass = AST_FORMAT_SLINEAR,
+ .data = NULL,
+ .datalen = sizeof(buf1),
+ .samples = samples,
+ };
+
+ /* Start with the read factory... if there are enough samples, read them in */
+ if (ast_slinfactory_available(&audiohook->read_factory) >= samples) {
+ if (ast_slinfactory_read(&audiohook->read_factory, buf1, samples)) {
+ read_buf = buf1;
+ /* Adjust read volume if need be */
+ if (audiohook->options.read_volume) {
+ int count = 0;
+ short adjust_value = abs(audiohook->options.read_volume);
+ for (count = 0; count < samples; count++) {
+ if (audiohook->options.read_volume > 0)
+ ast_slinear_saturated_multiply(&buf1[count], &adjust_value);
+ else if (audiohook->options.read_volume < 0)
+ ast_slinear_saturated_divide(&buf1[count], &adjust_value);
+ }
+ }
+ }
+ } else if (option_debug)
+ ast_log(LOG_DEBUG, "Failed to get %d samples from read factory %p\n", (int)samples, &audiohook->read_factory);
+
+ /* Move on to the write factory... if there are enough samples, read them in */
+ if (ast_slinfactory_available(&audiohook->write_factory) >= samples) {
+ if (ast_slinfactory_read(&audiohook->write_factory, buf2, samples)) {
+ write_buf = buf2;
+ /* Adjust write volume if need be */
+ if (audiohook->options.write_volume) {
+ int count = 0;
+ short adjust_value = abs(audiohook->options.write_volume);
+ for (count = 0; count < samples; count++) {
+ if (audiohook->options.write_volume > 0)
+ ast_slinear_saturated_multiply(&buf2[count], &adjust_value);
+ else if (audiohook->options.write_volume < 0)
+ ast_slinear_saturated_divide(&buf2[count], &adjust_value);
+ }
+ }
+ }
+ } else if (option_debug)
+ ast_log(LOG_DEBUG, "Failed to get %d samples from write factory %p\n", (int)samples, &audiohook->write_factory);
+
+ /* Basically we figure out which buffer to use... and if mixing can be done here */
+ if (!read_buf && !write_buf)
+ return NULL;
+ else if (read_buf && write_buf) {
+ for (i = 0, data1 = read_buf, data2 = write_buf; i < samples; i++, data1++, data2++)
+ ast_slinear_saturated_add(data1, data2);
+ final_buf = buf1;
+ } else if (read_buf)
+ final_buf = buf1;
+ else if (write_buf)
+ final_buf = buf2;
+
+ /* Make the final buffer part of the frame, so it gets duplicated fine */
+ frame.data = final_buf;
+
+ /* Yahoo, a combined copy of the audio! */
+ return ast_frdup(&frame);
+}
+
+/*! \brief Reads a frame in from the audiohook structure
+ * \param audiohook Audiohook structure
+ * \param samples Number of samples wanted
+ * \param direction Direction the audio frame came from
+ * \param format Format of frame remote side wants back
+ * \return Returns frame on success, NULL on failure
+ */
+struct ast_frame *ast_audiohook_read_frame(struct ast_audiohook *audiohook, size_t samples, enum ast_audiohook_direction direction, int format)
+{
+ struct ast_frame *read_frame = NULL, *final_frame = NULL;
+
+ if (!(read_frame = (direction == AST_AUDIOHOOK_DIRECTION_BOTH ? audiohook_read_frame_both(audiohook, samples) : audiohook_read_frame_single(audiohook, samples, direction))))
+ return NULL;
+
+ /* If they don't want signed linear back out, we'll have to send it through the translation path */
+ if (format != AST_FORMAT_SLINEAR) {
+ /* Rebuild translation path if different format then previously */
+ if (audiohook->format != format) {
+ if (audiohook->trans_pvt) {
+ ast_translator_free_path(audiohook->trans_pvt);
+ audiohook->trans_pvt = NULL;
+ }
+ /* Setup new translation path for this format... if we fail we can't very well return signed linear so free the frame and return nothing */
+ if (!(audiohook->trans_pvt = ast_translator_build_path(format, AST_FORMAT_SLINEAR))) {
+ ast_frfree(read_frame);
+ return NULL;
+ }
+ }
+ /* Convert to requested format, and allow the read in frame to be freed */
+ final_frame = ast_translate(audiohook->trans_pvt, read_frame, 1);
+ } else {
+ final_frame = read_frame;
+ }
+
+ return final_frame;
+}
+
+/*! \brief Attach audiohook to channel
+ * \param chan Channel
+ * \param audiohook Audiohook structure
+ * \return Returns 0 on success, -1 on failure
+ */
+int ast_audiohook_attach(struct ast_channel *chan, struct ast_audiohook *audiohook)
+{
+ ast_channel_lock(chan);
+
+ if (!chan->audiohooks) {
+ /* Whoops... allocate a new structure */
+ if (!(chan->audiohooks = ast_calloc(1, sizeof(*chan->audiohooks)))) {
+ ast_channel_unlock(chan);
+ return -1;
+ }
+ AST_LIST_HEAD_INIT_NOLOCK(&chan->audiohooks->spy_list);
+ AST_LIST_HEAD_INIT_NOLOCK(&chan->audiohooks->whisper_list);
+ AST_LIST_HEAD_INIT_NOLOCK(&chan->audiohooks->manipulate_list);
+ }
+
+ /* Drop into respective list */
+ if (audiohook->type == AST_AUDIOHOOK_TYPE_SPY)
+ AST_LIST_INSERT_TAIL(&chan->audiohooks->spy_list, audiohook, list);
+ else if (audiohook->type == AST_AUDIOHOOK_TYPE_WHISPER)
+ AST_LIST_INSERT_TAIL(&chan->audiohooks->whisper_list, audiohook, list);
+ else if (audiohook->type == AST_AUDIOHOOK_TYPE_MANIPULATE)
+ AST_LIST_INSERT_TAIL(&chan->audiohooks->manipulate_list, audiohook, list);
+
+ /* Change status over to running since it is now attached */
+ audiohook->status = AST_AUDIOHOOK_STATUS_RUNNING;
+
+ ast_channel_unlock(chan);
+
+ return 0;
+}
+
+/*! \brief Detach audiohook from channel
+ * \param audiohook Audiohook structure
+ * \return Returns 0 on success, -1 on failure
+ */
+int ast_audiohook_detach(struct ast_audiohook *audiohook)
+{
+ if (audiohook->status == AST_AUDIOHOOK_STATUS_DONE)
+ return 0;
+
+ audiohook->status = AST_AUDIOHOOK_STATUS_SHUTDOWN;
+
+ while (audiohook->status != AST_AUDIOHOOK_STATUS_DONE)
+ ast_audiohook_trigger_wait(audiohook);
+
+ return 0;
+}
+
+/*! \brief Detach audiohooks from list and destroy said list
+ * \param audiohook_list List of audiohooks
+ * \return Returns 0 on success, -1 on failure
+ */
+int ast_audiohook_detach_list(struct ast_audiohook_list *audiohook_list)
+{
+ int i = 0;
+ struct ast_audiohook *audiohook = NULL;
+
+ /* Drop any spies */
+ while ((audiohook = AST_LIST_REMOVE_HEAD(&audiohook_list->spy_list, list))) {
+ ast_audiohook_lock(audiohook);
+ audiohook->status = AST_AUDIOHOOK_STATUS_DONE;
+ ast_cond_signal(&audiohook->trigger);
+ ast_audiohook_unlock(audiohook);
+ }
+
+ /* Drop any whispering sources */
+ while ((audiohook = AST_LIST_REMOVE_HEAD(&audiohook_list->whisper_list, list))) {
+ ast_audiohook_lock(audiohook);
+ audiohook->status = AST_AUDIOHOOK_STATUS_DONE;
+ ast_cond_signal(&audiohook->trigger);
+ ast_audiohook_unlock(audiohook);
+ }
+
+ /* Drop any manipulaters */
+ while ((audiohook = AST_LIST_REMOVE_HEAD(&audiohook_list->manipulate_list, list))) {
+ ast_audiohook_lock(audiohook);
+ audiohook->status = AST_AUDIOHOOK_STATUS_DONE;
+ ast_audiohook_unlock(audiohook);
+ audiohook->manipulate_callback(audiohook, NULL, NULL, 0);
+ }
+
+ /* Drop translation paths if present */
+ for (i = 0; i < 2; i++) {
+ if (audiohook_list->in_translate[i].trans_pvt)
+ ast_translator_free_path(audiohook_list->in_translate[i].trans_pvt);
+ if (audiohook_list->out_translate[i].trans_pvt)
+ ast_translator_free_path(audiohook_list->out_translate[i].trans_pvt);
+ }
+
+ /* Free ourselves */
+ ast_free(audiohook_list);
+
+ return 0;
+}
+
+static struct ast_audiohook *find_audiohook_by_source(struct ast_audiohook_list *audiohook_list, const char *source)
+{
+ struct ast_audiohook *audiohook = NULL;
+
+ AST_LIST_TRAVERSE(&audiohook_list->spy_list, audiohook, list) {
+ if (!strcasecmp(audiohook->source, source))
+ return audiohook;
+ }
+
+ AST_LIST_TRAVERSE(&audiohook_list->whisper_list, audiohook, list) {
+ if (!strcasecmp(audiohook->source, source))
+ return audiohook;
+ }
+
+ AST_LIST_TRAVERSE(&audiohook_list->manipulate_list, audiohook, list) {
+ if (!strcasecmp(audiohook->source, source))
+ return audiohook;
+ }
+
+ return NULL;
+}
+
+/*! \brief Detach specified source audiohook from channel
+ * \param chan Channel to detach from
+ * \param source Name of source to detach
+ * \return Returns 0 on success, -1 on failure
+ */
+int ast_audiohook_detach_source(struct ast_channel *chan, const char *source)
+{
+ struct ast_audiohook *audiohook = NULL;
+
+ ast_channel_lock(chan);
+
+ /* Ensure the channel has audiohooks on it */
+ if (!chan->audiohooks) {
+ ast_channel_unlock(chan);
+ return -1;
+ }
+
+ audiohook = find_audiohook_by_source(chan->audiohooks, source);
+
+ ast_channel_unlock(chan);
+
+ if (audiohook && audiohook->status != AST_AUDIOHOOK_STATUS_DONE)
+ audiohook->status = AST_AUDIOHOOK_STATUS_SHUTDOWN;
+
+ return (audiohook ? 0 : -1);
+}
+
+/*! \brief Pass a DTMF frame off to be handled by the audiohook core
+ * \param chan Channel that the list is coming off of
+ * \param audiohook_list List of audiohooks
+ * \param direction Direction frame is coming in from
+ * \param frame The frame itself
+ * \return Return frame on success, NULL on failure
+ */
+static struct ast_frame *dtmf_audiohook_write_list(struct ast_channel *chan, struct ast_audiohook_list *audiohook_list, enum ast_audiohook_direction direction, struct ast_frame *frame)
+{
+ struct ast_audiohook *audiohook = NULL;
+
+ AST_LIST_TRAVERSE_SAFE_BEGIN(&audiohook_list->manipulate_list, audiohook, list) {
+ ast_audiohook_lock(audiohook);
+ if (audiohook->status != AST_AUDIOHOOK_STATUS_RUNNING) {
+ AST_LIST_REMOVE_CURRENT(list);
+ audiohook->status = AST_AUDIOHOOK_STATUS_DONE;
+ ast_audiohook_unlock(audiohook);
+ audiohook->manipulate_callback(audiohook, NULL, NULL, 0);
+ continue;
+ }
+ if (ast_test_flag(audiohook, AST_AUDIOHOOK_WANTS_DTMF))
+ audiohook->manipulate_callback(audiohook, chan, frame, direction);
+ ast_audiohook_unlock(audiohook);
+ }
+ AST_LIST_TRAVERSE_SAFE_END;
+
+ return frame;
+}
+
+/*! \brief Pass an AUDIO frame off to be handled by the audiohook core
+ * \param chan Channel that the list is coming off of
+ * \param audiohook_list List of audiohooks
+ * \param direction Direction frame is coming in from
+ * \param frame The frame itself
+ * \return Return frame on success, NULL on failure
+ */
+static struct ast_frame *audio_audiohook_write_list(struct ast_channel *chan, struct ast_audiohook_list *audiohook_list, enum ast_audiohook_direction direction, struct ast_frame *frame)
+{
+ struct ast_audiohook_translate *in_translate = (direction == AST_AUDIOHOOK_DIRECTION_READ ? &audiohook_list->in_translate[0] : &audiohook_list->in_translate[1]);
+ struct ast_audiohook_translate *out_translate = (direction == AST_AUDIOHOOK_DIRECTION_READ ? &audiohook_list->out_translate[0] : &audiohook_list->out_translate[1]);
+ struct ast_frame *start_frame = frame, *middle_frame = frame, *end_frame = frame;
+ struct ast_audiohook *audiohook = NULL;
+ int samples = frame->samples;
+
+ /* If the frame coming in is not signed linear we have to send it through the in_translate path */
+ if (frame->subclass != AST_FORMAT_SLINEAR) {
+ if (in_translate->format != frame->subclass) {
+ if (in_translate->trans_pvt)
+ ast_translator_free_path(in_translate->trans_pvt);
+ if (!(in_translate->trans_pvt = ast_translator_build_path(AST_FORMAT_SLINEAR, frame->subclass)))
+ return frame;
+ in_translate->format = frame->subclass;
+ }
+ if (!(middle_frame = ast_translate(in_translate->trans_pvt, frame, 0)))
+ return frame;
+ }
+
+ /* Queue up signed linear frame to each spy */
+ AST_LIST_TRAVERSE_SAFE_BEGIN(&audiohook_list->spy_list, audiohook, list) {
+ ast_audiohook_lock(audiohook);
+ if (audiohook->status != AST_AUDIOHOOK_STATUS_RUNNING) {
+ AST_LIST_REMOVE_CURRENT(list);
+ audiohook->status = AST_AUDIOHOOK_STATUS_DONE;
+ ast_cond_signal(&audiohook->trigger);
+ ast_audiohook_unlock(audiohook);
+ continue;
+ }
+ ast_audiohook_write_frame(audiohook, direction, middle_frame);
+ ast_audiohook_unlock(audiohook);
+ }
+ AST_LIST_TRAVERSE_SAFE_END
+
+ /* If this frame is being written out to the channel then we need to use whisper sources */
+ if (direction == AST_AUDIOHOOK_DIRECTION_WRITE && !AST_LIST_EMPTY(&audiohook_list->whisper_list)) {
+ int i = 0;
+ short read_buf[samples], combine_buf[samples], *data1 = NULL, *data2 = NULL;
+ memset(&combine_buf, 0, sizeof(combine_buf));
+ AST_LIST_TRAVERSE_SAFE_BEGIN(&audiohook_list->whisper_list, audiohook, list) {
+ ast_audiohook_lock(audiohook);
+ if (audiohook->status != AST_AUDIOHOOK_STATUS_RUNNING) {
+ AST_LIST_REMOVE_CURRENT(list);
+ audiohook->status = AST_AUDIOHOOK_STATUS_DONE;
+ ast_cond_signal(&audiohook->trigger);
+ ast_audiohook_unlock(audiohook);
+ continue;
+ }
+ if (ast_slinfactory_available(&audiohook->write_factory) >= samples && ast_slinfactory_read(&audiohook->write_factory, read_buf, samples)) {
+ /* Take audio from this whisper source and combine it into our main buffer */
+ for (i = 0, data1 = combine_buf, data2 = read_buf; i < samples; i++, data1++, data2++)
+ ast_slinear_saturated_add(data1, data2);
+ }
+ ast_audiohook_unlock(audiohook);
+ }
+ AST_LIST_TRAVERSE_SAFE_END
+ /* We take all of the combined whisper sources and combine them into the audio being written out */
+ for (i = 0, data1 = middle_frame->data, data2 = combine_buf; i < samples; i++, data1++, data2++)
+ ast_slinear_saturated_add(data1, data2);
+ end_frame = middle_frame;
+ }
+
+ /* Pass off frame to manipulate audiohooks */
+ if (!AST_LIST_EMPTY(&audiohook_list->manipulate_list)) {
+ AST_LIST_TRAVERSE_SAFE_BEGIN(&audiohook_list->manipulate_list, audiohook, list) {
+ ast_audiohook_lock(audiohook);
+ if (audiohook->status != AST_AUDIOHOOK_STATUS_RUNNING) {
+ AST_LIST_REMOVE_CURRENT(list);
+ audiohook->status = AST_AUDIOHOOK_STATUS_DONE;
+ ast_audiohook_unlock(audiohook);
+ /* We basically drop all of our links to the manipulate audiohook and prod it to do it's own destructive things */
+ audiohook->manipulate_callback(audiohook, chan, NULL, direction);
+ continue;
+ }
+ /* Feed in frame to manipulation */
+ audiohook->manipulate_callback(audiohook, chan, middle_frame, direction);
+ ast_audiohook_unlock(audiohook);
+ }
+ AST_LIST_TRAVERSE_SAFE_END
+ end_frame = middle_frame;
+ }
+
+ /* Now we figure out what to do with our end frame (whether to transcode or not) */
+ if (middle_frame == end_frame) {
+ /* Middle frame was modified and became the end frame... let's see if we need to transcode */
+ if (end_frame->subclass != start_frame->subclass) {
+ if (out_translate->format != start_frame->subclass) {
+ if (out_translate->trans_pvt)
+ ast_translator_free_path(out_translate->trans_pvt);
+ if (!(out_translate->trans_pvt = ast_translator_build_path(start_frame->subclass, AST_FORMAT_SLINEAR))) {
+ /* We can't transcode this... drop our middle frame and return the original */
+ ast_frfree(middle_frame);
+ return start_frame;
+ }
+ out_translate->format = start_frame->subclass;
+ }
+ /* Transcode from our middle (signed linear) frame to new format of the frame that came in */
+ if (!(end_frame = ast_translate(out_translate->trans_pvt, middle_frame, 0))) {
+ /* Failed to transcode the frame... drop it and return the original */
+ ast_frfree(middle_frame);
+ return start_frame;
+ }
+ /* Here's the scoop... middle frame is no longer of use to us */
+ ast_frfree(middle_frame);
+ }
+ } else {
+ /* No frame was modified, we can just drop our middle frame and pass the frame we got in out */
+ ast_frfree(middle_frame);
+ }
+
+ return end_frame;
+}
+
+/*! \brief Pass a frame off to be handled by the audiohook core
+ * \param chan Channel that the list is coming off of
+ * \param audiohook_list List of audiohooks
+ * \param direction Direction frame is coming in from
+ * \param frame The frame itself
+ * \return Return frame on success, NULL on failure
+ */
+struct ast_frame *ast_audiohook_write_list(struct ast_channel *chan, struct ast_audiohook_list *audiohook_list, enum ast_audiohook_direction direction, struct ast_frame *frame)
+{
+ /* Pass off frame to it's respective list write function */
+ if (frame->frametype == AST_FRAME_VOICE)
+ return audio_audiohook_write_list(chan, audiohook_list, direction, frame);
+ else if (frame->frametype == AST_FRAME_DTMF)
+ return dtmf_audiohook_write_list(chan, audiohook_list, direction, frame);
+ else
+ return frame;
+}
+
+
+/*! \brief Wait for audiohook trigger to be triggered
+ * \param audiohook Audiohook to wait on
+ */
+void ast_audiohook_trigger_wait(struct ast_audiohook *audiohook)
+{
+ struct timeval tv;
+ struct timespec ts;
+
+ tv = ast_tvadd(ast_tvnow(), ast_samp2tv(50000, 1000));
+ ts.tv_sec = tv.tv_sec;
+ ts.tv_nsec = tv.tv_usec * 1000;
+
+ ast_cond_timedwait(&audiohook->trigger, &audiohook->lock, &ts);
+
+ return;
+}
+
+/* Count number of channel audiohooks by type, regardless of type */
+int ast_channel_audiohook_count_by_source(struct ast_channel *chan, const char *source, enum ast_audiohook_type type)
+{
+ int count = 0;
+ struct ast_audiohook *ah = NULL;
+
+ if (!chan->audiohooks)
+ return -1;
+
+ switch (type) {
+ case AST_AUDIOHOOK_TYPE_SPY:
+ AST_LIST_TRAVERSE_SAFE_BEGIN(&chan->audiohooks->spy_list, ah, list) {
+ if (!strcmp(ah->source, source)) {
+ count++;
+ }
+ }
+ AST_LIST_TRAVERSE_SAFE_END;
+ break;
+ case AST_AUDIOHOOK_TYPE_WHISPER:
+ AST_LIST_TRAVERSE_SAFE_BEGIN(&chan->audiohooks->whisper_list, ah, list) {
+ if (!strcmp(ah->source, source)) {
+ count++;
+ }
+ }
+ AST_LIST_TRAVERSE_SAFE_END;
+ break;
+ case AST_AUDIOHOOK_TYPE_MANIPULATE:
+ AST_LIST_TRAVERSE_SAFE_BEGIN(&chan->audiohooks->manipulate_list, ah, list) {
+ if (!strcmp(ah->source, source)) {
+ count++;
+ }
+ }
+ AST_LIST_TRAVERSE_SAFE_END;
+ break;
+ default:
+ ast_log(LOG_DEBUG, "Invalid audiohook type supplied, (%d)\n", type);
+ return -1;
+ }
+
+ return count;
+}
+
+/* Count number of channel audiohooks by type that are running */
+int ast_channel_audiohook_count_by_source_running(struct ast_channel *chan, const char *source, enum ast_audiohook_type type)
+{
+ int count = 0;
+ struct ast_audiohook *ah = NULL;
+ if (!chan->audiohooks)
+ return -1;
+
+ switch (type) {
+ case AST_AUDIOHOOK_TYPE_SPY:
+ AST_LIST_TRAVERSE_SAFE_BEGIN(&chan->audiohooks->spy_list, ah, list) {
+ if ((!strcmp(ah->source, source)) && (ah->status == AST_AUDIOHOOK_STATUS_RUNNING))
+ count++;
+ }
+ AST_LIST_TRAVERSE_SAFE_END;
+ break;
+ case AST_AUDIOHOOK_TYPE_WHISPER:
+ AST_LIST_TRAVERSE_SAFE_BEGIN(&chan->audiohooks->whisper_list, ah, list) {
+ if ((!strcmp(ah->source, source)) && (ah->status == AST_AUDIOHOOK_STATUS_RUNNING))
+ count++;
+ }
+ AST_LIST_TRAVERSE_SAFE_END;
+ break;
+ case AST_AUDIOHOOK_TYPE_MANIPULATE:
+ AST_LIST_TRAVERSE_SAFE_BEGIN(&chan->audiohooks->manipulate_list, ah, list) {
+ if ((!strcmp(ah->source, source)) && (ah->status == AST_AUDIOHOOK_STATUS_RUNNING))
+ count++;
+ }
+ AST_LIST_TRAVERSE_SAFE_END;
+ break;
+ default:
+ ast_log(LOG_DEBUG, "Invalid audiohook type supplied, (%d)\n", type);
+ return -1;
+ }
+ return count;
+}
+