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-rw-r--r--trunk/include/asterisk/pval.h273
1 files changed, 273 insertions, 0 deletions
diff --git a/trunk/include/asterisk/pval.h b/trunk/include/asterisk/pval.h
new file mode 100644
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+++ b/trunk/include/asterisk/pval.h
@@ -0,0 +1,273 @@
+#ifndef _ASTERISK_PVAL_H
+#define _ASTERISK_PVAL_H
+
+
+typedef enum
+{
+ PV_WORD, /* an ident, string, name, label, etc. A user-supplied string. */ /* 0 */
+ PV_MACRO, /* 1 */
+ PV_CONTEXT, /* 2 */
+ PV_MACRO_CALL, /* 3 */
+ PV_APPLICATION_CALL, /* 4 */
+ PV_CASE, /* 5 */
+ PV_PATTERN, /* 6 */
+ PV_DEFAULT, /* 7 */
+ PV_CATCH, /* 8 */
+ PV_SWITCHES, /* 9 */
+ PV_ESWITCHES, /* 10 */
+ PV_INCLUDES, /* 11 */
+ PV_STATEMENTBLOCK, /* 12 */
+ PV_VARDEC, /* you know, var=val; */ /* 13 */
+ PV_GOTO, /* 14 */
+ PV_LABEL, /* 15 */
+ PV_FOR, /* 16 */
+ PV_WHILE, /* 17 */
+ PV_BREAK, /* 18 */
+ PV_RETURN, /* 19 */
+ PV_CONTINUE, /* 20 */
+ PV_IF, /* 21 */
+ PV_IFTIME, /* 22 */
+ PV_RANDOM, /* 23 */
+ PV_SWITCH, /* 24 */
+ PV_EXTENSION, /* 25 */
+ PV_IGNOREPAT, /* 26 */
+ PV_GLOBALS, /* 27 */
+ PV_LOCALVARDEC, /* 28 */
+} pvaltype;
+
+/* why this horrible mess? It's always been a tradeoff-- tons of structs,
+ each storing it's specific lists of goodies, or a 'simple' single struct,
+ with lots of fields, that catches all uses at once. Either you have a long
+ list of struct names and subnames, or you have a long list of field names,
+ and where/how they are used. I'm going with a single struct, using unions
+ to reduce storage. Some simple generalizations, and a long list of types,
+ and a book about what is used with what types.... Sorry!
+*/
+
+struct pval
+{
+ pvaltype type;
+ int startline;
+ int endline;
+ int startcol;
+ int endcol;
+ char *filename;
+
+ union
+ {
+ char *str; /* wow, used almost everywhere! */
+ struct pval *list; /* used in SWITCHES, ESWITCHES, INCLUDES, STATEMENTBLOCK, GOTO */
+ struct pval *statements;/* used in EXTENSION */
+ char *for_init; /* used in FOR */
+ } u1;
+ struct pval *u1_last; /* to build in-order lists -- looks like we only need one */
+
+ union
+ {
+ struct pval *arglist; /* used in macro_call, application_call, MACRO def, also attached to PWORD, the 4 timevals for includes */
+ struct pval *statements; /* used in case, default, catch, while's statement, CONTEXT elements, GLOBALS */
+ char *val; /* used in VARDEC */
+ char *for_test; /* used in FOR */
+ int label_in_case; /* a boolean for LABELs */
+ struct pval *goto_target; /* used in GOTO */
+ } u2;
+
+ union
+ {
+ char *for_inc; /* used in FOR */
+ struct pval *else_statements; /* used in IF */
+ struct pval *macro_statements; /* used in MACRO */
+ int abstract; /* used for context 1=abstract; 2=extend; 3=both */
+ char *hints; /* used in EXTENSION */
+ int goto_target_in_case; /* used in GOTO */
+ struct ael_extension *compiled_label;
+ struct pval *extend; /* to link extended contexts to the 'original' */
+ } u3;
+
+ union
+ {
+ struct pval *for_statements; /* used in PV_FOR */
+ int regexten; /* used in EXTENSION */
+ } u4;
+
+ struct pval *next; /* the pval at the end of this ptr will ALWAYS be of the same type as this one!
+ EXCEPT for objects of the different types, that are in the same list, like contexts & macros, etc */
+
+ struct pval *dad; /* the 'container' of this struct instance */
+ struct pval *prev; /* the opposite of the 'next' pointer */
+} ;
+
+
+typedef struct pval pval;
+
+#ifndef AAL_ARGCHECK
+/* for the time being, short circuit all the AAL related structures
+ without permanently removing the code; after/during the AAL
+ development, this code can be properly re-instated
+*/
+
+/* null definitions for structs passed down the infrastructure */
+struct argapp
+{
+ struct argapp *next;
+};
+
+#endif
+
+struct ast_context;
+
+#ifdef AAL_ARGCHECK
+int option_matches_j( struct argdesc *should, pval *is, struct argapp *app);
+int option_matches( struct argdesc *should, pval *is, struct argapp *app);
+int ael_is_funcname(char *name);
+#endif
+
+int do_pbx_load_module(void);
+int count_labels_in_current_context(char *label);
+int check_app_args(pval *appcall, pval *arglist, struct argapp *app);
+void check_pval(pval *item, struct argapp *apps, int in_globals);
+void check_pval_item(pval *item, struct argapp *apps, int in_globals);
+void check_switch_expr(pval *item, struct argapp *apps);
+void ast_expr_register_extra_error_info(char *errmsg);
+void ast_expr_clear_extra_error_info(void);
+int ast_expr(char *expr, char *buf, int length, struct ast_channel *chan);
+struct pval *find_macro(char *name);
+struct pval *find_context(char *name);
+struct pval *find_context(char *name);
+struct pval *find_macro(char *name);
+struct ael_priority *new_prio(void);
+struct ael_extension *new_exten(void);
+void linkprio(struct ael_extension *exten, struct ael_priority *prio);
+void destroy_extensions(struct ael_extension *exten);
+/* static void linkexten(struct ael_extension *exten, struct ael_extension *add);
+ static void gen_prios(struct ael_extension *exten, char *label, pval *statement, struct ael_extension *mother_exten, struct ast_context *context ); */
+void set_priorities(struct ael_extension *exten);
+void add_extensions(struct ael_extension *exten);
+void ast_compile_ael2(struct ast_context **local_contexts, struct pval *root);
+void destroy_pval(pval *item);
+void destroy_pval_item(pval *item);
+int is_float(char *arg );
+int is_int(char *arg );
+int is_empty(char *arg);
+
+/* PVAL PI */
+
+
+pval *pvalCreateNode( pvaltype type );
+pvaltype pvalObjectGetType( pval *p );
+
+void pvalWordSetString( pval *p, char *str);
+char *pvalWordGetString( pval *p );
+
+void pvalMacroSetName( pval *p, char *name);
+char *pvalMacroGetName( pval *p );
+void pvalMacroSetArglist( pval *p, pval *arglist );
+void pvalMacroAddArg( pval *p, pval *arg );
+pval *pvalMacroWalkArgs( pval *p, pval **arg );
+void pvalMacroAddStatement( pval *p, pval *statement );
+pval *pvalMacroWalkStatements( pval *p, pval **next_statement );
+
+void pvalContextSetName( pval *p, char *name);
+char *pvalContextGetName( pval *p );
+void pvalContextSetAbstract( pval *p );
+void pvalContextUnsetAbstract( pval *p );
+int pvalContextGetAbstract( pval *p );
+void pvalContextAddStatement( pval *p, pval *statement);
+pval *pvalContextWalkStatements( pval *p, pval **statements );
+
+void pvalMacroCallSetMacroName( pval *p, char *name );
+char* pvalMacroCallGetMacroName( pval *p );
+void pvalMacroCallSetArglist( pval *p, pval *arglist );
+void pvalMacroCallAddArg( pval *p, pval *arg );
+pval *pvalMacroCallWalkArgs( pval *p, pval **args );
+
+void pvalAppCallSetAppName( pval *p, char *name );
+char* pvalAppCallGetAppName( pval *p );
+void pvalAppCallSetArglist( pval *p, pval *arglist );
+void pvalAppCallAddArg( pval *p, pval *arg );
+pval *pvalAppCallWalkArgs( pval *p, pval **args );
+
+void pvalCasePatSetVal( pval *p, char *val );
+char* pvalCasePatGetVal( pval *p );
+void pvalCasePatDefAddStatement( pval *p, pval *statement );
+pval *pvalCasePatDefWalkStatements( pval *p, pval **statement );
+
+void pvalCatchSetExtName( pval *p, char *name );
+char* pvalCatchGetExtName( pval *p );
+void pvalCatchSetStatement( pval *p, pval *statement );
+pval *pvalCatchGetStatement( pval *p );
+
+void pvalSwitchesAddSwitch( pval *p, char *name );
+char* pvalSwitchesWalkNames( pval *p, pval **next_item );
+void pvalESwitchesAddSwitch( pval *p, char *name );
+char* pvalESwitchesWalkNames( pval *p, pval **next_item );
+
+void pvalIncludesAddInclude( pval *p, const char *include );
+
+void pvalIncludesAddIncludeWithTimeConstraints( pval *p, const char *include, char *hour_range, char *dom_range, char *dow_range, char *month_range );
+void pvalIncludeGetTimeConstraints( pval *p, char **hour_range, char **dom_range, char **dow_range, char **month_range );
+char* pvalIncludesWalk( pval *p, pval **next_item );
+
+void pvalStatementBlockAddStatement( pval *p, pval *statement);
+pval *pvalStatementBlockWalkStatements( pval *p, pval **next_statement);
+
+void pvalVarDecSetVarname( pval *p, char *name );
+void pvalVarDecSetValue( pval *p, char *value );
+char* pvalVarDecGetVarname( pval *p );
+char* pvalVarDecGetValue( pval *p );
+
+void pvalGotoSetTarget( pval *p, char *context, char *exten, char *label );
+void pvalGotoGetTarget( pval *p, char **context, char **exten, char **label );
+
+void pvalLabelSetName( pval *p, char *name );
+char* pvalLabelGetName( pval *p );
+
+void pvalForSetInit( pval *p, char *init );
+void pvalForSetTest( pval *p, char *test );
+void pvalForSetInc( pval *p, char *inc );
+void pvalForSetStatement( pval *p, pval *statement );
+char* pvalForGetInit( pval *p );
+char* pvalForGetTest( pval *p );
+char* pvalForGetInc( pval *p );
+pval* pvalForGetStatement( pval *p );
+
+
+void pvalIfSetCondition( pval *p, char *expr );
+char* pvalIfGetCondition( pval *p );
+void pvalIfTimeSetCondition( pval *p, char *hour_range, char *dow_range, char *dom_range, char *mon_range ); /* time range format: 24-hour format begin-end|dow range|dom range|month range */
+void pvalIfTimeGetCondition( pval *p, char **hour_range, char **dow_range, char **dom_range, char **month_range );
+void pvalRandomSetCondition( pval *p, char *percent );
+char* pvalRandomGetCondition( pval *p );
+void pvalConditionalSetThenStatement( pval *p, pval *statement );
+void pvalConditionalSetElseStatement( pval *p, pval *statement );
+pval* pvalConditionalGetThenStatement( pval *p );
+pval* pvalConditionalGetElseStatement( pval *p );
+
+void pvalSwitchSetTestexpr( pval *p, char *expr );
+char* pvalSwitchGetTestexpr( pval *p );
+void pvalSwitchAddCase( pval *p, pval *Case );
+pval* pvalSwitchWalkCases( pval *p, pval **next_case );
+
+void pvalExtenSetName( pval *p, char *name );
+char *pvalExtenGetName( pval *p );
+void pvalExtenSetRegexten( pval *p );
+void pvalExtenUnSetRegexten( pval *p );
+int pvalExtenGetRegexten( pval *p );
+void pvalExtenSetHints( pval *p, char *hints );
+char* pvalExtenGetHints( pval *p );
+void pvalExtenSetStatement( pval *p, pval *statement );
+pval* pvalExtenGetStatement( pval *p );
+
+void pvalIgnorePatSetPattern( pval *p, char *pat );
+char* pvalIgnorePatGetPattern( pval *p );
+
+void pvalGlobalsAddStatement( pval *p, pval *statement );
+pval* pvalGlobalsWalkStatements( pval *p, pval **next_statement );
+
+void pvalTopLevAddObject( pval *p, pval *contextOrObj );
+pval* pvalTopLevWalkObjects( pval *p, pval **next_obj );
+
+int pvalCheckType( pval *p, char *funcname, pvaltype type );
+
+
+#endif