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-rw-r--r--include/asterisk/channel.h38
-rw-r--r--include/asterisk/speech.h125
2 files changed, 163 insertions, 0 deletions
diff --git a/include/asterisk/channel.h b/include/asterisk/channel.h
index 44f70aa1e..4d1826e6e 100644
--- a/include/asterisk/channel.h
+++ b/include/asterisk/channel.h
@@ -144,6 +144,26 @@ struct ast_generator {
int (*generate)(struct ast_channel *chan, void *data, int len, int samples);
};
+/*! Structure for a data store type */
+struct ast_datastore_info {
+ /*! Type of data store */
+ const char *type;
+ /*! Destroy function */
+ void (*destroy)(void *data);
+};
+
+/*! Structure for a channel data store */
+struct ast_datastore {
+ /*! Unique data store identifier */
+ char *uid;
+ /*! Contained data */
+ void *data;
+ /*! Data store type information */
+ const struct ast_datastore_info *info;
+ /*! Used for easy linking */
+ AST_LIST_ENTRY(ast_datastore) list;
+};
+
/*! Structure for all kinds of caller ID identifications */
struct ast_callerid {
/*! Malloc'd Dialed Number Identifier */
@@ -423,6 +443,9 @@ struct ast_channel {
/*! Chan Spy stuff */
struct ast_channel_spy_list *spies;
+ /*! Data stores on the channel */
+ AST_LIST_HEAD(datastores, ast_datastore) datastores;
+
/*! For easy linking */
AST_LIST_ENTRY(ast_channel) chan_list;
};
@@ -553,6 +576,21 @@ enum channelreloadreason {
CHANNEL_MANAGER_RELOAD,
};
+/*! \brief Create a channel datastore structure */
+struct ast_datastore *ast_channel_datastore_alloc(const struct ast_datastore_info *info, char *uid);
+
+/*! \brief Free a channel datastore structure */
+int ast_channel_datastore_free(struct ast_datastore *datastore);
+
+/*! \brief Add a datastore to a channel */
+int ast_channel_datastore_add(struct ast_channel *chan, struct ast_datastore *datastore);
+
+/*! \brief Remove a datastore from a channel */
+int ast_channel_datastore_remove(struct ast_channel *chan, struct ast_datastore *datastore);
+
+/*! \brief Find a datastore on a channel */
+struct ast_datastore *ast_channel_datastore_find(struct ast_channel *chan, const struct ast_datastore_info *info, char *uid);
+
/*! \brief Change the state of a channel */
int ast_setstate(struct ast_channel *chan, int state);
diff --git a/include/asterisk/speech.h b/include/asterisk/speech.h
new file mode 100644
index 000000000..f6aa2b0dc
--- /dev/null
+++ b/include/asterisk/speech.h
@@ -0,0 +1,125 @@
+/*
+ * Asterisk -- An open source telephony toolkit.
+ *
+ * Copyright (C) 2006, Digium, Inc.
+ *
+ * Joshua Colp <jcolp@digium.com>
+ *
+ * See http://www.asterisk.org for more information about
+ * the Asterisk project. Please do not directly contact
+ * any of the maintainers of this project for assistance;
+ * the project provides a web site, mailing lists and IRC
+ * channels for your use.
+ *
+ * This program is free software, distributed under the terms of
+ * the GNU General Public License Version 2. See the LICENSE file
+ * at the top of the source tree.
+ */
+
+/*! \file
+ * \brief Generic Speech Recognition API
+ */
+
+#ifndef _ASTERISK_SPEECH_H
+#define _ASTERISK_SPEECH_H
+
+#if defined(__cplusplus) || defined(c_plusplus)
+extern "C" {
+#endif
+
+/* Speech structure flags */
+#define AST_SPEECH_QUIET (1 << 0) /* Quiet down output... they are talking */
+
+/* Speech structure states - in order of expected change */
+#define AST_SPEECH_STATE_NOT_READY 0 /* Not ready to accept audio */
+#define AST_SPEECH_STATE_READY 1 /* Accepting audio */
+#define AST_SPEECH_STATE_WAIT 2 /* Wait for results to become available */
+#define AST_SPEECH_STATE_DONE 3 /* Processing is done */
+
+/* Speech structure */
+struct ast_speech {
+ /*! Structure lock */
+ ast_mutex_t lock;
+ /*! Set flags */
+ unsigned int flags;
+ /*! Processing sound (used when engine is processing audio and getting results) */
+ char *processing_sound;
+ /*! Current state of structure */
+ int state;
+ /*! Expected write format */
+ int format;
+ /*! Data for speech engine */
+ void *data;
+ /*! Pointer to the engine used by this speech structure */
+ struct ast_speech_engine *engine;
+};
+
+/* Speech recognition engine structure */
+struct ast_speech_engine {
+ /*! Name of speech engine */
+ char *name;
+ /*! Set up the speech structure within the engine */
+ int (*new)(struct ast_speech *speech);
+ /*! Destroy any data set on the speech structure by the engine */
+ int (*destroy)(struct ast_speech *speech);
+ /*! Load a local grammar on the speech structure */
+ int (*load)(struct ast_speech *speech, char *grammar_name, char *grammar);
+ /*! Unload a local grammar */
+ int (*unload)(struct ast_speech *speech, char *grammar_name);
+ /*! Activate a loaded grammar */
+ int (*activate)(struct ast_speech *speech, char *grammar_name);
+ /*! Deactivate a loaded grammar */
+ int (*deactivate)(struct ast_speech *speech, char *grammar_name);
+ /*! Write audio to the speech engine */
+ int (*write)(struct ast_speech *speech, void *data, int len);
+ /*! Prepare engine to accept audio */
+ int (*start)(struct ast_speech *speech);
+ /*! Try to get results */
+ struct ast_speech_result *(*get)(struct ast_speech *speech);
+ /*! Accepted formats by the engine */
+ int formats;
+ AST_LIST_ENTRY(ast_speech_engine) list;
+};
+
+/* Result structure */
+struct ast_speech_result {
+ /*! Recognized text */
+ char *text;
+ /*! Result score */
+ int score;
+ /*! Next result (may not always be present) */
+ struct ast_speech_result *next;
+};
+
+/*! \brief Activate a grammar on a speech structure */
+int ast_speech_grammar_activate(struct ast_speech *speech, char *grammar_name);
+/*! \brief Deactivate a grammar on a speech structure */
+int ast_speech_grammar_deactivate(struct ast_speech *speech, char *grammar_name);
+/*! \brief Load a grammar on a speech structure (not globally) */
+int ast_speech_grammar_load(struct ast_speech *speech, char *grammar_name, char *grammar);
+/*! \brief Unload a grammar */
+int ast_speech_grammar_unload(struct ast_speech *speech, char *grammar_name);
+/*! \brief Get speech recognition results */
+struct ast_speech_result *ast_speech_results_get(struct ast_speech *speech);
+/*! \brief Free a set of results */
+int ast_speech_results_free(struct ast_speech_result *result);
+/*! \brief Indicate to the speech engine that audio is now going to start being written */
+void ast_speech_start(struct ast_speech *speech);
+/*! \brief Create a new speech structure */
+struct ast_speech *ast_speech_new(char *engine_name, int format);
+/*! \brief Destroy a speech structure */
+int ast_speech_destroy(struct ast_speech *speech);
+/*! \brief Write audio to the speech engine */
+int ast_speech_write(struct ast_speech *speech, void *data, int len);
+/*! \brief Change state of a speech structure */
+int ast_speech_change_state(struct ast_speech *speech, int state);
+/*! \brief Register a speech recognition engine */
+int ast_speech_register(struct ast_speech_engine *engine);
+/*! \brief Unregister a speech recognition engine */
+int ast_speech_unregister(char *engine_name);
+
+#if defined(__cplusplus) || defined(c_plusplus)
+}
+#endif
+
+#endif /* _ASTERISK_SPEECH_H */