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+/*
+ * Asterisk -- An open source telephony toolkit.
+ *
+ * Copyright (C) 1999 - 2007, Digium, Inc.
+ *
+ * Joshua Colp <jcolp@digium.com>
+ *
+ * See http://www.asterisk.org for more information about
+ * the Asterisk project. Please do not directly contact
+ * any of the maintainers of this project for assistance;
+ * the project provides a web site, mailing lists and IRC
+ * channels for your use.
+ *
+ * This program is free software, distributed under the terms of
+ * the GNU General Public License Version 2. See the LICENSE file
+ * at the top of the source tree.
+ */
+
+/*! \file
+ * \brief Audiohooks Architecture
+ */
+
+#ifndef _ASTERISK_AUDIOHOOK_H
+#define _ASTERISK_AUDIOHOOK_H
+
+#if defined(__cplusplus) || defined(c_plusplus)
+extern "C" {
+#endif
+
+#include "asterisk/slinfactory.h"
+
+enum ast_audiohook_type {
+ AST_AUDIOHOOK_TYPE_SPY = 0, /*!< Audiohook wants to receive audio */
+ AST_AUDIOHOOK_TYPE_WHISPER, /*!< Audiohook wants to provide audio to be mixed with existing audio */
+ AST_AUDIOHOOK_TYPE_MANIPULATE, /*!< Audiohook wants to manipulate the audio */
+};
+
+enum ast_audiohook_status {
+ AST_AUDIOHOOK_STATUS_NEW = 0, /*!< Audiohook was just created, not in use yet */
+ AST_AUDIOHOOK_STATUS_RUNNING, /*!< Audiohook is running on a channel */
+ AST_AUDIOHOOK_STATUS_SHUTDOWN, /*!< Audiohook is being shutdown */
+ AST_AUDIOHOOK_STATUS_DONE, /*!< Audiohook has shutdown and is not running on a channel any longer */
+};
+
+enum ast_audiohook_direction {
+ AST_AUDIOHOOK_DIRECTION_READ = 0, /*!< Reading audio in */
+ AST_AUDIOHOOK_DIRECTION_WRITE, /*!< Writing audio out */
+ AST_AUDIOHOOK_DIRECTION_BOTH, /*!< Both reading audio in and writing audio out */
+};
+
+enum ast_audiohook_flags {
+ AST_AUDIOHOOK_TRIGGER_MODE = (3 << 0), /*!< When audiohook should be triggered to do something */
+ AST_AUDIOHOOK_TRIGGER_READ = (1 << 0), /*!< Audiohook wants to be triggered when reading audio in */
+ AST_AUDIOHOOK_TRIGGER_WRITE = (2 << 0), /*!< Audiohook wants to be triggered when writing audio out */
+ AST_AUDIOHOOK_WANTS_DTMF = (1 << 1), /*!< Audiohook also wants to receive DTMF frames */
+ AST_AUDIOHOOK_TRIGGER_SYNC = (1 << 2), /*!< Audiohook wants to be triggered when both sides have combined audio available */
+};
+
+#define AST_AUDIOHOOK_SYNC_TOLERANCE 100 /*< Tolerance in milliseconds for audiohooks synchronization */
+
+struct ast_audiohook;
+
+/*! \brief Callback function for manipulate audiohook type
+ * \param audiohook Audiohook structure
+ * \param chan Channel
+ * \param frame Frame of audio to manipulate
+ * \param direction Direction frame came from
+ * \return Returns 0 on success, -1 on failure
+ * \note An audiohook does not have any reference to a private data structure for manipulate types. It is up to the manipulate callback to store this data
+ * via it's own method. An example would be datastores.
+ */
+typedef int (*ast_audiohook_manipulate_callback)(struct ast_audiohook *audiohook, struct ast_channel *chan, struct ast_frame *frame, enum ast_audiohook_direction direction);
+
+struct ast_audiohook_options {
+ int read_volume; /*!< Volume adjustment on frames read from the channel the hook is on */
+ int write_volume; /*!< Volume adjustment on frames written to the channel the hook is on */
+};
+
+struct ast_audiohook {
+ ast_mutex_t lock; /*!< Lock that protects the audiohook structure */
+ ast_cond_t trigger; /*!< Trigger condition (if enabled) */
+ enum ast_audiohook_type type; /*!< Type of audiohook */
+ enum ast_audiohook_status status; /*!< Status of the audiohook */
+ const char *source; /*!< Who this audiohook ultimately belongs to */
+ unsigned int flags; /*!< Flags on the audiohook */
+ struct ast_slinfactory read_factory; /*!< Factory where frames read from the channel, or read from the whisper source will go through */
+ struct ast_slinfactory write_factory; /*!< Factory where frames written to the channel will go through */
+ struct timeval read_time; /*!< Last time read factory was fed */
+ struct timeval write_time; /*!< Last time write factory was fed */
+ int format; /*!< Format translation path is setup as */
+ struct ast_trans_pvt *trans_pvt; /*!< Translation path for reading frames */
+ ast_audiohook_manipulate_callback manipulate_callback; /*!< Manipulation callback */
+ struct ast_audiohook_options options; /*!< Applicable options */
+ AST_LIST_ENTRY(ast_audiohook) list; /*!< Linked list information */
+};
+
+struct ast_audiohook_list;
+
+/*! \brief Initialize an audiohook structure
+ * \param audiohook Audiohook structure
+ * \param type Type of audiohook to initialize this as
+ * \param source Who is initializing this audiohook
+ * \return Returns 0 on success, -1 on failure
+ */
+int ast_audiohook_init(struct ast_audiohook *audiohook, enum ast_audiohook_type type, const char *source);
+
+/*! \brief Destroys an audiohook structure
+ * \param audiohook Audiohook structure
+ * \return Returns 0 on success, -1 on failure
+ */
+int ast_audiohook_destroy(struct ast_audiohook *audiohook);
+
+/*! \brief Writes a frame into the audiohook structure
+ * \param audiohook Audiohook structure
+ * \param direction Direction the audio frame came from
+ * \param frame Frame to write in
+ * \return Returns 0 on success, -1 on failure
+ */
+int ast_audiohook_write_frame(struct ast_audiohook *audiohook, enum ast_audiohook_direction direction, struct ast_frame *frame);
+
+/*! \brief Reads a frame in from the audiohook structure
+ * \param audiohook Audiohook structure
+ * \param samples Number of samples wanted
+ * \param direction Direction the audio frame came from
+ * \param format Format of frame remote side wants back
+ * \return Returns frame on success, NULL on failure
+ */
+struct ast_frame *ast_audiohook_read_frame(struct ast_audiohook *audiohook, size_t samples, enum ast_audiohook_direction direction, int format);
+
+/*! \brief Attach audiohook to channel
+ * \param chan Channel
+ * \param audiohook Audiohook structure
+ * \return Returns 0 on success, -1 on failure
+ */
+int ast_audiohook_attach(struct ast_channel *chan, struct ast_audiohook *audiohook);
+
+/*! \brief Detach audiohook from channel
+ * \param audiohook Audiohook structure
+ * \return Returns 0 on success, -1 on failure
+ */
+int ast_audiohook_detach(struct ast_audiohook *audiohook);
+
+/*! \brief Detach audiohooks from list and destroy said list
+ * \param audiohook_list List of audiohooks
+ * \return Returns 0 on success, -1 on failure
+ */
+int ast_audiohook_detach_list(struct ast_audiohook_list *audiohook_list);
+
+/*! \brief Move an audiohook from one channel to a new one
+ *
+ * \todo Currently only the first audiohook of a specific source found will be moved.
+ * We should add the capability to move multiple audiohooks from a single source as well.
+ *
+ * \note It is required that both old_chan and new_chan are locked prior to calling
+ * this function. Besides needing to protect the data within the channels, not locking
+ * these channels can lead to a potential deadlock
+ *
+ * \param old_chan The source of the audiohook to move
+ * \param new_chan The destination to which we want the audiohook to move
+ * \param source The source of the audiohook we want to move
+ */
+void ast_audiohook_move_by_source(struct ast_channel *old_chan, struct ast_channel *new_chan, const char *source);
+
+/*! \brief Detach specified source audiohook from channel
+ * \param chan Channel to detach from
+ * \param source Name of source to detach
+ * \return Returns 0 on success, -1 on failure
+ */
+int ast_audiohook_detach_source(struct ast_channel *chan, const char *source);
+
+/*!
+ * \brief Remove an audiohook from a specified channel
+ *
+ * \param chan Channel to remove from
+ * \param audiohook Audiohook to remove
+ *
+ * \return Returns 0 on success, -1 on failure
+ *
+ * \note The channel does not need to be locked before calling this function
+ */
+int ast_audiohook_remove(struct ast_channel *chan, struct ast_audiohook *audiohook);
+
+/*! \brief Pass a frame off to be handled by the audiohook core
+ * \param chan Channel that the list is coming off of
+ * \param audiohook_list List of audiohooks
+ * \param direction Direction frame is coming in from
+ * \param frame The frame itself
+ * \return Return frame on success, NULL on failure
+ */
+struct ast_frame *ast_audiohook_write_list(struct ast_channel *chan, struct ast_audiohook_list *audiohook_list, enum ast_audiohook_direction direction, struct ast_frame *frame);
+
+/*! \brief Wait for audiohook trigger to be triggered
+ * \param audiohook Audiohook to wait on
+ */
+void ast_audiohook_trigger_wait(struct ast_audiohook *audiohook);
+
+/*! \brief Lock an audiohook
+ * \param ah Audiohook structure
+ */
+#define ast_audiohook_lock(ah) ast_mutex_lock(&(ah)->lock)
+
+/*! \brief Unlock an audiohook
+ * \param ah Audiohook structure
+ */
+#define ast_audiohook_unlock(ah) ast_mutex_unlock(&(ah)->lock)
+
+#if defined(__cplusplus) || defined(c_plusplus)
+}
+#endif
+
+#endif /* _ASTERISK_AUDIOHOOK_H */