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diff --git a/codecs/lpc10/random.c b/codecs/lpc10/random.c
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+/*
+
+$Log$
+Revision 1.15 2004/06/26 03:50:14 markster
+Merge source cleanups (bug #1911)
+
+Revision 1.14 2003/02/12 13:59:15 matteo
+mer feb 12 14:56:57 CET 2003
+
+Revision 1.1.1.1 2003/02/12 13:59:15 matteo
+mer feb 12 14:56:57 CET 2003
+
+Revision 1.2 2000/01/05 08:20:39 markster
+Some OSS fixes and a few lpc changes to make it actually work
+
+ * Revision 1.2 1996/08/20 20:41:32 jaf
+ * Removed all static local variables that were SAVE'd in the Fortran
+ * code, and put them in struct lpc10_decoder_state that is passed as an
+ * argument.
+ *
+ * Removed init function, since all initialization is now done in
+ * init_lpc10_decoder_state().
+ *
+ * Revision 1.1 1996/08/19 22:30:49 jaf
+ * Initial revision
+ *
+
+*/
+
+/* -- translated by f2c (version 19951025).
+ You must link the resulting object file with the libraries:
+ -lf2c -lm (in that order)
+*/
+
+#include "f2c.h"
+
+#ifdef P_R_O_T_O_T_Y_P_E_S
+extern integer random_(struct lpc10_decoder_state *st);
+#endif
+
+/* ********************************************************************** */
+
+/* RANDOM Version 49 */
+
+/* $Log$
+ * Revision 1.15 2004/06/26 03:50:14 markster
+ * Merge source cleanups (bug #1911)
+ *
+ * Revision 1.14 2003/02/12 13:59:15 matteo
+ * mer feb 12 14:56:57 CET 2003
+ *
+ * Revision 1.1.1.1 2003/02/12 13:59:15 matteo
+ * mer feb 12 14:56:57 CET 2003
+ *
+ * Revision 1.2 2000/01/05 08:20:39 markster
+ * Some OSS fixes and a few lpc changes to make it actually work
+ *
+ * Revision 1.2 1996/08/20 20:41:32 jaf
+ * Removed all static local variables that were SAVE'd in the Fortran
+ * code, and put them in struct lpc10_decoder_state that is passed as an
+ * argument.
+ *
+ * Removed init function, since all initialization is now done in
+ * init_lpc10_decoder_state().
+ *
+ * Revision 1.1 1996/08/19 22:30:49 jaf
+ * Initial revision
+ * */
+/* Revision 1.3 1996/03/20 16:13:54 jaf */
+/* Rearranged comments a little bit, and added comments explaining that */
+/* even though there is local state here, there is no need to create an */
+/* ENTRY for reinitializing it. */
+
+/* Revision 1.2 1996/03/14 22:25:29 jaf */
+/* Just rearranged the comments and local variable declarations a bit. */
+
+/* Revision 1.1 1996/02/07 14:49:01 jaf */
+/* Initial revision */
+
+
+/* ********************************************************************* */
+
+/* Pseudo random number generator based on Knuth, Vol 2, p. 27. */
+
+/* Function Return: */
+/* RANDOM - Integer variable, uniformly distributed over -32768 to 32767 */
+
+/* This subroutine maintains local state from one call to the next. */
+/* In the context of the LPC10 coder, there is no reason to reinitialize */
+/* this local state when switching between audio streams, because its */
+/* results are only used to generate noise for unvoiced frames. */
+
+integer random_(struct lpc10_decoder_state *st)
+{
+ /* Initialized data */
+
+ integer *j;
+ integer *k;
+ shortint *y;
+
+ /* System generated locals */
+ integer ret_val;
+
+/* Parameters/constants */
+/* Local state */
+/* The following is a 16 bit 2's complement addition, */
+/* with overflow checking disabled */
+
+ j = &(st->j);
+ k = &(st->k);
+ y = &(st->y[0]);
+
+ y[*k - 1] += y[*j - 1];
+ ret_val = y[*k - 1];
+ --(*k);
+ if (*k <= 0) {
+ *k = 5;
+ }
+ --(*j);
+ if (*j <= 0) {
+ *j = 5;
+ }
+ return ret_val;
+} /* random_ */
+