aboutsummaryrefslogtreecommitdiffstats
diff options
context:
space:
mode:
-rw-r--r--channels/console_gui.c880
-rw-r--r--channels/console_video.c1968
-rw-r--r--channels/vcodecs.c1009
3 files changed, 1938 insertions, 1919 deletions
diff --git a/channels/console_gui.c b/channels/console_gui.c
new file mode 100644
index 000000000..4405cc709
--- /dev/null
+++ b/channels/console_gui.c
@@ -0,0 +1,880 @@
+/*
+ * GUI for console video.
+ * The routines here are in charge of loading the keypad and handling events.
+ * $Revision$
+ */
+
+static void cleanup_sdl(struct video_desc *env)
+{
+ int i;
+
+#ifdef HAVE_SDL_TTF
+ /* unload font file */
+ if (env->gui.font) {
+ TTF_CloseFont(env->gui.font);
+ env->gui.font = NULL;
+ }
+
+ /* uninitialize SDL_ttf library */
+ if ( TTF_WasInit() )
+ TTF_Quit();
+#endif
+
+ /* uninitialize the SDL environment */
+ for (i = 0; i < WIN_MAX; i++) {
+ if (env->win[i].bmp)
+ SDL_FreeYUVOverlay(env->win[i].bmp);
+ }
+ if (env->gui.keypad)
+ SDL_FreeSurface(env->gui.keypad);
+ env->gui.keypad = NULL;
+ SDL_Quit();
+ env->screen = NULL; /* XXX check reference */
+ bzero(env->win, sizeof(env->win));
+ if (env->sdl_ok)
+ ast_mutex_destroy(&(env->in.dec_in_lock));
+}
+
+/*
+ * Display video frames (from local or remote stream) using the SDL library.
+ * - Set the video mode to use the resolution specified by the codec context
+ * - Create a YUV Overlay to copy the frame into it;
+ * - After the frame is copied into the overlay, display it
+ *
+ * The size is taken from the configuration.
+ *
+ * 'out' is 0 for remote video, 1 for the local video
+ */
+static void show_frame(struct video_desc *env, int out)
+{
+ AVPicture *p_in, p_out;
+ struct fbuf_t *b_in, *b_out;
+ SDL_Overlay *bmp;
+
+ if (!env->sdl_ok)
+ return;
+
+ if (out == WIN_LOCAL) { /* webcam/x11 to sdl */
+ b_in = &env->out.enc_in;
+ b_out = &env->out.loc_dpy;
+ p_in = NULL;
+ } else {
+ /* copy input format from the decoding context */
+ AVCodecContext *c = env->in.dec_ctx;
+ b_in = &env->in.dec_out;
+ b_in->pix_fmt = c->pix_fmt;
+ b_in->w = c->width;
+ b_in->h = c->height;
+
+ b_out = &env->in.rem_dpy;
+ p_in = (AVPicture *)env->in.d_frame;
+ }
+ bmp = env->win[out].bmp;
+ SDL_LockYUVOverlay(bmp);
+ /* output picture info - this is sdl, YUV420P */
+ bzero(&p_out, sizeof(p_out));
+ p_out.data[0] = bmp->pixels[0];
+ p_out.data[1] = bmp->pixels[1];
+ p_out.data[2] = bmp->pixels[2];
+ p_out.linesize[0] = bmp->pitches[0];
+ p_out.linesize[1] = bmp->pitches[1];
+ p_out.linesize[2] = bmp->pitches[2];
+
+ my_scale(b_in, p_in, b_out, &p_out);
+
+ /* lock to protect access to Xlib by different threads. */
+ SDL_DisplayYUVOverlay(bmp, &env->win[out].rect);
+ SDL_UnlockYUVOverlay(bmp);
+}
+
+/*
+ * GUI layout, structure and management
+ *
+
+For the GUI we use SDL to create a large surface (env->screen)
+containing tree sections: remote video on the left, local video
+on the right, and the keypad with all controls and text windows
+in the center.
+The central section is built using two images: one is the skin,
+the other one is a mask where the sensitive areas of the skin
+are colored in different grayscale levels according to their
+functions. The mapping between colors and function is defined
+in the 'enum pixel_value' below.
+
+Mouse and keyboard events are detected on the whole surface, and
+handled differently according to their location, as follows:
+
+- drag on the local video window are used to move the captured
+ area (in the case of X11 grabber) or the picture-in-picture
+ location (in case of camera included on the X11 grab).
+- click on the keypad are mapped to the corresponding key;
+- drag on some keypad areas (sliders etc.) are mapped to the
+ corresponding functions;
+- keystrokes are used as keypad functions, or as text input
+ if we are in text-input mode.
+
+To manage these behavior we use two status variables,
+that defines if keyboard events should be redirect to dialing functions
+or to write message functions, and if mouse events should be used
+to implement keypad functionalities or to drag the capture device.
+
+Configuration options control the appeareance of the gui:
+
+ keypad = /tmp/phone.jpg ; the keypad on the screen
+ keypad_font = /tmp/font.ttf ; the font to use for output
+
+ *
+ */
+
+/* enumerate for the pixel value. 0..127 correspond to ascii chars */
+enum pixel_value {
+ /* answer/close functions */
+ KEY_PICK_UP = 128,
+ KEY_HANG_UP = 129,
+
+ /* other functions */
+ KEY_MUTE = 130,
+ KEY_AUTOANSWER = 131,
+ KEY_SENDVIDEO = 132,
+ KEY_LOCALVIDEO = 133,
+ KEY_REMOTEVIDEO = 134,
+ KEY_WRITEMESSAGE = 135,
+ KEY_GUI_CLOSE = 136, /* close gui */
+
+ /* other areas within the keypad */
+ KEY_DIGIT_BACKGROUND = 255,
+
+ /* areas outside the keypad - simulated */
+ KEY_OUT_OF_KEYPAD = 251,
+ KEY_REM_DPY = 252,
+ KEY_LOC_DPY = 253,
+};
+
+/*
+ * Handlers for the various keypad functions
+ */
+
+/*! \brief append a character, or reset if '\0' */
+static void append_char(char *str, int *str_pos, const char c)
+{
+ int i = *str_pos;
+ if (c == '\0')
+ i = 0;
+ else if (i < GUI_BUFFER_LEN - 1)
+ str[i++] = c;
+ else
+ i = GUI_BUFFER_LEN - 1; /* unnecessary, i think */
+ str = '\0';
+ *str_pos = i;
+}
+
+/* accumulate digits, possibly call dial if in connected mode */
+static void keypad_digit(struct video_desc *env, int digit)
+{
+ if (env->owner) { /* we have a call, send the digit */
+ struct ast_frame f = { AST_FRAME_DTMF, 0 };
+
+ f.subclass = digit;
+ ast_queue_frame(env->owner, &f);
+ } else { /* no call, accumulate digits */
+ append_char(env->gui.inbuf, &env->gui.inbuf_pos, digit);
+ }
+}
+
+/* this is a wrapper for actions that are available through the cli */
+/* TODO append arg to command and send the resulting string as cli command */
+static void keypad_send_command(struct video_desc *env, char *command)
+{
+ ast_log(LOG_WARNING, "keypad_send_command(%s) called\n", command);
+ ast_cli_command(env->gui.outfd, command);
+ return;
+}
+
+/* function used to toggle on/off the status of some variables */
+static char *keypad_toggle(struct video_desc *env, int index)
+{
+ ast_log(LOG_WARNING, "keypad_toggle(%i) called\n", index);
+
+ switch (index) {
+ case KEY_SENDVIDEO:
+ env->out.sendvideo = !env->out.sendvideo;
+ break;
+#ifdef notyet
+ case KEY_MUTE: {
+ struct chan_oss_pvt *o = find_desc(oss_active);
+ o->mute = !o->mute;
+ }
+ break;
+ case KEY_AUTOANSWER: {
+ struct chan_oss_pvt *o = find_desc(oss_active);
+ o->autoanswer = !o->autoanswer;
+ }
+ break;
+#endif
+ }
+ return NULL;
+}
+
+char *console_do_answer(int fd);
+/*
+ * Function called when the pick up button is pressed
+ * perform actions according the channel status:
+ *
+ * - if no one is calling us and no digits was pressed,
+ * the operation have no effects,
+ * - if someone is calling us we answer to the call.
+ * - if we have no call in progress and we pressed some
+ * digit, send the digit to the console.
+ */
+static void keypad_pick_up(struct video_desc *env)
+{
+ ast_log(LOG_WARNING, "keypad_pick_up called\n");
+
+ if (env->owner) { /* someone is calling us, just answer */
+ console_do_answer(-1);
+ } else if (env->gui.inbuf_pos) { /* we have someone to call */
+ ast_cli_command(env->gui.outfd, env->gui.inbuf);
+ }
+
+ append_char(env->gui.inbuf, &env->gui.inbuf_pos, '\0'); /* clear buffer */
+}
+
+#if 0 /* still unused */
+/*
+ * As an alternative to SDL_TTF, we can simply load the font from
+ * an image and blit characters on the background of the GUI.
+ *
+ * To generate a font we can use the 'fly' command with the
+ * following script (3 lines with 32 chars each)
+
+size 320,64
+name font.png
+transparent 0,0,0
+string 255,255,255, 0, 0,giant, !"#$%&'()*+,-./0123456789:;<=>?
+string 255,255,255, 0,20,giant,@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\]^_
+string 255,255,255, 0,40,giant,`abcdefghijklmnopqrstuvwxyz{|}~
+end
+
+ */
+
+/* Print given text on the gui */
+static int gui_output(struct video_desc *env, const char *text)
+{
+#ifndef HAVE_SDL_TTF
+ return 1; /* error, not supported */
+#else
+ int x = 30, y = 20; /* XXX change */
+ SDL_Surface *output = NULL;
+ SDL_Color color = {0, 0, 0}; /* text color */
+ SDL_Rect dest = {env->win[WIN_KEYPAD].rect.x + x, y};
+
+ /* clean surface each rewrite */
+ SDL_BlitSurface(env->gui.keypad, NULL, env->screen, &env->win[WIN_KEYPAD].rect);
+
+ output = TTF_RenderText_Solid(env->gui.font, text, color);
+ if (output == NULL) {
+ ast_log(LOG_WARNING, "Cannot render text on gui - %s\n", TTF_GetError());
+ return 1;
+ }
+
+ SDL_BlitSurface(output, NULL, env->screen, &dest);
+
+ SDL_UpdateRects(env->gui.keypad, 1, &env->win[WIN_KEYPAD].rect);
+ SDL_FreeSurface(output);
+ return 0; /* success */
+#endif
+}
+#endif
+
+static int video_geom(struct fbuf_t *b, const char *s);
+static void sdl_setup(struct video_desc *env);
+static int kp_match_area(const struct keypad_entry *e, int x, int y);
+
+/*
+ * Handle SDL_MOUSEBUTTONDOWN type, finding the palette
+ * index value and calling the right callback.
+ *
+ * x, y are referred to the upper left corner of the main SDL window.
+ */
+static void handle_button_event(struct video_desc *env, SDL_MouseButtonEvent button)
+{
+ uint8_t index = KEY_OUT_OF_KEYPAD; /* the key or region of the display we clicked on */
+
+ /* for each click we come back in normal mode */
+ env->gui.text_mode = 0;
+
+ /* define keypad boundary */
+ if (button.x < env->in.rem_dpy.w)
+ index = KEY_REM_DPY; /* click on remote video */
+ else if (button.x > env->in.rem_dpy.w + env->out.keypad_dpy.w)
+ index = KEY_LOC_DPY; /* click on local video */
+ else if (button.y > env->out.keypad_dpy.h)
+ index = KEY_OUT_OF_KEYPAD; /* click outside the keypad */
+ else if (env->gui.kp) {
+ int i;
+ for (i = 0; i < env->gui.kp_used; i++) {
+ if (kp_match_area(&env->gui.kp[i], button.x - env->in.rem_dpy.w, button.y)) {
+ index = env->gui.kp[i].c;
+ break;
+ }
+ }
+ }
+
+ /* exec the function */
+ if (index < 128) { /* surely clicked on the keypad, don't care which key */
+ keypad_digit(env, index);
+ return;
+ }
+ switch (index) {
+ /* answer/close function */
+ case KEY_PICK_UP:
+ keypad_pick_up(env);
+ break;
+ case KEY_HANG_UP:
+ keypad_send_command(env, "console hangup");
+ break;
+
+ /* other functions */
+ case KEY_MUTE:
+ case KEY_AUTOANSWER:
+ case KEY_SENDVIDEO:
+ keypad_toggle(env, index);
+ break;
+
+ case KEY_LOCALVIDEO:
+ break;
+ case KEY_REMOTEVIDEO:
+ break;
+ case KEY_WRITEMESSAGE:
+ /* goes in text-mode */
+ env->gui.text_mode = 1;
+ break;
+
+
+ /* press outside the keypad. right increases size, center decreases, left drags */
+ case KEY_LOC_DPY:
+ case KEY_REM_DPY:
+ if (button.button == SDL_BUTTON_LEFT) {
+ if (index == KEY_LOC_DPY) {
+ /* store points where the drag start
+ * and switch in drag mode */
+ env->gui.x_drag = button.x;
+ env->gui.y_drag = button.y;
+ env->gui.drag_mode = 1;
+ }
+ break;
+ } else {
+ char buf[128];
+ struct fbuf_t *fb = index == KEY_LOC_DPY ? &env->out.loc_dpy : &env->in.rem_dpy;
+ sprintf(buf, "%c%dx%d", button.button == SDL_BUTTON_RIGHT ? '>' : '<',
+ fb->w, fb->h);
+ video_geom(fb, buf);
+ sdl_setup(env);
+ }
+ break;
+ case KEY_OUT_OF_KEYPAD:
+ break;
+
+ case KEY_GUI_CLOSE:
+ cleanup_sdl(env);
+ break;
+ case KEY_DIGIT_BACKGROUND:
+ break;
+ default:
+ ast_log(LOG_WARNING, "function not yet defined %i\n", index);
+ }
+}
+
+/*
+ * Handle SDL_KEYDOWN type event, put the key pressed
+ * in the dial buffer or in the text-message buffer,
+ * depending on the text_mode variable value.
+ *
+ * key is the SDLKey structure corresponding to the key pressed.
+ */
+static void handle_keyboard_input(struct video_desc *env, SDLKey key)
+{
+ if (env->gui.text_mode) {
+ /* append in the text-message buffer */
+ if (key == SDLK_RETURN) {
+ /* send the text message and return in normal mode */
+ env->gui.text_mode = 0;
+ keypad_send_command(env, "send text");
+ } else {
+ /* accumulate the key in the message buffer */
+ append_char(env->gui.msgbuf, &env->gui.msgbuf_pos, key);
+ }
+ }
+ else {
+ /* append in the dial buffer */
+ append_char(env->gui.inbuf, &env->gui.inbuf_pos, key);
+ }
+
+ return;
+}
+
+/*
+ * Check if the grab point is inside the X screen.
+ *
+ * x represent the new grab value
+ * limit represent the upper value to use
+ */
+static int boundary_checks(int x, int limit)
+{
+ return (x <= 0) ? 0 : (x > limit ? limit : x);
+}
+
+/* implement superlinear acceleration on the movement */
+static int move_accel(int delta)
+{
+ int d1 = delta*delta / 100;
+ return (delta > 0) ? delta + d1 : delta - d1;
+}
+
+/*
+ * Move the source of the captured video.
+ *
+ * x_final_drag and y_final_drag are the coordinates where the drag ends,
+ * start coordinares are in the gui_info structure.
+ */
+static void move_capture_source(struct video_desc *env, int x_final_drag, int y_final_drag)
+{
+ int new_x, new_y; /* new coordinates for grabbing local video */
+ int x = env->out.loc_src.x; /* old value */
+ int y = env->out.loc_src.y; /* old value */
+
+ /* move the origin */
+#define POLARITY -1 /* +1 or -1 depending on the desired direction */
+ new_x = x + POLARITY*move_accel(x_final_drag - env->gui.x_drag) * 3;
+ new_y = y + POLARITY*move_accel(y_final_drag - env->gui.y_drag) * 3;
+#undef POLARITY
+ env->gui.x_drag = x_final_drag; /* update origin */
+ env->gui.y_drag = y_final_drag;
+
+ /* check boundary and let the source to grab from the new points */
+ env->out.loc_src.x = boundary_checks(new_x, env->out.screen_width - env->out.loc_src.w);
+ env->out.loc_src.y = boundary_checks(new_y, env->out.screen_height - env->out.loc_src.h);
+ return;
+}
+
+/*
+ * I am seeing some kind of deadlock or stall around
+ * SDL_PumpEvents() while moving the window on a remote X server
+ * (both xfree-4.4.0 and xorg 7.2)
+ * and windowmaker. It is unclear what causes it.
+ */
+
+/* grab a bunch of events */
+static void eventhandler(struct video_desc *env)
+{
+#define N_EVENTS 32
+ int i, n;
+ SDL_Event ev[N_EVENTS];
+
+#define MY_EV (SDL_MOUSEBUTTONDOWN|SDL_KEYDOWN)
+ while ( (n = SDL_PeepEvents(ev, N_EVENTS, SDL_GETEVENT, SDL_ALLEVENTS)) > 0) {
+ for (i = 0; i < n; i++) {
+#if 0
+ ast_log(LOG_WARNING, "------ event %d at %d %d\n",
+ ev[i].type, ev[i].button.x, ev[i].button.y);
+#endif
+ switch (ev[i].type) {
+ case SDL_KEYDOWN:
+ handle_keyboard_input(env, ev[i].key.keysym.sym);
+ break;
+ case SDL_MOUSEMOTION:
+ if (env->gui.drag_mode != 0)
+ move_capture_source(env, ev[i].motion.x, ev[i].motion.y);
+ break;
+ case SDL_MOUSEBUTTONDOWN:
+ handle_button_event(env, ev[i].button);
+ break;
+ case SDL_MOUSEBUTTONUP:
+ if (env->gui.drag_mode != 0) {
+ move_capture_source(env, ev[i].button.x, ev[i].button.y);
+ env->gui.drag_mode = 0;
+ }
+ break;
+ }
+
+ }
+ }
+ if (1) {
+ struct timeval b, a = ast_tvnow();
+ int i;
+ //SDL_Lock_EventThread();
+ SDL_PumpEvents();
+ b = ast_tvnow();
+ i = ast_tvdiff_ms(b, a);
+ if (i > 3)
+ fprintf(stderr, "-------- SDL_PumpEvents took %dms\n", i);
+ //SDL_Unlock_EventThread();
+ }
+}
+
+static SDL_Surface *get_keypad(const char *file)
+{
+ SDL_Surface *temp;
+
+#ifdef HAVE_SDL_IMAGE
+ temp = IMG_Load(file);
+#else
+ temp = SDL_LoadBMP(file);
+#endif
+ if (temp == NULL)
+ fprintf(stderr, "Unable to load image %s: %s\n",
+ file, SDL_GetError());
+ return temp;
+}
+
+/* TODO: consistency checks, check for bpp, widht and height */
+/* Init the mask image used to grab the action. */
+static int gui_init(struct video_desc *env)
+{
+ /* initialize keypad status */
+ env->gui.text_mode = 0;
+ env->gui.drag_mode = 0;
+
+ /* initialize grab coordinates */
+ env->out.loc_src.x = 0;
+ env->out.loc_src.y = 0;
+
+ /* initialize keyboard buffer */
+ append_char(env->gui.inbuf, &env->gui.inbuf_pos, '\0');
+ append_char(env->gui.msgbuf, &env->gui.msgbuf_pos, '\0');
+
+#ifdef HAVE_SDL_TTF
+ /* Initialize SDL_ttf library and load font */
+ if (TTF_Init() == -1) {
+ ast_log(LOG_WARNING, "Unable to init SDL_ttf, no output available\n");
+ return -1;
+ }
+
+#define GUI_FONTSIZE 28
+ env->gui.font = TTF_OpenFont( env->keypad_font, GUI_FONTSIZE);
+ if (!env->gui.font) {
+ ast_log(LOG_WARNING, "Unable to load font %s, no output available\n", env->keypad_font);
+ return -1;
+ }
+ ast_log(LOG_WARNING, "Loaded font %s\n", env->keypad_font);
+#endif
+
+ env->gui.outfd = open ("/dev/null", O_WRONLY); /* discard output, temporary */
+ if ( env->gui.outfd < 0 ) {
+ ast_log(LOG_WARNING, "Unable output fd\n");
+ return -1;
+ }
+
+ return 0;
+}
+
+/* setup an sdl overlay and associated info, return 0 on success, != 0 on error */
+static int set_win(SDL_Surface *screen, struct display_window *win, int fmt,
+ int w, int h, int x, int y)
+{
+ win->bmp = SDL_CreateYUVOverlay(w, h, fmt, screen);
+ if (win->bmp == NULL)
+ return -1; /* error */
+ win->rect.x = x;
+ win->rect.y = y;
+ win->rect.w = w;
+ win->rect.h = h;
+ return 0;
+}
+
+static int keypad_cfg_read(struct gui_info *gui, const char *val);
+
+static void keypad_setup(struct video_desc *env)
+{
+ int fd = -1;
+ void *p = NULL;
+ off_t l = 0;
+
+ if (env->gui.keypad)
+ return;
+ env->gui.keypad = get_keypad(env->keypad_file);
+ if (!env->gui.keypad)
+ return;
+
+ env->out.keypad_dpy.w = env->gui.keypad->w;
+ env->out.keypad_dpy.h = env->gui.keypad->h;
+ /*
+ * If the keypad image has a comment field, try to read
+ * the button location from there. The block must be
+ * keypad_entry = token shape x0 y0 x1 y1 h
+ * ...
+ * (basically, lines have the same format as config file entries.
+ * same as the keypad_entry.
+ * You can add it to a jpeg file using wrjpgcom
+ */
+ do { /* only once, in fact */
+ const char region[] = "region";
+ int reg_len = strlen(region);
+ const unsigned char *s, *e;
+
+ fd = open(env->keypad_file, O_RDONLY);
+ if (fd < 0) {
+ ast_log(LOG_WARNING, "fail to open %s\n", env->keypad_file);
+ break;
+ }
+ l = lseek(fd, 0, SEEK_END);
+ if (l <= 0) {
+ ast_log(LOG_WARNING, "fail to lseek %s\n", env->keypad_file);
+ break;
+ }
+ p = mmap(NULL, l, PROT_READ, 0, fd, 0);
+ if (p == NULL) {
+ ast_log(LOG_WARNING, "fail to mmap %s size %ld\n", env->keypad_file, (long)l);
+ break;
+ }
+ e = (const unsigned char *)p + l;
+ for (s = p; s < e - 20 ; s++) {
+ if (!memcmp(s, region, reg_len)) { /* keyword found */
+ /* reset previous entries */
+ keypad_cfg_read(&env->gui, "reset");
+ break;
+ }
+ }
+ for ( ;s < e - 20; s++) {
+ char buf[256];
+ const unsigned char *s1;
+ if (index(" \t\r\n", *s)) /* ignore blanks */
+ continue;
+ if (*s > 127) /* likely end of comment */
+ break;
+ if (memcmp(s, region, reg_len)) /* keyword not found */
+ break;
+ s += reg_len;
+ l = MIN(sizeof(buf), e - s);
+ ast_copy_string(buf, s, l);
+ s1 = ast_skip_blanks(buf); /* between token and '=' */
+ if (*s1++ != '=') /* missing separator */
+ break;
+ if (*s1 == '>') /* skip => */
+ s1++;
+ keypad_cfg_read(&env->gui, ast_skip_blanks(s1));
+ /* now wait for a newline */
+ s1 = s;
+ while (s1 < e - 20 && !index("\r\n", *s1) && *s1 < 128)
+ s1++;
+ s = s1;
+ }
+ } while (0);
+ if (p)
+ munmap(p, l);
+ if (fd >= 0)
+ close(fd);
+}
+
+/* [re]set the main sdl window, useful in case of resize */
+static void sdl_setup(struct video_desc *env)
+{
+ int dpy_fmt = SDL_IYUV_OVERLAY; /* YV12 causes flicker in SDL */
+ int depth, maxw, maxh;
+ const SDL_VideoInfo *info = SDL_GetVideoInfo();
+
+ /* We want at least 16bpp to support YUV overlays.
+ * E.g with SDL_VIDEODRIVER = aalib the default is 8
+ */
+ depth = info->vfmt->BitsPerPixel;
+ if (depth < 16)
+ depth = 16;
+ /*
+ * initialize the SDL environment. We have one large window
+ * with local and remote video, and a keypad.
+ * At the moment we arrange them statically, as follows:
+ * - on the left, the remote video;
+ * - on the center, the keypad
+ * - on the right, the local video
+ */
+
+ keypad_setup(env);
+#define BORDER 5 /* border around our windows */
+ maxw = env->in.rem_dpy.w + env->out.loc_dpy.w + env->out.keypad_dpy.w;
+ maxh = MAX( MAX(env->in.rem_dpy.h, env->out.loc_dpy.h), env->out.keypad_dpy.h);
+ maxw += 4 * BORDER;
+ maxh += 2 * BORDER;
+ env->screen = SDL_SetVideoMode(maxw, maxh, depth, 0);
+ if (!env->screen) {
+ ast_log(LOG_ERROR, "SDL: could not set video mode - exiting\n");
+ goto no_sdl;
+ }
+
+ SDL_WM_SetCaption("Asterisk console Video Output", NULL);
+ if (set_win(env->screen, &env->win[WIN_REMOTE], dpy_fmt,
+ env->in.rem_dpy.w, env->in.rem_dpy.h, BORDER, BORDER))
+ goto no_sdl;
+ if (set_win(env->screen, &env->win[WIN_LOCAL], dpy_fmt,
+ env->out.loc_dpy.w, env->out.loc_dpy.h,
+ 3*BORDER+env->in.rem_dpy.w + env->out.keypad_dpy.w, BORDER))
+ goto no_sdl;
+
+ /* display the skin, but do not free it as we need it later to
+ * restore text areas and maybe sliders too.
+ */
+ if (env->gui.keypad) {
+ struct SDL_Rect *dest = &env->win[WIN_KEYPAD].rect;
+ dest->x = 2*BORDER + env->in.rem_dpy.w;
+ dest->y = BORDER;
+ dest->w = env->gui.keypad->w;
+ dest->h = env->gui.keypad->h;
+ SDL_BlitSurface(env->gui.keypad, NULL, env->screen, dest);
+ SDL_UpdateRects(env->screen, 1, dest);
+ }
+ env->in.dec_in_cur = &env->in.dec_in[0];
+ env->in.dec_in_dpy = NULL; /* nothing to display */
+ env->sdl_ok = 1;
+
+no_sdl:
+ if (env->sdl_ok == 0) /* free resources in case of errors */
+ cleanup_sdl(env);
+}
+
+/*
+ * Functions to determine if a point is within a region. Return 1 if success.
+ * First rotate the point, with
+ * x' = (x - x0) * cos A + (y - y0) * sin A
+ * y' = -(x - x0) * sin A + (y - y0) * cos A
+ * where cos A = (x1-x0)/l, sin A = (y1 - y0)/l, and
+ * l = sqrt( (x1-x0)^2 + (y1-y0)^2
+ * Then determine inclusion by simple comparisons i.e.:
+ * rectangle: x >= 0 && x < l && y >= 0 && y < h
+ * ellipse: (x-xc)^2/l^2 + (y-yc)^2/h2 < 1
+ */
+static int kp_match_area(const struct keypad_entry *e, int x, int y)
+{
+ double xp, dx = (e->x1 - e->x0);
+ double yp, dy = (e->y1 - e->y0);
+ double l = sqrt(dx*dx + dy*dy);
+ int ret = 0;
+
+ if (l > 1) { /* large enough */
+ xp = ((x - e->x0)*dx + (y - e->y0)*dy)/l;
+ yp = (-(x - e->x0)*dy + (y - e->y0)*dx)/l;
+ if (e->type == KP_RECT) {
+ ret = (xp >= 0 && xp < l && yp >=0 && yp < l);
+ } else if (e->type == KP_CIRCLE) {
+ dx = xp*xp/(l*l) + yp*yp/(e->h*e->h);
+ ret = (dx < 1);
+ }
+ }
+#if 0
+ ast_log(LOG_WARNING, "result %d [%d] for match %d,%d in type %d p0 %d,%d p1 %d,%d h %d\n",
+ ret, e->c, x, y, e->type, e->x0, e->y0, e->x1, e->y1, e->h);
+#endif
+ return ret;
+}
+
+/*
+ * read a keypad entry line in the format
+ * reset
+ * token circle xc yc diameter
+ * token circle xc yc x1 y1 h # ellipse, main diameter and height
+ * token rect x0 y0 x1 y1 h # rectangle with main side and eight
+ * token is the token to be returned, either a character or a symbol
+ * as KEY_* above
+ */
+struct _s_k { const char *s; int k; };
+static struct _s_k gui_key_map[] = {
+ {"PICK_UP", KEY_PICK_UP },
+ {"PICKUP", KEY_PICK_UP },
+ {"HANG_UP", KEY_HANG_UP },
+ {"HANGUP", KEY_HANG_UP },
+ {"MUTE", KEY_MUTE },
+ {"AUTOANSWER", KEY_AUTOANSWER },
+ {"SENDVIDEO", KEY_SENDVIDEO },
+ {"LOCALVIDEO", KEY_LOCALVIDEO },
+ {"REMOTEVIDEO", KEY_REMOTEVIDEO },
+ {"WRITEMESSAGE", KEY_WRITEMESSAGE },
+ {"GUI_CLOSE", KEY_GUI_CLOSE },
+ {NULL, 0 } };
+
+static int keypad_cfg_read(struct gui_info *gui, const char *val)
+{
+ struct keypad_entry e;
+ char s1[16], s2[16];
+ int i, ret = 0;
+
+ bzero(&e, sizeof(e));
+ i = sscanf(val, "%14s %14s %d %d %d %d %d",
+ s1, s2, &e.x0, &e.y0, &e.x1, &e.y1, &e.h);
+
+ switch (i) {
+ default:
+ break;
+ case 1: /* only "reset" is allowed */
+ if (strcasecmp(s1, "reset")) /* invalid */
+ break;
+ if (gui->kp) {
+ gui->kp_used = 0;
+ }
+ break;
+ case 5: /* token circle xc yc diameter */
+ if (strcasecmp(s2, "circle")) /* invalid */
+ break;
+ e.h = e.x1;
+ e.y1 = e.y0; /* map radius in x1 y1 */
+ e.x1 = e.x0 + e.h; /* map radius in x1 y1 */
+ e.x0 = e.x0 - e.h; /* map radius in x1 y1 */
+ /* fallthrough */
+
+ case 7: /* token circle|rect x0 y0 x1 y1 h */
+ if (e.x1 < e.x0 || e.h <= 0) {
+ ast_log(LOG_WARNING, "error in coordinates\n");
+ e.type = 0;
+ break;
+ }
+ if (!strcasecmp(s2, "circle")) {
+ /* for a circle we specify the diameter but store center and radii */
+ e.type = KP_CIRCLE;
+ e.x0 = (e.x1 + e.x0) / 2;
+ e.y0 = (e.y1 + e.y0) / 2;
+ e.h = e.h / 2;
+ } else if (!strcasecmp(s2, "rect")) {
+ e.type = KP_RECT;
+ } else
+ break;
+ ret = 1;
+ }
+ // ast_log(LOG_WARNING, "reading [%s] returns %d %d\n", val, i, ret);
+ if (ret == 0)
+ return 0;
+ /* map the string into token to be returned */
+ i = atoi(s1);
+ if (i > 0 || s1[1] == '\0') /* numbers or single characters */
+ e.c = (i > 9) ? i : s1[0];
+ else {
+ struct _s_k *p;
+ for (p = gui_key_map; p->s; p++) {
+ if (!strcasecmp(p->s, s1)) {
+ e.c = p->k;
+ break;
+ }
+ }
+ }
+ if (e.c == 0) {
+ ast_log(LOG_WARNING, "missing token\n");
+ return 0;
+ }
+ if (gui->kp_size == 0) {
+ gui->kp = ast_calloc(10, sizeof(e));
+ if (gui->kp == NULL) {
+ ast_log(LOG_WARNING, "cannot allocate kp");
+ return 0;
+ }
+ gui->kp_size = 10;
+ }
+ if (gui->kp_size == gui->kp_used) { /* must allocate */
+ struct keypad_entry *a = ast_realloc(gui->kp, sizeof(e)*(gui->kp_size+10));
+ if (a == NULL) {
+ ast_log(LOG_WARNING, "cannot reallocate kp");
+ return 0;
+ }
+ gui->kp = a;
+ gui->kp_size += 10;
+ }
+ if (gui->kp_size == gui->kp_used)
+ return 0;
+ gui->kp[gui->kp_used++] = e;
+ return 1;
+}
diff --git a/channels/console_video.c b/channels/console_video.c
index a1a95a810..5a2e6fc29 100644
--- a/channels/console_video.c
+++ b/channels/console_video.c
@@ -111,7 +111,7 @@ int console_video_config(struct video_desc **penv, const char *var, const char *
void console_video_start(struct video_desc *env, struct ast_channel *owner)
{
- ast_log(LOG_WARNING, "console video support not present\n");
+ ast_log(LOG_NOTICE, "voice only, console video support not present\n");
}
void console_video_uninit(struct video_desc *env)
@@ -163,6 +163,9 @@ struct fbuf_t { /* frame buffers, dynamically allocated */
int pix_fmt;
};
+static void my_scale(struct fbuf_t *in, AVPicture *p_in,
+ struct fbuf_t *out, AVPicture *p_out);
+
struct video_codec_desc; /* forward declaration */
/*
* Descriptor of the local source, made of the following pieces:
@@ -197,9 +200,10 @@ struct video_out_desc {
struct fbuf_t keypad_dpy; /* keypad source buffer, XXX */
struct video_codec_desc *enc; /* encoder */
- AVCodecContext *enc_ctx; /* encoding context */
+ void *enc_ctx; /* encoding context */
AVCodec *codec;
- AVFrame *frame; /* The initial part is an AVPicture */
+ AVFrame *enc_in_frame; /* enc_in mapped into avcodec format. */
+ /* The initial part of AVFrame is an AVPicture */
int mtu;
struct timeval last_frame; /* when we read the last frame ? */
@@ -246,41 +250,6 @@ struct video_in_desc {
struct fbuf_t rem_dpy; /* display remote image, no buffer (it is in win[WIN_REMOTE].bmp) */
};
-/*
- * Each codec is defined by a number of callbacks
- */
-/*! \brief initialize the encoder */
-typedef int (*encoder_init_f)(struct video_out_desc *v);
-
-/*! \brief actually call the encoder */
-typedef int (*encoder_encode_f)(struct video_out_desc *v);
-
-/*! \brief encapsulate the bistream in RTP frames */
-typedef struct ast_frame *(*encoder_encap_f)(struct video_out_desc *out,
- struct ast_frame **tail);
-
-/*! \brief inizialize the decoder */
-typedef int (*decoder_init_f)(struct video_in_desc *v);
-
-/*! \brief extract the bitstream from RTP frames and store in the fbuf.
- * return 0 if ok, 1 on error
- */
-typedef int (*decoder_decap_f)(struct fbuf_t *b, uint8_t *data, int len);
-
-/*! \brief actually call the decoder */
-typedef int (*decoder_decode_f)(struct video_in_desc *v, struct fbuf_t *b);
-
-struct video_codec_desc {
- const char *name; /* format name */
- int format; /* AST_FORMAT_* */
- encoder_init_f enc_init;
- encoder_encap_f enc_encap;
- encoder_encode_f enc_run;
- decoder_init_f dec_init;
- decoder_decap_f dec_decap;
- decoder_decode_f dec_run;
-};
-
/* our representation of a displayed window. SDL can only do one main
* window so we map everything within that one
*/
@@ -462,917 +431,8 @@ static struct ast_frame *create_video_frame(uint8_t *start, uint8_t *end,
return f;
}
-/* some debugging code to check the bitstream:
- * declare a bit buffer, initialize it, and fetch data from it.
- */
-struct bitbuf {
- const uint8_t *base;
- int bitsize; /* total size in bits */
- int ofs; /* next bit to read */
-};
-
-static struct bitbuf bitbuf_init(const uint8_t *base, int bitsize, int start_ofs)
-{
- struct bitbuf a;
- a.base = base;
- a.bitsize = bitsize;
- a.ofs = start_ofs;
- return a;
-}
-
-static int bitbuf_left(struct bitbuf *b)
-{
- return b->bitsize - b->ofs;
-}
-
-static uint32_t getbits(struct bitbuf *b, int n)
-{
- int i, ofs;
- const uint8_t *d;
- uint8_t mask;
- uint32_t retval = 0;
- if (n> 31) {
- ast_log(LOG_WARNING, "too many bits %d, max 32\n", n);
- return 0;
- }
- if (n + b->ofs > b->bitsize) {
- ast_log(LOG_WARNING, "bitbuf overflow %d of %d\n", n + b->ofs, b->bitsize);
- n = b->bitsize - b->ofs;
- }
- ofs = 7 - b->ofs % 8; /* start from msb */
- mask = 1 << ofs;
- d = b->base + b->ofs / 8; /* current byte */
- for (i=0 ; i < n; i++) {
- retval += retval + (*d & mask ? 1 : 0); /* shift in new byte */
- b->ofs++;
- mask >>= 1;
- if (mask == 0) {
- d++;
- mask = 0x80;
- }
- }
- return retval;
-}
-
-static void check_h261(struct fbuf_t *b)
-{
- struct bitbuf a = bitbuf_init(b->data, b->used * 8, 0);
- uint32_t x, y;
-
- x = getbits(&a, 20); /* PSC, 0000 0000 0000 0001 0000 */
- if (x != 0x10) {
- ast_log(LOG_WARNING, "bad PSC 0x%x\n", x);
- return;
- }
- x = getbits(&a, 5); /* temporal reference */
- y = getbits(&a, 6); /* ptype */
- if (0)
- ast_log(LOG_WARNING, "size %d TR %d PTY spl %d doc %d freeze %d %sCIF hi %d\n",
- b->used,
- x,
- (y & 0x20) ? 1 : 0,
- (y & 0x10) ? 1 : 0,
- (y & 0x8) ? 1 : 0,
- (y & 0x4) ? "" : "Q",
- (y & 0x2) ? 1:0);
- while ( (x = getbits(&a, 1)) == 1)
- ast_log(LOG_WARNING, "PSPARE 0x%x\n", getbits(&a, 8));
- // ast_log(LOG_WARNING, "PSPARE 0 - start GOB LAYER\n");
- while ( (x = bitbuf_left(&a)) > 0) {
- // ast_log(LOG_WARNING, "GBSC %d bits left\n", x);
- x = getbits(&a, 16); /* GBSC 0000 0000 0000 0001 */
- if (x != 0x1) {
- ast_log(LOG_WARNING, "bad GBSC 0x%x\n", x);
- break;
- }
- x = getbits(&a, 4); /* group number */
- y = getbits(&a, 5); /* gquant */
- if (x == 0) {
- ast_log(LOG_WARNING, " bad GN %d\n", x);
- break;
- }
- while ( (x = getbits(&a, 1)) == 1)
- ast_log(LOG_WARNING, "GSPARE 0x%x\n", getbits(&a, 8));
- while ( (x = bitbuf_left(&a)) > 0) { /* MB layer */
- break;
- }
- }
-}
-
-void dump_buf(struct fbuf_t *b);
-void dump_buf(struct fbuf_t *b)
-{
- int i, x, last2lines;
- char buf[80];
-
- last2lines = (b->used - 16) & ~0xf;
- ast_log(LOG_WARNING, "buf size %d of %d\n", b->used, b->size);
- for (i = 0; i < b->used; i++) {
- x = i & 0xf;
- if ( x == 0) { /* new line */
- if (i != 0)
- ast_log(LOG_WARNING, "%s\n", buf);
- bzero(buf, sizeof(buf));
- sprintf(buf, "%04x: ", i);
- }
- sprintf(buf + 6 + x*3, "%02x ", b->data[i]);
- if (i > 31 && i < last2lines)
- i = last2lines - 1;
- }
- if (buf[0])
- ast_log(LOG_WARNING, "%s\n", buf);
-}
-/*
- * Here starts the glue code for the various supported video codecs.
- * For each of them, we need to provide routines for initialization,
- * calling the encoder, encapsulating the bitstream in ast_frames,
- * extracting payload from ast_frames, and calling the decoder.
- */
-
-/*--- h263+ support --- */
-
-/*! \brief initialization of h263p */
-static int h263p_enc_init(struct video_out_desc *v)
-{
- /* modes supported are
- - Unrestricted Motion Vector (annex D)
- - Advanced Prediction (annex F)
- - Advanced Intra Coding (annex I)
- - Deblocking Filter (annex J)
- - Slice Structure (annex K)
- - Alternative Inter VLC (annex S)
- - Modified Quantization (annex T)
- */
- v->enc_ctx->flags |=CODEC_FLAG_H263P_UMV; /* annex D */
- v->enc_ctx->flags |=CODEC_FLAG_AC_PRED; /* annex f ? */
- v->enc_ctx->flags |=CODEC_FLAG_H263P_SLICE_STRUCT; /* annex k */
- v->enc_ctx->flags |= CODEC_FLAG_H263P_AIC; /* annex I */
-
- v->enc_ctx->gop_size = v->fps*5; // emit I frame every 5 seconds
- return 0;
-}
-
-
-/*
- * Create RTP/H.263 fragments to avoid IP fragmentation. We fragment on a
- * PSC or a GBSC, but if we don't find a suitable place just break somewhere.
- * Everything is byte-aligned.
- */
-static struct ast_frame *h263p_encap(struct video_out_desc *out,
- struct ast_frame **tail)
-{
- struct ast_frame *cur = NULL, *first = NULL;
- uint8_t *d = out->enc_out.data;
- int len = out->enc_out.used;
- int l = len; /* size of the current fragment. If 0, must look for a psc */
-
- for (;len > 0; len -= l, d += l) {
- uint8_t *data;
- struct ast_frame *f;
- int i, h;
-
- if (len >= 3 && d[0] == 0 && d[1] == 0 && d[2] >= 0x80) {
- /* we are starting a new block, so look for a PSC. */
- for (i = 3; i < len - 3; i++) {
- if (d[i] == 0 && d[i+1] == 0 && d[i+2] >= 0x80) {
- l = i;
- break;
- }
- }
- }
- if (l > out->mtu || l > len) { /* psc not found, split */
- l = MIN(len, out->mtu);
- }
- if (l < 1 || l > out->mtu) {
- ast_log(LOG_WARNING, "--- frame error l %d\n", l);
- break;
- }
-
- if (d[0] == 0 && d[1] == 0) { /* we start with a psc */
- h = 0;
- } else { /* no psc, create a header */
- h = 2;
- }
-
- f = create_video_frame(d, d+l, AST_FORMAT_H263_PLUS, h, cur);
- if (!f)
- break;
-
- data = f->data;
- if (h == 0) { /* we start with a psc */
- data[0] |= 0x04; // set P == 1, and we are done
- } else { /* no psc, create a header */
- data[0] = data[1] = 0; // P == 0
- }
-
- if (!cur)
- first = f;
- cur = f;
- }
-
- if (cur)
- cur->subclass |= 1; // RTP Marker
-
- *tail = cur; /* end of the list */
- return first;
-}
-
-/*! \brief extract the bitstreem from the RTP payload.
- * This is format dependent.
- * For h263+, the format is defined in RFC 2429
- * and basically has a fixed 2-byte header as follows:
- * 5 bits RR reserved, shall be 0
- * 1 bit P indicate a start/end condition,
- * in which case the payload should be prepended
- * by two zero-valued bytes.
- * 1 bit V there is an additional VRC header after this header
- * 6 bits PLEN length in bytes of extra picture header
- * 3 bits PEBIT how many bits to be ignored in the last byte
- *
- * XXX the code below is not complete.
- */
-static int h263p_decap(struct fbuf_t *b, uint8_t *data, int len)
-{
- int PLEN;
-
- if (len < 2) {
- ast_log(LOG_WARNING, "invalid framesize %d\n", len);
- return 1;
- }
- PLEN = ( (data[0] & 1) << 5 ) | ( (data[1] & 0xf8) >> 3);
-
- if (PLEN > 0) {
- data += PLEN;
- len -= PLEN;
- }
- if (data[0] & 4) /* bit P */
- data[0] = data[1] = 0;
- else {
- data += 2;
- len -= 2;
- }
- return fbuf_append(b, data, len, 0, 0); /* ignore trail bits */
-}
-
-
-/*
- * generic encoder, used by the various protocols supported here.
- * We assume that the buffer is empty at the beginning.
- */
-static int ffmpeg_encode(struct video_out_desc *v)
-{
- struct fbuf_t *b = &v->enc_out;
- int i;
-
- b->used = avcodec_encode_video(v->enc_ctx, b->data, b->size, v->frame);
- i = avcodec_encode_video(v->enc_ctx, b->data + b->used, b->size - b->used, NULL); /* delayed frames ? */
- if (i > 0) {
- ast_log(LOG_WARNING, "have %d more bytes\n", i);
- b->used += i;
- }
- return 0;
-}
-
-/*
- * Generic decoder, which is used by h263p, h263 and h261 as it simply
- * invokes ffmpeg's decoder.
- * av_parser_parse should merge a randomly chopped up stream into
- * proper frames. After that, if we have a valid frame, we decode it
- * until the entire frame is processed.
- */
-static int ffmpeg_decode(struct video_in_desc *v, struct fbuf_t *b)
-{
- uint8_t *src = b->data;
- int srclen = b->used;
- int full_frame = 0;
-
- if (srclen == 0) /* no data */
- return 0;
- if (0)
- check_h261(b);
- // ast_log(LOG_WARNING, "rx size %d\n", srclen);
- while (srclen) {
- uint8_t *data;
- int datalen, ret;
- int len = av_parser_parse(v->parser, v->dec_ctx, &data, &datalen, src, srclen, 0, 0);
-
- src += len;
- srclen -= len;
- /* The parser might return something it cannot decode, so it skips
- * the block returning no data
- */
- if (data == NULL || datalen == 0)
- continue;
- ret = avcodec_decode_video(v->dec_ctx, v->d_frame, &full_frame, data, datalen);
- if (full_frame == 1) /* full frame */
- break;
- if (ret < 0) {
- ast_log(LOG_NOTICE, "Error decoding\n");
- break;
- }
- }
- if (srclen != 0) /* update b with leftover data */
- bcopy(src, b->data, srclen);
- b->used = srclen;
- b->ebit = 0;
- return full_frame;
-}
-
-static struct video_codec_desc h263p_codec = {
- .name = "h263p",
- .format = AST_FORMAT_H263_PLUS,
- .enc_init = h263p_enc_init,
- .enc_encap = h263p_encap,
- .enc_run = ffmpeg_encode,
- .dec_init = NULL,
- .dec_decap = h263p_decap,
- .dec_run = ffmpeg_decode
-};
-
-/*--- Plain h263 support --------*/
-
-static int h263_enc_init(struct video_out_desc *v)
-{
- /* XXX check whether these are supported */
- v->enc_ctx->flags |= CODEC_FLAG_H263P_UMV;
- v->enc_ctx->flags |= CODEC_FLAG_H263P_AIC;
- v->enc_ctx->flags |= CODEC_FLAG_H263P_SLICE_STRUCT;
- v->enc_ctx->flags |= CODEC_FLAG_AC_PRED;
-
- v->enc_ctx->gop_size = v->fps*5;
-
- return 0;
-}
-
-/*
- * h263 encapsulation is specified in RFC2190. There are three modes
- * defined (A, B, C), with 4, 8 and 12 bytes of header, respectively.
- * The header is made as follows
- * 0.....................|.......................|.............|....31
- * F:1 P:1 SBIT:3 EBIT:3 SRC:3 I:1 U:1 S:1 A:1 R:4 DBQ:2 TRB:3 TR:8
- * FP = 0- mode A, (only one word of header)
- * FP = 10 mode B, and also means this is an I or P frame
- * FP = 11 mode C, and also means this is a PB frame.
- * SBIT, EBIT nuber of bits to ignore at beginning (msbits) and end (lsbits)
- * SRC bits 6,7,8 from the h263 PTYPE field
- * I = 0 intra-coded, 1 = inter-coded (bit 9 from PTYPE)
- * U = 1 for Unrestricted Motion Vector (bit 10 from PTYPE)
- * S = 1 for Syntax Based Arith coding (bit 11 from PTYPE)
- * A = 1 for Advanced Prediction (bit 12 from PTYPE)
- * R = reserved, must be 0
- * DBQ = differential quantization, DBQUANT from h263, 0 unless we are using
- * PB frames
- * TRB = temporal reference for bframes, also 0 unless this is a PB frame
- * TR = temporal reference for P frames, also 0 unless PB frame.
- *
- * Mode B and mode C description omitted.
- *
- * An RTP frame can start with a PSC 0000 0000 0000 0000 1000 0
- * or with a GBSC, which also has the first 17 bits as a PSC.
- * Note - PSC are byte-aligned, GOB not necessarily. PSC start with
- * PSC:22 0000 0000 0000 0000 1000 00 picture start code
- * TR:8 .... .... temporal reference
- * PTYPE:13 or more ptype...
- * If we don't fragment a GOB SBIT and EBIT = 0.
- * reference, 8 bit)
- *
- * The assumption below is that we start with a PSC.
- */
-static struct ast_frame *h263_encap(struct video_out_desc *out,
- struct ast_frame **tail)
-{
- uint8_t *d = out->enc_out.data;
- int start = 0, i, len = out->enc_out.used;
- struct ast_frame *f, *cur = NULL, *first = NULL;
- const int pheader_len = 4; /* Use RFC-2190 Mode A */
- uint8_t h263_hdr[12]; /* worst case, room for a type c header */
- uint8_t *h = h263_hdr; /* shorthand */
-
-#define H263_MIN_LEN 6
- if (len < H263_MIN_LEN) /* unreasonably small */
- return NULL;
-
- bzero(h263_hdr, sizeof(h263_hdr));
- /* Now set the header bytes. Only type A by now,
- * and h[0] = h[2] = h[3] = 0 by default.
- * PTYPE starts 30 bits in the picture, so the first useful
- * bit for us is bit 36 i.e. within d[4] (0 is the msbit).
- * SRC = d[4] & 0x1c goes into data[1] & 0xe0
- * I = d[4] & 0x02 goes into data[1] & 0x10
- * U = d[4] & 0x01 goes into data[1] & 0x08
- * S = d[5] & 0x80 goes into data[1] & 0x04
- * A = d[5] & 0x40 goes into data[1] & 0x02
- * R = 0 goes into data[1] & 0x01
- * Optimizing it, we have
- */
- h[1] = ( (d[4] & 0x1f) << 3 ) | /* SRC, I, U */
- ( (d[5] & 0xc0) >> 5 ); /* S, A, R */
-
- /* now look for the next PSC or GOB header. First try to hit
- * a '0' byte then look around for the 0000 0000 0000 0000 1 pattern
- * which is both in the PSC and the GBSC.
- */
- for (i = H263_MIN_LEN, start = 0; start < len; start = i, i += 3) {
- //ast_log(LOG_WARNING, "search at %d of %d/%d\n", i, start, len);
- for (; i < len ; i++) {
- uint8_t x, rpos, lpos;
- int rpos_i; /* index corresponding to rpos */
- if (d[i] != 0) /* cannot be in a GBSC */
- continue;
- if (i > len - 1)
- break;
- x = d[i+1];
- if (x == 0) /* next is equally good */
- continue;
- /* see if around us we can make 16 '0' bits for the GBSC.
- * Look for the first bit set on the right, and then
- * see if we have enough 0 on the left.
- * We are guaranteed to end before rpos == 0
- */
- for (rpos = 0x80, rpos_i = 8; rpos; rpos >>= 1, rpos_i--)
- if (x & rpos) /* found the '1' bit in GBSC */
- break;
- x = d[i-1]; /* now look behind */
- for (lpos = rpos; lpos ; lpos >>= 1)
- if (x & lpos) /* too early, not a GBSC */
- break;
- if (lpos) /* as i said... */
- continue;
- /* now we have a GBSC starting somewhere in d[i-1],
- * but it might be not byte-aligned
- */
- if (rpos == 0x80) { /* lucky case */
- i = i - 1;
- } else { /* XXX to be completed */
- ast_log(LOG_WARNING, "unaligned GBSC 0x%x %d\n",
- rpos, rpos_i);
- }
- break;
- }
- /* This frame is up to offset i (not inclusive).
- * We do not split it yet even if larger than MTU.
- */
- f = create_video_frame(d + start, d+i, AST_FORMAT_H263,
- pheader_len, cur);
-
- if (!f)
- break;
- bcopy(h, f->data, 4); /* copy the h263 header */
- /* XXX to do: if not aligned, fix sbit and ebit,
- * then move i back by 1 for the next frame
- */
- if (!cur)
- first = f;
- cur = f;
- }
-
- if (cur)
- cur->subclass |= 1; // RTP Marker
-
- *tail = cur;
- return first;
-}
-
-/* XXX We only drop the header here, but maybe we need more. */
-static int h263_decap(struct fbuf_t *b, uint8_t *data, int len)
-{
- if (len < 4) {
- ast_log(LOG_WARNING, "invalid framesize %d\n", len);
- return 1; /* error */
- }
-
- if ( (data[0] & 0x80) == 0) {
- len -= 4;
- data += 4;
- } else {
- ast_log(LOG_WARNING, "unsupported mode 0x%x\n",
- data[0]);
- return 1;
- }
- return fbuf_append(b, data, len, 0, 0); /* XXX no bit alignment support yet */
-}
-
-static struct video_codec_desc h263_codec = {
- .name = "h263",
- .format = AST_FORMAT_H263,
- .enc_init = h263_enc_init,
- .enc_encap = h263_encap,
- .enc_run = ffmpeg_encode,
- .dec_init = NULL,
- .dec_decap = h263_decap,
- .dec_run = ffmpeg_decode
-
-};
-
-/*---- h261 support -----*/
-static int h261_enc_init(struct video_out_desc *v)
-{
- /* It is important to set rtp_payload_size = 0, otherwise
- * ffmpeg in h261 mode will produce output that it cannot parse.
- * Also try to send I frames more frequently than with other codecs.
- */
- v->enc_ctx->rtp_payload_size = 0; /* important - ffmpeg fails otherwise */
- v->enc_ctx->gop_size = v->fps*2; /* be more responsive */
-
- return 0;
-}
-
-/*
- * The encapsulation of H261 is defined in RFC4587 which obsoletes RFC2032
- * The bitstream is preceded by a 32-bit header word:
- * SBIT:3 EBIT:3 I:1 V:1 GOBN:4 MBAP:5 QUANT:5 HMVD:5 VMVD:5
- * SBIT and EBIT are the bits to be ignored at beginning and end,
- * I=1 if the stream has only INTRA frames - cannot change during the stream.
- * V=0 if motion vector is not used. Cannot change.
- * GOBN is the GOB number in effect at the start of packet, 0 if we
- * start with a GOB header
- * QUANT is the quantizer in effect, 0 if we start with GOB header
- * HMVD reference horizontal motion vector. 10000 is forbidden
- * VMVD reference vertical motion vector, as above.
- * Packetization should occur at GOB boundaries, and if not possible
- * with MacroBlock fragmentation. However it is likely that blocks
- * are not bit-aligned so we must take care of this.
- */
-static struct ast_frame *h261_encap(struct video_out_desc *out,
- struct ast_frame **tail)
-{
- uint8_t *d = out->enc_out.data;
- int start = 0, i, len = out->enc_out.used;
- struct ast_frame *f, *cur = NULL, *first = NULL;
- const int pheader_len = 4;
- uint8_t h261_hdr[4];
- uint8_t *h = h261_hdr; /* shorthand */
- int sbit = 0, ebit = 0;
-
-#define H261_MIN_LEN 10
- if (len < H261_MIN_LEN) /* unreasonably small */
- return NULL;
-
- bzero(h261_hdr, sizeof(h261_hdr));
-
- /* Similar to the code in h263_encap, but the marker there is longer.
- * Start a few bytes within the bitstream to avoid hitting the marker
- * twice. Note we might access the buffer at len, but this is ok because
- * the caller has it oversized.
- */
- for (i = H261_MIN_LEN, start = 0; start < len - 1; start = i, i += 4) {
-#if 0 /* test - disable packetization */
- i = len; /* wrong... */
-#else
- int found = 0, found_ebit = 0; /* last GBSC position found */
- for (; i < len ; i++) {
- uint8_t x, rpos, lpos;
- if (d[i] != 0) /* cannot be in a GBSC */
- continue;
- x = d[i+1];
- if (x == 0) /* next is equally good */
- continue;
- /* See if around us we find 15 '0' bits for the GBSC.
- * Look for the first bit set on the right, and then
- * see if we have enough 0 on the left.
- * We are guaranteed to end before rpos == 0
- */
- for (rpos = 0x80, ebit = 7; rpos; ebit--, rpos >>= 1)
- if (x & rpos) /* found the '1' bit in GBSC */
- break;
- x = d[i-1]; /* now look behind */
- for (lpos = (rpos >> 1); lpos ; lpos >>= 1)
- if (x & lpos) /* too early, not a GBSC */
- break;
- if (lpos) /* as i said... */
- continue;
- /* now we have a GBSC starting somewhere in d[i-1],
- * but it might be not byte-aligned. Just remember it.
- */
- if (i - start > out->mtu) /* too large, stop now */
- break;
- found_ebit = ebit;
- found = i;
- i += 4; /* continue forward */
- }
- if (i >= len) { /* trim if we went too forward */
- i = len;
- ebit = 0; /* hopefully... should ask the bitstream ? */
- }
- if (i - start > out->mtu && found) {
- /* use the previous GBSC, hope is within the mtu */
- i = found;
- ebit = found_ebit;
- }
-#endif /* test */
- if (i - start < 4) /* XXX too short ? */
- continue;
- /* This frame is up to offset i (not inclusive).
- * We do not split it yet even if larger than MTU.
- */
- f = create_video_frame(d + start, d+i, AST_FORMAT_H261,
- pheader_len, cur);
-
- if (!f)
- break;
- /* recompute header with I=0, V=1 */
- h[0] = ( (sbit & 7) << 5 ) | ( (ebit & 7) << 2 ) | 1;
- bcopy(h, f->data, 4); /* copy the h261 header */
- if (ebit) /* not aligned, restart from previous byte */
- i--;
- sbit = (8 - ebit) & 7;
- ebit = 0;
- if (!cur)
- first = f;
- cur = f;
- }
- if (cur)
- cur->subclass |= 1; // RTP Marker
-
- *tail = cur;
- return first;
-}
-
-/*
- * Pieces might be unaligned so we really need to put them together.
- */
-static int h261_decap(struct fbuf_t *b, uint8_t *data, int len)
-{
- int ebit, sbit;
-
- if (len < 8) {
- ast_log(LOG_WARNING, "invalid framesize %d\n", len);
- return 1;
- }
- sbit = (data[0] >> 5) & 7;
- ebit = (data[0] >> 2) & 7;
- len -= 4;
- data += 4;
- return fbuf_append(b, data, len, sbit, ebit);
-}
-
-static struct video_codec_desc h261_codec = {
- .name = "h261",
- .format = AST_FORMAT_H261,
- .enc_init = h261_enc_init,
- .enc_encap = h261_encap,
- .enc_run = ffmpeg_encode,
- .dec_init = NULL,
- .dec_decap = h261_decap,
- .dec_run = ffmpeg_decode
-};
-
-/* mpeg4 support */
-static int mpeg4_enc_init(struct video_out_desc *v)
-{
-#if 0
- //v->enc_ctx->flags |= CODEC_FLAG_LOW_DELAY; /*don't use b frames ?*/
- v->enc_ctx->flags |= CODEC_FLAG_AC_PRED;
- v->enc_ctx->flags |= CODEC_FLAG_H263P_UMV;
- v->enc_ctx->flags |= CODEC_FLAG_QPEL;
- v->enc_ctx->flags |= CODEC_FLAG_4MV;
- v->enc_ctx->flags |= CODEC_FLAG_GMC;
- v->enc_ctx->flags |= CODEC_FLAG_LOOP_FILTER;
- v->enc_ctx->flags |= CODEC_FLAG_H263P_SLICE_STRUCT;
-#endif
- v->enc_ctx->gop_size = v->fps*5;
- v->enc_ctx->rtp_payload_size = 0; /* important - ffmpeg fails otherwise */
- return 0;
-}
-
-/* simplistic encapsulation - just split frames in mtu-size units */
-static struct ast_frame *mpeg4_encap(struct video_out_desc *out,
- struct ast_frame **tail)
-{
- struct ast_frame *f, *cur = NULL, *first = NULL;
- uint8_t *d = out->enc_out.data;
- uint8_t *end = d+out->enc_out.used;
- int len;
-
- for (;d < end; d += len, cur = f) {
- len = MIN(out->mtu, end-d);
- f = create_video_frame(d, d+len, AST_FORMAT_MP4_VIDEO, 0, cur);
- if (!f)
- break;
- if (!first)
- first = f;
- }
- if (cur)
- cur->subclass |= 1;
- *tail = cur;
- return first;
-}
-
-static int mpeg4_decap(struct fbuf_t *b, uint8_t *data, int len)
-{
- return fbuf_append(b, data, len, 0, 0);
-}
-
-static int mpeg4_decode(struct video_in_desc *v, struct fbuf_t *b)
-{
- int full_frame = 0, datalen = b->used;
- int ret = avcodec_decode_video(v->dec_ctx, v->d_frame, &full_frame,
- b->data, datalen);
- if (ret < 0) {
- ast_log(LOG_NOTICE, "Error decoding\n");
- ret = datalen; /* assume we used everything. */
- }
- datalen -= ret;
- if (datalen > 0) /* update b with leftover bytes */
- bcopy(b->data + ret, b->data, datalen);
- b->used = datalen;
- b->ebit = 0;
- return full_frame;
-}
-
-static struct video_codec_desc mpeg4_codec = {
- .name = "mpeg4",
- .format = AST_FORMAT_MP4_VIDEO,
- .enc_init = mpeg4_enc_init,
- .enc_encap = mpeg4_encap,
- .enc_run = ffmpeg_encode,
- .dec_init = NULL,
- .dec_decap = mpeg4_decap,
- .dec_run = mpeg4_decode
-};
-
-static int h264_enc_init(struct video_out_desc *v)
-{
- v->enc_ctx->flags |= CODEC_FLAG_TRUNCATED;
- //v->enc_ctx->flags |= CODEC_FLAG_GLOBAL_HEADER;
- //v->enc_ctx->flags2 |= CODEC_FLAG2_FASTPSKIP;
- /* TODO: Maybe we need to add some other flags */
- v->enc_ctx->gop_size = v->fps*5; // emit I frame every 5 seconds
- v->enc_ctx->rtp_mode = 0;
- v->enc_ctx->rtp_payload_size = 0;
- v->enc_ctx->bit_rate_tolerance = v->enc_ctx->bit_rate;
- return 0;
-}
-
-static int h264_dec_init(struct video_in_desc *v)
-{
- v->dec_ctx->flags |= CODEC_FLAG_TRUNCATED;
-
- return 0;
-}
-
-/*
- * The structure of a generic H.264 stream is:
- * - 0..n 0-byte(s), unused, optional. one zero-byte is always present
- * in the first NAL before the start code prefix.
- * - start code prefix (3 bytes): 0x000001
- * (the first bytestream has a
- * like these 0x00000001!)
- * - NAL header byte ( F[1] | NRI[2] | Type[5] ) where type != 0
- * - byte-stream
- * - 0..n 0-byte(s) (padding, unused).
- * Segmentation in RTP only needs to be done on start code prefixes.
- * If fragments are too long... we don't support it yet.
- * - encapsulate (or fragment) the byte-stream (with NAL header included)
- */
-static struct ast_frame *h264_encap(struct video_out_desc *out,
- struct ast_frame **tail)
-{
- struct ast_frame *f = NULL, *cur = NULL, *first = NULL;
- uint8_t *d, *start = out->enc_out.data;
- uint8_t *end = start + out->enc_out.used;
-
- /* Search the first start code prefix - ITU-T H.264 sec. B.2,
- * and move start right after that, on the NAL header byte.
- */
-#define HAVE_NAL(x) (x[-4] == 0 && x[-3] == 0 && x[-2] == 0 && x[-1] == 1)
- for (start += 4; start < end; start++) {
- int ty = start[0] & 0x1f;
- if (HAVE_NAL(start) && ty != 0 && ty != 31)
- break;
- }
- /* if not found, or too short, we just skip the next loop and are done. */
-
- /* Here follows the main loop to create frames. Search subsequent start
- * codes, and then possibly fragment the unit into smaller fragments.
- */
- for (;start < end - 4; start = d) {
- int size; /* size of current block */
- uint8_t hdr[2]; /* add-on header when fragmenting */
- int ty = 0;
-
- /* now search next nal */
- for (d = start + 4; d < end; d++) {
- ty = d[0] & 0x1f;
- if (HAVE_NAL(d))
- break; /* found NAL */
- }
- /* have a block to send. d past the start code unless we overflow */
- if (d >= end) { /* NAL not found */
- d = end + 4;
- } else if (ty == 0 || ty == 31) { /* found but invalid type, skip */
- ast_log(LOG_WARNING, "skip invalid nal type %d at %d of %d\n",
- ty, d - out->enc_out.data, out->enc_out.used);
- continue;
- }
-
- size = d - start - 4; /* don't count the end */
-
- if (size < out->mtu) { // test - don't fragment
- // Single NAL Unit
- f = create_video_frame(start, d - 4, AST_FORMAT_H264, 0, cur);
- if (!f)
- break;
- if (!first)
- first = f;
-
- cur = f;
- continue;
- }
-
- // Fragmented Unit (Mode A: no DON, very weak)
- hdr[0] = (*start & 0xe0) | 28; /* mark as a fragmentation unit */
- hdr[1] = (*start++ & 0x1f) | 0x80 ; /* keep type and set START bit */
- size--; /* skip the NAL header */
- while (size) {
- uint8_t *data;
- int frag_size = MIN(size, out->mtu);
-
- f = create_video_frame(start, start+frag_size, AST_FORMAT_H264, 2, cur);
- if (!f)
- break;
- size -= frag_size; /* skip this data block */
- start += frag_size;
-
- data = f->data;
- data[0] = hdr[0];
- data[1] = hdr[1] | (size == 0 ? 0x40 : 0); /* end bit if we are done */
- hdr[1] &= ~0x80; /* clear start bit for subsequent frames */
- if (!first)
- first = f;
- cur = f;
- }
- }
-
- if (cur)
- cur->subclass |= 1; // RTP Marker
-
- *tail = cur;
-
- return first;
-}
-
-static int h264_decap(struct fbuf_t *b, uint8_t *data, int len)
-{
- /* Start Code Prefix (Annex B in specification) */
- uint8_t scp[] = { 0x00, 0x00, 0x00, 0x01 };
- int retval = 0;
- int type, ofs = 0;
-
- if (len < 2) {
- ast_log(LOG_WARNING, "--- invalid len %d\n", len);
- return 1;
- }
- /* first of all, check if the packet has F == 0 */
- if (data[0] & 0x80) {
- ast_log(LOG_WARNING, "--- forbidden packet; nal: %02x\n",
- data[0]);
- return 1;
- }
-
- type = data[0] & 0x1f;
- switch (type) {
- case 0:
- case 31:
- ast_log(LOG_WARNING, "--- invalid type: %d\n", type);
- return 1;
- case 24:
- case 25:
- case 26:
- case 27:
- case 29:
- ast_log(LOG_WARNING, "--- encapsulation not supported : %d\n", type);
- return 1;
- case 28: /* FU-A Unit */
- if (data[1] & 0x80) { // S == 1, import F and NRI from next
- data[1] &= 0x1f; /* preserve type */
- data[1] |= (data[0] & 0xe0); /* import F & NRI */
- retval = fbuf_append(b, scp, sizeof(scp), 0, 0);
- ofs = 1;
- } else {
- ofs = 2;
- }
- break;
- default: /* From 1 to 23 (Single NAL Unit) */
- retval = fbuf_append(b, scp, sizeof(scp), 0, 0);
- }
- if (!retval)
- retval = fbuf_append(b, data + ofs, len - ofs, 0, 0);
- if (retval)
- ast_log(LOG_WARNING, "result %d\n", retval);
- return retval;
-}
-
-static struct video_codec_desc h264_codec = {
- .name = "h264",
- .format = AST_FORMAT_H264,
- .enc_init = h264_enc_init,
- .enc_encap = h264_encap,
- .enc_run = ffmpeg_encode,
- .dec_init = h264_dec_init,
- .dec_decap = h264_decap,
- .dec_run = ffmpeg_decode
-};
+#include "vcodecs.c"
+#include "console_gui.c"
/*------ end codec specific code -----*/
@@ -1585,68 +645,6 @@ static int video_read(struct video_out_desc *v)
*/
/*
- * Table of translation between asterisk and ffmpeg formats.
- * We need also a field for read and write (encoding and decoding), because
- * e.g. H263+ uses different codec IDs in ffmpeg when encoding or decoding.
- */
-struct _cm { /* map ffmpeg codec types to asterisk formats */
- uint32_t ast_format; /* 0 is a terminator */
- enum CodecID codec;
- enum { CM_RD = 1, CM_WR = 2, CM_RDWR = 3 } rw; /* read or write or both ? */
- struct video_codec_desc *codec_desc;
-};
-
-static struct _cm video_formats[] = {
- { AST_FORMAT_H263_PLUS, CODEC_ID_H263, CM_RD }, /* incoming H263P ? */
- { AST_FORMAT_H263_PLUS, CODEC_ID_H263P, CM_WR },
- { AST_FORMAT_H263, CODEC_ID_H263, CM_RD },
- { AST_FORMAT_H263, CODEC_ID_H263, CM_WR },
- { AST_FORMAT_H261, CODEC_ID_H261, CM_RDWR },
- { AST_FORMAT_H264, CODEC_ID_H264, CM_RDWR },
- { AST_FORMAT_MP4_VIDEO, CODEC_ID_MPEG4, CM_RDWR },
- { 0, 0, 0 },
-};
-
-
-/*! \brief map an asterisk format into an ffmpeg one */
-static enum CodecID map_video_format(uint32_t ast_format, int rw)
-{
- struct _cm *i;
-
- for (i = video_formats; i->ast_format != 0; i++)
- if (ast_format & i->ast_format && rw & i->rw && rw & i->rw)
- return i->codec;
- return CODEC_ID_NONE;
-}
-
-/* pointers to supported codecs. We assume the first one to be non null. */
-static struct video_codec_desc *supported_codecs[] = {
- &h263p_codec,
- &h264_codec,
- &h263_codec,
- &h261_codec,
- &mpeg4_codec,
- NULL
-};
-
-/*
- * Map the AST_FORMAT to the library. If not recognised, fail.
- * This is useful in the input path where we get frames.
- */
-static struct video_codec_desc *map_video_codec(int fmt)
-{
- int i;
-
- for (i = 0; supported_codecs[i]; i++)
- if (fmt == supported_codecs[i]->format) {
- ast_log(LOG_WARNING, "using %s for format 0x%x\n",
- supported_codecs[i]->name, fmt);
- return supported_codecs[i];
- }
- return NULL;
-}
-;
-/*
* Map the codec name to the library. If not recognised, use a default.
* This is useful in the output path where we decide by name, presumably.
*/
@@ -1719,6 +717,7 @@ static int video_in_init(struct video_in_desc *v, uint32_t format)
* Initialize the codec context.
*/
v->dec_ctx = avcodec_alloc_context();
+ /* XXX call dec_init() ? */
if (avcodec_open(v->dec_ctx, v->codec) < 0) {
ast_log(LOG_WARNING, "Cannot open the codec context\n");
av_free(v->dec_ctx);
@@ -1743,14 +742,16 @@ static int video_in_init(struct video_in_desc *v, uint32_t format)
/*! \brief uninitialize the descriptor for local video stream */
static int video_out_uninit(struct video_out_desc *v)
{
+ /* XXX this should be a codec callback */
if (v->enc_ctx) {
- avcodec_close(v->enc_ctx);
- av_free(v->enc_ctx);
+ AVCodecContext *enc_ctx = (AVCodecContext *)v->enc_ctx;
+ avcodec_close(enc_ctx);
+ av_free(enc_ctx);
v->enc_ctx = NULL;
}
- if (v->frame) {
- av_free(v->frame);
- v->frame = NULL;
+ if (v->enc_in_frame) {
+ av_free(v->enc_in_frame);
+ v->enc_in_frame = NULL;
}
v->codec = NULL; /* only a reference */
@@ -1786,7 +787,7 @@ static int video_out_init(struct video_desc *env)
v->enc_ctx = NULL;
v->codec = NULL;
- v->frame = NULL;
+ v->enc_in_frame = NULL;
v->enc_out.data = NULL;
if (v->loc_src.data == NULL) {
@@ -1814,46 +815,52 @@ static int video_out_init(struct video_desc *env)
ast_log(LOG_WARNING, "Cannot allocate encoder input buffer\n");
return video_out_uninit(v);
}
- v->frame = avcodec_alloc_frame();
- if (!v->frame) {
+ /* construct an AVFrame that points into buf_in */
+ v->enc_in_frame = avcodec_alloc_frame();
+ if (!v->enc_in_frame) {
ast_log(LOG_WARNING, "Unable to allocate the encoding video frame\n");
return video_out_uninit(v);
}
/* parameters for PIX_FMT_YUV420P */
size = enc_in->w * enc_in->h;
- v->frame->data[0] = enc_in->data;
- v->frame->data[1] = v->frame->data[0] + size;
- v->frame->data[2] = v->frame->data[1] + size/4;
- v->frame->linesize[0] = enc_in->w;
- v->frame->linesize[1] = enc_in->w/2;
- v->frame->linesize[2] = enc_in->w/2;
-
- /* now setup the parameters for the encoder */
- v->enc_ctx = avcodec_alloc_context();
- v->enc_ctx->pix_fmt = enc_in->pix_fmt;
- v->enc_ctx->width = enc_in->w;
- v->enc_ctx->height = enc_in->h;
+ v->enc_in_frame->data[0] = enc_in->data;
+ v->enc_in_frame->data[1] = v->enc_in_frame->data[0] + size;
+ v->enc_in_frame->data[2] = v->enc_in_frame->data[1] + size/4;
+ v->enc_in_frame->linesize[0] = enc_in->w;
+ v->enc_in_frame->linesize[1] = enc_in->w/2;
+ v->enc_in_frame->linesize[2] = enc_in->w/2;
+
+ /* now setup the parameters for the encoder.
+ * XXX should be codec-specific
+ */
+ {
+ AVCodecContext *enc_ctx = avcodec_alloc_context();
+ v->enc_ctx = enc_ctx;
+ enc_ctx->pix_fmt = enc_in->pix_fmt;
+ enc_ctx->width = enc_in->w;
+ enc_ctx->height = enc_in->h;
/* XXX rtp_callback ?
* rtp_mode so ffmpeg inserts as many start codes as possible.
*/
- v->enc_ctx->rtp_mode = 1;
- v->enc_ctx->rtp_payload_size = v->mtu / 2; // mtu/2
- v->enc_ctx->bit_rate = v->bitrate;
- v->enc_ctx->bit_rate_tolerance = v->enc_ctx->bit_rate/2;
- v->enc_ctx->qmin = v->qmin; /* should be configured */
- v->enc_ctx->time_base = (AVRational){1, v->fps};
-
- v->enc->enc_init(v);
+ enc_ctx->rtp_mode = 1;
+ enc_ctx->rtp_payload_size = v->mtu / 2; // mtu/2
+ enc_ctx->bit_rate = v->bitrate;
+ enc_ctx->bit_rate_tolerance = enc_ctx->bit_rate/2;
+ enc_ctx->qmin = v->qmin; /* should be configured */
+ enc_ctx->time_base = (AVRational){1, v->fps};
+ enc_ctx->gop_size = v->fps*5; // emit I frame every 5 seconds
+
+ v->enc->enc_init(v->enc_ctx);
- if (avcodec_open(v->enc_ctx, v->codec) < 0) {
+ if (avcodec_open(enc_ctx, v->codec) < 0) {
ast_log(LOG_WARNING, "Unable to initialize the encoder %d\n",
codec);
- av_free(v->enc_ctx);
+ av_free(enc_ctx);
v->enc_ctx = NULL;
return video_out_uninit(v);
}
-
+ }
/*
* Allocate enough for the encoded bitstream. As we are compressing,
* we hope that the output is never larger than the input size.
@@ -1865,37 +872,6 @@ static int video_out_init(struct video_desc *env)
return 0;
}
-static void cleanup_sdl(struct video_desc *env)
-{
- int i;
-
-#ifdef HAVE_SDL_TTF
- /* unload font file */
- if (env->gui.font) {
- TTF_CloseFont(env->gui.font);
- env->gui.font = NULL;
- }
-
- /* uninitialize SDL_ttf library */
- if ( TTF_WasInit() )
- TTF_Quit();
-#endif
-
- /* uninitialize the SDL environment */
- for (i = 0; i < WIN_MAX; i++) {
- if (env->win[i].bmp)
- SDL_FreeYUVOverlay(env->win[i].bmp);
- }
- if (env->gui.keypad)
- SDL_FreeSurface(env->gui.keypad);
- env->gui.keypad = NULL;
- SDL_Quit();
- env->screen = NULL; /* XXX check reference */
- bzero(env->win, sizeof(env->win));
- if (env->sdl_ok)
- ast_mutex_destroy(&(env->in.dec_in_lock));
-}
-
/*! \brief uninitialize the entire environment.
* In practice, signal the thread and give it a bit of time to
* complete, giving up if it gets stuck. Because uninit
@@ -1995,58 +971,6 @@ static void my_scale(struct fbuf_t *in, AVPicture *p_in,
#endif /* XXX replacement */
}
-/*
- * Display video frames (from local or remote stream) using the SDL library.
- * - Set the video mode to use the resolution specified by the codec context
- * - Create a YUV Overlay to copy the frame into it;
- * - After the frame is copied into the overlay, display it
- *
- * The size is taken from the configuration.
- *
- * 'out' is 0 for remote video, 1 for the local video
- */
-static void show_frame(struct video_desc *env, int out)
-{
- AVPicture *p_in, p_out;
- struct fbuf_t *b_in, *b_out;
- SDL_Overlay *bmp;
-
- if (!env->sdl_ok)
- return;
-
- if (out == WIN_LOCAL) { /* webcam/x11 to sdl */
- b_in = &env->out.enc_in;
- b_out = &env->out.loc_dpy;
- p_in = NULL;
- } else {
- /* copy input format from the decoding context */
- AVCodecContext *c = env->in.dec_ctx;
- b_in = &env->in.dec_out;
- b_in->pix_fmt = c->pix_fmt;
- b_in->w = c->width;
- b_in->h = c->height;
-
- b_out = &env->in.rem_dpy;
- p_in = (AVPicture *)env->in.d_frame;
- }
- bmp = env->win[out].bmp;
- SDL_LockYUVOverlay(bmp);
- /* output picture info - this is sdl, YUV420P */
- bzero(&p_out, sizeof(p_out));
- p_out.data[0] = bmp->pixels[0];
- p_out.data[1] = bmp->pixels[1];
- p_out.data[2] = bmp->pixels[2];
- p_out.linesize[0] = bmp->pitches[0];
- p_out.linesize[1] = bmp->pitches[1];
- p_out.linesize[2] = bmp->pitches[2];
-
- my_scale(b_in, p_in, b_out, &p_out);
-
- /* lock to protect access to Xlib by different threads. */
- SDL_DisplayYUVOverlay(bmp, &env->win[out].rect);
- SDL_UnlockYUVOverlay(bmp);
-}
-
struct video_desc *get_video_desc(struct ast_channel *c);
/*
@@ -2189,489 +1113,6 @@ static struct ast_frame *get_video_frames(struct video_desc *env, struct ast_fra
}
/*
- * GUI layout, structure and management
- *
-
-For the GUI we use SDL to create a large surface (env->screen)
-containing tree sections: remote video on the left, local video
-on the right, and the keypad with all controls and text windows
-in the center.
-The central section is built using two images: one is the skin,
-the other one is a mask where the sensitive areas of the skin
-are colored in different grayscale levels according to their
-functions. The mapping between colors and function is defined
-in the 'enum pixel_value' below.
-
-Mouse and keyboard events are detected on the whole surface, and
-handled differently according to their location, as follows:
-
-- drag on the local video window are used to move the captured
- area (in the case of X11 grabber) or the picture-in-picture
- location (in case of camera included on the X11 grab).
-- click on the keypad are mapped to the corresponding key;
-- drag on some keypad areas (sliders etc.) are mapped to the
- corresponding functions;
-- keystrokes are used as keypad functions, or as text input
- if we are in text-input mode.
-
-To manage these behavior we use two status variables,
-that defines if keyboard events should be redirect to dialing functions
-or to write message functions, and if mouse events should be used
-to implement keypad functionalities or to drag the capture device.
-
-Configuration options control the appeareance of the gui:
-
- keypad = /tmp/phone.jpg ; the keypad on the screen
- keypad_font = /tmp/font.ttf ; the font to use for output
-
- *
- */
-
-/* enumerate for the pixel value. 0..127 correspond to ascii chars */
-enum pixel_value {
- /* answer/close functions */
- KEY_PICK_UP = 128,
- KEY_HANG_UP = 129,
-
- /* other functions */
- KEY_MUTE = 130,
- KEY_AUTOANSWER = 131,
- KEY_SENDVIDEO = 132,
- KEY_LOCALVIDEO = 133,
- KEY_REMOTEVIDEO = 134,
- KEY_WRITEMESSAGE = 135,
- KEY_GUI_CLOSE = 136, /* close gui */
-
- /* other areas within the keypad */
- KEY_DIGIT_BACKGROUND = 255,
-
- /* areas outside the keypad - simulated */
- KEY_OUT_OF_KEYPAD = 251,
- KEY_REM_DPY = 252,
- KEY_LOC_DPY = 253,
-};
-
-/*
- * Handlers for the various keypad functions
- */
-
-/*! \brief append a character, or reset if '\0' */
-static void append_char(char *str, int *str_pos, const char c)
-{
- int i = *str_pos;
- if (c == '\0')
- i = 0;
- else if (i < GUI_BUFFER_LEN - 1)
- str[i++] = c;
- else
- i = GUI_BUFFER_LEN - 1; /* unnecessary, i think */
- str = '\0';
- *str_pos = i;
-}
-
-/* accumulate digits, possibly call dial if in connected mode */
-static void keypad_digit(struct video_desc *env, int digit)
-{
- if (env->owner) { /* we have a call, send the digit */
- struct ast_frame f = { AST_FRAME_DTMF, 0 };
-
- f.subclass = digit;
- ast_queue_frame(env->owner, &f);
- } else { /* no call, accumulate digits */
- append_char(env->gui.inbuf, &env->gui.inbuf_pos, digit);
- }
-}
-
-/* this is a wrapper for actions that are available through the cli */
-/* TODO append arg to command and send the resulting string as cli command */
-static void keypad_send_command(struct video_desc *env, char *command)
-{
- ast_log(LOG_WARNING, "keypad_send_command(%s) called\n", command);
- ast_cli_command(env->gui.outfd, command);
- return;
-}
-
-/* function used to toggle on/off the status of some variables */
-static char *keypad_toggle(struct video_desc *env, int index)
-{
- ast_log(LOG_WARNING, "keypad_toggle(%i) called\n", index);
-
- switch (index) {
- case KEY_SENDVIDEO:
- env->out.sendvideo = !env->out.sendvideo;
- break;
-#ifdef notyet
- case KEY_MUTE: {
- struct chan_oss_pvt *o = find_desc(oss_active);
- o->mute = !o->mute;
- }
- break;
- case KEY_AUTOANSWER: {
- struct chan_oss_pvt *o = find_desc(oss_active);
- o->autoanswer = !o->autoanswer;
- }
- break;
-#endif
- }
- return NULL;
-}
-
-char *console_do_answer(int fd);
-/*
- * Function called when the pick up button is pressed
- * perform actions according the channel status:
- *
- * - if no one is calling us and no digits was pressed,
- * the operation have no effects,
- * - if someone is calling us we answer to the call.
- * - if we have no call in progress and we pressed some
- * digit, send the digit to the console.
- */
-static void keypad_pick_up(struct video_desc *env)
-{
- ast_log(LOG_WARNING, "keypad_pick_up called\n");
-
- if (env->owner) { /* someone is calling us, just answer */
- console_do_answer(-1);
- } else if (env->gui.inbuf_pos) { /* we have someone to call */
- ast_cli_command(env->gui.outfd, env->gui.inbuf);
- }
-
- append_char(env->gui.inbuf, &env->gui.inbuf_pos, '\0'); /* clear buffer */
-}
-
-#if 0 /* still unused */
-/*
- * As an alternative to SDL_TTF, we can simply load the font from
- * an image and blit characters on the background of the GUI.
- *
- * To generate a font we can use the 'fly' command with the
- * following script (3 lines with 32 chars each)
-
-size 320,64
-name font.png
-transparent 0,0,0
-string 255,255,255, 0, 0,giant, !"#$%&'()*+,-./0123456789:;<=>?
-string 255,255,255, 0,20,giant,@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\]^_
-string 255,255,255, 0,40,giant,`abcdefghijklmnopqrstuvwxyz{|}~
-end
-
- */
-
-/* Print given text on the gui */
-static int gui_output(struct video_desc *env, const char *text)
-{
-#ifndef HAVE_SDL_TTF
- return 1; /* error, not supported */
-#else
- int x = 30, y = 20; /* XXX change */
- SDL_Surface *output = NULL;
- SDL_Color color = {0, 0, 0}; /* text color */
- SDL_Rect dest = {env->win[WIN_KEYPAD].rect.x + x, y};
-
- /* clean surface each rewrite */
- SDL_BlitSurface(env->gui.keypad, NULL, env->screen, &env->win[WIN_KEYPAD].rect);
-
- output = TTF_RenderText_Solid(env->gui.font, text, color);
- if (output == NULL) {
- ast_log(LOG_WARNING, "Cannot render text on gui - %s\n", TTF_GetError());
- return 1;
- }
-
- SDL_BlitSurface(output, NULL, env->screen, &dest);
-
- SDL_UpdateRects(env->gui.keypad, 1, &env->win[WIN_KEYPAD].rect);
- SDL_FreeSurface(output);
- return 0; /* success */
-#endif
-}
-#endif
-
-static int video_geom(struct fbuf_t *b, const char *s);
-static void sdl_setup(struct video_desc *env);
-static int kp_match_area(const struct keypad_entry *e, int x, int y);
-
-/*
- * Handle SDL_MOUSEBUTTONDOWN type, finding the palette
- * index value and calling the right callback.
- *
- * x, y are referred to the upper left corner of the main SDL window.
- */
-static void handle_button_event(struct video_desc *env, SDL_MouseButtonEvent button)
-{
- uint8_t index = KEY_OUT_OF_KEYPAD; /* the key or region of the display we clicked on */
-
- /* for each click we come back in normal mode */
- env->gui.text_mode = 0;
-
- /* define keypad boundary */
- if (button.x < env->in.rem_dpy.w)
- index = KEY_REM_DPY; /* click on remote video */
- else if (button.x > env->in.rem_dpy.w + env->out.keypad_dpy.w)
- index = KEY_LOC_DPY; /* click on local video */
- else if (button.y > env->out.keypad_dpy.h)
- index = KEY_OUT_OF_KEYPAD; /* click outside the keypad */
- else if (env->gui.kp) {
- int i;
- for (i = 0; i < env->gui.kp_used; i++) {
- if (kp_match_area(&env->gui.kp[i], button.x - env->in.rem_dpy.w, button.y)) {
- index = env->gui.kp[i].c;
- break;
- }
- }
- }
-
- /* exec the function */
- if (index < 128) { /* surely clicked on the keypad, don't care which key */
- keypad_digit(env, index);
- return;
- }
- switch (index) {
- /* answer/close function */
- case KEY_PICK_UP:
- keypad_pick_up(env);
- break;
- case KEY_HANG_UP:
- keypad_send_command(env, "console hangup");
- break;
-
- /* other functions */
- case KEY_MUTE:
- case KEY_AUTOANSWER:
- case KEY_SENDVIDEO:
- keypad_toggle(env, index);
- break;
-
- case KEY_LOCALVIDEO:
- break;
- case KEY_REMOTEVIDEO:
- break;
- case KEY_WRITEMESSAGE:
- /* goes in text-mode */
- env->gui.text_mode = 1;
- break;
-
-
- /* press outside the keypad. right increases size, center decreases, left drags */
- case KEY_LOC_DPY:
- case KEY_REM_DPY:
- if (button.button == SDL_BUTTON_LEFT) {
- if (index == KEY_LOC_DPY) {
- /* store points where the drag start
- * and switch in drag mode */
- env->gui.x_drag = button.x;
- env->gui.y_drag = button.y;
- env->gui.drag_mode = 1;
- }
- break;
- } else {
- char buf[128];
- struct fbuf_t *fb = index == KEY_LOC_DPY ? &env->out.loc_dpy : &env->in.rem_dpy;
- sprintf(buf, "%c%dx%d", button.button == SDL_BUTTON_RIGHT ? '>' : '<',
- fb->w, fb->h);
- video_geom(fb, buf);
- sdl_setup(env);
- }
- break;
- case KEY_OUT_OF_KEYPAD:
- break;
-
- case KEY_GUI_CLOSE:
- cleanup_sdl(env);
- break;
- case KEY_DIGIT_BACKGROUND:
- break;
- default:
- ast_log(LOG_WARNING, "function not yet defined %i\n", index);
- }
-}
-
-/*
- * Handle SDL_KEYDOWN type event, put the key pressed
- * in the dial buffer or in the text-message buffer,
- * depending on the text_mode variable value.
- *
- * key is the SDLKey structure corresponding to the key pressed.
- */
-static void handle_keyboard_input(struct video_desc *env, SDLKey key)
-{
- if (env->gui.text_mode) {
- /* append in the text-message buffer */
- if (key == SDLK_RETURN) {
- /* send the text message and return in normal mode */
- env->gui.text_mode = 0;
- keypad_send_command(env, "send text");
- } else {
- /* accumulate the key in the message buffer */
- append_char(env->gui.msgbuf, &env->gui.msgbuf_pos, key);
- }
- }
- else {
- /* append in the dial buffer */
- append_char(env->gui.inbuf, &env->gui.inbuf_pos, key);
- }
-
- return;
-}
-
-/*
- * Check if the grab point is inside the X screen.
- *
- * x represent the new grab value
- * limit represent the upper value to use
- */
-static int boundary_checks(int x, int limit)
-{
- return (x <= 0) ? 0 : (x > limit ? limit : x);
-}
-
-/* implement superlinear acceleration on the movement */
-static int move_accel(int delta)
-{
- int d1 = delta*delta / 100;
- return (delta > 0) ? delta + d1 : delta - d1;
-}
-
-/*
- * Move the source of the captured video.
- *
- * x_final_drag and y_final_drag are the coordinates where the drag ends,
- * start coordinares are in the gui_info structure.
- */
-static void move_capture_source(struct video_desc *env, int x_final_drag, int y_final_drag)
-{
- int new_x, new_y; /* new coordinates for grabbing local video */
- int x = env->out.loc_src.x; /* old value */
- int y = env->out.loc_src.y; /* old value */
-
- /* move the origin */
-#define POLARITY -1 /* +1 or -1 depending on the desired direction */
- new_x = x + POLARITY*move_accel(x_final_drag - env->gui.x_drag) * 3;
- new_y = y + POLARITY*move_accel(y_final_drag - env->gui.y_drag) * 3;
-#undef POLARITY
- env->gui.x_drag = x_final_drag; /* update origin */
- env->gui.y_drag = y_final_drag;
-
- /* check boundary and let the source to grab from the new points */
- env->out.loc_src.x = boundary_checks(new_x, env->out.screen_width - env->out.loc_src.w);
- env->out.loc_src.y = boundary_checks(new_y, env->out.screen_height - env->out.loc_src.h);
- return;
-}
-
-/*
- * I am seeing some kind of deadlock or stall around
- * SDL_PumpEvents() while moving the window on a remote X server
- * (both xfree-4.4.0 and xorg 7.2)
- * and windowmaker. It is unclear what causes it.
- */
-
-/* grab a bunch of events */
-static void eventhandler(struct video_desc *env)
-{
-#define N_EVENTS 32
- int i, n;
- SDL_Event ev[N_EVENTS];
-
-#define MY_EV (SDL_MOUSEBUTTONDOWN|SDL_KEYDOWN)
- while ( (n = SDL_PeepEvents(ev, N_EVENTS, SDL_GETEVENT, SDL_ALLEVENTS)) > 0) {
- for (i = 0; i < n; i++) {
-#if 0
- ast_log(LOG_WARNING, "------ event %d at %d %d\n",
- ev[i].type, ev[i].button.x, ev[i].button.y);
-#endif
- switch (ev[i].type) {
- case SDL_KEYDOWN:
- handle_keyboard_input(env, ev[i].key.keysym.sym);
- break;
- case SDL_MOUSEMOTION:
- if (env->gui.drag_mode != 0)
- move_capture_source(env, ev[i].motion.x, ev[i].motion.y);
- break;
- case SDL_MOUSEBUTTONDOWN:
- handle_button_event(env, ev[i].button);
- break;
- case SDL_MOUSEBUTTONUP:
- if (env->gui.drag_mode != 0) {
- move_capture_source(env, ev[i].button.x, ev[i].button.y);
- env->gui.drag_mode = 0;
- }
- break;
- }
-
- }
- }
- if (1) {
- struct timeval b, a = ast_tvnow();
- int i;
- //SDL_Lock_EventThread();
- SDL_PumpEvents();
- b = ast_tvnow();
- i = ast_tvdiff_ms(b, a);
- if (i > 3)
- fprintf(stderr, "-------- SDL_PumpEvents took %dms\n", i);
- //SDL_Unlock_EventThread();
- }
-}
-
-static SDL_Surface *get_keypad(const char *file)
-{
- SDL_Surface *temp;
-
-#ifdef HAVE_SDL_IMAGE
- temp = IMG_Load(file);
-#else
- temp = SDL_LoadBMP(file);
-#endif
- if (temp == NULL)
- fprintf(stderr, "Unable to load image %s: %s\n",
- file, SDL_GetError());
- return temp;
-}
-
-/* TODO: consistency checks, check for bpp, widht and height */
-/* Init the mask image used to grab the action. */
-static int gui_init(struct video_desc *env)
-{
- /* initialize keypad status */
- env->gui.text_mode = 0;
- env->gui.drag_mode = 0;
-
- /* initialize grab coordinates */
- env->out.loc_src.x = 0;
- env->out.loc_src.y = 0;
-
- /* initialize keyboard buffer */
- append_char(env->gui.inbuf, &env->gui.inbuf_pos, '\0');
- append_char(env->gui.msgbuf, &env->gui.msgbuf_pos, '\0');
-
-#ifdef HAVE_SDL_TTF
- /* Initialize SDL_ttf library and load font */
- if (TTF_Init() == -1) {
- ast_log(LOG_WARNING, "Unable to init SDL_ttf, no output available\n");
- return -1;
- }
-
-#define GUI_FONTSIZE 28
- env->gui.font = TTF_OpenFont( env->keypad_font, GUI_FONTSIZE);
- if (!env->gui.font) {
- ast_log(LOG_WARNING, "Unable to load font %s, no output available\n", env->keypad_font);
- return -1;
- }
- ast_log(LOG_WARNING, "Loaded font %s\n", env->keypad_font);
-#endif
-
- env->gui.outfd = open ("/dev/null", O_WRONLY); /* discard output, temporary */
- if ( env->gui.outfd < 0 ) {
- ast_log(LOG_WARNING, "Unable output fd\n");
- return -1;
- }
-
- return 0;
-}
-
-static void sdl_setup(struct video_desc *env);
-
-/*
* Helper thread to periodically poll the video source and enqueue the
* generated frames to the channel's queue.
* Using a separate thread also helps because the encoding can be
@@ -2852,20 +1293,6 @@ static void init_env(struct video_desc *env)
copy_geometry(rd, ld); /* local display inherits from remote display */
}
-/* setup an sdl overlay and associated info, return 0 on success, != 0 on error */
-static int set_win(SDL_Surface *screen, struct display_window *win, int fmt,
- int w, int h, int x, int y)
-{
- win->bmp = SDL_CreateYUVOverlay(w, h, fmt, screen);
- if (win->bmp == NULL)
- return -1; /* error */
- win->rect.x = x;
- win->rect.y = y;
- win->rect.w = w;
- win->rect.h = h;
- return 0;
-}
-
/*!
* The first call to the video code, called by oss_new() or similar.
* Here we initialize the various components we use, namely SDL for display,
@@ -2906,154 +1333,6 @@ void console_video_start(struct video_desc *env, struct ast_channel *owner)
ast_pthread_create_background(&env->vthread, NULL, video_thread, env);
}
-static int keypad_cfg_read(struct gui_info *gui, const char *val);
-
-static void keypad_setup(struct video_desc *env)
-{
- int fd = -1;
- void *p = NULL;
- off_t l = 0;
-
- if (env->gui.keypad)
- return;
- env->gui.keypad = get_keypad(env->keypad_file);
- if (!env->gui.keypad)
- return;
-
- env->out.keypad_dpy.w = env->gui.keypad->w;
- env->out.keypad_dpy.h = env->gui.keypad->h;
- /*
- * If the keypad image has a comment field, try to read
- * the button location from there. The block must be
- * keypad_entry = token shape x0 y0 x1 y1 h
- * ...
- * (basically, lines have the same format as config file entries.
- * same as the keypad_entry.
- * You can add it to a jpeg file using wrjpgcom
- */
- do { /* only once, in fact */
- const char region[] = "region";
- int reg_len = strlen(region);
- const unsigned char *s, *e;
-
- fd = open(env->keypad_file, O_RDONLY);
- if (fd < 0) {
- ast_log(LOG_WARNING, "fail to open %s\n", env->keypad_file);
- break;
- }
- l = lseek(fd, 0, SEEK_END);
- if (l <= 0) {
- ast_log(LOG_WARNING, "fail to lseek %s\n", env->keypad_file);
- break;
- }
- p = mmap(NULL, l, PROT_READ, 0, fd, 0);
- if (p == NULL) {
- ast_log(LOG_WARNING, "fail to mmap %s size %ld\n", env->keypad_file, (long)l);
- break;
- }
- e = (const unsigned char *)p + l;
- for (s = p; s < e - 20 ; s++) {
- if (!memcmp(s, region, reg_len)) { /* keyword found */
- /* reset previous entries */
- keypad_cfg_read(&env->gui, "reset");
- break;
- }
- }
- for ( ;s < e - 20; s++) {
- char buf[256];
- const unsigned char *s1;
- if (index(" \t\r\n", *s)) /* ignore blanks */
- continue;
- if (*s > 127) /* likely end of comment */
- break;
- if (memcmp(s, region, reg_len)) /* keyword not found */
- break;
- s += reg_len;
- l = MIN(sizeof(buf), e - s);
- ast_copy_string(buf, s, l);
- s1 = ast_skip_blanks(buf); /* between token and '=' */
- if (*s1++ != '=') /* missing separator */
- break;
- if (*s1 == '>') /* skip => */
- s1++;
- keypad_cfg_read(&env->gui, ast_skip_blanks(s1));
- /* now wait for a newline */
- s1 = s;
- while (s1 < e - 20 && !index("\r\n", *s1) && *s1 < 128)
- s1++;
- s = s1;
- }
- } while (0);
- if (p)
- munmap(p, l);
- if (fd >= 0)
- close(fd);
-}
-
-/* [re]set the main sdl window, useful in case of resize */
-static void sdl_setup(struct video_desc *env)
-{
- int dpy_fmt = SDL_IYUV_OVERLAY; /* YV12 causes flicker in SDL */
- int depth, maxw, maxh;
- const SDL_VideoInfo *info = SDL_GetVideoInfo();
-
- /* We want at least 16bpp to support YUV overlays.
- * E.g with SDL_VIDEODRIVER = aalib the default is 8
- */
- depth = info->vfmt->BitsPerPixel;
- if (depth < 16)
- depth = 16;
- /*
- * initialize the SDL environment. We have one large window
- * with local and remote video, and a keypad.
- * At the moment we arrange them statically, as follows:
- * - on the left, the remote video;
- * - on the center, the keypad
- * - on the right, the local video
- */
-
- keypad_setup(env);
-#define BORDER 5 /* border around our windows */
- maxw = env->in.rem_dpy.w + env->out.loc_dpy.w + env->out.keypad_dpy.w;
- maxh = MAX( MAX(env->in.rem_dpy.h, env->out.loc_dpy.h), env->out.keypad_dpy.h);
- maxw += 4 * BORDER;
- maxh += 2 * BORDER;
- env->screen = SDL_SetVideoMode(maxw, maxh, depth, 0);
- if (!env->screen) {
- ast_log(LOG_ERROR, "SDL: could not set video mode - exiting\n");
- goto no_sdl;
- }
-
- SDL_WM_SetCaption("Asterisk console Video Output", NULL);
- if (set_win(env->screen, &env->win[WIN_REMOTE], dpy_fmt,
- env->in.rem_dpy.w, env->in.rem_dpy.h, BORDER, BORDER))
- goto no_sdl;
- if (set_win(env->screen, &env->win[WIN_LOCAL], dpy_fmt,
- env->out.loc_dpy.w, env->out.loc_dpy.h,
- 3*BORDER+env->in.rem_dpy.w + env->out.keypad_dpy.w, BORDER))
- goto no_sdl;
-
- /* display the skin, but do not free it as we need it later to
- * restore text areas and maybe sliders too.
- */
- if (env->gui.keypad) {
- struct SDL_Rect *dest = &env->win[WIN_KEYPAD].rect;
- dest->x = 2*BORDER + env->in.rem_dpy.w;
- dest->y = BORDER;
- dest->w = env->gui.keypad->w;
- dest->h = env->gui.keypad->h;
- SDL_BlitSurface(env->gui.keypad, NULL, env->screen, dest);
- SDL_UpdateRects(env->screen, 1, dest);
- }
- env->in.dec_in_cur = &env->in.dec_in[0];
- env->in.dec_in_dpy = NULL; /* nothing to display */
- env->sdl_ok = 1;
-
-no_sdl:
- if (env->sdl_ok == 0) /* free resources in case of errors */
- cleanup_sdl(env);
-}
-
/*
* Parse a geometry string, accepting also common names for the formats.
* Trick: if we have a leading > or < and a numeric geometry,
@@ -3103,155 +1382,6 @@ static int video_geom(struct fbuf_t *b, const char *s)
return 0;
}
-/*
- * Functions to determine if a point is within a region. Return 1 if success.
- * First rotate the point, with
- * x' = (x - x0) * cos A + (y - y0) * sin A
- * y' = -(x - x0) * sin A + (y - y0) * cos A
- * where cos A = (x1-x0)/l, sin A = (y1 - y0)/l, and
- * l = sqrt( (x1-x0)^2 + (y1-y0)^2
- * Then determine inclusion by simple comparisons i.e.:
- * rectangle: x >= 0 && x < l && y >= 0 && y < h
- * ellipse: (x-xc)^2/l^2 + (y-yc)^2/h2 < 1
- */
-static int kp_match_area(const struct keypad_entry *e, int x, int y)
-{
- double xp, dx = (e->x1 - e->x0);
- double yp, dy = (e->y1 - e->y0);
- double l = sqrt(dx*dx + dy*dy);
- int ret = 0;
-
- if (l > 1) { /* large enough */
- xp = ((x - e->x0)*dx + (y - e->y0)*dy)/l;
- yp = (-(x - e->x0)*dy + (y - e->y0)*dx)/l;
- if (e->type == KP_RECT) {
- ret = (xp >= 0 && xp < l && yp >=0 && yp < l);
- } else if (e->type == KP_CIRCLE) {
- dx = xp*xp/(l*l) + yp*yp/(e->h*e->h);
- ret = (dx < 1);
- }
- }
-#if 0
- ast_log(LOG_WARNING, "result %d [%d] for match %d,%d in type %d p0 %d,%d p1 %d,%d h %d\n",
- ret, e->c, x, y, e->type, e->x0, e->y0, e->x1, e->y1, e->h);
-#endif
- return ret;
-}
-
-/*
- * read a keypad entry line in the format
- * reset
- * token circle xc yc diameter
- * token circle xc yc x1 y1 h # ellipse, main diameter and height
- * token rect x0 y0 x1 y1 h # rectangle with main side and eight
- * token is the token to be returned, either a character or a symbol
- * as KEY_* above
- */
-struct _s_k { const char *s; int k; };
-static struct _s_k gui_key_map[] = {
- {"PICK_UP", KEY_PICK_UP },
- {"PICKUP", KEY_PICK_UP },
- {"HANG_UP", KEY_HANG_UP },
- {"HANGUP", KEY_HANG_UP },
- {"MUTE", KEY_MUTE },
- {"AUTOANSWER", KEY_AUTOANSWER },
- {"SENDVIDEO", KEY_SENDVIDEO },
- {"LOCALVIDEO", KEY_LOCALVIDEO },
- {"REMOTEVIDEO", KEY_REMOTEVIDEO },
- {"WRITEMESSAGE", KEY_WRITEMESSAGE },
- {"GUI_CLOSE", KEY_GUI_CLOSE },
- {NULL, 0 } };
-
-static int keypad_cfg_read(struct gui_info *gui, const char *val)
-{
- struct keypad_entry e;
- char s1[16], s2[16];
- int i, ret = 0;
-
- bzero(&e, sizeof(e));
- i = sscanf(val, "%14s %14s %d %d %d %d %d",
- s1, s2, &e.x0, &e.y0, &e.x1, &e.y1, &e.h);
-
- switch (i) {
- default:
- break;
- case 1: /* only "reset" is allowed */
- if (strcasecmp(s1, "reset")) /* invalid */
- break;
- if (gui->kp) {
- gui->kp_used = 0;
- }
- break;
- case 5: /* token circle xc yc diameter */
- if (strcasecmp(s2, "circle")) /* invalid */
- break;
- e.h = e.x1;
- e.y1 = e.y0; /* map radius in x1 y1 */
- e.x1 = e.x0 + e.h; /* map radius in x1 y1 */
- e.x0 = e.x0 - e.h; /* map radius in x1 y1 */
- /* fallthrough */
-
- case 7: /* token circle|rect x0 y0 x1 y1 h */
- if (e.x1 < e.x0 || e.h <= 0) {
- ast_log(LOG_WARNING, "error in coordinates\n");
- e.type = 0;
- break;
- }
- if (!strcasecmp(s2, "circle")) {
- /* for a circle we specify the diameter but store center and radii */
- e.type = KP_CIRCLE;
- e.x0 = (e.x1 + e.x0) / 2;
- e.y0 = (e.y1 + e.y0) / 2;
- e.h = e.h / 2;
- } else if (!strcasecmp(s2, "rect")) {
- e.type = KP_RECT;
- } else
- break;
- ret = 1;
- }
- // ast_log(LOG_WARNING, "reading [%s] returns %d %d\n", val, i, ret);
- if (ret == 0)
- return 0;
- /* map the string into token to be returned */
- i = atoi(s1);
- if (i > 0 || s1[1] == '\0') /* numbers or single characters */
- e.c = (i > 9) ? i : s1[0];
- else {
- struct _s_k *p;
- for (p = gui_key_map; p->s; p++) {
- if (!strcasecmp(p->s, s1)) {
- e.c = p->k;
- break;
- }
- }
- }
- if (e.c == 0) {
- ast_log(LOG_WARNING, "missing token\n");
- return 0;
- }
- if (gui->kp_size == 0) {
- gui->kp = ast_calloc(10, sizeof(e));
- if (gui->kp == NULL) {
- ast_log(LOG_WARNING, "cannot allocate kp");
- return 0;
- }
- gui->kp_size = 10;
- }
- if (gui->kp_size == gui->kp_used) { /* must allocate */
- struct keypad_entry *a = ast_realloc(gui->kp, sizeof(e)*(gui->kp_size+10));
- if (a == NULL) {
- ast_log(LOG_WARNING, "cannot reallocate kp");
- return 0;
- }
- gui->kp = a;
- gui->kp_size += 10;
- }
- if (gui->kp_size == gui->kp_used)
- return 0;
- gui->kp[gui->kp_used++] = e;
- return 1;
-}
-
/* extend ast_cli with video commands. Called by console_video_config */
int console_video_cli(struct video_desc *env, const char *var, int fd)
{
diff --git a/channels/vcodecs.c b/channels/vcodecs.c
new file mode 100644
index 000000000..197726eb9
--- /dev/null
+++ b/channels/vcodecs.c
@@ -0,0 +1,1009 @@
+/*
+ * Video codecs support for console_video.c
+ * $Revision$
+ */
+
+/*
+ * Each codec is defined by a number of callbacks
+ */
+/*! \brief initialize the encoder */
+typedef int (*encoder_init_f)(AVCodecContext *v);
+
+/*! \brief actually call the encoder */
+typedef int (*encoder_encode_f)(struct video_out_desc *v);
+
+/*! \brief encapsulate the bistream in RTP frames */
+typedef struct ast_frame *(*encoder_encap_f)(struct video_out_desc *out,
+ struct ast_frame **tail);
+
+/*! \brief inizialize the decoder */
+typedef int (*decoder_init_f)(AVCodecContext *enc_ctx);
+
+/*! \brief extract the bitstream from RTP frames and store in the fbuf.
+ * return 0 if ok, 1 on error
+ */
+typedef int (*decoder_decap_f)(struct fbuf_t *b, uint8_t *data, int len);
+
+/*! \brief actually call the decoder */
+typedef int (*decoder_decode_f)(struct video_in_desc *v, struct fbuf_t *b);
+
+struct video_codec_desc {
+ const char *name; /* format name */
+ int format; /* AST_FORMAT_* */
+ encoder_init_f enc_init;
+ encoder_encap_f enc_encap;
+ encoder_encode_f enc_run;
+ decoder_init_f dec_init;
+ decoder_decap_f dec_decap;
+ decoder_decode_f dec_run;
+};
+
+#ifdef debugging_only
+
+/* some debugging code to check the bitstream:
+ * declare a bit buffer, initialize it, and fetch data from it.
+ */
+struct bitbuf {
+ const uint8_t *base;
+ int bitsize; /* total size in bits */
+ int ofs; /* next bit to read */
+};
+
+static struct bitbuf bitbuf_init(const uint8_t *base, int bitsize, int start_ofs)
+{
+ struct bitbuf a;
+ a.base = base;
+ a.bitsize = bitsize;
+ a.ofs = start_ofs;
+ return a;
+}
+
+static int bitbuf_left(struct bitbuf *b)
+{
+ return b->bitsize - b->ofs;
+}
+
+static uint32_t getbits(struct bitbuf *b, int n)
+{
+ int i, ofs;
+ const uint8_t *d;
+ uint8_t mask;
+ uint32_t retval = 0;
+ if (n> 31) {
+ ast_log(LOG_WARNING, "too many bits %d, max 32\n", n);
+ return 0;
+ }
+ if (n + b->ofs > b->bitsize) {
+ ast_log(LOG_WARNING, "bitbuf overflow %d of %d\n", n + b->ofs, b->bitsize);
+ n = b->bitsize - b->ofs;
+ }
+ ofs = 7 - b->ofs % 8; /* start from msb */
+ mask = 1 << ofs;
+ d = b->base + b->ofs / 8; /* current byte */
+ for (i=0 ; i < n; i++) {
+ retval += retval + (*d & mask ? 1 : 0); /* shift in new byte */
+ b->ofs++;
+ mask >>= 1;
+ if (mask == 0) {
+ d++;
+ mask = 0x80;
+ }
+ }
+ return retval;
+}
+
+static void check_h261(struct fbuf_t *b)
+{
+ struct bitbuf a = bitbuf_init(b->data, b->used * 8, 0);
+ uint32_t x, y;
+
+ x = getbits(&a, 20); /* PSC, 0000 0000 0000 0001 0000 */
+ if (x != 0x10) {
+ ast_log(LOG_WARNING, "bad PSC 0x%x\n", x);
+ return;
+ }
+ x = getbits(&a, 5); /* temporal reference */
+ y = getbits(&a, 6); /* ptype */
+ if (0)
+ ast_log(LOG_WARNING, "size %d TR %d PTY spl %d doc %d freeze %d %sCIF hi %d\n",
+ b->used,
+ x,
+ (y & 0x20) ? 1 : 0,
+ (y & 0x10) ? 1 : 0,
+ (y & 0x8) ? 1 : 0,
+ (y & 0x4) ? "" : "Q",
+ (y & 0x2) ? 1:0);
+ while ( (x = getbits(&a, 1)) == 1)
+ ast_log(LOG_WARNING, "PSPARE 0x%x\n", getbits(&a, 8));
+ // ast_log(LOG_WARNING, "PSPARE 0 - start GOB LAYER\n");
+ while ( (x = bitbuf_left(&a)) > 0) {
+ // ast_log(LOG_WARNING, "GBSC %d bits left\n", x);
+ x = getbits(&a, 16); /* GBSC 0000 0000 0000 0001 */
+ if (x != 0x1) {
+ ast_log(LOG_WARNING, "bad GBSC 0x%x\n", x);
+ break;
+ }
+ x = getbits(&a, 4); /* group number */
+ y = getbits(&a, 5); /* gquant */
+ if (x == 0) {
+ ast_log(LOG_WARNING, " bad GN %d\n", x);
+ break;
+ }
+ while ( (x = getbits(&a, 1)) == 1)
+ ast_log(LOG_WARNING, "GSPARE 0x%x\n", getbits(&a, 8));
+ while ( (x = bitbuf_left(&a)) > 0) { /* MB layer */
+ break;
+ }
+ }
+}
+
+void dump_buf(struct fbuf_t *b);
+void dump_buf(struct fbuf_t *b)
+{
+ int i, x, last2lines;
+ char buf[80];
+
+ last2lines = (b->used - 16) & ~0xf;
+ ast_log(LOG_WARNING, "buf size %d of %d\n", b->used, b->size);
+ for (i = 0; i < b->used; i++) {
+ x = i & 0xf;
+ if ( x == 0) { /* new line */
+ if (i != 0)
+ ast_log(LOG_WARNING, "%s\n", buf);
+ bzero(buf, sizeof(buf));
+ sprintf(buf, "%04x: ", i);
+ }
+ sprintf(buf + 6 + x*3, "%02x ", b->data[i]);
+ if (i > 31 && i < last2lines)
+ i = last2lines - 1;
+ }
+ if (buf[0])
+ ast_log(LOG_WARNING, "%s\n", buf);
+}
+#endif /* debugging_only */
+/*
+ * Here starts the glue code for the various supported video codecs.
+ * For each of them, we need to provide routines for initialization,
+ * calling the encoder, encapsulating the bitstream in ast_frames,
+ * extracting payload from ast_frames, and calling the decoder.
+ */
+
+/*--- h263+ support --- */
+
+/*! \brief initialization of h263p */
+static int h263p_enc_init(AVCodecContext *enc_ctx)
+{
+ /* modes supported are
+ - Unrestricted Motion Vector (annex D)
+ - Advanced Prediction (annex F)
+ - Advanced Intra Coding (annex I)
+ - Deblocking Filter (annex J)
+ - Slice Structure (annex K)
+ - Alternative Inter VLC (annex S)
+ - Modified Quantization (annex T)
+ */
+ enc_ctx->flags |=CODEC_FLAG_H263P_UMV; /* annex D */
+ enc_ctx->flags |=CODEC_FLAG_AC_PRED; /* annex f ? */
+ enc_ctx->flags |=CODEC_FLAG_H263P_SLICE_STRUCT; /* annex k */
+ enc_ctx->flags |= CODEC_FLAG_H263P_AIC; /* annex I */
+
+ return 0;
+}
+
+
+/*
+ * Create RTP/H.263 fragments to avoid IP fragmentation. We fragment on a
+ * PSC or a GBSC, but if we don't find a suitable place just break somewhere.
+ * Everything is byte-aligned.
+ */
+static struct ast_frame *h263p_encap(struct video_out_desc *out,
+ struct ast_frame **tail)
+{
+ struct ast_frame *cur = NULL, *first = NULL;
+ uint8_t *d = out->enc_out.data;
+ int len = out->enc_out.used;
+ int l = len; /* size of the current fragment. If 0, must look for a psc */
+
+ for (;len > 0; len -= l, d += l) {
+ uint8_t *data;
+ struct ast_frame *f;
+ int i, h;
+
+ if (len >= 3 && d[0] == 0 && d[1] == 0 && d[2] >= 0x80) {
+ /* we are starting a new block, so look for a PSC. */
+ for (i = 3; i < len - 3; i++) {
+ if (d[i] == 0 && d[i+1] == 0 && d[i+2] >= 0x80) {
+ l = i;
+ break;
+ }
+ }
+ }
+ if (l > out->mtu || l > len) { /* psc not found, split */
+ l = MIN(len, out->mtu);
+ }
+ if (l < 1 || l > out->mtu) {
+ ast_log(LOG_WARNING, "--- frame error l %d\n", l);
+ break;
+ }
+
+ if (d[0] == 0 && d[1] == 0) { /* we start with a psc */
+ h = 0;
+ } else { /* no psc, create a header */
+ h = 2;
+ }
+
+ f = create_video_frame(d, d+l, AST_FORMAT_H263_PLUS, h, cur);
+ if (!f)
+ break;
+
+ data = f->data;
+ if (h == 0) { /* we start with a psc */
+ data[0] |= 0x04; // set P == 1, and we are done
+ } else { /* no psc, create a header */
+ data[0] = data[1] = 0; // P == 0
+ }
+
+ if (!cur)
+ first = f;
+ cur = f;
+ }
+
+ if (cur)
+ cur->subclass |= 1; // RTP Marker
+
+ *tail = cur; /* end of the list */
+ return first;
+}
+
+/*! \brief extract the bitstreem from the RTP payload.
+ * This is format dependent.
+ * For h263+, the format is defined in RFC 2429
+ * and basically has a fixed 2-byte header as follows:
+ * 5 bits RR reserved, shall be 0
+ * 1 bit P indicate a start/end condition,
+ * in which case the payload should be prepended
+ * by two zero-valued bytes.
+ * 1 bit V there is an additional VRC header after this header
+ * 6 bits PLEN length in bytes of extra picture header
+ * 3 bits PEBIT how many bits to be ignored in the last byte
+ *
+ * XXX the code below is not complete.
+ */
+static int h263p_decap(struct fbuf_t *b, uint8_t *data, int len)
+{
+ int PLEN;
+
+ if (len < 2) {
+ ast_log(LOG_WARNING, "invalid framesize %d\n", len);
+ return 1;
+ }
+ PLEN = ( (data[0] & 1) << 5 ) | ( (data[1] & 0xf8) >> 3);
+
+ if (PLEN > 0) {
+ data += PLEN;
+ len -= PLEN;
+ }
+ if (data[0] & 4) /* bit P */
+ data[0] = data[1] = 0;
+ else {
+ data += 2;
+ len -= 2;
+ }
+ return fbuf_append(b, data, len, 0, 0); /* ignore trail bits */
+}
+
+
+/*
+ * generic encoder, used by the various protocols supported here.
+ * We assume that the buffer is empty at the beginning.
+ */
+static int ffmpeg_encode(struct video_out_desc *v)
+{
+ struct fbuf_t *b = &v->enc_out;
+ int i;
+
+ b->used = avcodec_encode_video(v->enc_ctx, b->data, b->size, v->enc_in_frame);
+ i = avcodec_encode_video(v->enc_ctx, b->data + b->used, b->size - b->used, NULL); /* delayed frames ? */
+ if (i > 0) {
+ ast_log(LOG_WARNING, "have %d more bytes\n", i);
+ b->used += i;
+ }
+ return 0;
+}
+
+/*
+ * Generic decoder, which is used by h263p, h263 and h261 as it simply
+ * invokes ffmpeg's decoder.
+ * av_parser_parse should merge a randomly chopped up stream into
+ * proper frames. After that, if we have a valid frame, we decode it
+ * until the entire frame is processed.
+ */
+static int ffmpeg_decode(struct video_in_desc *v, struct fbuf_t *b)
+{
+ uint8_t *src = b->data;
+ int srclen = b->used;
+ int full_frame = 0;
+
+ if (srclen == 0) /* no data */
+ return 0;
+ while (srclen) {
+ uint8_t *data;
+ int datalen, ret;
+ int len = av_parser_parse(v->parser, v->dec_ctx, &data, &datalen, src, srclen, 0, 0);
+
+ src += len;
+ srclen -= len;
+ /* The parser might return something it cannot decode, so it skips
+ * the block returning no data
+ */
+ if (data == NULL || datalen == 0)
+ continue;
+ ret = avcodec_decode_video(v->dec_ctx, v->d_frame, &full_frame, data, datalen);
+ if (full_frame == 1) /* full frame */
+ break;
+ if (ret < 0) {
+ ast_log(LOG_NOTICE, "Error decoding\n");
+ break;
+ }
+ }
+ if (srclen != 0) /* update b with leftover data */
+ bcopy(src, b->data, srclen);
+ b->used = srclen;
+ b->ebit = 0;
+ return full_frame;
+}
+
+static struct video_codec_desc h263p_codec = {
+ .name = "h263p",
+ .format = AST_FORMAT_H263_PLUS,
+ .enc_init = h263p_enc_init,
+ .enc_encap = h263p_encap,
+ .enc_run = ffmpeg_encode,
+ .dec_init = NULL,
+ .dec_decap = h263p_decap,
+ .dec_run = ffmpeg_decode
+};
+
+/*--- Plain h263 support --------*/
+
+static int h263_enc_init(AVCodecContext *enc_ctx)
+{
+ /* XXX check whether these are supported */
+ enc_ctx->flags |= CODEC_FLAG_H263P_UMV;
+ enc_ctx->flags |= CODEC_FLAG_H263P_AIC;
+ enc_ctx->flags |= CODEC_FLAG_H263P_SLICE_STRUCT;
+ enc_ctx->flags |= CODEC_FLAG_AC_PRED;
+
+ return 0;
+}
+
+/*
+ * h263 encapsulation is specified in RFC2190. There are three modes
+ * defined (A, B, C), with 4, 8 and 12 bytes of header, respectively.
+ * The header is made as follows
+ * 0.....................|.......................|.............|....31
+ * F:1 P:1 SBIT:3 EBIT:3 SRC:3 I:1 U:1 S:1 A:1 R:4 DBQ:2 TRB:3 TR:8
+ * FP = 0- mode A, (only one word of header)
+ * FP = 10 mode B, and also means this is an I or P frame
+ * FP = 11 mode C, and also means this is a PB frame.
+ * SBIT, EBIT nuber of bits to ignore at beginning (msbits) and end (lsbits)
+ * SRC bits 6,7,8 from the h263 PTYPE field
+ * I = 0 intra-coded, 1 = inter-coded (bit 9 from PTYPE)
+ * U = 1 for Unrestricted Motion Vector (bit 10 from PTYPE)
+ * S = 1 for Syntax Based Arith coding (bit 11 from PTYPE)
+ * A = 1 for Advanced Prediction (bit 12 from PTYPE)
+ * R = reserved, must be 0
+ * DBQ = differential quantization, DBQUANT from h263, 0 unless we are using
+ * PB frames
+ * TRB = temporal reference for bframes, also 0 unless this is a PB frame
+ * TR = temporal reference for P frames, also 0 unless PB frame.
+ *
+ * Mode B and mode C description omitted.
+ *
+ * An RTP frame can start with a PSC 0000 0000 0000 0000 1000 0
+ * or with a GBSC, which also has the first 17 bits as a PSC.
+ * Note - PSC are byte-aligned, GOB not necessarily. PSC start with
+ * PSC:22 0000 0000 0000 0000 1000 00 picture start code
+ * TR:8 .... .... temporal reference
+ * PTYPE:13 or more ptype...
+ * If we don't fragment a GOB SBIT and EBIT = 0.
+ * reference, 8 bit)
+ *
+ * The assumption below is that we start with a PSC.
+ */
+static struct ast_frame *h263_encap(struct video_out_desc *out,
+ struct ast_frame **tail)
+{
+ uint8_t *d = out->enc_out.data;
+ int start = 0, i, len = out->enc_out.used;
+ struct ast_frame *f, *cur = NULL, *first = NULL;
+ const int pheader_len = 4; /* Use RFC-2190 Mode A */
+ uint8_t h263_hdr[12]; /* worst case, room for a type c header */
+ uint8_t *h = h263_hdr; /* shorthand */
+
+#define H263_MIN_LEN 6
+ if (len < H263_MIN_LEN) /* unreasonably small */
+ return NULL;
+
+ bzero(h263_hdr, sizeof(h263_hdr));
+ /* Now set the header bytes. Only type A by now,
+ * and h[0] = h[2] = h[3] = 0 by default.
+ * PTYPE starts 30 bits in the picture, so the first useful
+ * bit for us is bit 36 i.e. within d[4] (0 is the msbit).
+ * SRC = d[4] & 0x1c goes into data[1] & 0xe0
+ * I = d[4] & 0x02 goes into data[1] & 0x10
+ * U = d[4] & 0x01 goes into data[1] & 0x08
+ * S = d[5] & 0x80 goes into data[1] & 0x04
+ * A = d[5] & 0x40 goes into data[1] & 0x02
+ * R = 0 goes into data[1] & 0x01
+ * Optimizing it, we have
+ */
+ h[1] = ( (d[4] & 0x1f) << 3 ) | /* SRC, I, U */
+ ( (d[5] & 0xc0) >> 5 ); /* S, A, R */
+
+ /* now look for the next PSC or GOB header. First try to hit
+ * a '0' byte then look around for the 0000 0000 0000 0000 1 pattern
+ * which is both in the PSC and the GBSC.
+ */
+ for (i = H263_MIN_LEN, start = 0; start < len; start = i, i += 3) {
+ //ast_log(LOG_WARNING, "search at %d of %d/%d\n", i, start, len);
+ for (; i < len ; i++) {
+ uint8_t x, rpos, lpos;
+ int rpos_i; /* index corresponding to rpos */
+ if (d[i] != 0) /* cannot be in a GBSC */
+ continue;
+ if (i > len - 1)
+ break;
+ x = d[i+1];
+ if (x == 0) /* next is equally good */
+ continue;
+ /* see if around us we can make 16 '0' bits for the GBSC.
+ * Look for the first bit set on the right, and then
+ * see if we have enough 0 on the left.
+ * We are guaranteed to end before rpos == 0
+ */
+ for (rpos = 0x80, rpos_i = 8; rpos; rpos >>= 1, rpos_i--)
+ if (x & rpos) /* found the '1' bit in GBSC */
+ break;
+ x = d[i-1]; /* now look behind */
+ for (lpos = rpos; lpos ; lpos >>= 1)
+ if (x & lpos) /* too early, not a GBSC */
+ break;
+ if (lpos) /* as i said... */
+ continue;
+ /* now we have a GBSC starting somewhere in d[i-1],
+ * but it might be not byte-aligned
+ */
+ if (rpos == 0x80) { /* lucky case */
+ i = i - 1;
+ } else { /* XXX to be completed */
+ ast_log(LOG_WARNING, "unaligned GBSC 0x%x %d\n",
+ rpos, rpos_i);
+ }
+ break;
+ }
+ /* This frame is up to offset i (not inclusive).
+ * We do not split it yet even if larger than MTU.
+ */
+ f = create_video_frame(d + start, d+i, AST_FORMAT_H263,
+ pheader_len, cur);
+
+ if (!f)
+ break;
+ bcopy(h, f->data, 4); /* copy the h263 header */
+ /* XXX to do: if not aligned, fix sbit and ebit,
+ * then move i back by 1 for the next frame
+ */
+ if (!cur)
+ first = f;
+ cur = f;
+ }
+
+ if (cur)
+ cur->subclass |= 1; // RTP Marker
+
+ *tail = cur;
+ return first;
+}
+
+/* XXX We only drop the header here, but maybe we need more. */
+static int h263_decap(struct fbuf_t *b, uint8_t *data, int len)
+{
+ if (len < 4) {
+ ast_log(LOG_WARNING, "invalid framesize %d\n", len);
+ return 1; /* error */
+ }
+
+ if ( (data[0] & 0x80) == 0) {
+ len -= 4;
+ data += 4;
+ } else {
+ ast_log(LOG_WARNING, "unsupported mode 0x%x\n",
+ data[0]);
+ return 1;
+ }
+ return fbuf_append(b, data, len, 0, 0); /* XXX no bit alignment support yet */
+}
+
+static struct video_codec_desc h263_codec = {
+ .name = "h263",
+ .format = AST_FORMAT_H263,
+ .enc_init = h263_enc_init,
+ .enc_encap = h263_encap,
+ .enc_run = ffmpeg_encode,
+ .dec_init = NULL,
+ .dec_decap = h263_decap,
+ .dec_run = ffmpeg_decode
+
+};
+
+/*---- h261 support -----*/
+static int h261_enc_init(AVCodecContext *enc_ctx)
+{
+ /* It is important to set rtp_payload_size = 0, otherwise
+ * ffmpeg in h261 mode will produce output that it cannot parse.
+ * Also try to send I frames more frequently than with other codecs.
+ */
+ enc_ctx->rtp_payload_size = 0; /* important - ffmpeg fails otherwise */
+
+ return 0;
+}
+
+/*
+ * The encapsulation of H261 is defined in RFC4587 which obsoletes RFC2032
+ * The bitstream is preceded by a 32-bit header word:
+ * SBIT:3 EBIT:3 I:1 V:1 GOBN:4 MBAP:5 QUANT:5 HMVD:5 VMVD:5
+ * SBIT and EBIT are the bits to be ignored at beginning and end,
+ * I=1 if the stream has only INTRA frames - cannot change during the stream.
+ * V=0 if motion vector is not used. Cannot change.
+ * GOBN is the GOB number in effect at the start of packet, 0 if we
+ * start with a GOB header
+ * QUANT is the quantizer in effect, 0 if we start with GOB header
+ * HMVD reference horizontal motion vector. 10000 is forbidden
+ * VMVD reference vertical motion vector, as above.
+ * Packetization should occur at GOB boundaries, and if not possible
+ * with MacroBlock fragmentation. However it is likely that blocks
+ * are not bit-aligned so we must take care of this.
+ */
+static struct ast_frame *h261_encap(struct video_out_desc *out,
+ struct ast_frame **tail)
+{
+ uint8_t *d = out->enc_out.data;
+ int start = 0, i, len = out->enc_out.used;
+ struct ast_frame *f, *cur = NULL, *first = NULL;
+ const int pheader_len = 4;
+ uint8_t h261_hdr[4];
+ uint8_t *h = h261_hdr; /* shorthand */
+ int sbit = 0, ebit = 0;
+
+#define H261_MIN_LEN 10
+ if (len < H261_MIN_LEN) /* unreasonably small */
+ return NULL;
+
+ bzero(h261_hdr, sizeof(h261_hdr));
+
+ /* Similar to the code in h263_encap, but the marker there is longer.
+ * Start a few bytes within the bitstream to avoid hitting the marker
+ * twice. Note we might access the buffer at len, but this is ok because
+ * the caller has it oversized.
+ */
+ for (i = H261_MIN_LEN, start = 0; start < len - 1; start = i, i += 4) {
+#if 0 /* test - disable packetization */
+ i = len; /* wrong... */
+#else
+ int found = 0, found_ebit = 0; /* last GBSC position found */
+ for (; i < len ; i++) {
+ uint8_t x, rpos, lpos;
+ if (d[i] != 0) /* cannot be in a GBSC */
+ continue;
+ x = d[i+1];
+ if (x == 0) /* next is equally good */
+ continue;
+ /* See if around us we find 15 '0' bits for the GBSC.
+ * Look for the first bit set on the right, and then
+ * see if we have enough 0 on the left.
+ * We are guaranteed to end before rpos == 0
+ */
+ for (rpos = 0x80, ebit = 7; rpos; ebit--, rpos >>= 1)
+ if (x & rpos) /* found the '1' bit in GBSC */
+ break;
+ x = d[i-1]; /* now look behind */
+ for (lpos = (rpos >> 1); lpos ; lpos >>= 1)
+ if (x & lpos) /* too early, not a GBSC */
+ break;
+ if (lpos) /* as i said... */
+ continue;
+ /* now we have a GBSC starting somewhere in d[i-1],
+ * but it might be not byte-aligned. Just remember it.
+ */
+ if (i - start > out->mtu) /* too large, stop now */
+ break;
+ found_ebit = ebit;
+ found = i;
+ i += 4; /* continue forward */
+ }
+ if (i >= len) { /* trim if we went too forward */
+ i = len;
+ ebit = 0; /* hopefully... should ask the bitstream ? */
+ }
+ if (i - start > out->mtu && found) {
+ /* use the previous GBSC, hope is within the mtu */
+ i = found;
+ ebit = found_ebit;
+ }
+#endif /* test */
+ if (i - start < 4) /* XXX too short ? */
+ continue;
+ /* This frame is up to offset i (not inclusive).
+ * We do not split it yet even if larger than MTU.
+ */
+ f = create_video_frame(d + start, d+i, AST_FORMAT_H261,
+ pheader_len, cur);
+
+ if (!f)
+ break;
+ /* recompute header with I=0, V=1 */
+ h[0] = ( (sbit & 7) << 5 ) | ( (ebit & 7) << 2 ) | 1;
+ bcopy(h, f->data, 4); /* copy the h261 header */
+ if (ebit) /* not aligned, restart from previous byte */
+ i--;
+ sbit = (8 - ebit) & 7;
+ ebit = 0;
+ if (!cur)
+ first = f;
+ cur = f;
+ }
+ if (cur)
+ cur->subclass |= 1; // RTP Marker
+
+ *tail = cur;
+ return first;
+}
+
+/*
+ * Pieces might be unaligned so we really need to put them together.
+ */
+static int h261_decap(struct fbuf_t *b, uint8_t *data, int len)
+{
+ int ebit, sbit;
+
+ if (len < 8) {
+ ast_log(LOG_WARNING, "invalid framesize %d\n", len);
+ return 1;
+ }
+ sbit = (data[0] >> 5) & 7;
+ ebit = (data[0] >> 2) & 7;
+ len -= 4;
+ data += 4;
+ return fbuf_append(b, data, len, sbit, ebit);
+}
+
+static struct video_codec_desc h261_codec = {
+ .name = "h261",
+ .format = AST_FORMAT_H261,
+ .enc_init = h261_enc_init,
+ .enc_encap = h261_encap,
+ .enc_run = ffmpeg_encode,
+ .dec_init = NULL,
+ .dec_decap = h261_decap,
+ .dec_run = ffmpeg_decode
+};
+
+/* mpeg4 support */
+static int mpeg4_enc_init(AVCodecContext *enc_ctx)
+{
+#if 0
+ //enc_ctx->flags |= CODEC_FLAG_LOW_DELAY; /*don't use b frames ?*/
+ enc_ctx->flags |= CODEC_FLAG_AC_PRED;
+ enc_ctx->flags |= CODEC_FLAG_H263P_UMV;
+ enc_ctx->flags |= CODEC_FLAG_QPEL;
+ enc_ctx->flags |= CODEC_FLAG_4MV;
+ enc_ctx->flags |= CODEC_FLAG_GMC;
+ enc_ctx->flags |= CODEC_FLAG_LOOP_FILTER;
+ enc_ctx->flags |= CODEC_FLAG_H263P_SLICE_STRUCT;
+#endif
+ enc_ctx->rtp_payload_size = 0; /* important - ffmpeg fails otherwise */
+ return 0;
+}
+
+/* simplistic encapsulation - just split frames in mtu-size units */
+static struct ast_frame *mpeg4_encap(struct video_out_desc *out,
+ struct ast_frame **tail)
+{
+ struct ast_frame *f, *cur = NULL, *first = NULL;
+ uint8_t *d = out->enc_out.data;
+ uint8_t *end = d+out->enc_out.used;
+ int len;
+
+ for (;d < end; d += len, cur = f) {
+ len = MIN(out->mtu, end-d);
+ f = create_video_frame(d, d+len, AST_FORMAT_MP4_VIDEO, 0, cur);
+ if (!f)
+ break;
+ if (!first)
+ first = f;
+ }
+ if (cur)
+ cur->subclass |= 1;
+ *tail = cur;
+ return first;
+}
+
+static int mpeg4_decap(struct fbuf_t *b, uint8_t *data, int len)
+{
+ return fbuf_append(b, data, len, 0, 0);
+}
+
+static int mpeg4_decode(struct video_in_desc *v, struct fbuf_t *b)
+{
+ int full_frame = 0, datalen = b->used;
+ int ret = avcodec_decode_video(v->dec_ctx, v->d_frame, &full_frame,
+ b->data, datalen);
+ if (ret < 0) {
+ ast_log(LOG_NOTICE, "Error decoding\n");
+ ret = datalen; /* assume we used everything. */
+ }
+ datalen -= ret;
+ if (datalen > 0) /* update b with leftover bytes */
+ bcopy(b->data + ret, b->data, datalen);
+ b->used = datalen;
+ b->ebit = 0;
+ return full_frame;
+}
+
+static struct video_codec_desc mpeg4_codec = {
+ .name = "mpeg4",
+ .format = AST_FORMAT_MP4_VIDEO,
+ .enc_init = mpeg4_enc_init,
+ .enc_encap = mpeg4_encap,
+ .enc_run = ffmpeg_encode,
+ .dec_init = NULL,
+ .dec_decap = mpeg4_decap,
+ .dec_run = mpeg4_decode
+};
+
+static int h264_enc_init(AVCodecContext *enc_ctx)
+{
+ enc_ctx->flags |= CODEC_FLAG_TRUNCATED;
+ //enc_ctx->flags |= CODEC_FLAG_GLOBAL_HEADER;
+ //enc_ctx->flags2 |= CODEC_FLAG2_FASTPSKIP;
+ /* TODO: Maybe we need to add some other flags */
+ enc_ctx->rtp_mode = 0;
+ enc_ctx->rtp_payload_size = 0;
+ enc_ctx->bit_rate_tolerance = enc_ctx->bit_rate;
+ return 0;
+}
+
+static int h264_dec_init(AVCodecContext *dec_ctx)
+{
+ dec_ctx->flags |= CODEC_FLAG_TRUNCATED;
+
+ return 0;
+}
+
+/*
+ * The structure of a generic H.264 stream is:
+ * - 0..n 0-byte(s), unused, optional. one zero-byte is always present
+ * in the first NAL before the start code prefix.
+ * - start code prefix (3 bytes): 0x000001
+ * (the first bytestream has a
+ * like these 0x00000001!)
+ * - NAL header byte ( F[1] | NRI[2] | Type[5] ) where type != 0
+ * - byte-stream
+ * - 0..n 0-byte(s) (padding, unused).
+ * Segmentation in RTP only needs to be done on start code prefixes.
+ * If fragments are too long... we don't support it yet.
+ * - encapsulate (or fragment) the byte-stream (with NAL header included)
+ */
+static struct ast_frame *h264_encap(struct video_out_desc *out,
+ struct ast_frame **tail)
+{
+ struct ast_frame *f = NULL, *cur = NULL, *first = NULL;
+ uint8_t *d, *start = out->enc_out.data;
+ uint8_t *end = start + out->enc_out.used;
+
+ /* Search the first start code prefix - ITU-T H.264 sec. B.2,
+ * and move start right after that, on the NAL header byte.
+ */
+#define HAVE_NAL(x) (x[-4] == 0 && x[-3] == 0 && x[-2] == 0 && x[-1] == 1)
+ for (start += 4; start < end; start++) {
+ int ty = start[0] & 0x1f;
+ if (HAVE_NAL(start) && ty != 0 && ty != 31)
+ break;
+ }
+ /* if not found, or too short, we just skip the next loop and are done. */
+
+ /* Here follows the main loop to create frames. Search subsequent start
+ * codes, and then possibly fragment the unit into smaller fragments.
+ */
+ for (;start < end - 4; start = d) {
+ int size; /* size of current block */
+ uint8_t hdr[2]; /* add-on header when fragmenting */
+ int ty = 0;
+
+ /* now search next nal */
+ for (d = start + 4; d < end; d++) {
+ ty = d[0] & 0x1f;
+ if (HAVE_NAL(d))
+ break; /* found NAL */
+ }
+ /* have a block to send. d past the start code unless we overflow */
+ if (d >= end) { /* NAL not found */
+ d = end + 4;
+ } else if (ty == 0 || ty == 31) { /* found but invalid type, skip */
+ ast_log(LOG_WARNING, "skip invalid nal type %d at %d of %d\n",
+ ty, d - out->enc_out.data, out->enc_out.used);
+ continue;
+ }
+
+ size = d - start - 4; /* don't count the end */
+
+ if (size < out->mtu) { // test - don't fragment
+ // Single NAL Unit
+ f = create_video_frame(start, d - 4, AST_FORMAT_H264, 0, cur);
+ if (!f)
+ break;
+ if (!first)
+ first = f;
+
+ cur = f;
+ continue;
+ }
+
+ // Fragmented Unit (Mode A: no DON, very weak)
+ hdr[0] = (*start & 0xe0) | 28; /* mark as a fragmentation unit */
+ hdr[1] = (*start++ & 0x1f) | 0x80 ; /* keep type and set START bit */
+ size--; /* skip the NAL header */
+ while (size) {
+ uint8_t *data;
+ int frag_size = MIN(size, out->mtu);
+
+ f = create_video_frame(start, start+frag_size, AST_FORMAT_H264, 2, cur);
+ if (!f)
+ break;
+ size -= frag_size; /* skip this data block */
+ start += frag_size;
+
+ data = f->data;
+ data[0] = hdr[0];
+ data[1] = hdr[1] | (size == 0 ? 0x40 : 0); /* end bit if we are done */
+ hdr[1] &= ~0x80; /* clear start bit for subsequent frames */
+ if (!first)
+ first = f;
+ cur = f;
+ }
+ }
+
+ if (cur)
+ cur->subclass |= 1; // RTP Marker
+
+ *tail = cur;
+
+ return first;
+}
+
+static int h264_decap(struct fbuf_t *b, uint8_t *data, int len)
+{
+ /* Start Code Prefix (Annex B in specification) */
+ uint8_t scp[] = { 0x00, 0x00, 0x00, 0x01 };
+ int retval = 0;
+ int type, ofs = 0;
+
+ if (len < 2) {
+ ast_log(LOG_WARNING, "--- invalid len %d\n", len);
+ return 1;
+ }
+ /* first of all, check if the packet has F == 0 */
+ if (data[0] & 0x80) {
+ ast_log(LOG_WARNING, "--- forbidden packet; nal: %02x\n",
+ data[0]);
+ return 1;
+ }
+
+ type = data[0] & 0x1f;
+ switch (type) {
+ case 0:
+ case 31:
+ ast_log(LOG_WARNING, "--- invalid type: %d\n", type);
+ return 1;
+ case 24:
+ case 25:
+ case 26:
+ case 27:
+ case 29:
+ ast_log(LOG_WARNING, "--- encapsulation not supported : %d\n", type);
+ return 1;
+ case 28: /* FU-A Unit */
+ if (data[1] & 0x80) { // S == 1, import F and NRI from next
+ data[1] &= 0x1f; /* preserve type */
+ data[1] |= (data[0] & 0xe0); /* import F & NRI */
+ retval = fbuf_append(b, scp, sizeof(scp), 0, 0);
+ ofs = 1;
+ } else {
+ ofs = 2;
+ }
+ break;
+ default: /* From 1 to 23 (Single NAL Unit) */
+ retval = fbuf_append(b, scp, sizeof(scp), 0, 0);
+ }
+ if (!retval)
+ retval = fbuf_append(b, data + ofs, len - ofs, 0, 0);
+ if (retval)
+ ast_log(LOG_WARNING, "result %d\n", retval);
+ return retval;
+}
+
+static struct video_codec_desc h264_codec = {
+ .name = "h264",
+ .format = AST_FORMAT_H264,
+ .enc_init = h264_enc_init,
+ .enc_encap = h264_encap,
+ .enc_run = ffmpeg_encode,
+ .dec_init = h264_dec_init,
+ .dec_decap = h264_decap,
+ .dec_run = ffmpeg_decode
+};
+
+/*
+ * Table of translation between asterisk and ffmpeg formats.
+ * We need also a field for read and write (encoding and decoding), because
+ * e.g. H263+ uses different codec IDs in ffmpeg when encoding or decoding.
+ */
+struct _cm { /* map ffmpeg codec types to asterisk formats */
+ uint32_t ast_format; /* 0 is a terminator */
+ enum CodecID codec;
+ enum { CM_RD = 1, CM_WR = 2, CM_RDWR = 3 } rw; /* read or write or both ? */
+ struct video_codec_desc *codec_desc;
+};
+
+static struct _cm video_formats[] = {
+ { AST_FORMAT_H263_PLUS, CODEC_ID_H263, CM_RD }, /* incoming H263P ? */
+ { AST_FORMAT_H263_PLUS, CODEC_ID_H263P, CM_WR },
+ { AST_FORMAT_H263, CODEC_ID_H263, CM_RD },
+ { AST_FORMAT_H263, CODEC_ID_H263, CM_WR },
+ { AST_FORMAT_H261, CODEC_ID_H261, CM_RDWR },
+ { AST_FORMAT_H264, CODEC_ID_H264, CM_RDWR },
+ { AST_FORMAT_MP4_VIDEO, CODEC_ID_MPEG4, CM_RDWR },
+ { 0, 0, 0 },
+};
+
+
+/*! \brief map an asterisk format into an ffmpeg one */
+static enum CodecID map_video_format(uint32_t ast_format, int rw)
+{
+ struct _cm *i;
+
+ for (i = video_formats; i->ast_format != 0; i++)
+ if (ast_format & i->ast_format && rw & i->rw && rw & i->rw)
+ return i->codec;
+ return CODEC_ID_NONE;
+}
+
+/* pointers to supported codecs. We assume the first one to be non null. */
+static struct video_codec_desc *supported_codecs[] = {
+ &h263p_codec,
+ &h264_codec,
+ &h263_codec,
+ &h261_codec,
+ &mpeg4_codec,
+ NULL
+};
+
+/*
+ * Map the AST_FORMAT to the library. If not recognised, fail.
+ * This is useful in the input path where we get frames.
+ */
+static struct video_codec_desc *map_video_codec(int fmt)
+{
+ int i;
+
+ for (i = 0; supported_codecs[i]; i++)
+ if (fmt == supported_codecs[i]->format) {
+ ast_log(LOG_WARNING, "using %s for format 0x%x\n",
+ supported_codecs[i]->name, fmt);
+ return supported_codecs[i];
+ }
+ return NULL;
+}
+
+/*------ end codec specific code -----*/