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-rw-r--r--.cleancount2
-rw-r--r--include/asterisk/channel.h1
-rw-r--r--main/channel.c11
3 files changed, 11 insertions, 3 deletions
diff --git a/.cleancount b/.cleancount
index f5c89552b..bb95160cb 100644
--- a/.cleancount
+++ b/.cleancount
@@ -1 +1 @@
-32
+33
diff --git a/include/asterisk/channel.h b/include/asterisk/channel.h
index aea8f4d8c..8a20d3b91 100644
--- a/include/asterisk/channel.h
+++ b/include/asterisk/channel.h
@@ -505,6 +505,7 @@ struct ast_channel {
int epfd;
struct ast_epoll_data *epfd_data[AST_MAX_FDS];
#endif
+ int visible_indication; /*!< Indication currently playing on the channel */
};
/*! \brief ast_channel_tech Properties */
diff --git a/main/channel.c b/main/channel.c
index 219485939..f0ee9e7d4 100644
--- a/main/channel.c
+++ b/main/channel.c
@@ -1519,7 +1519,7 @@ int __ast_answer(struct ast_channel *chan, unsigned int delay)
default:
break;
}
-
+ chan->visible_indication = 0;
ast_channel_unlock(chan);
return res;
@@ -2557,6 +2557,7 @@ int ast_indicate_data(struct ast_channel *chan, int condition, const void *data,
ast_debug(1, "Driver for channel '%s' does not support indication %d, emulating it\n", chan->name, condition);
ast_playtones_start(chan,0,ts->data, 1);
res = 0;
+ chan->visible_indication = condition;
} else if (condition == AST_CONTROL_PROGRESS) {
/* ast_playtones_stop(chan); */
} else if (condition == AST_CONTROL_PROCEEDING) {
@@ -2573,7 +2574,9 @@ int ast_indicate_data(struct ast_channel *chan, int condition, const void *data,
res = -1;
}
}
- }
+ } else
+ chan->visible_indication = condition;
+
return res;
}
@@ -3724,6 +3727,10 @@ int ast_do_masquerade(struct ast_channel *original)
} else
ast_log(LOG_WARNING, "Channel type '%s' does not have a fixup routine (for %s)! Bad things may happen.\n",
original->tech->type, original->name);
+
+ /* If an indication is currently playing maintain it on the channel that is taking the place of original */
+ if (original->visible_indication)
+ ast_indicate(original, original->visible_indication);
/* Now, at this point, the "clone" channel is totally F'd up. We mark it as
a zombie so nothing tries to touch it. If it's already been marked as a