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-rw-r--r--1.2-netsec/codecs/lpc10/random.c125
1 files changed, 0 insertions, 125 deletions
diff --git a/1.2-netsec/codecs/lpc10/random.c b/1.2-netsec/codecs/lpc10/random.c
deleted file mode 100644
index ef5876f15..000000000
--- a/1.2-netsec/codecs/lpc10/random.c
+++ /dev/null
@@ -1,125 +0,0 @@
-/*
-
-$Log$
-Revision 1.15 2004/06/26 03:50:14 markster
-Merge source cleanups (bug #1911)
-
-Revision 1.14 2003/02/12 13:59:15 matteo
-mer feb 12 14:56:57 CET 2003
-
-Revision 1.1.1.1 2003/02/12 13:59:15 matteo
-mer feb 12 14:56:57 CET 2003
-
-Revision 1.2 2000/01/05 08:20:39 markster
-Some OSS fixes and a few lpc changes to make it actually work
-
- * Revision 1.2 1996/08/20 20:41:32 jaf
- * Removed all static local variables that were SAVE'd in the Fortran
- * code, and put them in struct lpc10_decoder_state that is passed as an
- * argument.
- *
- * Removed init function, since all initialization is now done in
- * init_lpc10_decoder_state().
- *
- * Revision 1.1 1996/08/19 22:30:49 jaf
- * Initial revision
- *
-
-*/
-
-/* -- translated by f2c (version 19951025).
- You must link the resulting object file with the libraries:
- -lf2c -lm (in that order)
-*/
-
-#include "f2c.h"
-
-#ifdef P_R_O_T_O_T_Y_P_E_S
-extern integer random_(struct lpc10_decoder_state *st);
-#endif
-
-/* ********************************************************************** */
-
-/* RANDOM Version 49 */
-
-/* $Log$
- * Revision 1.15 2004/06/26 03:50:14 markster
- * Merge source cleanups (bug #1911)
- *
-/* Revision 1.14 2003/02/12 13:59:15 matteo
-/* mer feb 12 14:56:57 CET 2003
-/*
-/* Revision 1.1.1.1 2003/02/12 13:59:15 matteo
-/* mer feb 12 14:56:57 CET 2003
-/*
-/* Revision 1.2 2000/01/05 08:20:39 markster
-/* Some OSS fixes and a few lpc changes to make it actually work
-/*
- * Revision 1.2 1996/08/20 20:41:32 jaf
- * Removed all static local variables that were SAVE'd in the Fortran
- * code, and put them in struct lpc10_decoder_state that is passed as an
- * argument.
- *
- * Removed init function, since all initialization is now done in
- * init_lpc10_decoder_state().
- *
- * Revision 1.1 1996/08/19 22:30:49 jaf
- * Initial revision
- * */
-/* Revision 1.3 1996/03/20 16:13:54 jaf */
-/* Rearranged comments a little bit, and added comments explaining that */
-/* even though there is local state here, there is no need to create an */
-/* ENTRY for reinitializing it. */
-
-/* Revision 1.2 1996/03/14 22:25:29 jaf */
-/* Just rearranged the comments and local variable declarations a bit. */
-
-/* Revision 1.1 1996/02/07 14:49:01 jaf */
-/* Initial revision */
-
-
-/* ********************************************************************* */
-
-/* Pseudo random number generator based on Knuth, Vol 2, p. 27. */
-
-/* Function Return: */
-/* RANDOM - Integer variable, uniformly distributed over -32768 to 32767 */
-
-/* This subroutine maintains local state from one call to the next. */
-/* In the context of the LPC10 coder, there is no reason to reinitialize */
-/* this local state when switching between audio streams, because its */
-/* results are only used to generate noise for unvoiced frames. */
-
-integer random_(struct lpc10_decoder_state *st)
-{
- /* Initialized data */
-
- integer *j;
- integer *k;
- shortint *y;
-
- /* System generated locals */
- integer ret_val;
-
-/* Parameters/constants */
-/* Local state */
-/* The following is a 16 bit 2's complement addition, */
-/* with overflow checking disabled */
-
- j = &(st->j);
- k = &(st->k);
- y = &(st->y[0]);
-
- y[*k - 1] += y[*j - 1];
- ret_val = y[*k - 1];
- --(*k);
- if (*k <= 0) {
- *k = 5;
- }
- --(*j);
- if (*j <= 0) {
- *j = 5;
- }
- return ret_val;
-} /* random_ */
-