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authorfile <file@f38db490-d61c-443f-a65b-d21fe96a405b>2006-04-10 23:29:50 +0000
committerfile <file@f38db490-d61c-443f-a65b-d21fe96a405b>2006-04-10 23:29:50 +0000
commit483e826311511fc52ec00a0155582a73fd2db625 (patch)
tree165b92004e41c726c99721800866bd38eb63faf7 /res/res_speech.c
parent31b2a51bfb374fb3789b8b69abf2e0f428935d3c (diff)
Presenting a revised data stores and oh my, a generic speech recognition API! I wonder what we can do with this now...
git-svn-id: http://svn.digium.com/svn/asterisk/trunk@18979 f38db490-d61c-443f-a65b-d21fe96a405b
Diffstat (limited to 'res/res_speech.c')
-rw-r--r--res/res_speech.c346
1 files changed, 346 insertions, 0 deletions
diff --git a/res/res_speech.c b/res/res_speech.c
new file mode 100644
index 000000000..a1857688a
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+++ b/res/res_speech.c
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+/*
+ * Asterisk -- An open source telephony toolkit.
+ *
+ * Copyright (C) 2006, Digium, Inc.
+ *
+ * Joshua Colp <jcolp@digium.com>
+ *
+ * See http://www.asterisk.org for more information about
+ * the Asterisk project. Please do not directly contact
+ * any of the maintainers of this project for assistance;
+ * the project provides a web site, mailing lists and IRC
+ * channels for your use.
+ *
+ * This program is free software, distributed under the terms of
+ * the GNU General Public License Version 2. See the LICENSE file
+ * at the top of the source tree.
+ */
+
+/*! \file
+ *
+ * \brief Generic Speech Recognition API
+ *
+ * \author Joshua Colp <jcolp@digium.com>
+ */
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <unistd.h>
+#include <string.h>
+
+#include "asterisk.h"
+
+ASTERISK_FILE_VERSION(__FILE__, "$Revision$");
+
+#include "asterisk/channel.h"
+#include "asterisk/module.h"
+#include "asterisk/lock.h"
+#include "asterisk/linkedlists.h"
+#include "asterisk/cli.h"
+#include "asterisk/term.h"
+#include "asterisk/options.h"
+#include "asterisk/speech.h"
+
+static char *tdesc = "Generic Speech Recognition API";
+
+static AST_LIST_HEAD_STATIC(engines, ast_speech_engine);
+static struct ast_speech_engine *default_engine = NULL;
+
+/*! \brief Find a speech recognition engine of specified name, if NULL then use the default one */
+static struct ast_speech_engine *find_engine(char *engine_name)
+{
+ struct ast_speech_engine *engine = NULL;
+
+ /* If no name is specified -- use the default engine */
+ if (engine_name == NULL || strlen(engine_name) == 0) {
+ return default_engine;
+ }
+
+ AST_LIST_LOCK(&engines);
+ AST_LIST_TRAVERSE_SAFE_BEGIN(&engines, engine, list) {
+ if (!strcasecmp(engine->name, engine_name)) {
+ break;
+ }
+ }
+ AST_LIST_TRAVERSE_SAFE_END
+ AST_LIST_UNLOCK(&engines);
+
+ return engine;
+}
+
+/*! \brief Activate a loaded (either local or global) grammar */
+int ast_speech_grammar_activate(struct ast_speech *speech, char *grammar_name)
+{
+ int res = 0;
+
+ if (speech->engine->activate != NULL) {
+ res = speech->engine->activate(speech, grammar_name);
+ }
+
+ return res;
+}
+
+/*! \brief Deactivate a loaded grammar on a speech structure */
+int ast_speech_grammar_deactivate(struct ast_speech *speech, char *grammar_name)
+{
+ int res = 0;
+
+ if (speech->engine->deactivate != NULL) {
+ res = speech->engine->deactivate(speech, grammar_name);
+ }
+
+ return res;
+}
+
+/*! \brief Load a local grammar on a speech structure */
+int ast_speech_grammar_load(struct ast_speech *speech, char *grammar_name, char *grammar)
+{
+ int res = 0;
+
+ if (speech->engine->load != NULL) {
+ res = speech->engine->load(speech, grammar_name, grammar);
+ }
+
+ return res;
+}
+
+/*! \brief Unload a local grammar from a speech structure */
+int ast_speech_grammar_unload(struct ast_speech *speech, char *grammar_name)
+{
+ int res = 0;
+
+ if (speech->engine->unload != NULL) {
+ res = speech->engine->unload(speech, grammar_name);
+ }
+
+ return res;
+}
+
+/*! \brief Return the results of a recognition from the speech structure */
+struct ast_speech_result *ast_speech_results_get(struct ast_speech *speech)
+{
+ struct ast_speech_result *result = NULL;
+
+ if (speech->engine->get != NULL) {
+ result = speech->engine->get(speech);
+ }
+
+ return result;
+}
+
+/*! \brief Free a list of results */
+int ast_speech_results_free(struct ast_speech_result *result)
+{
+ struct ast_speech_result *current_result = result, *prev_result = NULL;
+ int res = 0;
+
+ while (current_result != NULL) {
+ prev_result = current_result;
+ /* Deallocate what we can */
+ if (current_result->text != NULL) {
+ free(current_result->text);
+ current_result->text = NULL;
+ }
+ /* Move on and then free ourselves */
+ current_result = current_result->next;
+ free(prev_result);
+ prev_result = NULL;
+ }
+
+ return res;
+}
+
+/*! \brief Start speech recognition on a speech structure */
+void ast_speech_start(struct ast_speech *speech)
+{
+ /* If the engine needs to start stuff up, do it */
+ if (speech->engine->start != NULL) {
+ speech->engine->start(speech);
+ }
+
+ return;
+}
+
+/*! \brief Write in signed linear audio to be recognized */
+int ast_speech_write(struct ast_speech *speech, void *data, int len)
+{
+ int res = 0;
+
+ /* Make sure the speech engine is ready to accept audio */
+ if (speech->state != AST_SPEECH_STATE_READY) {
+ return -1;
+ }
+
+ if (speech->engine->write != NULL) {
+ speech->engine->write(speech, data, len);
+ }
+
+ return res;
+}
+
+/*! \brief Create a new speech structure using the engine specified */
+struct ast_speech *ast_speech_new(char *engine_name, int format)
+{
+ struct ast_speech_engine *engine = NULL;
+ struct ast_speech *new_speech = NULL;
+
+ /* Try to find the speech recognition engine that was requested */
+ engine = find_engine(engine_name);
+ if (engine == NULL) {
+ /* Invalid engine or no engine available */
+ return NULL;
+ }
+
+ /* Allocate our own speech structure, and try to allocate a structure from the engine too */
+ new_speech = ast_calloc(1, sizeof(*new_speech));
+ if (new_speech == NULL) {
+ /* Ran out of memory while trying to allocate some for a speech structure */
+ return NULL;
+ }
+
+ /* Initialize the lock */
+ ast_mutex_init(&new_speech->lock);
+
+ /* Copy over our engine pointer */
+ new_speech->engine = engine;
+
+ /* We are not ready to accept audio yet */
+ ast_speech_change_state(new_speech, AST_SPEECH_STATE_NOT_READY);
+
+ /* Pass ourselves to the engine so they can set us up some more */
+ engine->new(new_speech);
+
+ return new_speech;
+}
+
+/*! \brief Destroy a speech structure */
+int ast_speech_destroy(struct ast_speech *speech)
+{
+ int res = 0;
+
+ /* Call our engine so we are destroyed properly */
+ speech->engine->destroy(speech);
+
+ /* Deinitialize the lock */
+ ast_mutex_destroy(&speech->lock);
+
+ /* If a processing sound is set - free the memory used by it */
+ if (speech->processing_sound != NULL) {
+ free(speech->processing_sound);
+ speech->processing_sound = NULL;
+ }
+
+ /* Aloha we are done */
+ free(speech);
+ speech = NULL;
+
+ return res;
+}
+
+/*! \brief Change state of a speech structure */
+int ast_speech_change_state(struct ast_speech *speech, int state)
+{
+ int res = 0;
+
+ speech->state = state;
+
+ return res;
+}
+
+/*! \brief Register a speech recognition engine */
+int ast_speech_register(struct ast_speech_engine *engine)
+{
+ struct ast_speech_engine *existing_engine = NULL;
+ int res = 0;
+
+ existing_engine = find_engine(engine->name);
+ if (existing_engine != NULL) {
+ /* Engine already loaded */
+ return -1;
+ }
+
+ if (option_verbose > 1)
+ ast_verbose(VERBOSE_PREFIX_2 "Registered speech recognition engine '%s'\n", engine->name);
+
+ /* Add to the engine linked list and make default if needed */
+ AST_LIST_LOCK(&engines);
+ AST_LIST_INSERT_HEAD(&engines, engine, list);
+ if (default_engine == NULL) {
+ default_engine = engine;
+ if (option_verbose > 1)
+ ast_verbose(VERBOSE_PREFIX_2 "Made '%s' the default speech recognition engine\n", engine->name);
+ }
+ AST_LIST_UNLOCK(&engines);
+
+ return res;
+}
+
+/*! \brief Unregister a speech recognition engine */
+int ast_speech_unregister(char *engine_name)
+{
+ struct ast_speech_engine *engine = NULL;
+ int res = -1;
+
+ if (engine_name == NULL) {
+ return res;
+ }
+
+ AST_LIST_LOCK(&engines);
+ AST_LIST_TRAVERSE_SAFE_BEGIN(&engines, engine, list) {
+ if (!strcasecmp(engine->name, engine_name)) {
+ /* We have our engine... removed it */
+ AST_LIST_REMOVE_CURRENT(&engines, list);
+ /* If this was the default engine, we need to pick a new one */
+ if (default_engine == engine) {
+ default_engine = AST_LIST_FIRST(&engines);
+ }
+ if (option_verbose > 1)
+ ast_verbose(VERBOSE_PREFIX_2 "Unregistered speech recognition engine '%s'\n", engine_name);
+ /* All went well */
+ res = 0;
+ break;
+ }
+ }
+ AST_LIST_TRAVERSE_SAFE_END
+ AST_LIST_UNLOCK(&engines);
+
+ return res;
+}
+
+int unload_module(void)
+{
+ /* We can not be unloaded */
+ return -1;
+}
+
+int load_module(void)
+{
+ int res = 0;
+
+ /* Initialize our list of engines */
+ AST_LIST_HEAD_INIT_NOLOCK(&engines);
+
+ return res;
+}
+
+int reload(void)
+{
+ return 0;
+}
+
+const char *description(void)
+{
+ return tdesc;
+}
+
+int usecount(void)
+{
+ int res = 0;
+
+ return res;
+}
+
+const char *key()
+{
+ return ASTERISK_GPL_KEY;
+}