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authormvanbaak <mvanbaak@f38db490-d61c-443f-a65b-d21fe96a405b>2008-05-22 16:29:54 +0000
committermvanbaak <mvanbaak@f38db490-d61c-443f-a65b-d21fe96a405b>2008-05-22 16:29:54 +0000
commitc1210321e7aeb274076b14fc2f622edf442246fa (patch)
treebcbbf4eda53cdb8257bbc7add4616e01e31b1ae2 /res/res_agi.c
parent2d9ba021dd38039616c82a4e317f652abe246ba3 (diff)
- revert change to ast_queue_hangup and create ast_queue_hangup_with_cause
- make data member of the ast_frame struct a named union instead of a void Recently the ast_queue_hangup function got a new parameter, the hangupcause Feedback came in that this is no good and that instead a new function should be created. This I did. The hangupcause was stored in the seqno member of the ast_frame struct. This is not very elegant, and since there's already a data member that one should be used. Problem is, this member was a void *. Now it's a named union so it can hold a pointer, an uint32 and there's a padding in case someone wants to store another type in there in the future. This commit is so massive, because all ast_frame.data uses have to be altered to ast_frame.data.data Thanks russellb and kpfleming for the feedback. (closes issue #12674) Reported by: mvanbaak git-svn-id: http://svn.digium.com/svn/asterisk/trunk@117802 f38db490-d61c-443f-a65b-d21fe96a405b
Diffstat (limited to 'res/res_agi.c')
-rw-r--r--res/res_agi.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/res/res_agi.c b/res/res_agi.c
index ae8739136..57cf128da 100644
--- a/res/res_agi.c
+++ b/res/res_agi.c
@@ -1910,7 +1910,7 @@ static int handle_speechrecognize(struct ast_channel *chan, AGI *agi, int argc,
}
/* Write audio frame data into speech engine if possible */
if (fr && fr->frametype == AST_FRAME_VOICE)
- ast_speech_write(speech, fr->data, fr->datalen);
+ ast_speech_write(speech, fr->data.ptr, fr->datalen);
break;
case AST_SPEECH_STATE_WAIT:
/* Cue waiting sound if not already playing */
@@ -2613,7 +2613,7 @@ static enum agi_result run_agi(struct ast_channel *chan, char *request, AGI *agi
/* If it's voice, write it to the audio pipe */
if ((agi->audio > -1) && (f->frametype == AST_FRAME_VOICE)) {
/* Write, ignoring errors */
- write(agi->audio, f->data, f->datalen);
+ write(agi->audio, f->data.ptr, f->datalen);
}
ast_frfree(f);
}