diff options
author | file <file@f38db490-d61c-443f-a65b-d21fe96a405b> | 2008-01-16 20:33:47 +0000 |
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committer | file <file@f38db490-d61c-443f-a65b-d21fe96a405b> | 2008-01-16 20:33:47 +0000 |
commit | e13f2a7488382aabc3ac369c5495f013e2a0adc0 (patch) | |
tree | f2bf111805d3da287f8981b96532cdd0a84aecbe /main/audiohook.c | |
parent | f4896114d2d146ab65a296e4090d564af0676459 (diff) |
Replace current spy architecture with backport of audiohooks. This should take care of current known spy issues.
git-svn-id: http://svn.digium.com/svn/asterisk/branches/1.4@98972 f38db490-d61c-443f-a65b-d21fe96a405b
Diffstat (limited to 'main/audiohook.c')
-rw-r--r-- | main/audiohook.c | 626 |
1 files changed, 626 insertions, 0 deletions
diff --git a/main/audiohook.c b/main/audiohook.c new file mode 100644 index 000000000..806ae0bea --- /dev/null +++ b/main/audiohook.c @@ -0,0 +1,626 @@ +/* + * Asterisk -- An open source telephony toolkit. + * + * Copyright (C) 1999 - 2007, Digium, Inc. + * + * Joshua Colp <jcolp@digium.com> + * + * See http://www.asterisk.org for more information about + * the Asterisk project. Please do not directly contact + * any of the maintainers of this project for assistance; + * the project provides a web site, mailing lists and IRC + * channels for your use. + * + * This program is free software, distributed under the terms of + * the GNU General Public License Version 2. See the LICENSE file + * at the top of the source tree. + */ + +/*! \file + * + * \brief Audiohooks Architecture + * + * \author Joshua Colp <jcolp@digium.com> + */ + +#include "asterisk.h" + +ASTERISK_FILE_VERSION(__FILE__, "$Revision$") + +#include <stdio.h> +#include <stdlib.h> +#include <string.h> +#include <signal.h> +#include <errno.h> +#include <unistd.h> + +#include "asterisk/logger.h" +#include "asterisk/channel.h" +#include "asterisk/options.h" +#include "asterisk/utils.h" +#include "asterisk/lock.h" +#include "asterisk/linkedlists.h" +#include "asterisk/audiohook.h" +#include "asterisk/slinfactory.h" +#include "asterisk/frame.h" +#include "asterisk/translate.h" + +struct ast_audiohook_translate { + struct ast_trans_pvt *trans_pvt; + int format; +}; + +struct ast_audiohook_list { + struct ast_audiohook_translate in_translate[2]; + struct ast_audiohook_translate out_translate[2]; + AST_LIST_HEAD_NOLOCK(, ast_audiohook) spy_list; + AST_LIST_HEAD_NOLOCK(, ast_audiohook) whisper_list; + AST_LIST_HEAD_NOLOCK(, ast_audiohook) manipulate_list; +}; + +/*! \brief Initialize an audiohook structure + * \param audiohook Audiohook structure + * \param type + * \param source + * \return Returns 0 on success, -1 on failure + */ +int ast_audiohook_init(struct ast_audiohook *audiohook, enum ast_audiohook_type type, const char *source) +{ + /* Need to keep the type and source */ + audiohook->type = type; + audiohook->source = source; + + /* Initialize lock that protects our audiohook */ + ast_mutex_init(&audiohook->lock); + ast_cond_init(&audiohook->trigger, NULL); + + /* Setup the factories that are needed for this audiohook type */ + switch (type) { + case AST_AUDIOHOOK_TYPE_SPY: + ast_slinfactory_init(&audiohook->read_factory); + case AST_AUDIOHOOK_TYPE_WHISPER: + ast_slinfactory_init(&audiohook->write_factory); + break; + default: + break; + } + + /* Since we are just starting out... this audiohook is new */ + audiohook->status = AST_AUDIOHOOK_STATUS_NEW; + + return 0; +} + +/*! \brief Destroys an audiohook structure + * \param audiohook Audiohook structure + * \return Returns 0 on success, -1 on failure + */ +int ast_audiohook_destroy(struct ast_audiohook *audiohook) +{ + /* Drop the factories used by this audiohook type */ + switch (audiohook->type) { + case AST_AUDIOHOOK_TYPE_SPY: + ast_slinfactory_destroy(&audiohook->read_factory); + case AST_AUDIOHOOK_TYPE_WHISPER: + ast_slinfactory_destroy(&audiohook->write_factory); + break; + default: + break; + } + + /* Destroy translation path if present */ + if (audiohook->trans_pvt) + ast_translator_free_path(audiohook->trans_pvt); + + /* Lock and trigger be gone! */ + ast_cond_destroy(&audiohook->trigger); + ast_mutex_destroy(&audiohook->lock); + + return 0; +} + +/*! \brief Writes a frame into the audiohook structure + * \param audiohook Audiohook structure + * \param direction Direction the audio frame came from + * \param frame Frame to write in + * \return Returns 0 on success, -1 on failure + */ +int ast_audiohook_write_frame(struct ast_audiohook *audiohook, enum ast_audiohook_direction direction, struct ast_frame *frame) +{ + struct ast_slinfactory *factory = (direction == AST_AUDIOHOOK_DIRECTION_READ ? &audiohook->read_factory : &audiohook->write_factory); + + /* Write frame out to respective factory */ + ast_slinfactory_feed(factory, frame); + + /* If we need to notify the respective handler of this audiohook, do so */ + switch (ast_test_flag(audiohook, AST_AUDIOHOOK_TRIGGER_MODE)) { + case AST_AUDIOHOOK_TRIGGER_READ: + if (direction == AST_AUDIOHOOK_DIRECTION_READ) + ast_cond_signal(&audiohook->trigger); + break; + case AST_AUDIOHOOK_TRIGGER_WRITE: + if (direction == AST_AUDIOHOOK_DIRECTION_WRITE) + ast_cond_signal(&audiohook->trigger); + break; + default: + break; + } + + return 0; +} + +static struct ast_frame *audiohook_read_frame_single(struct ast_audiohook *audiohook, size_t samples, enum ast_audiohook_direction direction) +{ + struct ast_slinfactory *factory = (direction == AST_AUDIOHOOK_DIRECTION_READ ? &audiohook->read_factory : &audiohook->write_factory); + int vol = (direction == AST_AUDIOHOOK_DIRECTION_READ ? audiohook->options.read_volume : audiohook->options.write_volume); + short buf[samples]; + struct ast_frame frame = { + .frametype = AST_FRAME_VOICE, + .subclass = AST_FORMAT_SLINEAR, + .data = buf, + .datalen = sizeof(buf), + .samples = samples, + }; + + /* Ensure the factory is able to give us the samples we want */ + if (samples > ast_slinfactory_available(factory)) + return NULL; + + /* Read data in from factory */ + if (!ast_slinfactory_read(factory, buf, samples)) + return NULL; + + /* If a volume adjustment needs to be applied apply it */ + if (vol) + ast_frame_adjust_volume(&frame, vol); + + return ast_frdup(&frame); +} + +static struct ast_frame *audiohook_read_frame_both(struct ast_audiohook *audiohook, size_t samples) +{ + int i = 0; + short buf1[samples], buf2[samples], *read_buf = NULL, *write_buf = NULL, *final_buf = NULL, *data1 = NULL, *data2 = NULL; + struct ast_frame frame = { + .frametype = AST_FRAME_VOICE, + .subclass = AST_FORMAT_SLINEAR, + .data = NULL, + .datalen = sizeof(buf1), + .samples = samples, + }; + + /* Start with the read factory... if there are enough samples, read them in */ + if (ast_slinfactory_available(&audiohook->read_factory) >= samples) { + if (ast_slinfactory_read(&audiohook->read_factory, buf1, samples)) { + read_buf = buf1; + /* Adjust read volume if need be */ + if (audiohook->options.read_volume) { + int count = 0; + short adjust_value = abs(audiohook->options.read_volume); + for (count = 0; count < samples; count++) { + if (audiohook->options.read_volume > 0) + ast_slinear_saturated_multiply(&buf1[count], &adjust_value); + else if (audiohook->options.read_volume < 0) + ast_slinear_saturated_divide(&buf1[count], &adjust_value); + } + } + } + } else if (option_debug) + ast_log(LOG_DEBUG, "Failed to get %zd samples from read factory %p\n", samples, &audiohook->read_factory); + + /* Move on to the write factory... if there are enough samples, read them in */ + if (ast_slinfactory_available(&audiohook->write_factory) >= samples) { + if (ast_slinfactory_read(&audiohook->write_factory, buf2, samples)) { + write_buf = buf2; + /* Adjust write volume if need be */ + if (audiohook->options.write_volume) { + int count = 0; + short adjust_value = abs(audiohook->options.write_volume); + for (count = 0; count < samples; count++) { + if (audiohook->options.write_volume > 0) + ast_slinear_saturated_multiply(&buf2[count], &adjust_value); + else if (audiohook->options.write_volume < 0) + ast_slinear_saturated_divide(&buf2[count], &adjust_value); + } + } + } + } else if (option_debug) + ast_log(LOG_DEBUG, "Failed to get %zd samples from write factory %p\n", samples, &audiohook->write_factory); + + /* Basically we figure out which buffer to use... and if mixing can be done here */ + if (!read_buf && !write_buf) + return NULL; + else if (read_buf && write_buf) { + for (i = 0, data1 = read_buf, data2 = write_buf; i < samples; i++, data1++, data2++) + ast_slinear_saturated_add(data1, data2); + final_buf = buf1; + } else if (read_buf) + final_buf = buf1; + else if (write_buf) + final_buf = buf2; + + /* Make the final buffer part of the frame, so it gets duplicated fine */ + frame.data = final_buf; + + /* Yahoo, a combined copy of the audio! */ + return ast_frdup(&frame); +} + +/*! \brief Reads a frame in from the audiohook structure + * \param audiohook Audiohook structure + * \param samples Number of samples wanted + * \param direction Direction the audio frame came from + * \param format Format of frame remote side wants back + * \return Returns frame on success, NULL on failure + */ +struct ast_frame *ast_audiohook_read_frame(struct ast_audiohook *audiohook, size_t samples, enum ast_audiohook_direction direction, int format) +{ + struct ast_frame *read_frame = NULL, *final_frame = NULL; + + if (!(read_frame = (direction == AST_AUDIOHOOK_DIRECTION_BOTH ? audiohook_read_frame_both(audiohook, samples) : audiohook_read_frame_single(audiohook, samples, direction)))) + return NULL; + + /* If they don't want signed linear back out, we'll have to send it through the translation path */ + if (format != AST_FORMAT_SLINEAR) { + /* Rebuild translation path if different format then previously */ + if (audiohook->format != format) { + if (audiohook->trans_pvt) { + ast_translator_free_path(audiohook->trans_pvt); + audiohook->trans_pvt = NULL; + } + /* Setup new translation path for this format... if we fail we can't very well return signed linear so free the frame and return nothing */ + if (!(audiohook->trans_pvt = ast_translator_build_path(format, AST_FORMAT_SLINEAR))) { + ast_frfree(read_frame); + return NULL; + } + } + /* Convert to requested format, and allow the read in frame to be freed */ + final_frame = ast_translate(audiohook->trans_pvt, read_frame, 1); + } else { + final_frame = read_frame; + } + + return final_frame; +} + +/*! \brief Attach audiohook to channel + * \param chan Channel + * \param audiohook Audiohook structure + * \return Returns 0 on success, -1 on failure + */ +int ast_audiohook_attach(struct ast_channel *chan, struct ast_audiohook *audiohook) +{ + ast_channel_lock(chan); + + if (!chan->audiohooks) { + /* Whoops... allocate a new structure */ + if (!(chan->audiohooks = ast_calloc(1, sizeof(*chan->audiohooks)))) { + ast_channel_unlock(chan); + return -1; + } + AST_LIST_HEAD_INIT_NOLOCK(&chan->audiohooks->spy_list); + AST_LIST_HEAD_INIT_NOLOCK(&chan->audiohooks->whisper_list); + AST_LIST_HEAD_INIT_NOLOCK(&chan->audiohooks->manipulate_list); + } + + /* Drop into respective list */ + if (audiohook->type == AST_AUDIOHOOK_TYPE_SPY) + AST_LIST_INSERT_TAIL(&chan->audiohooks->spy_list, audiohook, list); + else if (audiohook->type == AST_AUDIOHOOK_TYPE_WHISPER) + AST_LIST_INSERT_TAIL(&chan->audiohooks->whisper_list, audiohook, list); + else if (audiohook->type == AST_AUDIOHOOK_TYPE_MANIPULATE) + AST_LIST_INSERT_TAIL(&chan->audiohooks->manipulate_list, audiohook, list); + + /* Change status over to running since it is now attached */ + audiohook->status = AST_AUDIOHOOK_STATUS_RUNNING; + + ast_channel_unlock(chan); + + return 0; +} + +/*! \brief Detach audiohook from channel + * \param audiohook Audiohook structure + * \return Returns 0 on success, -1 on failure + */ +int ast_audiohook_detach(struct ast_audiohook *audiohook) +{ + if (audiohook->status == AST_AUDIOHOOK_STATUS_DONE) + return 0; + + audiohook->status = AST_AUDIOHOOK_STATUS_SHUTDOWN; + + while (audiohook->status != AST_AUDIOHOOK_STATUS_DONE) + ast_audiohook_trigger_wait(audiohook); + + return 0; +} + +/*! \brief Detach audiohooks from list and destroy said list + * \param audiohook_list List of audiohooks + * \return Returns 0 on success, -1 on failure + */ +int ast_audiohook_detach_list(struct ast_audiohook_list *audiohook_list) +{ + int i = 0; + struct ast_audiohook *audiohook = NULL; + + /* Drop any spies */ + AST_LIST_TRAVERSE_SAFE_BEGIN(&audiohook_list->spy_list, audiohook, list) { + ast_audiohook_lock(audiohook); + AST_LIST_REMOVE_CURRENT(&audiohook_list->spy_list, list); + audiohook->status = AST_AUDIOHOOK_STATUS_DONE; + ast_cond_signal(&audiohook->trigger); + ast_audiohook_unlock(audiohook); + } + AST_LIST_TRAVERSE_SAFE_END + + /* Drop any whispering sources */ + AST_LIST_TRAVERSE_SAFE_BEGIN(&audiohook_list->whisper_list, audiohook, list) { + ast_audiohook_lock(audiohook); + AST_LIST_REMOVE_CURRENT(&audiohook_list->whisper_list, list); + audiohook->status = AST_AUDIOHOOK_STATUS_DONE; + ast_cond_signal(&audiohook->trigger); + ast_audiohook_unlock(audiohook); + } + AST_LIST_TRAVERSE_SAFE_END + + /* Drop any manipulaters */ + AST_LIST_TRAVERSE_SAFE_BEGIN(&audiohook_list->manipulate_list, audiohook, list) { + ast_audiohook_lock(audiohook); + AST_LIST_REMOVE_CURRENT(&audiohook_list->manipulate_list, list); + audiohook->status = AST_AUDIOHOOK_STATUS_DONE; + ast_audiohook_unlock(audiohook); + audiohook->manipulate_callback(audiohook, NULL, NULL, 0); + } + AST_LIST_TRAVERSE_SAFE_END + + /* Drop translation paths if present */ + for (i = 0; i < 2; i++) { + if (audiohook_list->in_translate[i].trans_pvt) + ast_translator_free_path(audiohook_list->in_translate[i].trans_pvt); + if (audiohook_list->out_translate[i].trans_pvt) + ast_translator_free_path(audiohook_list->out_translate[i].trans_pvt); + } + + /* Free ourselves */ + ast_free(audiohook_list); + + return 0; +} + +static struct ast_audiohook *find_audiohook_by_source(struct ast_audiohook_list *audiohook_list, const char *source) +{ + struct ast_audiohook *audiohook = NULL; + + AST_LIST_TRAVERSE(&audiohook_list->spy_list, audiohook, list) { + if (!strcasecmp(audiohook->source, source)) + return audiohook; + } + + AST_LIST_TRAVERSE(&audiohook_list->whisper_list, audiohook, list) { + if (!strcasecmp(audiohook->source, source)) + return audiohook; + } + + AST_LIST_TRAVERSE(&audiohook_list->manipulate_list, audiohook, list) { + if (!strcasecmp(audiohook->source, source)) + return audiohook; + } + + return NULL; +} + +/*! \brief Detach specified source audiohook from channel + * \param chan Channel to detach from + * \param source Name of source to detach + * \return Returns 0 on success, -1 on failure + */ +int ast_audiohook_detach_source(struct ast_channel *chan, const char *source) +{ + struct ast_audiohook *audiohook = NULL; + + ast_channel_lock(chan); + + /* Ensure the channel has audiohooks on it */ + if (!chan->audiohooks) { + ast_channel_unlock(chan); + return -1; + } + + audiohook = find_audiohook_by_source(chan->audiohooks, source); + + ast_channel_unlock(chan); + + if (audiohook && audiohook->status != AST_AUDIOHOOK_STATUS_DONE) + audiohook->status = AST_AUDIOHOOK_STATUS_SHUTDOWN; + + return (audiohook ? 0 : -1); +} + +/*! \brief Pass a DTMF frame off to be handled by the audiohook core + * \param chan Channel that the list is coming off of + * \param audiohook_list List of audiohooks + * \param direction Direction frame is coming in from + * \param frame The frame itself + * \return Return frame on success, NULL on failure + */ +static struct ast_frame *dtmf_audiohook_write_list(struct ast_channel *chan, struct ast_audiohook_list *audiohook_list, enum ast_audiohook_direction direction, struct ast_frame *frame) +{ + struct ast_audiohook *audiohook = NULL; + + AST_LIST_TRAVERSE_SAFE_BEGIN(&audiohook_list->manipulate_list, audiohook, list) { + ast_audiohook_lock(audiohook); + if (audiohook->status != AST_AUDIOHOOK_STATUS_RUNNING) { + AST_LIST_REMOVE_CURRENT(&audiohook_list->manipulate_list, list); + audiohook->status = AST_AUDIOHOOK_STATUS_DONE; + ast_audiohook_unlock(audiohook); + audiohook->manipulate_callback(audiohook, NULL, NULL, 0); + continue; + } + if (ast_test_flag(audiohook, AST_AUDIOHOOK_WANTS_DTMF)) + audiohook->manipulate_callback(audiohook, chan, frame, direction); + ast_audiohook_unlock(audiohook); + } + AST_LIST_TRAVERSE_SAFE_END + + return frame; +} + +/*! \brief Pass an AUDIO frame off to be handled by the audiohook core + * \param chan Channel that the list is coming off of + * \param audiohook_list List of audiohooks + * \param direction Direction frame is coming in from + * \param frame The frame itself + * \return Return frame on success, NULL on failure + */ +static struct ast_frame *audio_audiohook_write_list(struct ast_channel *chan, struct ast_audiohook_list *audiohook_list, enum ast_audiohook_direction direction, struct ast_frame *frame) +{ + struct ast_audiohook_translate *in_translate = (direction == AST_AUDIOHOOK_DIRECTION_READ ? &audiohook_list->in_translate[0] : &audiohook_list->in_translate[1]); + struct ast_audiohook_translate *out_translate = (direction == AST_AUDIOHOOK_DIRECTION_READ ? &audiohook_list->out_translate[0] : &audiohook_list->out_translate[1]); + struct ast_frame *start_frame = frame, *middle_frame = frame, *end_frame = frame; + struct ast_audiohook *audiohook = NULL; + int samples = frame->samples; + + /* If the frame coming in is not signed linear we have to send it through the in_translate path */ + if (frame->subclass != AST_FORMAT_SLINEAR) { + if (in_translate->format != frame->subclass) { + if (in_translate->trans_pvt) + ast_translator_free_path(in_translate->trans_pvt); + if (!(in_translate->trans_pvt = ast_translator_build_path(AST_FORMAT_SLINEAR, frame->subclass))) + return frame; + in_translate->format = frame->subclass; + } + if (!(middle_frame = ast_translate(in_translate->trans_pvt, frame, 0))) + return frame; + } + + /* Queue up signed linear frame to each spy */ + AST_LIST_TRAVERSE_SAFE_BEGIN(&audiohook_list->spy_list, audiohook, list) { + ast_audiohook_lock(audiohook); + if (audiohook->status != AST_AUDIOHOOK_STATUS_RUNNING) { + AST_LIST_REMOVE_CURRENT(&audiohook_list->spy_list, list); + audiohook->status = AST_AUDIOHOOK_STATUS_DONE; + ast_cond_signal(&audiohook->trigger); + ast_audiohook_unlock(audiohook); + continue; + } + ast_audiohook_write_frame(audiohook, direction, middle_frame); + ast_audiohook_unlock(audiohook); + } + AST_LIST_TRAVERSE_SAFE_END + + /* If this frame is being written out to the channel then we need to use whisper sources */ + if (direction == AST_AUDIOHOOK_DIRECTION_WRITE && !AST_LIST_EMPTY(&audiohook_list->whisper_list)) { + int i = 0; + short read_buf[samples], combine_buf[samples], *data1 = NULL, *data2 = NULL; + memset(&combine_buf, 0, sizeof(combine_buf)); + AST_LIST_TRAVERSE_SAFE_BEGIN(&audiohook_list->whisper_list, audiohook, list) { + ast_audiohook_lock(audiohook); + if (audiohook->status != AST_AUDIOHOOK_STATUS_RUNNING) { + AST_LIST_REMOVE_CURRENT(&audiohook_list->whisper_list, list); + audiohook->status = AST_AUDIOHOOK_STATUS_DONE; + ast_cond_signal(&audiohook->trigger); + ast_audiohook_unlock(audiohook); + continue; + } + if (ast_slinfactory_available(&audiohook->write_factory) >= samples && ast_slinfactory_read(&audiohook->write_factory, read_buf, samples)) { + /* Take audio from this whisper source and combine it into our main buffer */ + for (i = 0, data1 = combine_buf, data2 = read_buf; i < samples; i++, data1++, data2++) + ast_slinear_saturated_add(data1, data2); + } + ast_audiohook_unlock(audiohook); + } + AST_LIST_TRAVERSE_SAFE_END + /* We take all of the combined whisper sources and combine them into the audio being written out */ + for (i = 0, data1 = middle_frame->data, data2 = combine_buf; i < samples; i++, data1++, data2++) + ast_slinear_saturated_add(data1, data2); + end_frame = middle_frame; + } + + /* Pass off frame to manipulate audiohooks */ + if (!AST_LIST_EMPTY(&audiohook_list->manipulate_list)) { + AST_LIST_TRAVERSE_SAFE_BEGIN(&audiohook_list->manipulate_list, audiohook, list) { + ast_audiohook_lock(audiohook); + if (audiohook->status != AST_AUDIOHOOK_STATUS_RUNNING) { + AST_LIST_REMOVE_CURRENT(&audiohook_list->manipulate_list, list); + audiohook->status = AST_AUDIOHOOK_STATUS_DONE; + ast_audiohook_unlock(audiohook); + /* We basically drop all of our links to the manipulate audiohook and prod it to do it's own destructive things */ + audiohook->manipulate_callback(audiohook, chan, NULL, direction); + continue; + } + /* Feed in frame to manipulation */ + audiohook->manipulate_callback(audiohook, chan, middle_frame, direction); + ast_audiohook_unlock(audiohook); + } + AST_LIST_TRAVERSE_SAFE_END + end_frame = middle_frame; + } + + /* Now we figure out what to do with our end frame (whether to transcode or not) */ + if (middle_frame == end_frame) { + /* Middle frame was modified and became the end frame... let's see if we need to transcode */ + if (end_frame->subclass != start_frame->subclass) { + if (out_translate->format != start_frame->subclass) { + if (out_translate->trans_pvt) + ast_translator_free_path(out_translate->trans_pvt); + if (!(out_translate->trans_pvt = ast_translator_build_path(start_frame->subclass, AST_FORMAT_SLINEAR))) { + /* We can't transcode this... drop our middle frame and return the original */ + ast_frfree(middle_frame); + return start_frame; + } + out_translate->format = start_frame->subclass; + } + /* Transcode from our middle (signed linear) frame to new format of the frame that came in */ + if (!(end_frame = ast_translate(out_translate->trans_pvt, middle_frame, 0))) { + /* Failed to transcode the frame... drop it and return the original */ + ast_frfree(middle_frame); + return start_frame; + } + /* Here's the scoop... middle frame is no longer of use to us */ + ast_frfree(middle_frame); + } + } else { + /* No frame was modified, we can just drop our middle frame and pass the frame we got in out */ + ast_frfree(middle_frame); + } + + return end_frame; +} + +/*! \brief Pass a frame off to be handled by the audiohook core + * \param chan Channel that the list is coming off of + * \param audiohook_list List of audiohooks + * \param direction Direction frame is coming in from + * \param frame The frame itself + * \return Return frame on success, NULL on failure + */ +struct ast_frame *ast_audiohook_write_list(struct ast_channel *chan, struct ast_audiohook_list *audiohook_list, enum ast_audiohook_direction direction, struct ast_frame *frame) +{ + /* Pass off frame to it's respective list write function */ + if (frame->frametype == AST_FRAME_VOICE) + return audio_audiohook_write_list(chan, audiohook_list, direction, frame); + else if (frame->frametype == AST_FRAME_DTMF) + return dtmf_audiohook_write_list(chan, audiohook_list, direction, frame); + else + return frame; +} + + +/*! \brief Wait for audiohook trigger to be triggered + * \param audiohook Audiohook to wait on + */ +void ast_audiohook_trigger_wait(struct ast_audiohook *audiohook) +{ + struct timeval tv; + struct timespec ts; + + tv = ast_tvadd(ast_tvnow(), ast_samp2tv(50000, 1000)); + ts.tv_sec = tv.tv_sec; + ts.tv_nsec = tv.tv_usec * 1000; + + ast_cond_timedwait(&audiohook->trigger, &audiohook->lock, &ts); + + return; +} |