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authormurf <murf@f38db490-d61c-443f-a65b-d21fe96a405b>2007-11-12 21:50:02 +0000
committermurf <murf@f38db490-d61c-443f-a65b-d21fe96a405b>2007-11-12 21:50:02 +0000
commit71ed15b080cb96dcfd6c357b6fe69757b01163f1 (patch)
tree558a01470af9f0c207f5e7e91b8acee89afca210 /include
parent52ab483cb57e2c06cf0e33754054c6e4ef2a50f6 (diff)
Thanks to snuffy for this doxygen update to hashtab.h; closes issue #11223
git-svn-id: http://svn.digium.com/svn/asterisk/trunk@89198 f38db490-d61c-443f-a65b-d21fe96a405b
Diffstat (limited to 'include')
-rw-r--r--include/asterisk/hashtab.h257
1 files changed, 161 insertions, 96 deletions
diff --git a/include/asterisk/hashtab.h b/include/asterisk/hashtab.h
index 094254a68..c514d72b4 100644
--- a/include/asterisk/hashtab.h
+++ b/include/asterisk/hashtab.h
@@ -19,9 +19,10 @@
#define _ASTERISK_HASHTAB_H_
#define __USE_UNIX98 1 /* to get the MUTEX_RECURSIVE stuff */
-/* generic (perhaps overly so) hashtable implementation */
-
-/* notes:
+/*! \file
+ * \brief Generic (perhaps overly so) hashtable implementation
+*/
+/*! \note
A hash table is a structure that allows for an exact-match search
in O(1) (or close to that) time.
@@ -67,35 +68,36 @@ This implementation is pretty generic, because:
struct ast_hashtab_bucket
{
- const void *object; /* whatever it is we are storing in this table */
- struct ast_hashtab_bucket *next; /* a DLL of buckets in hash collision */
- struct ast_hashtab_bucket *prev; /* a DLL of buckets in hash collision */
- struct ast_hashtab_bucket *tnext; /* a DLL of all the hash buckets for traversal */
- struct ast_hashtab_bucket *tprev; /* a DLL of all the hash buckets for traversal */
+ const void *object; /*!< whatever it is we are storing in this table */
+ struct ast_hashtab_bucket *next; /*!< a DLL of buckets in hash collision */
+ struct ast_hashtab_bucket *prev; /*!< a DLL of buckets in hash collision */
+ struct ast_hashtab_bucket *tnext; /*!< a DLL of all the hash buckets for traversal */
+ struct ast_hashtab_bucket *tprev; /*!< a DLL of all the hash buckets for traversal */
};
struct ast_hashtab
{
struct ast_hashtab_bucket **array;
- struct ast_hashtab_bucket *tlist; /* the head of a DLList of all the hashbuckets in the table (for traversal). */
+ struct ast_hashtab_bucket *tlist; /*!< the head of a DLList of all the hashbuckets in the table (for traversal). */
- int (*compare) (const void *a, const void *b); /* a ptr to func that returns int, and take two void* ptrs, compares them,
+ int (*compare) (const void *a, const void *b); /*!< a ptr to func that returns int, and take two void* ptrs, compares them,
rets -1 if a < b; rets 0 if a==b; rets 1 if a>b */
- int (*newsize) (struct ast_hashtab *tab); /* a ptr to func that returns int, a new size for hash tab, based on curr_size */
- int (*resize) (struct ast_hashtab *tab); /* a function to decide whether this hashtable should be resized now */
- unsigned int (*hash) (const void *obj); /* a hash func ptr for this table. Given a raw ptr to an obj,
+ int (*newsize) (struct ast_hashtab *tab); /*!< a ptr to func that returns int, a new size for hash tab, based on curr_size */
+ int (*resize) (struct ast_hashtab *tab); /*!< a function to decide whether this hashtable should be resized now */
+ unsigned int (*hash) (const void *obj); /*!< a hash func ptr for this table. Given a raw ptr to an obj,
it calcs a hash.*/
- int hash_tab_size; /* the size of the bucket array */
- int hash_tab_elements; /* the number of objects currently stored in the table */
- int largest_bucket_size; /* a stat on the health of the table */
- int resize_count; /* a count of the number of times this table has been
+ int hash_tab_size; /*!< the size of the bucket array */
+ int hash_tab_elements; /*!< the number of objects currently stored in the table */
+ int largest_bucket_size; /*!< a stat on the health of the table */
+ int resize_count; /*!< a count of the number of times this table has been
resized */
- int do_locking; /* if 1, use locks to guarantee safety of insertions/deletions */
+ int do_locking; /*!< if 1 use locks to guarantee safety of insertions/deletions */
/* this spot reserved for the proper lock storage */
ast_rwlock_t lock; /* is this as good as it sounds? */
};
-struct ast_hashtab_iter /* an iterator for traversing the buckets */
+/*! \brief an iterator for traversing the buckets */
+struct ast_hashtab_iter
{
struct ast_hashtab *tab;
struct ast_hashtab_bucket *next;
@@ -104,42 +106,67 @@ struct ast_hashtab_iter /* an iterator for traversing the buckets *
/* some standard, default routines for general use */
-int isPrime(int num); /* this one is handy for sizing the hash table, tells if num is prime or not */
-
-int ast_hashtab_compare_strings(const void *a, const void *b); /* assumes a and b are char * and returns 0 if they match */
-
-
-int ast_hashtab_compare_strings_nocase(const void *a, const void *b); /* assumes a & b are strings, returns 0 if they match (strcasecmp) */
-
-
-int ast_hashtab_compare_ints(const void *a, const void *b); /* assumes a & b are int *, returns a != b */
-
-
-int ast_hashtab_compare_shorts(const void *a, const void *b); /* assumes a & b are short *, returns a != b */
-
-
-int ast_hashtab_resize_java(struct ast_hashtab *tab); /* returns 1 if the table is 75% full or more */
-
-
-int ast_hashtab_resize_tight(struct ast_hashtab *tab); /* not yet specified; probably will return 1 if table is 100% full */
+/*! \brief For sizing the hash table, tells if num is prime or not */
+int isPrime(int num);
+/*!
+ * \brief assumes a and b are char *
+ * \return 0 if they match
+*/
+int ast_hashtab_compare_strings(const void *a, const void *b);
-int ast_hashtab_resize_none(struct ast_hashtab *tab); /* no resizing; always return 0 */
+/*!
+ * \brief assumes a & b are strings
+ * \return 0 if they match (strcasecmp)
+*/
+int ast_hashtab_compare_strings_nocase(const void *a, const void *b);
+/*!
+ * \brief assumes a & b are int *
+ * \retval 0 if match
+ * \retval 1 a > b
+ * \retval -1 a < b
+*/
+int ast_hashtab_compare_ints(const void *a, const void *b);
-int ast_hashtab_newsize_java(struct ast_hashtab *tab); /* returns a prime number roughly 2x the current table size */
+/*!
+ * \brief assumes a & b are short *
+ * \retval 0 if match
+ * \retval 1 a > b
+ * \retval -1 a < b
+*/
+int ast_hashtab_compare_shorts(const void *a, const void *b);
+/*!
+ * \brief determine if resize should occur
+ * \returns 1 if the table is 75% full or more
+*/
+int ast_hashtab_resize_java(struct ast_hashtab *tab);
-int ast_hashtab_newsize_tight(struct ast_hashtab *tab); /* not yet specified, probably will return 1.5x the current table size */
+/*! \brief no resizing; always return 0 */
+int ast_hashtab_resize_tight(struct ast_hashtab *tab);
+/*! \brief no resizing; always return 0 */
+int ast_hashtab_resize_none(struct ast_hashtab *tab);
-int ast_hashtab_newsize_none(struct ast_hashtab *tab); /* always return current size -- no resizing */
+/*! \brief Create a prime number roughly 2x the current table size */
+int ast_hashtab_newsize_java(struct ast_hashtab *tab);
+/* not yet specified, probably will return 1.5x the current table size */
+int ast_hashtab_newsize_tight(struct ast_hashtab *tab);
-unsigned int ast_hashtab_hash_string(const void *obj); /* hashes a string to a number, mod is applied so it in the range 0 to mod-1 */
+/*! \brief always return current size -- no resizing */
+int ast_hashtab_newsize_none(struct ast_hashtab *tab);
+/*!
+ * \brief Hashes a string to a number
+ * \param obj
+ * \note A modulus is applied so it in the range 0 to mod-1
+*/
+unsigned int ast_hashtab_hash_string(const void *obj);
-unsigned int ast_hashtab_hash_string_nocase(const void *obj); /* upcases each char before using them for a hash */
+/*! \brief Upperases each char before using them for a hash */
+unsigned int ast_hashtab_hash_string_nocase(const void *obj);
unsigned int ast_hashtab_hash_string_sax(const void *obj); /* from Josh */
@@ -151,94 +178,127 @@ unsigned int ast_hashtab_hash_int(const int num); /* right now, both these func
unsigned int ast_hashtab_hash_short(const short num);
+/*!
+ * \brief Create the hashtable list
+ * \param initial_buckets starting number of buckets
+ * \param compare a func ptr to compare two elements in the hash -- cannot be null
+ * \param resize a func ptr to decide if the table needs to be resized, a NULL ptr here will cause a default to be used
+ * \param newsize a func ptr that returns a new size of the array. A NULL will cause a default to be used
+ * \param hash a func ptr to do the hashing
+ * \param do_locking use locks to guarantee safety of iterators/insertion/deletion -- real simpleminded right now
+*/
struct ast_hashtab * ast_hashtab_create(int initial_buckets,
- int (*compare)(const void *a, const void *b), /* a func to compare two elements in the hash -- cannot be null */
- int (*resize)(struct ast_hashtab *), /* a func to decide if the table needs to be resized,
- a NULL ptr here will cause a default to be used */
- int (*newsize)(struct ast_hashtab *tab), /* a ptr to func that returns a new size of the array.
- A NULL will cause a default to be used */
- unsigned int (*hash)(const void *obj), /* a func to do the hashing */
- int do_locking ); /* use locks to guarantee safety of iterators/insertion/deletion */
-
-
- /* this func will free the hash table and all its memory. It
- doesn't touch the objects stored in it */
+ int (*compare)(const void *a, const void *b),
+ int (*resize)(struct ast_hashtab *),
+ int (*newsize)(struct ast_hashtab *tab),
+ unsigned int (*hash)(const void *obj),
+ int do_locking );
+
+/*!
+ * \brief This func will free the hash table and all its memory.
+ * \note It doesn't touch the objects stored in it
+ * \param tab
+ * \param objdestroyfunc
+*/
void ast_hashtab_destroy( struct ast_hashtab *tab, void (*objdestroyfunc)(void *obj));
- /* normally, you'd insert "safely" by checking to see if the element is
- already there; in this case, you must already have checked. If an element
- is already in the hashtable, that matches this one, most likely this one
- will be found first. */
- /* will force a resize if the resize func returns 1 */
- /* returns 1 on success, 0 if there's a problem */
+/*!
+ * \brief Insert without checking
+ * \param tab
+ * \param obj
+ *
+ * Normally, you'd insert "safely" by checking to see if the element is
+ * already there; in this case, you must already have checked. If an element
+ * is already in the hashtable, that matches this one, most likely this one
+ * will be found first.
+ * \note will force a resize if the resize func returns 1
+ * \retval 1 on success
+ * \retval 0 if there's a problem
+*/
int ast_hashtab_insert_immediate(struct ast_hashtab *tab, const void *obj);
- /* same as the above, but h is the hash index; won't hash to find the index */
+/*!
+ * \brief Insert without checking, hashing or locking
+ * \param tab
+ * \param obj
+ * \param h hashed index value
+ *
+ * \note Will force a resize if the resize func returns 1
+ * \retval 1 on success
+ * \retval 0 if there's a problem
+*/
int ast_hashtab_insert_immediate_bucket(struct ast_hashtab *tab, const void *obj, unsigned int h);
-
- /* check to see if the element is already there; insert only if
- it is not there.*/
- /* will force a resize if the resize func returns 1 */
- /* returns 1 on success, 0 if there's a problem, or it's already there. */
+/*!
+ * \brief Check and insert new object only if it is not there.
+ * \note Will force a resize if the resize func returns 1
+ * \retval 1 on success
+ * \retval 0 if there's a problem, or it's already there.
+*/
int ast_hashtab_insert_safe(struct ast_hashtab *tab, const void *obj);
-
- /* lookup this object in the hash table. return a ptr if found, or NULL if not */
+/*!
+ * \brief Lookup this object in the hash table.
+ * \param tab
+ * \param obj
+ * \retval a ptr if found
+ * \retval NULL if not found
+*/
void * ast_hashtab_lookup(struct ast_hashtab *tab, const void *obj);
- /* if you know the hash val for the object, then use this and avoid the recalc
- of the hash (the modulus (table_size) is not applied) */
+/*!
+ * \brief Use this if have the hash val for the object
+ * \note This and avoid the recalc of the hash (the modulus (table_size) is not applied)
+*/
void * ast_hashtab_lookup_with_hash(struct ast_hashtab *tab, const void *obj, unsigned int hashval);
- /* same as the above lookup, but sets h to the key hash value if the lookup fails -- this has the modulus
- applied, and will not be useful for long term storage if the table is resizable */
+/*!
+ * \brief Similar to ast_hashtab_lookup but sets h to the key hash value if the lookup fails.
+ * \note This has the modulus applied, and will not be useful for long term storage if the table is resizable.
+*/
void * ast_hashtab_lookup_bucket(struct ast_hashtab *tab, const void *obj, unsigned int *h);
- /* returns key stats for the table */
+/*! \brief Returns key stats for the table */
void ast_hashtab_get_stats( struct ast_hashtab *tab, int *biggest_bucket_size, int *resize_count, int *num_objects, int *num_buckets);
- /* this function returns the number of elements stored in the hashtab */
-int ast_hashtab_size( struct ast_hashtab *tab);
+/*! \brief Returns the number of elements stored in the hashtab */
+int ast_hashtab_size( struct ast_hashtab *tab);
- /* this function returns the size of the bucket array in the hashtab */
-int ast_hashtab_capacity( struct ast_hashtab *tab);
+/*! \brief Returns the size of the bucket array in the hashtab */
+int ast_hashtab_capacity( struct ast_hashtab *tab);
- /* this function will return a copy of the table */
+/*! \brief Return a copy of the hash table */
struct ast_hashtab *ast_hashtab_dup(struct ast_hashtab *tab, void *(*obj_dup_func)(const void *obj));
- /* returns an iterator */
+/*! \brief Gives an iterator to hastable */
struct ast_hashtab_iter *ast_hashtab_start_traversal(struct ast_hashtab *tab);
- /* end the traversal, free the iterator, unlock if necc. */
+/*! \brief end the traversal, free the iterator, unlock if necc. */
void ast_hashtab_end_traversal(struct ast_hashtab_iter *it);
- /* returns the next object in the list, advances iter one step, returns null on end of traversal */
+/*! \brief Gets the next object in the list, advances iter one step returns null on end of traversal */
void *ast_hashtab_next(struct ast_hashtab_iter *it);
-
- /* looks up the object; removes the corresponding bucket */
+/*! \brief Looks up the object, removes the corresponding bucket */
void *ast_hashtab_remove_object_via_lookup(struct ast_hashtab *tab, void *obj);
-
- /* looks up the object by hash and then comparing pts in bucket list instead of
- calling the compare routine; removes the bucket */
+/*! \brief Hash the object and then compare ptrs in bucket list instead of
+ calling the compare routine, will remove the bucket */
void *ast_hashtab_remove_this_object(struct ast_hashtab *tab, void *obj);
/* ------------------ */
/* for lock-enabled traversals with ability to remove an object during the traversal*/
/* ------------------ */
- /* returns an iterator */
+/*! \brief Gives an iterator to hastable */
struct ast_hashtab_iter *ast_hashtab_start_write_traversal(struct ast_hashtab *tab);
- /* looks up the object; removes the corresponding bucket */
+/*! \brief Looks up the object, removes the corresponding bucket */
void *ast_hashtab_remove_object_via_lookup_nolock(struct ast_hashtab *tab, void *obj);
-
- /* looks up the object by hash and then comparing pts in bucket list instead of
- calling the compare routine; removes the bucket */
+/*! \brief Hash the object and then compare ptrs in bucket list instead of
+ calling the compare routine, will remove the bucket */
void *ast_hashtab_remove_this_object_nolock(struct ast_hashtab *tab, void *obj);
/* ------------------ */
@@ -247,11 +307,16 @@ void *ast_hashtab_remove_this_object_nolock(struct ast_hashtab *tab, void *obj);
/* user-controlled hashtab locking. Create a hashtab without locking, then call the
following locking routines yourself to lock the table between threads. */
-void ast_hashtab_initlock(struct ast_hashtab *tab); /* call this after you create the table to init the lock */
-void ast_hashtab_wrlock(struct ast_hashtab *tab); /* request a write-lock on the table. */
-void ast_hashtab_rdlock(struct ast_hashtab *tab); /* request a read-lock on the table-- don't change anything! */
-void ast_hashtab_unlock(struct ast_hashtab *tab); /* release a read- or write- lock. */
-void ast_hashtab_destroylock(struct ast_hashtab *tab); /* call this before you destroy the table. */
+/*! \brief Call this after you create the table to init the lock */
+void ast_hashtab_initlock(struct ast_hashtab *tab);
+/*! \brief Request a write-lock on the table. */
+void ast_hashtab_wrlock(struct ast_hashtab *tab);
+/*! \brief Request a read-lock on the table -- don't change anything! */
+void ast_hashtab_rdlock(struct ast_hashtab *tab);
+/*! \brief release a read- or write- lock. */
+void ast_hashtab_unlock(struct ast_hashtab *tab);
+/*! \brief Call this before you destroy the table. */
+void ast_hashtab_destroylock(struct ast_hashtab *tab);
#endif