diff options
author | murf <murf@f38db490-d61c-443f-a65b-d21fe96a405b> | 2007-11-12 21:50:02 +0000 |
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committer | murf <murf@f38db490-d61c-443f-a65b-d21fe96a405b> | 2007-11-12 21:50:02 +0000 |
commit | 71ed15b080cb96dcfd6c357b6fe69757b01163f1 (patch) | |
tree | 558a01470af9f0c207f5e7e91b8acee89afca210 /include | |
parent | 52ab483cb57e2c06cf0e33754054c6e4ef2a50f6 (diff) |
Thanks to snuffy for this doxygen update to hashtab.h; closes issue #11223
git-svn-id: http://svn.digium.com/svn/asterisk/trunk@89198 f38db490-d61c-443f-a65b-d21fe96a405b
Diffstat (limited to 'include')
-rw-r--r-- | include/asterisk/hashtab.h | 257 |
1 files changed, 161 insertions, 96 deletions
diff --git a/include/asterisk/hashtab.h b/include/asterisk/hashtab.h index 094254a68..c514d72b4 100644 --- a/include/asterisk/hashtab.h +++ b/include/asterisk/hashtab.h @@ -19,9 +19,10 @@ #define _ASTERISK_HASHTAB_H_ #define __USE_UNIX98 1 /* to get the MUTEX_RECURSIVE stuff */ -/* generic (perhaps overly so) hashtable implementation */ - -/* notes: +/*! \file + * \brief Generic (perhaps overly so) hashtable implementation +*/ +/*! \note A hash table is a structure that allows for an exact-match search in O(1) (or close to that) time. @@ -67,35 +68,36 @@ This implementation is pretty generic, because: struct ast_hashtab_bucket { - const void *object; /* whatever it is we are storing in this table */ - struct ast_hashtab_bucket *next; /* a DLL of buckets in hash collision */ - struct ast_hashtab_bucket *prev; /* a DLL of buckets in hash collision */ - struct ast_hashtab_bucket *tnext; /* a DLL of all the hash buckets for traversal */ - struct ast_hashtab_bucket *tprev; /* a DLL of all the hash buckets for traversal */ + const void *object; /*!< whatever it is we are storing in this table */ + struct ast_hashtab_bucket *next; /*!< a DLL of buckets in hash collision */ + struct ast_hashtab_bucket *prev; /*!< a DLL of buckets in hash collision */ + struct ast_hashtab_bucket *tnext; /*!< a DLL of all the hash buckets for traversal */ + struct ast_hashtab_bucket *tprev; /*!< a DLL of all the hash buckets for traversal */ }; struct ast_hashtab { struct ast_hashtab_bucket **array; - struct ast_hashtab_bucket *tlist; /* the head of a DLList of all the hashbuckets in the table (for traversal). */ + struct ast_hashtab_bucket *tlist; /*!< the head of a DLList of all the hashbuckets in the table (for traversal). */ - int (*compare) (const void *a, const void *b); /* a ptr to func that returns int, and take two void* ptrs, compares them, + int (*compare) (const void *a, const void *b); /*!< a ptr to func that returns int, and take two void* ptrs, compares them, rets -1 if a < b; rets 0 if a==b; rets 1 if a>b */ - int (*newsize) (struct ast_hashtab *tab); /* a ptr to func that returns int, a new size for hash tab, based on curr_size */ - int (*resize) (struct ast_hashtab *tab); /* a function to decide whether this hashtable should be resized now */ - unsigned int (*hash) (const void *obj); /* a hash func ptr for this table. Given a raw ptr to an obj, + int (*newsize) (struct ast_hashtab *tab); /*!< a ptr to func that returns int, a new size for hash tab, based on curr_size */ + int (*resize) (struct ast_hashtab *tab); /*!< a function to decide whether this hashtable should be resized now */ + unsigned int (*hash) (const void *obj); /*!< a hash func ptr for this table. Given a raw ptr to an obj, it calcs a hash.*/ - int hash_tab_size; /* the size of the bucket array */ - int hash_tab_elements; /* the number of objects currently stored in the table */ - int largest_bucket_size; /* a stat on the health of the table */ - int resize_count; /* a count of the number of times this table has been + int hash_tab_size; /*!< the size of the bucket array */ + int hash_tab_elements; /*!< the number of objects currently stored in the table */ + int largest_bucket_size; /*!< a stat on the health of the table */ + int resize_count; /*!< a count of the number of times this table has been resized */ - int do_locking; /* if 1, use locks to guarantee safety of insertions/deletions */ + int do_locking; /*!< if 1 use locks to guarantee safety of insertions/deletions */ /* this spot reserved for the proper lock storage */ ast_rwlock_t lock; /* is this as good as it sounds? */ }; -struct ast_hashtab_iter /* an iterator for traversing the buckets */ +/*! \brief an iterator for traversing the buckets */ +struct ast_hashtab_iter { struct ast_hashtab *tab; struct ast_hashtab_bucket *next; @@ -104,42 +106,67 @@ struct ast_hashtab_iter /* an iterator for traversing the buckets * /* some standard, default routines for general use */ -int isPrime(int num); /* this one is handy for sizing the hash table, tells if num is prime or not */ - -int ast_hashtab_compare_strings(const void *a, const void *b); /* assumes a and b are char * and returns 0 if they match */ - - -int ast_hashtab_compare_strings_nocase(const void *a, const void *b); /* assumes a & b are strings, returns 0 if they match (strcasecmp) */ - - -int ast_hashtab_compare_ints(const void *a, const void *b); /* assumes a & b are int *, returns a != b */ - - -int ast_hashtab_compare_shorts(const void *a, const void *b); /* assumes a & b are short *, returns a != b */ - - -int ast_hashtab_resize_java(struct ast_hashtab *tab); /* returns 1 if the table is 75% full or more */ - - -int ast_hashtab_resize_tight(struct ast_hashtab *tab); /* not yet specified; probably will return 1 if table is 100% full */ +/*! \brief For sizing the hash table, tells if num is prime or not */ +int isPrime(int num); +/*! + * \brief assumes a and b are char * + * \return 0 if they match +*/ +int ast_hashtab_compare_strings(const void *a, const void *b); -int ast_hashtab_resize_none(struct ast_hashtab *tab); /* no resizing; always return 0 */ +/*! + * \brief assumes a & b are strings + * \return 0 if they match (strcasecmp) +*/ +int ast_hashtab_compare_strings_nocase(const void *a, const void *b); +/*! + * \brief assumes a & b are int * + * \retval 0 if match + * \retval 1 a > b + * \retval -1 a < b +*/ +int ast_hashtab_compare_ints(const void *a, const void *b); -int ast_hashtab_newsize_java(struct ast_hashtab *tab); /* returns a prime number roughly 2x the current table size */ +/*! + * \brief assumes a & b are short * + * \retval 0 if match + * \retval 1 a > b + * \retval -1 a < b +*/ +int ast_hashtab_compare_shorts(const void *a, const void *b); +/*! + * \brief determine if resize should occur + * \returns 1 if the table is 75% full or more +*/ +int ast_hashtab_resize_java(struct ast_hashtab *tab); -int ast_hashtab_newsize_tight(struct ast_hashtab *tab); /* not yet specified, probably will return 1.5x the current table size */ +/*! \brief no resizing; always return 0 */ +int ast_hashtab_resize_tight(struct ast_hashtab *tab); +/*! \brief no resizing; always return 0 */ +int ast_hashtab_resize_none(struct ast_hashtab *tab); -int ast_hashtab_newsize_none(struct ast_hashtab *tab); /* always return current size -- no resizing */ +/*! \brief Create a prime number roughly 2x the current table size */ +int ast_hashtab_newsize_java(struct ast_hashtab *tab); +/* not yet specified, probably will return 1.5x the current table size */ +int ast_hashtab_newsize_tight(struct ast_hashtab *tab); -unsigned int ast_hashtab_hash_string(const void *obj); /* hashes a string to a number, mod is applied so it in the range 0 to mod-1 */ +/*! \brief always return current size -- no resizing */ +int ast_hashtab_newsize_none(struct ast_hashtab *tab); +/*! + * \brief Hashes a string to a number + * \param obj + * \note A modulus is applied so it in the range 0 to mod-1 +*/ +unsigned int ast_hashtab_hash_string(const void *obj); -unsigned int ast_hashtab_hash_string_nocase(const void *obj); /* upcases each char before using them for a hash */ +/*! \brief Upperases each char before using them for a hash */ +unsigned int ast_hashtab_hash_string_nocase(const void *obj); unsigned int ast_hashtab_hash_string_sax(const void *obj); /* from Josh */ @@ -151,94 +178,127 @@ unsigned int ast_hashtab_hash_int(const int num); /* right now, both these func unsigned int ast_hashtab_hash_short(const short num); +/*! + * \brief Create the hashtable list + * \param initial_buckets starting number of buckets + * \param compare a func ptr to compare two elements in the hash -- cannot be null + * \param resize a func ptr to decide if the table needs to be resized, a NULL ptr here will cause a default to be used + * \param newsize a func ptr that returns a new size of the array. A NULL will cause a default to be used + * \param hash a func ptr to do the hashing + * \param do_locking use locks to guarantee safety of iterators/insertion/deletion -- real simpleminded right now +*/ struct ast_hashtab * ast_hashtab_create(int initial_buckets, - int (*compare)(const void *a, const void *b), /* a func to compare two elements in the hash -- cannot be null */ - int (*resize)(struct ast_hashtab *), /* a func to decide if the table needs to be resized, - a NULL ptr here will cause a default to be used */ - int (*newsize)(struct ast_hashtab *tab), /* a ptr to func that returns a new size of the array. - A NULL will cause a default to be used */ - unsigned int (*hash)(const void *obj), /* a func to do the hashing */ - int do_locking ); /* use locks to guarantee safety of iterators/insertion/deletion */ - - - /* this func will free the hash table and all its memory. It - doesn't touch the objects stored in it */ + int (*compare)(const void *a, const void *b), + int (*resize)(struct ast_hashtab *), + int (*newsize)(struct ast_hashtab *tab), + unsigned int (*hash)(const void *obj), + int do_locking ); + +/*! + * \brief This func will free the hash table and all its memory. + * \note It doesn't touch the objects stored in it + * \param tab + * \param objdestroyfunc +*/ void ast_hashtab_destroy( struct ast_hashtab *tab, void (*objdestroyfunc)(void *obj)); - /* normally, you'd insert "safely" by checking to see if the element is - already there; in this case, you must already have checked. If an element - is already in the hashtable, that matches this one, most likely this one - will be found first. */ - /* will force a resize if the resize func returns 1 */ - /* returns 1 on success, 0 if there's a problem */ +/*! + * \brief Insert without checking + * \param tab + * \param obj + * + * Normally, you'd insert "safely" by checking to see if the element is + * already there; in this case, you must already have checked. If an element + * is already in the hashtable, that matches this one, most likely this one + * will be found first. + * \note will force a resize if the resize func returns 1 + * \retval 1 on success + * \retval 0 if there's a problem +*/ int ast_hashtab_insert_immediate(struct ast_hashtab *tab, const void *obj); - /* same as the above, but h is the hash index; won't hash to find the index */ +/*! + * \brief Insert without checking, hashing or locking + * \param tab + * \param obj + * \param h hashed index value + * + * \note Will force a resize if the resize func returns 1 + * \retval 1 on success + * \retval 0 if there's a problem +*/ int ast_hashtab_insert_immediate_bucket(struct ast_hashtab *tab, const void *obj, unsigned int h); - - /* check to see if the element is already there; insert only if - it is not there.*/ - /* will force a resize if the resize func returns 1 */ - /* returns 1 on success, 0 if there's a problem, or it's already there. */ +/*! + * \brief Check and insert new object only if it is not there. + * \note Will force a resize if the resize func returns 1 + * \retval 1 on success + * \retval 0 if there's a problem, or it's already there. +*/ int ast_hashtab_insert_safe(struct ast_hashtab *tab, const void *obj); - - /* lookup this object in the hash table. return a ptr if found, or NULL if not */ +/*! + * \brief Lookup this object in the hash table. + * \param tab + * \param obj + * \retval a ptr if found + * \retval NULL if not found +*/ void * ast_hashtab_lookup(struct ast_hashtab *tab, const void *obj); - /* if you know the hash val for the object, then use this and avoid the recalc - of the hash (the modulus (table_size) is not applied) */ +/*! + * \brief Use this if have the hash val for the object + * \note This and avoid the recalc of the hash (the modulus (table_size) is not applied) +*/ void * ast_hashtab_lookup_with_hash(struct ast_hashtab *tab, const void *obj, unsigned int hashval); - /* same as the above lookup, but sets h to the key hash value if the lookup fails -- this has the modulus - applied, and will not be useful for long term storage if the table is resizable */ +/*! + * \brief Similar to ast_hashtab_lookup but sets h to the key hash value if the lookup fails. + * \note This has the modulus applied, and will not be useful for long term storage if the table is resizable. +*/ void * ast_hashtab_lookup_bucket(struct ast_hashtab *tab, const void *obj, unsigned int *h); - /* returns key stats for the table */ +/*! \brief Returns key stats for the table */ void ast_hashtab_get_stats( struct ast_hashtab *tab, int *biggest_bucket_size, int *resize_count, int *num_objects, int *num_buckets); - /* this function returns the number of elements stored in the hashtab */ -int ast_hashtab_size( struct ast_hashtab *tab); +/*! \brief Returns the number of elements stored in the hashtab */ +int ast_hashtab_size( struct ast_hashtab *tab); - /* this function returns the size of the bucket array in the hashtab */ -int ast_hashtab_capacity( struct ast_hashtab *tab); +/*! \brief Returns the size of the bucket array in the hashtab */ +int ast_hashtab_capacity( struct ast_hashtab *tab); - /* this function will return a copy of the table */ +/*! \brief Return a copy of the hash table */ struct ast_hashtab *ast_hashtab_dup(struct ast_hashtab *tab, void *(*obj_dup_func)(const void *obj)); - /* returns an iterator */ +/*! \brief Gives an iterator to hastable */ struct ast_hashtab_iter *ast_hashtab_start_traversal(struct ast_hashtab *tab); - /* end the traversal, free the iterator, unlock if necc. */ +/*! \brief end the traversal, free the iterator, unlock if necc. */ void ast_hashtab_end_traversal(struct ast_hashtab_iter *it); - /* returns the next object in the list, advances iter one step, returns null on end of traversal */ +/*! \brief Gets the next object in the list, advances iter one step returns null on end of traversal */ void *ast_hashtab_next(struct ast_hashtab_iter *it); - - /* looks up the object; removes the corresponding bucket */ +/*! \brief Looks up the object, removes the corresponding bucket */ void *ast_hashtab_remove_object_via_lookup(struct ast_hashtab *tab, void *obj); - - /* looks up the object by hash and then comparing pts in bucket list instead of - calling the compare routine; removes the bucket */ +/*! \brief Hash the object and then compare ptrs in bucket list instead of + calling the compare routine, will remove the bucket */ void *ast_hashtab_remove_this_object(struct ast_hashtab *tab, void *obj); /* ------------------ */ /* for lock-enabled traversals with ability to remove an object during the traversal*/ /* ------------------ */ - /* returns an iterator */ +/*! \brief Gives an iterator to hastable */ struct ast_hashtab_iter *ast_hashtab_start_write_traversal(struct ast_hashtab *tab); - /* looks up the object; removes the corresponding bucket */ +/*! \brief Looks up the object, removes the corresponding bucket */ void *ast_hashtab_remove_object_via_lookup_nolock(struct ast_hashtab *tab, void *obj); - - /* looks up the object by hash and then comparing pts in bucket list instead of - calling the compare routine; removes the bucket */ +/*! \brief Hash the object and then compare ptrs in bucket list instead of + calling the compare routine, will remove the bucket */ void *ast_hashtab_remove_this_object_nolock(struct ast_hashtab *tab, void *obj); /* ------------------ */ @@ -247,11 +307,16 @@ void *ast_hashtab_remove_this_object_nolock(struct ast_hashtab *tab, void *obj); /* user-controlled hashtab locking. Create a hashtab without locking, then call the following locking routines yourself to lock the table between threads. */ -void ast_hashtab_initlock(struct ast_hashtab *tab); /* call this after you create the table to init the lock */ -void ast_hashtab_wrlock(struct ast_hashtab *tab); /* request a write-lock on the table. */ -void ast_hashtab_rdlock(struct ast_hashtab *tab); /* request a read-lock on the table-- don't change anything! */ -void ast_hashtab_unlock(struct ast_hashtab *tab); /* release a read- or write- lock. */ -void ast_hashtab_destroylock(struct ast_hashtab *tab); /* call this before you destroy the table. */ +/*! \brief Call this after you create the table to init the lock */ +void ast_hashtab_initlock(struct ast_hashtab *tab); +/*! \brief Request a write-lock on the table. */ +void ast_hashtab_wrlock(struct ast_hashtab *tab); +/*! \brief Request a read-lock on the table -- don't change anything! */ +void ast_hashtab_rdlock(struct ast_hashtab *tab); +/*! \brief release a read- or write- lock. */ +void ast_hashtab_unlock(struct ast_hashtab *tab); +/*! \brief Call this before you destroy the table. */ +void ast_hashtab_destroylock(struct ast_hashtab *tab); #endif |