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authorrizzo <rizzo@f38db490-d61c-443f-a65b-d21fe96a405b>2007-12-26 21:10:42 +0000
committerrizzo <rizzo@f38db490-d61c-443f-a65b-d21fe96a405b>2007-12-26 21:10:42 +0000
commit5972f781664111827d5c0490b845b95f4dddc83f (patch)
tree45366599e0663847f58267ac06e790d24b667aa0 /channels/console_video.h
parent2d1c26273830a8637923e0b2b217133814b5016a (diff)
move more gui stuff into console_gui.c
git-svn-id: http://svn.digium.com/svn/asterisk/trunk@94810 f38db490-d61c-443f-a65b-d21fe96a405b
Diffstat (limited to 'channels/console_video.h')
-rw-r--r--channels/console_video.h11
1 files changed, 0 insertions, 11 deletions
diff --git a/channels/console_video.h b/channels/console_video.h
index 312bfe2e0..330e179ba 100644
--- a/channels/console_video.h
+++ b/channels/console_video.h
@@ -45,17 +45,6 @@
#include <SDL/SDL_ttf.h> /* render text on sdl surfaces */
#endif
-/* our representation of a displayed window. SDL can only do one main
- * window so we map everything within that one
- */
-enum { WIN_LOCAL, WIN_REMOTE, WIN_KEYPAD, WIN_MAX };
-/* our representation of a displayed window. SDL can only do one main
- * window so we map everything within that one
- */
-struct display_window {
- SDL_Overlay *bmp;
- SDL_Rect rect; /* location of the window */
-};
#define CONSOLE_VIDEO_CMDS \