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authorrizzo <rizzo@f38db490-d61c-443f-a65b-d21fe96a405b>2008-05-19 15:47:46 +0000
committerrizzo <rizzo@f38db490-d61c-443f-a65b-d21fe96a405b>2008-05-19 15:47:46 +0000
commitb8fa11992d53664ad30112c3a834be237675dec3 (patch)
tree19a7ed5eef5144d0c276705cec99214934fd1265 /channels/console_gui.c
parent8d22651dab6d2ae542f39ca5ab6f80610d445b7a (diff)
trap potential failures of SDL when SDL_WINDOWID is pointing to a
random window. This commit is essentially a workaround for some undesirable behaviour of SDL; we should not be doing this in the application, but in the library. git-svn-id: http://svn.digium.com/svn/asterisk/trunk@117084 f38db490-d61c-443f-a65b-d21fe96a405b
Diffstat (limited to 'channels/console_gui.c')
-rw-r--r--channels/console_gui.c36
1 files changed, 33 insertions, 3 deletions
diff --git a/channels/console_gui.c b/channels/console_gui.c
index 424b31fbd..1f6c4eb2a 100644
--- a/channels/console_gui.c
+++ b/channels/console_gui.c
@@ -575,8 +575,6 @@ static void eventhandler(struct video_desc *env, const char *caption)
break;
case SDL_ACTIVEEVENT:
- ast_log(LOG_WARNING, "------ active gain %d state 0x%x\n",
- ev[i].active.gain, ev[i].active.state);
if (ev[i].active.gain == 0 && ev[i].active.state & SDL_APPACTIVE) {
ast_log(LOG_WARNING, "/* somebody has killed us ? */");
ast_cli_command(gui->outfd, "stop now");
@@ -781,6 +779,21 @@ static void init_board(struct gui_info *gui, struct board **dst, SDL_Rect *r, in
}
}
+#ifdef HAVE_X11
+/*
+ * SDL is not very robust on error handling, so we need to trap ourselves
+ * at least the most obvious failure conditions, e.g. a bad SDL_WINDOWID.
+ * As of sdl-1.2.13, SDL_SetVideoMode crashes with bad parameters, so
+ * we need to do the explicit X calls to make sure the window is correct.
+ * And around these calls, we must trap X errors.
+ */
+static int my_x_handler(Display *d, XErrorEvent *e)
+{
+ ast_log(LOG_WARNING, "%s error_code %d\n", __FUNCTION__, e->error_code);
+ return 0;
+}
+#endif /* HAVE_X11 */
+
/*! \brief [re]set the main sdl window, useful in case of resize.
* We can tell the first from subsequent calls from the value of
* env->gui, which is NULL the first time.
@@ -793,6 +806,23 @@ static void sdl_setup(struct video_desc *env)
int kp_w = 0, kp_h = 0; /* keypad width and height */
struct gui_info *gui = env->gui;
+#ifdef HAVE_X11
+ const char *e = getenv("SDL_WINDOWID");
+
+ if (!ast_strlen_zero(e)) {
+ XWindowAttributes a;
+ int (*old_x_handler)(Display *d, XErrorEvent *e) = XSetErrorHandler(my_x_handler);
+ Display *d = XOpenDisplay(getenv("DISPLAY"));
+ long w = atol(e);
+ int success = w ? XGetWindowAttributes(d, w, &a) : 0;
+
+ XSetErrorHandler(old_x_handler);
+ if (!success) {
+ ast_log(LOG_WARNING, "%s error in window\n", __FUNCTION__);
+ return;
+ }
+ }
+#endif
/*
* initialize the SDL environment. We have one large window
* with local and remote video, and a keypad.
@@ -842,7 +872,7 @@ static void sdl_setup(struct video_desc *env)
maxh = MAX( MAX(env->rem_dpy.h, env->loc_dpy.h), kp_h);
maxw += 4 * BORDER;
maxh += 2 * BORDER;
- /* XXX warning, here it might crash if SDL_WINDOWID is set badly */
+
gui->screen = SDL_SetVideoMode(maxw, maxh, depth, 0);
if (!gui->screen) {
ast_log(LOG_ERROR, "SDL: could not set video mode - exiting\n");