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authorrussell <russell@f38db490-d61c-443f-a65b-d21fe96a405b>2007-08-16 21:29:24 +0000
committerrussell <russell@f38db490-d61c-443f-a65b-d21fe96a405b>2007-08-16 21:29:24 +0000
commit9427c14349cb0b7ccc7531782ac551803db32469 (patch)
tree822b3dfab13c5eb5f4a886ffc487a074e6b5e9f7 /CHANGES
parentf5610ad0be253241af9a18911506183b445f6beb (diff)
Fix more deadlocks in chan_iax2 that were introduced by making frame handling
and scheduling multi-threaded. Unfortunately, we have to do some expensive deadlock avoidance when queueing frames on to the ast_channel owner of the IAX2 pvt struct. This was already handled for regular frames, but ast_queue_hangup and ast_queue_control were still used directly. Making these changes introduced even more places where the IAX2 pvt struct can disappear in the context of a function holding its lock due to calling a function that has to unlock/lock it to avoid deadlocks. I went through and fixed all of these places to account for this possibility. (issue #10362, patch by me) git-svn-id: http://svn.digium.com/svn/asterisk/branches/1.4@79756 f38db490-d61c-443f-a65b-d21fe96a405b
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