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authorfile <file@f38db490-d61c-443f-a65b-d21fe96a405b>2008-03-21 17:58:59 +0000
committerfile <file@f38db490-d61c-443f-a65b-d21fe96a405b>2008-03-21 17:58:59 +0000
commitc78240b06b3a33180423caa38053548ac8d98b31 (patch)
treec003013398076d5adec120829f00a16ff0cbd6cf
parent0c36baca281b60a3c4d8327f19cd751595f38970 (diff)
Merge over ast_audiohook_volume branch. This adds API calls for use by developers to adjust the volume on a channel.
git-svn-id: http://svn.digium.com/svn/asterisk/trunk@110542 f38db490-d61c-443f-a65b-d21fe96a405b
-rw-r--r--include/asterisk/audiohook.h23
-rw-r--r--main/audiohook.c184
2 files changed, 207 insertions, 0 deletions
diff --git a/include/asterisk/audiohook.h b/include/asterisk/audiohook.h
index ba5d3b899..4ebd19e5d 100644
--- a/include/asterisk/audiohook.h
+++ b/include/asterisk/audiohook.h
@@ -206,6 +206,29 @@ int ast_channel_audiohook_count_by_source_running(struct ast_channel *chan, cons
*/
#define ast_audiohook_unlock(ah) ast_mutex_unlock(&(ah)->lock)
+/*! \brief Adjust the volume on frames read from or written to a channel
+ * \param chan Channel to muck with
+ * \param direction Direction to set on
+ * \param volume Value to adjust the volume by
+ * \return Returns 0 on success, -1 on failure
+ */
+int ast_audiohook_volume_set(struct ast_channel *chan, enum ast_audiohook_direction direction, int volume);
+
+/*! \brief Retrieve the volume adjustment value on frames read from or written to a channel
+ * \param chan Channel to retrieve volume adjustment from
+ * \param direction Direction to retrieve
+ * \return Returns adjustment value
+ */
+int ast_audiohook_volume_get(struct ast_channel *chan, enum ast_audiohook_direction direction);
+
+/*! \brief Adjust the volume on frames read from or written to a channel
+ * \param chan Channel to muck with
+ * \param direction Direction to increase
+ * \param volume Value to adjust the adjustment by
+ * \return Returns 0 on success, -1 on failure
+ */
+int ast_audiohook_volume_adjust(struct ast_channel *chan, enum ast_audiohook_direction direction, int volume);
+
#if defined(__cplusplus) || defined(c_plusplus)
}
#endif
diff --git a/main/audiohook.c b/main/audiohook.c
index 5581037d7..61834aad3 100644
--- a/main/audiohook.c
+++ b/main/audiohook.c
@@ -712,3 +712,187 @@ int ast_channel_audiohook_count_by_source_running(struct ast_channel *chan, cons
return count;
}
+/*! \brief Audiohook volume adjustment structure */
+struct audiohook_volume {
+ struct ast_audiohook audiohook; /*!< Audiohook attached to the channel */
+ int read_adjustment; /*!< Value to adjust frames read from the channel by */
+ int write_adjustment; /*!< Value to adjust frames written to the channel by */
+};
+
+/*! \brief Callback used to destroy the audiohook volume datastore
+ * \param data Volume information structure
+ * \return Returns nothing
+ */
+static void audiohook_volume_destroy(void *data)
+{
+ struct audiohook_volume *audiohook_volume = data;
+
+ /* Destroy the audiohook as it is no longer in use */
+ ast_audiohook_destroy(&audiohook_volume->audiohook);
+
+ /* Finally free ourselves, we are of no more use */
+ ast_free(audiohook_volume);
+
+ return;
+}
+
+/*! \brief Datastore used to store audiohook volume information */
+static const struct ast_datastore_info audiohook_volume_datastore = {
+ .type = "Volume",
+ .destroy = audiohook_volume_destroy,
+};
+
+/*! \brief Helper function which actually gets called by audiohooks to perform the adjustment
+ * \param audiohook Audiohook attached to the channel
+ * \param chan Channel we are attached to
+ * \param frame Frame of audio we want to manipulate
+ * \param direction Direction the audio came in from
+ * \return Returns 0 on success, -1 on failure
+ */
+static int audiohook_volume_callback(struct ast_audiohook *audiohook, struct ast_channel *chan, struct ast_frame *frame, enum ast_audiohook_direction direction)
+{
+ struct ast_datastore *datastore = NULL;
+ struct audiohook_volume *audiohook_volume = NULL;
+ int *gain = NULL;
+
+ /* If the audiohook is shutting down don't even bother */
+ if (audiohook->status == AST_AUDIOHOOK_STATUS_DONE) {
+ return 0;
+ }
+
+ /* Try to find the datastore containg adjustment information, if we can't just bail out */
+ if (!(datastore = ast_channel_datastore_find(chan, &audiohook_volume_datastore, NULL))) {
+ return 0;
+ }
+
+ audiohook_volume = datastore->data;
+
+ /* Based on direction grab the appropriate adjustment value */
+ if (direction == AST_AUDIOHOOK_DIRECTION_READ) {
+ gain = &audiohook_volume->read_adjustment;
+ } else if (direction == AST_AUDIOHOOK_DIRECTION_WRITE) {
+ gain = &audiohook_volume->write_adjustment;
+ }
+
+ /* If an adjustment value is present modify the frame */
+ if (gain && *gain) {
+ ast_frame_adjust_volume(frame, *gain);
+ }
+
+ return 0;
+}
+
+/*! \brief Helper function which finds and optionally creates an audiohook_volume_datastore datastore on a channel
+ * \param chan Channel to look on
+ * \param create Whether to create the datastore if not found
+ * \return Returns audiohook_volume structure on success, NULL on failure
+ */
+static struct audiohook_volume *audiohook_volume_get(struct ast_channel *chan, int create)
+{
+ struct ast_datastore *datastore = NULL;
+ struct audiohook_volume *audiohook_volume = NULL;
+
+ /* If we are able to find the datastore return the contents (which is actually an audiohook_volume structure) */
+ if ((datastore = ast_channel_datastore_find(chan, &audiohook_volume_datastore, NULL))) {
+ return datastore->data;
+ }
+
+ /* If we are not allowed to create a datastore or if we fail to create a datastore, bail out now as we have nothing for them */
+ if (!create || !(datastore = ast_channel_datastore_alloc(&audiohook_volume_datastore, NULL))) {
+ return NULL;
+ }
+
+ /* Create a new audiohook_volume structure to contain our adjustments and audiohook */
+ if (!(audiohook_volume = ast_calloc(1, sizeof(*audiohook_volume)))) {
+ ast_channel_datastore_free(datastore);
+ return NULL;
+ }
+
+ /* Setup our audiohook structure so we can manipulate the audio */
+ ast_audiohook_init(&audiohook_volume->audiohook, AST_AUDIOHOOK_TYPE_MANIPULATE, "Volume");
+ audiohook_volume->audiohook.manipulate_callback = audiohook_volume_callback;
+
+ /* Attach the audiohook_volume blob to the datastore and attach to the channel */
+ datastore->data = audiohook_volume;
+ ast_channel_datastore_add(chan, datastore);
+
+ /* All is well... put the audiohook into motion */
+ ast_audiohook_attach(chan, &audiohook_volume->audiohook);
+
+ return audiohook_volume;
+}
+
+/*! \brief Adjust the volume on frames read from or written to a channel
+ * \param chan Channel to muck with
+ * \param direction Direction to set on
+ * \param volume Value to adjust the volume by
+ * \return Returns 0 on success, -1 on failure
+ */
+int ast_audiohook_volume_set(struct ast_channel *chan, enum ast_audiohook_direction direction, int volume)
+{
+ struct audiohook_volume *audiohook_volume = NULL;
+
+ /* Attempt to find the audiohook volume information, but only create it if we are not setting the adjustment value to zero */
+ if (!(audiohook_volume = audiohook_volume_get(chan, (volume ? 1 : 0)))) {
+ return -1;
+ }
+
+ /* Now based on the direction set the proper value */
+ if (direction == AST_AUDIOHOOK_DIRECTION_READ || direction == AST_AUDIOHOOK_DIRECTION_BOTH) {
+ audiohook_volume->read_adjustment = volume;
+ } else if (direction == AST_AUDIOHOOK_DIRECTION_WRITE || direction == AST_AUDIOHOOK_DIRECTION_BOTH) {
+ audiohook_volume->write_adjustment = volume;
+ }
+
+ return 0;
+}
+
+/*! \brief Retrieve the volume adjustment value on frames read from or written to a channel
+ * \param chan Channel to retrieve volume adjustment from
+ * \param direction Direction to retrieve
+ * \return Returns adjustment value
+ */
+int ast_audiohook_volume_get(struct ast_channel *chan, enum ast_audiohook_direction direction)
+{
+ struct audiohook_volume *audiohook_volume = NULL;
+ int adjustment = 0;
+
+ /* Attempt to find the audiohook volume information, but do not create it as we only want to look at the values */
+ if (!(audiohook_volume = audiohook_volume_get(chan, 0))) {
+ return 0;
+ }
+
+ /* Grab the adjustment value based on direction given */
+ if (direction == AST_AUDIOHOOK_DIRECTION_READ) {
+ adjustment = audiohook_volume->read_adjustment;
+ } else if (direction == AST_AUDIOHOOK_DIRECTION_WRITE) {
+ adjustment = audiohook_volume->write_adjustment;
+ }
+
+ return adjustment;
+}
+
+/*! \brief Adjust the volume on frames read from or written to a channel
+ * \param chan Channel to muck with
+ * \param direction Direction to increase
+ * \param volume Value to adjust the adjustment by
+ * \return Returns 0 on success, -1 on failure
+ */
+int ast_audiohook_volume_adjust(struct ast_channel *chan, enum ast_audiohook_direction direction, int volume)
+{
+ struct audiohook_volume *audiohook_volume = NULL;
+
+ /* Attempt to find the audiohook volume information, and create an audiohook if none exists */
+ if (!(audiohook_volume = audiohook_volume_get(chan, 1))) {
+ return -1;
+ }
+
+ /* Based on the direction change the specific adjustment value */
+ if (direction == AST_AUDIOHOOK_DIRECTION_READ || direction == AST_AUDIOHOOK_DIRECTION_BOTH) {
+ audiohook_volume->read_adjustment += volume;
+ } else if (direction == AST_AUDIOHOOK_DIRECTION_WRITE || direction == AST_AUDIOHOOK_DIRECTION_BOTH) {
+ audiohook_volume->write_adjustment += volume;
+ }
+
+ return 0;
+}