1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
|
/*
* (C) 2012 by Holger Hans Peter Freyther <zecke@selfish.org>
* (C) 2012 by On-Waves
* All Rights Reserved
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include <dtmf_scheduler.h>
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#define ASSERT(got,want) \
if (got != want) { \
fprintf(stderr, "Values should be the same 0x%x 0x%x at %s:%d\n", \
got, want, __FILE__, __LINE__); \
abort(); \
}
static void test_queue_while_play(void)
{
struct dtmf_state state;
char tone[sizeof(state.tones) + 1];
dtmf_state_init(&state);
ASSERT(dtmf_state_add(&state, 'a'), 0);
ASSERT(dtmf_state_add(&state, 'b'), 0);
ASSERT(dtmf_state_add(&state, 'c'), 0);
dtmf_state_get_pending(&state, tone);
ASSERT(strlen(tone), 3);
ASSERT(state.playing, 1);
ASSERT(strcmp(tone, "abc"), 0);
ASSERT(dtmf_state_add(&state, 'd'), 0);
dtmf_state_played(&state);
ASSERT(state.playing, 0);
dtmf_state_get_pending(&state, tone);
ASSERT(strlen(tone), 1);
ASSERT(state.playing, 1);
ASSERT(strcmp(tone, "d"), 0);
ASSERT(state.playing, 1);
dtmf_state_played(&state);
ASSERT(state.playing, 0);
/* and check that nothing is played */
dtmf_state_get_pending(&state, tone);
ASSERT(strlen(tone), 0);
ASSERT(state.playing, 0);
}
static void test_queue_over_flow(void)
{
struct dtmf_state state;
const size_t max_items = sizeof(state.tones);
char tone[sizeof(state.tones) + 1];
int i;
dtmf_state_init(&state);
/* add everything that should fit.. */
for (i = 0; i < max_items; ++i) {
ASSERT(dtmf_state_add(&state, 'a' + i), 0);
}
/* this should fail */
ASSERT(dtmf_state_add(&state, 'Z'), -1);
/* read all of it */
dtmf_state_get_pending(&state, tone);
ASSERT(strlen(tone), max_items);
for (i = 0; i < strlen(tone); ++i)
ASSERT(tone[i], 'a' + i);
ASSERT(state.playing, 1);
dtmf_state_played(&state);
ASSERT(state.playing, 0);
}
int main(int argc, char **argv)
{
test_queue_while_play();
test_queue_over_flow();
printf("All tests passed.\n");
return 0;
}
|