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/* cfile.c
 * capture_file GUI-independent manipulation
 * Vassilii Khachaturov <vassilii@tarunz.org>
 *
 * $Id$
 *
 * Wireshark - Network traffic analyzer
 * By Gerald Combs <gerald@wireshark.org>
 * Copyright 1998 Gerald Combs
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 */

#ifdef HAVE_CONFIG_H
# include "config.h"
#endif

#include <glib.h>

#include <epan/packet.h>

#include "cfile.h"

void
cap_file_init(capture_file *cf)
{
  /* Initialize the capture file struct */
  cf->ptree_root     = NULL;
  cf->wth            = NULL;
  cf->filename       = NULL;
  cf->source         = NULL;
  cf->user_saved     = FALSE;
  cf->is_tempfile    = FALSE;
  cf->rfcode         = NULL;
  cf->dfilter        = NULL;
  cf->has_snap       = FALSE;
  cf->snap           = WTAP_MAX_PACKET_SIZE;
  cf->count          = 0;
  cf->redissecting   = FALSE;
}

/*
 * For a given frame number, calculate the indices into a level 3
 * node, a level 2 node, a level 1 node, and a leaf node.
 */
#define LEVEL_3_INDEX(framenum) \
	((framenum) >> (3*LOG2_NODES_PER_LEVEL))
#define LEVEL_2_INDEX(framenum) \
	(((framenum) >> (2*LOG2_NODES_PER_LEVEL)) & (NODES_PER_LEVEL - 1))
#define LEVEL_1_INDEX(framenum) \
	(((framenum) >> (1*LOG2_NODES_PER_LEVEL)) & (NODES_PER_LEVEL - 1))
#define LEAF_INDEX(framenum) \
	(((framenum) >> (0*LOG2_NODES_PER_LEVEL)) & (NODES_PER_LEVEL - 1))

/*
 * Add a new frame_data structure to the capture_file's collection.
 */
frame_data *
cap_file_add_fdata(capture_file *cf, frame_data *fdata)
{
  frame_data *leaf;
  frame_data **level1;
  frame_data ***level2;
  frame_data ****level3;
  frame_data *node;

  /*
   * The current value of cf->count is the index value for the new frame,
   * because the index value for a frame is the frame number - 1, and
   * if we currently have cf->count frames, the the frame number of
   * the last frame in the collection is cf->count, so its index value
   * is cf->count - 1.
   */
  if (cf->count == 0) {
    /* The tree is empty; allocate the first leaf node, which will be
       the root node. */
    leaf = g_malloc((sizeof *leaf)*NODES_PER_LEVEL);
    node = &leaf[0];
    cf->ptree_root = leaf;
  } else if (cf->count < NODES_PER_LEVEL) {
    /* It's a 1-level tree, and is going to stay that way for now. */
    leaf = cf->ptree_root;
    node = &leaf[cf->count];
  } else if (cf->count == NODES_PER_LEVEL) {
    /* It's a 1-level tree that will turn into a 2-level tree. */
    level1 = g_malloc((sizeof *level1)*NODES_PER_LEVEL);
    memset(level1, 0, (sizeof *level1)*NODES_PER_LEVEL);
    level1[0] = cf->ptree_root;
    leaf = g_malloc((sizeof *leaf)*NODES_PER_LEVEL);
    level1[1] = leaf;
    node = &leaf[0];
    cf->ptree_root = level1;
  } else if (cf->count < NODES_PER_LEVEL*NODES_PER_LEVEL) {
    /* It's a 2-level tree, and is going to stay that way for now. */
    level1 = cf->ptree_root;
    leaf = level1[cf->count >> LOG2_NODES_PER_LEVEL];
    if (leaf == NULL) {
      leaf = g_malloc((sizeof *leaf)*NODES_PER_LEVEL);
      level1[cf->count >> LOG2_NODES_PER_LEVEL] = leaf;
    }
    node = &leaf[LEAF_INDEX(cf->count)];
  } else if (cf->count == NODES_PER_LEVEL*NODES_PER_LEVEL) {
    /* It's a 2-level tree that will turn into a 3-level tree */
    level2 = g_malloc((sizeof *level2)*NODES_PER_LEVEL);
    memset(level2, 0, (sizeof *level2)*NODES_PER_LEVEL);
    level2[0] = cf->ptree_root;
    level1 = g_malloc((sizeof *level1)*NODES_PER_LEVEL);
    memset(level1, 0, (sizeof *level1)*NODES_PER_LEVEL);
    level2[1] = level1;
    leaf = g_malloc((sizeof *leaf)*NODES_PER_LEVEL);
    level1[0] = leaf;
    node = &leaf[0];
    cf->ptree_root = level2;
  } else if (cf->count < NODES_PER_LEVEL*NODES_PER_LEVEL*NODES_PER_LEVEL) {
    /* It's a 3-level tree, and is going to stay that way for now. */
    level2 = cf->ptree_root;
    level1 = level2[cf->count >> (LOG2_NODES_PER_LEVEL+LOG2_NODES_PER_LEVEL)];
    if (level1 == NULL) {
      level1 = g_malloc((sizeof *level1)*NODES_PER_LEVEL);
      memset(level1, 0, (sizeof *level1)*NODES_PER_LEVEL);
      level2[cf->count >> (LOG2_NODES_PER_LEVEL+LOG2_NODES_PER_LEVEL)] = level1;
    }
    leaf = level1[LEVEL_1_INDEX(cf->count)];
    if (leaf == NULL) {
      leaf = g_malloc((sizeof *leaf)*NODES_PER_LEVEL);
      level1[LEVEL_1_INDEX(cf->count)] = leaf;
    }
    node = &leaf[LEAF_INDEX(cf->count)];
  } else if (cf->count == NODES_PER_LEVEL*NODES_PER_LEVEL*NODES_PER_LEVEL) {
    /* It's a 3-level tree that will turn into a 4-level tree */
    level3 = g_malloc((sizeof *level3)*NODES_PER_LEVEL);
    memset(level3, 0, (sizeof *level3)*NODES_PER_LEVEL);
    level3[0] = cf->ptree_root;
    level2 = g_malloc((sizeof *level2)*NODES_PER_LEVEL);
    memset(level2, 0, (sizeof *level2)*NODES_PER_LEVEL);
    level3[1] = level2;
    level1 = g_malloc((sizeof *level1)*NODES_PER_LEVEL);
    memset(level1, 0, (sizeof *level1)*NODES_PER_LEVEL);
    level2[0] = level1;
    leaf = g_malloc((sizeof *leaf)*NODES_PER_LEVEL);
    level1[0] = leaf;
    node = &leaf[0];
    cf->ptree_root = level3;
  } else {
    /* cf->count is 2^32-1 at most, and NODES_PER_LEVEL^4
       2^(LOG2_NODES_PER_LEVEL*4), and LOG2_NODES_PER_LEVEL is 10,
       so cf->count is always less < NODES_PER_LEVEL^4.

       XXX - we should fail if cf->count is 2^31-1, or should
       make the frame numbers 64-bit and just let users run
       themselves out of address space or swap space. :-) */
    /* It's a 4-level tree, and is going to stay that way forever. */
    level3 = cf->ptree_root;
    level2 = level3[LEVEL_3_INDEX(cf->count)];
    if (level2 == NULL) {
      level2 = g_malloc((sizeof *level2)*NODES_PER_LEVEL);
      memset(level2, 0, (sizeof *level2)*NODES_PER_LEVEL);
      level3[LEVEL_3_INDEX(cf->count)] = level2;
    }
    level1 = level2[LEVEL_2_INDEX(cf->count)];
    if (level1 == NULL) {
      level1 = g_malloc((sizeof *level1)*NODES_PER_LEVEL);
      memset(level1, 0, (sizeof *level1)*NODES_PER_LEVEL);
      level2[LEVEL_2_INDEX(cf->count)] = level1;
    }
    leaf = level1[LEVEL_1_INDEX(cf->count)];
    if (leaf == NULL) {
      leaf = g_malloc((sizeof *leaf)*NODES_PER_LEVEL);
      level1[LEVEL_1_INDEX(cf->count)] = leaf;
    }
    node = &leaf[LEAF_INDEX(cf->count)];
  }
  *node = *fdata;
  cf->count++;
  return node;
}

/*
 * Find the frame_data for the specified frame number.
 */
frame_data *
cap_file_find_fdata(capture_file *cf, guint32 num)
{
  frame_data *leaf;
  frame_data **level1;
  frame_data ***level2;
  frame_data ****level3;

  if (num == 0) {
    /* There is no frame number 0 */
    return NULL;
  }

  /* Convert it into an index number. */
  num--;
  if (num >= cf->count) {
    /* There aren't that many frames. */
    return NULL;
  }

  if (cf->count <= NODES_PER_LEVEL) {
    /* It's a 1-level tree. */
    leaf = cf->ptree_root;
    return &leaf[num];
  }
  if (cf->count <= NODES_PER_LEVEL*NODES_PER_LEVEL) {
    /* It's a 2-level tree. */
    level1 = cf->ptree_root;
    leaf = level1[num >> LOG2_NODES_PER_LEVEL];
    return &leaf[LEAF_INDEX(num)];
  }
  if (cf->count <= NODES_PER_LEVEL*NODES_PER_LEVEL*NODES_PER_LEVEL) {
    /* It's a 3-level tree. */
    level2 = cf->ptree_root;
    level1 = level2[num >> (LOG2_NODES_PER_LEVEL+LOG2_NODES_PER_LEVEL)];
    leaf = level1[(num >> LOG2_NODES_PER_LEVEL) & (NODES_PER_LEVEL - 1)];
    return &leaf[LEAF_INDEX(num)];
  }
  /* cf->count is 2^32-1 at most, and NODES_PER_LEVEL^4
     2^(LOG2_NODES_PER_LEVEL*4), and LOG2_NODES_PER_LEVEL is 10,
     so cf->count is always less < NODES_PER_LEVEL^4. */
  /* It's a 4-level tree, and is going to stay that way forever. */
  level3 = cf->ptree_root;
  level2 = level3[num >> (LOG2_NODES_PER_LEVEL+LOG2_NODES_PER_LEVEL+LOG2_NODES_PER_LEVEL)];
  level1 = level2[(num >> (LOG2_NODES_PER_LEVEL+LOG2_NODES_PER_LEVEL)) & (NODES_PER_LEVEL - 1)];
  leaf = level1[(num >> LOG2_NODES_PER_LEVEL) & (NODES_PER_LEVEL - 1)];
  return &leaf[LEAF_INDEX(num)];
}

/*
 * Free up all the frame information for a capture file.
 */
void
cap_file_free_frames(capture_file *cf)
{
  frame_data **level1;
  frame_data ***level2;
  frame_data ****level3;
  guint i, j, k;

  if (cf->count == 0) {
    /* Nothing to free. */
    return;
  }
  if (cf->count <= NODES_PER_LEVEL) {
    /* It's a 1-level tree. */
    g_free(cf->ptree_root);
  } else if (cf->count <= NODES_PER_LEVEL*NODES_PER_LEVEL) {
    /* It's a 2-level tree. */
    level1 = cf->ptree_root;
    for (i = 0; i < NODES_PER_LEVEL && level1[i] != NULL; i++)
      g_free(level1[i]);
    g_free(level1);
  } else if (cf->count <= NODES_PER_LEVEL*NODES_PER_LEVEL*NODES_PER_LEVEL) {
    /* It's a 3-level tree. */
    level2 = cf->ptree_root;
    for (i = 0; i < NODES_PER_LEVEL && level2[i] != NULL; i++) {
      level1 = level2[i];
      for (j = 0; j < NODES_PER_LEVEL && level1[i] != NULL; j++)
        g_free(level1[j]);
      g_free(level1);
    }
    g_free(level2);
    return;
  } else {
    /* cf->count is 2^32-1 at most, and NODES_PER_LEVEL^4
       2^(LOG2_NODES_PER_LEVEL*4), and LOG2_NODES_PER_LEVEL is 10,
       so cf->count is always less < NODES_PER_LEVEL^4. */
    /* It's a 4-level tree, and is going to stay that way forever. */
    level3 = cf->ptree_root;
    for (i = 0; i < NODES_PER_LEVEL && level3[i] != NULL; i++) {
      level2 = level3[i];
      for (j = 0; j < NODES_PER_LEVEL && level2[i] != NULL; j++) {
        level1 = level2[j];
        for (k = 0; k < NODES_PER_LEVEL && level1[k] != NULL; k++)
          g_free(level1[k]);
      }
      g_free(level2);
    }
    g_free(level3);
  }
  cf->ptree_root = NULL;
  cf->count = 0;
}