/* * wslua.h * * Wireshark's interface to the Lua Programming Language * * (c) 2006, Luis E. Garcia Ontanon * (c) 2007, Tamas Regos * (c) 2008, Balint Reczey * * Wireshark - Network traffic analyzer * By Gerald Combs * Copyright 1998 Gerald Combs * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #ifndef _PACKET_LUA_H #define _PACKET_LUA_H #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include /** @file * @ingroup wslua_group */ #define WSLUA_INIT_ROUTINES "init_routines" #define WSLUA_PREFS_CHANGED "prefs_changed" #define LOG_DOMAIN_LUA "wslua" /* type conversion macros - lua_Number is a double, so casting isn't kosher; and using Lua's already-available lua_tointeger() and luaL_checkinteger() might be different on different machines; so use these instead please! */ #define wslua_togint(L,i) (gint) ( lua_tointeger(L,i) ) #define wslua_togint32(L,i) (gint32) ( lua_tonumber(L,i) ) #define wslua_togint64(L,i) (gint64) ( lua_tonumber(L,i) ) #define wslua_toguint(L,i) (guint) ( lua_tointeger(L,i) ) #define wslua_toguint32(L,i) (guint32) ( lua_tonumber(L,i) ) #define wslua_toguint64(L,i) (guint64) ( lua_tonumber(L,i) ) #define wslua_checkgint(L,i) (gint) ( luaL_checkinteger(L,i) ) #define wslua_checkgint32(L,i) (gint32) ( luaL_checknumber(L,i) ) #define wslua_checkgint64(L,i) (gint64) ( luaL_checknumber(L,i) ) #define wslua_checkguint(L,i) (guint) ( luaL_checkinteger(L,i) ) #define wslua_checkguint32(L,i) (guint32) ( luaL_checknumber(L,i) ) #define wslua_checkguint64(L,i) (guint64) ( luaL_checknumber(L,i) ) #define wslua_optgint(L,i,d) (gint) ( luaL_optinteger(L,i,d) ) #define wslua_optgint32(L,i,d) (gint32) ( luaL_optnumber(L,i,d) ) #define wslua_optgint64(L,i,d) (gint64) ( luaL_optnumber(L,i,d) ) #define wslua_optguint(L,i,d) (guint) ( luaL_optinteger(L,i,d) ) #define wslua_optguint32(L,i,d) (guint32) ( luaL_optnumber(L,i,d) ) #define wslua_optguint64(L,i,d) (guint64) ( luaL_optnumber(L,i,d) ) struct _wslua_tvb { tvbuff_t* ws_tvb; gboolean expired; gboolean need_free; }; struct _wslua_pinfo { packet_info* ws_pinfo; gboolean expired; }; struct _wslua_tvbrange { struct _wslua_tvb* tvb; int offset; int len; }; struct _wslua_tw { funnel_text_window_t* ws_tw; gboolean expired; }; typedef struct _wslua_field_t { int hfid; int ett; char* name; char* abbrev; char* blob; enum ftenum type; unsigned base; const void* vs; guint32 mask; } wslua_field_t; typedef struct _wslua_expert_field_t { expert_field ids; const gchar *abbrev; const gchar *text; int group; int severity; } wslua_expert_field_t; /** * PREF_OBSOLETE is used for preferences that a module used to support * but no longer supports; we give different error messages for them. */ typedef enum { PREF_UINT, PREF_BOOL, PREF_ENUM, PREF_STRING, PREF_RANGE, PREF_STATIC_TEXT, PREF_OBSOLETE } pref_type_t; typedef struct _wslua_pref_t { gchar* name; gchar* label; gchar* desc; pref_type_t type; union { gboolean b; guint u; gchar* s; gint e; range_t *r; void* p; } value; union { guint32 max_value; /**< maximum value of a range */ struct { const enum_val_t *enumvals; /**< list of name & values */ gboolean radio_buttons; /**< TRUE if it should be shown as radio buttons rather than as an option menu or combo box in the preferences tab */ } enum_info; /**< for PREF_ENUM */ gchar* default_s; /**< default value for value.s */ } info; /**< display/text file information */ struct _wslua_pref_t* next; struct _wslua_proto_t* proto; } wslua_pref_t; typedef struct _wslua_proto_t { gchar* name; gchar* loname; gchar* desc; int hfid; int ett; wslua_pref_t prefs; int fields; int expert_info_table_ref; expert_module_t *expert_module; module_t *prefs_module; dissector_handle_t handle; GArray *hfa; GArray *etta; GArray *eia; gboolean is_postdissector; gboolean expired; } wslua_proto_t; struct _wslua_distbl_t { dissector_table_t table; const gchar* name; const gchar* ui_name; gboolean created; gboolean expired; }; struct _wslua_col_info { column_info* cinfo; gint col; gboolean expired; }; struct _wslua_cols { column_info* cinfo; gboolean expired; }; struct _wslua_private_table { GHashTable *table; gboolean is_allocated; gboolean expired; }; struct _wslua_treeitem { proto_item* item; proto_tree* tree; gboolean expired; }; struct _wslua_field_info { field_info *ws_fi; gboolean expired; }; typedef void (*tap_extractor_t)(lua_State*,const void*); struct _wslua_tap { gchar* name; gchar* filter; tap_extractor_t extractor; lua_State* L; int packet_ref; int draw_ref; int reset_ref; gboolean all_fields; }; /* a "File" object can be different things under the hood. It can either be a FILE_T from wtap struct, which it is during read operations, or it can be a wtap_dumper struct during write operations. A wtap_dumper struct has a FILE_T member, but we can't only store its pointer here because dump operations need the whole thing to write out with. Ugh. */ struct _wslua_file { FILE_T file; wtap_dumper *wdh; /* will be NULL during read usage */ gboolean expired; }; /* a "CaptureInfo" object can also be different things under the hood. */ struct _wslua_captureinfo { wtap *wth; /* will be NULL during write usage */ wtap_dumper *wdh; /* will be NULL during read usage */ gboolean expired; }; struct _wslua_phdr { struct wtap_pkthdr *phdr; /* this also exists in wtap struct, but is different for seek_read ops */ Buffer *buf; /* can't use the one in wtap because it's different for seek_read ops */ gboolean expired; }; struct _wslua_const_phdr { const struct wtap_pkthdr *phdr; const guint8 *pd; gboolean expired; }; struct _wslua_filehandler { struct file_type_subtype_info finfo; gboolean is_reader; gboolean is_writer; gchar* description; gchar* type; gchar* extensions; lua_State* L; int read_open_ref; int read_ref; int seek_read_ref; int read_close_ref; int seq_read_close_ref; int can_write_encap_ref; int write_open_ref; int write_ref; int write_close_ref; int file_type; gboolean registered; }; struct _wslua_dir { GDir* dir; char* ext; GError** dummy; }; struct _wslua_progdlg { struct progdlg* pw; char* title; char* task; gboolean stopped; }; typedef struct { const char* name; tap_extractor_t extractor; } tappable_t; typedef struct {const gchar* str; enum ftenum id; } wslua_ft_types_t; typedef wslua_pref_t* Pref; typedef wslua_pref_t* Prefs; typedef struct _wslua_field_t* ProtoField; typedef struct _wslua_expert_field_t* ProtoExpert; typedef struct _wslua_proto_t* Proto; typedef struct _wslua_distbl_t* DissectorTable; typedef dissector_handle_t Dissector; typedef GByteArray* ByteArray; typedef struct _wslua_tvb* Tvb; typedef struct _wslua_tvbrange* TvbRange; typedef struct _wslua_col_info* Column; typedef struct _wslua_cols* Columns; typedef struct _wslua_pinfo* Pinfo; typedef struct _wslua_treeitem* TreeItem; typedef address* Address; typedef nstime_t* NSTime; typedef gint64 Int64; typedef guint64 UInt64; typedef header_field_info** Field; typedef struct _wslua_field_info* FieldInfo; typedef struct _wslua_tap* Listener; typedef struct _wslua_tw* TextWindow; typedef struct _wslua_progdlg* ProgDlg; typedef struct _wslua_file* File; typedef struct _wslua_captureinfo* CaptureInfo; typedef struct _wslua_captureinfo* CaptureInfoConst; typedef struct _wslua_phdr* FrameInfo; typedef struct _wslua_const_phdr* FrameInfoConst; typedef struct _wslua_filehandler* FileHandler; typedef wtap_dumper* Dumper; typedef struct lua_pseudo_header* PseudoHeader; typedef tvbparse_t* Parser; typedef tvbparse_wanted_t* Rule; typedef tvbparse_elem_t* Node; typedef tvbparse_action_t* Shortcut; typedef struct _wslua_main* WireShark; typedef struct _wslua_dir* Dir; typedef struct _wslua_private_table* PrivateTable; typedef gchar* Struct; /* * toXxx(L,idx) gets a Xxx from an index (Lua Error if fails) * checkXxx(L,idx) gets a Xxx from an index after calling check_code (No Lua Error if it fails) * pushXxx(L,xxx) pushes an Xxx into the stack * isXxx(L,idx) tests whether we have an Xxx at idx * shiftXxx(L,idx) removes and returns an Xxx from idx only if it has a type of Xxx, returns NULL otherwise * WSLUA_CLASS_DEFINE must be used with a trailing ';' * (a dummy typedef is used to be syntactically correct) */ #define WSLUA_CLASS_DEFINE(C,check_code) \ WSLUA_CLASS_DEFINE_BASE(C,check_code,NULL) #define WSLUA_CLASS_DEFINE_BASE(C,check_code,retval) \ C to##C(lua_State* L, int idx) { \ C* v = (C*)lua_touserdata (L, idx); \ if (!v) luaL_error(L, "bad argument %d (%s expected, got %s)", idx, #C, lua_typename(L, lua_type(L, idx))); \ return v ? *v : retval; \ } \ C check##C(lua_State* L, int idx) { \ C* p; \ luaL_checktype(L,idx,LUA_TUSERDATA); \ p = (C*)luaL_checkudata(L, idx, #C); \ check_code; \ return p ? *p : retval; \ } \ C* push##C(lua_State* L, C v) { \ C* p; \ luaL_checkstack(L,2,"Unable to grow stack\n"); \ p = (C*)lua_newuserdata(L,sizeof(C)); *p = v; \ luaL_getmetatable(L, #C); lua_setmetatable(L, -2); \ return p; \ }\ gboolean is##C(lua_State* L,int i) { \ void *p; \ if(!lua_isuserdata(L,i)) return FALSE; \ p = lua_touserdata(L, i); \ lua_getfield(L, LUA_REGISTRYINDEX, #C); \ if (p == NULL || !lua_getmetatable(L, i) || !lua_rawequal(L, -1, -2)) p=NULL; \ lua_pop(L, 2); \ return p ? TRUE : FALSE; \ } \ C shift##C(lua_State* L,int i) { \ C* p; \ if(!lua_isuserdata(L,i)) return retval; \ p = (C*)lua_touserdata(L, i); \ lua_getfield(L, LUA_REGISTRYINDEX, #C); \ if (p == NULL || !lua_getmetatable(L, i) || !lua_rawequal(L, -1, -2)) p=NULL; \ lua_pop(L, 2); \ if (p) { lua_remove(L,i); return *p; }\ else return retval;\ } \ typedef int dummy##C typedef struct _wslua_attribute_table { const gchar *fieldname; lua_CFunction getfunc; lua_CFunction setfunc; } wslua_attribute_table; extern int wslua_reg_attributes(lua_State *L, const wslua_attribute_table *t, gboolean is_getter); #define WSLUA_TYPEOF_FIELD "__typeof" #ifdef HAVE_LUA /* temporary transition macro to reduce duplication in WSLUA_REGISTER_xxx. */ #define WSLUA_REGISTER_GC(C) \ luaL_getmetatable(L, #C); \ /* add the '__gc' metamethod with a C-function named Class__gc */ \ /* this will force ALL wslua classes to have a Class__gc function defined, which is good */ \ lua_pushcfunction(L, C ## __gc); \ lua_setfield(L, -2, "__gc"); \ /* pop the metatable */ \ lua_pop(L, 1) #define WSLUA_REGISTER_META(C) { \ const wslua_class C ## _class = { \ .name = #C, \ .instance_meta = C ## _meta, \ }; \ wslua_register_classinstance_meta(L, &C ## _class); \ WSLUA_REGISTER_GC(C); \ } #define WSLUA_REGISTER_CLASS(C) { \ const wslua_class C ## _class = { \ .name = #C, \ .class_methods = C ## _methods, \ .class_meta = C ## _meta, \ .instance_methods = C ## _methods, \ .instance_meta = C ## _meta, \ }; \ wslua_register_class(L, &C ## _class); \ WSLUA_REGISTER_GC(C); \ } /* see comments for wslua_reg_attributes and wslua_attribute_dispatcher to see how this attribute stuff works */ #define WSLUA_REGISTER_ATTRIBUTES(C) { \ /* get metatable from Lua registry */ \ luaL_getmetatable(L, #C); \ if (lua_isnil(L, -1)) { \ g_error("Attempt to register attributes without a pre-existing metatable for '%s' in Lua registry\n", #C); \ } \ /* register the getters/setters in their tables */ \ wslua_reg_attributes(L, C##_attributes, TRUE); \ wslua_reg_attributes(L, C##_attributes, FALSE); \ lua_pop(L, 1); /* pop the metatable */ \ } #define WSLUA_INIT(L) \ luaL_openlibs(L); \ wslua_register_classes(L); \ wslua_register_functions(L); #endif #define WSLUA_FUNCTION extern int #define WSLUA_REGISTER_FUNCTION(name) { lua_pushcfunction(L, wslua_## name); lua_setglobal(L, #name); } #define WSLUA_REGISTER extern int #define WSLUA_METHOD static int #define WSLUA_CONSTRUCTOR static int #define WSLUA_ATTR_SET static int #define WSLUA_ATTR_GET static int #define WSLUA_METAMETHOD static int #define WSLUA_METHODS static const luaL_Reg #define WSLUA_META static const luaL_Reg #define WSLUA_CLASS_FNREG(class,name) { #name, class##_##name } #define WSLUA_CLASS_FNREG_ALIAS(class,aliasname,name) { #aliasname, class##_##name } #define WSLUA_CLASS_MTREG(class,name) { "__" #name, class##__##name } #define WSLUA_ATTRIBUTES static const wslua_attribute_table /* following are useful macros for the rows in the array created by above */ #define WSLUA_ATTRIBUTE_RWREG(class,name) { #name, class##_get_##name, class##_set_##name } #define WSLUA_ATTRIBUTE_ROREG(class,name) { #name, class##_get_##name, NULL } #define WSLUA_ATTRIBUTE_WOREG(class,name) { #name, NULL, class##_set_##name } #define WSLUA_ATTRIBUTE_FUNC_SETTER(C,field) \ static int C##_set_##field (lua_State* L) { \ C obj = check##C (L,1); \ if (! lua_isfunction(L,-1) ) \ return luaL_error(L, "%s's attribute `%s' must be a function", #C , #field ); \ if (obj->field##_ref != LUA_NOREF) \ /* there was one registered before, remove it */ \ luaL_unref(L, LUA_REGISTRYINDEX, obj->field##_ref); \ obj->field##_ref = luaL_ref(L, LUA_REGISTRYINDEX); \ return 0; \ } \ /* silly little trick so we can add a semicolon after this macro */ \ typedef void __dummy##C##_set_##field #define WSLUA_ATTRIBUTE_GET(C,name,block) \ static int C##_get_##name (lua_State* L) { \ C obj = check##C (L,1); \ block \ return 1; \ } \ /* silly little trick so we can add a semicolon after this macro */ \ typedef void __dummy##C##_get_##name #define WSLUA_ATTRIBUTE_NAMED_BOOLEAN_GETTER(C,name,member) \ WSLUA_ATTRIBUTE_GET(C,name,{lua_pushboolean(L, obj->member );}) #define WSLUA_ATTRIBUTE_NAMED_NUMBER_GETTER(C,name,member) \ WSLUA_ATTRIBUTE_GET(C,name,{lua_pushnumber(L,(lua_Number)(obj->member));}) #define WSLUA_ATTRIBUTE_NUMBER_GETTER(C,member) \ WSLUA_ATTRIBUTE_NAMED_NUMBER_GETTER(C,member,member) #define WSLUA_ATTRIBUTE_BLOCK_NUMBER_GETTER(C,name,block) \ WSLUA_ATTRIBUTE_GET(C,name,{lua_pushnumber(L,(lua_Number)(block));}) #define WSLUA_ATTRIBUTE_NAMED_STRING_GETTER(C,name,member) \ WSLUA_ATTRIBUTE_GET(C,name, { \ lua_pushstring(L,obj->member); /* this pushes nil if obj->member is null */ \ }) #define WSLUA_ATTRIBUTE_STRING_GETTER(C,member) \ WSLUA_ATTRIBUTE_NAMED_STRING_GETTER(C,member,member) #define WSLUA_ATTRIBUTE_NAMED_OPT_BLOCK_STRING_GETTER(C,name,member,option) \ WSLUA_ATTRIBUTE_GET(C,name, { \ char* str; \ if ((obj->member) && (obj->member->len > 0)) { \ if (wtap_block_get_string_option_value(g_array_index(obj->member, wtap_block_t, 0), option, &str) == WTAP_OPTTYPE_SUCCESS) { \ lua_pushstring(L,str); \ } \ } \ }) /* * XXX - we need to support Lua programs getting instances of a "multiple * allowed" option other than the first option. */ #define WSLUA_ATTRIBUTE_NAMED_OPT_BLOCK_NTH_STRING_GETTER(C,name,member,option) \ WSLUA_ATTRIBUTE_GET(C,name, { \ char* str; \ if ((obj->member) && (obj->member->len > 0)) { \ if (wtap_block_get_nth_string_option_value(g_array_index(obj->member, wtap_block_t, 0), option, 0, &str) == WTAP_OPTTYPE_SUCCESS) { \ lua_pushstring(L,str); \ } \ } \ }) #define WSLUA_ATTRIBUTE_SET(C,name,block) \ static int C##_set_##name (lua_State* L) { \ C obj = check##C (L,1); \ block; \ return 0; \ } \ /* silly little trick so we can add a semicolon after this macro */ \ typedef void __dummy##C##_set_##name #define WSLUA_ATTRIBUTE_NAMED_BOOLEAN_SETTER(C,name,member) \ WSLUA_ATTRIBUTE_SET(C,name, { \ if (! lua_isboolean(L,-1) ) \ return luaL_error(L, "%s's attribute `%s' must be a boolean", #C , #name ); \ obj->member = lua_toboolean(L,-1); \ }) /* to make this integral-safe, we treat it as int32 and then cast Note: this will truncate 64-bit integers (but then Lua itself only has doubles */ #define WSLUA_ATTRIBUTE_NAMED_NUMBER_SETTER(C,name,member,cast) \ WSLUA_ATTRIBUTE_SET(C,name, { \ if (! lua_isnumber(L,-1) ) \ return luaL_error(L, "%s's attribute `%s' must be a number", #C , #name ); \ obj->member = (cast) wslua_togint32(L,-1); \ }) #define WSLUA_ATTRIBUTE_NUMBER_SETTER(C,member,cast) \ WSLUA_ATTRIBUTE_NAMED_NUMBER_SETTER(C,member,member,cast) #define WSLUA_ATTRIBUTE_NAMED_STRING_SETTER(C,field,member,need_free) \ static int C##_set_##field (lua_State* L) { \ C obj = check##C (L,1); \ gchar* s = NULL; \ if (lua_isstring(L,-1) || lua_isnil(L,-1)) { \ s = g_strdup(lua_tostring(L,-1)); \ } else { \ return luaL_error(L, "%s's attribute `%s' must be a string or nil", #C , #field ); \ } \ if (obj->member != NULL && need_free) \ g_free((void*) obj->member); \ obj->member = s; \ return 0; \ } \ /* silly little trick so we can add a semicolon after this macro */ \ typedef void __dummy##C##_set_##field #define WSLUA_ATTRIBUTE_STRING_SETTER(C,field,need_free) \ WSLUA_ATTRIBUTE_NAMED_STRING_SETTER(C,field,field,need_free) #define WSLUA_ATTRIBUTE_NAMED_OPT_BLOCK_STRING_SETTER(C,field,member,option) \ static int C##_set_##field (lua_State* L) { \ C obj = check##C (L,1); \ gchar* s = NULL; \ if (lua_isstring(L,-1) || lua_isnil(L,-1)) { \ s = g_strdup(lua_tostring(L,-1)); \ } else { \ return luaL_error(L, "%s's attribute `%s' must be a string or nil", #C , #field ); \ } \ if ((obj->member) && (obj->member->len > 0)) { \ wtap_block_set_string_option_value(g_array_index(obj->member, wtap_block_t, 0), option, s, strlen(s)); \ } \ g_free(s); \ return 0; \ } \ /* silly little trick so we can add a semicolon after this macro */ \ typedef void __dummy##C##_set_##field #define WSLUA_ATTRIBUTE_NAMED_OPT_BLOCK_NTH_STRING_SETTER(C,field,member,option) \ static int C##_set_##field (lua_State* L) { \ C obj = check##C (L,1); \ gchar* s = NULL; \ if (lua_isstring(L,-1) || lua_isnil(L,-1)) { \ s = g_strdup(lua_tostring(L,-1)); \ } else { \ return luaL_error(L, "%s's attribute `%s' must be a string or nil", #C , #field ); \ } \ if ((obj->member) && (obj->member->len > 0)) { \ wtap_block_set_nth_string_option_value(g_array_index(obj->member, wtap_block_t, 0), option, 0, s, strlen(s)); \ } \ g_free(s); \ return 0; \ } \ /* silly little trick so we can add a semicolon after this macro */ \ typedef void __dummy##C##_set_##field #define WSLUA_ERROR(name,error) { luaL_error(L, "%s%s", #name ": " ,error); } #define WSLUA_ARG_ERROR(name,attr,error) { luaL_argerror(L,WSLUA_ARG_ ## name ## _ ## attr, #name ": " error); } #define WSLUA_OPTARG_ERROR(name,attr,error) { luaL_argerror(L,WSLUA_OPTARG_##name##_ ##attr, #name ": " error); } #define WSLUA_REG_GLOBAL_BOOL(L,n,v) { lua_pushboolean(L,v); lua_setglobal(L,n); } #define WSLUA_REG_GLOBAL_STRING(L,n,v) { lua_pushstring(L,v); lua_setglobal(L,n); } #define WSLUA_REG_GLOBAL_NUMBER(L,n,v) { lua_pushnumber(L,v); lua_setglobal(L,n); } #define WSLUA_RETURN(i) return (i); #define WSLUA_API extern /* empty macro arguments trigger ISO C90 warnings, so do this */ #define NOP (void)p #define FAIL_ON_NULL(s) if (! *p) luaL_argerror(L,idx,"null " s) #define FAIL_ON_NULL_OR_EXPIRED(s) if (!*p) { \ luaL_argerror(L,idx,"null " s); \ } else if ((*p)->expired) { \ luaL_argerror(L,idx,"expired " s); \ } /* Clears or marks references that connects Lua to Wireshark structures */ #define CLEAR_OUTSTANDING(C, marker, marker_val) void clear_outstanding_##C(void) { \ while (outstanding_##C->len) { \ C p = (C)g_ptr_array_remove_index_fast(outstanding_##C,0); \ if (p) { \ if (p->marker != marker_val) \ p->marker = marker_val; \ else \ g_free(p); \ } \ } \ } #define WSLUA_CLASS_DECLARE(C) \ extern C to##C(lua_State* L, int idx); \ extern C check##C(lua_State* L, int idx); \ extern C* push##C(lua_State* L, C v); \ extern int C##_register(lua_State* L); \ extern gboolean is##C(lua_State* L,int i); \ extern C shift##C(lua_State* L,int i) /* Throws a Wireshark exception, catchable via normal exceptions.h routines. */ #define THROW_LUA_ERROR(...) \ THROW_FORMATTED(DissectorError, __VA_ARGS__) /* Catches any Wireshark exceptions in code and convert it into a LUA error. * Normal restrictions for TRY/CATCH apply, in particular, do not return! */ #define WRAP_NON_LUA_EXCEPTIONS(code) \ { \ volatile gboolean has_error = FALSE; \ TRY { \ code \ } CATCH_ALL { \ lua_pushstring(L, GET_MESSAGE); \ has_error = TRUE; \ } ENDTRY; \ if (has_error) { lua_error(L); } \ } extern packet_info* lua_pinfo; extern TreeItem lua_tree; extern tvbuff_t* lua_tvb; extern dissector_handle_t lua_data_handle; extern gboolean lua_initialized; extern int lua_dissectors_table_ref; extern int lua_heur_dissectors_table_ref; WSLUA_DECLARE_CLASSES() WSLUA_DECLARE_FUNCTIONS() extern lua_State* wslua_state(void); /* wslua_internals.c */ /** * @brief Type for defining new classes. * * A new class is defined as a Lua table type. Instances of this class are * created through pushXxx which sets the appropriate metatable. */ typedef struct _wslua_class { const char *name; /**< Class name that is exposed to Lua code. */ const luaL_Reg *class_methods; /**< Methods for the static class (optional) */ const luaL_Reg *class_meta; /**< Metatable for the static class (optional) */ const luaL_Reg *instance_methods; /**< Methods for class instances. (optional) */ const luaL_Reg *instance_meta; /**< Metatable for class instances (optional) */ const wslua_attribute_table *attrs; /**< Table of getters/setters for attributes on class instances (optional). */ } wslua_class; void wslua_register_classinstance_meta(lua_State *L, const wslua_class *cls_def); void wslua_register_class(lua_State *L, const wslua_class *cls_def); extern int wslua__concat(lua_State* L); extern gboolean wslua_toboolean(lua_State* L, int n); extern gboolean wslua_checkboolean(lua_State* L, int n); extern gboolean wslua_optbool(lua_State* L, int n, gboolean def); extern lua_Integer wslua_tointeger(lua_State* L, int n); extern int wslua_optboolint(lua_State* L, int n, int def); extern const char* wslua_checklstring_only(lua_State* L, int n, size_t *l); extern const char* wslua_checkstring_only(lua_State* L, int n); extern void wslua_setfuncs(lua_State *L, const luaL_Reg *l, int nup); extern const gchar* wslua_typeof_unknown; extern const gchar* wslua_typeof(lua_State *L, int idx); extern gboolean wslua_get_table(lua_State *L, int idx, const gchar *name); extern gboolean wslua_get_field(lua_State *L, int idx, const gchar *name); extern int dissect_lua(tvbuff_t* tvb, packet_info* pinfo, proto_tree* tree, void* data); extern int heur_dissect_lua(tvbuff_t* tvb, packet_info* pinfo, proto_tree* tree, void* data); extern expert_field* wslua_get_expert_field(const int group, const int severity); extern void wslua_prefs_changed(void); extern void proto_register_lua(void); extern GString* lua_register_all_taps(void); extern void wslua_prime_dfilter(epan_dissect_t *edt); extern gboolean wslua_has_field_extractors(void); extern void lua_prime_all_fields(proto_tree* tree); extern int Proto_commit(lua_State* L); extern TreeItem create_TreeItem(proto_tree* tree, proto_item* item); extern void clear_outstanding_FuncSavers(void); extern void Int64_pack(lua_State* L, luaL_Buffer *b, gint idx, gboolean asLittleEndian); extern int Int64_unpack(lua_State* L, const gchar *buff, gboolean asLittleEndian); extern void UInt64_pack(lua_State* L, luaL_Buffer *b, gint idx, gboolean asLittleEndian); extern int UInt64_unpack(lua_State* L, const gchar *buff, gboolean asLittleEndian); extern Tvb* push_Tvb(lua_State* L, tvbuff_t* tvb); extern int push_wsluaTvb(lua_State* L, Tvb t); extern gboolean push_TvbRange(lua_State* L, tvbuff_t* tvb, int offset, int len); extern void clear_outstanding_Tvb(void); extern void clear_outstanding_TvbRange(void); extern Pinfo* push_Pinfo(lua_State* L, packet_info* p); extern void clear_outstanding_Pinfo(void); extern void clear_outstanding_Column(void); extern void clear_outstanding_Columns(void); extern void clear_outstanding_PrivateTable(void); extern int get_hf_wslua_text(void); extern TreeItem push_TreeItem(lua_State *L, proto_tree *tree, proto_item *item); extern void clear_outstanding_TreeItem(void); extern FieldInfo* push_FieldInfo(lua_State *L, field_info* f); extern void clear_outstanding_FieldInfo(void); extern void wslua_print_stack(char* s, lua_State* L); extern void wslua_init(register_cb cb, gpointer client_data); extern void wslua_cleanup(void); extern tap_extractor_t wslua_get_tap_extractor(const gchar* name); extern int wslua_set_tap_enums(lua_State* L); extern ProtoField wslua_is_field_available(lua_State* L, const char* field_abbr); extern char* wslua_get_actual_filename(const char* fname); extern int wslua_bin2hex(lua_State* L, const guint8* data, const guint len, const gboolean lowercase, const gchar* sep); extern int wslua_hex2bin(lua_State* L, const char* data, const guint len, const gchar* sep); extern int luaopen_rex_glib(lua_State *L); extern const gchar* get_current_plugin_version(void); extern void clear_current_plugin_version(void); extern int wslua_deregister_heur_dissectors(lua_State* L); extern int wslua_deregister_protocols(lua_State* L); extern int wslua_deregister_dissector_tables(lua_State* L); extern int wslua_deregister_listeners(lua_State* L); extern int wslua_deregister_fields(lua_State* L); extern int wslua_deregister_filehandlers(lua_State* L); extern void wslua_deregister_menus(void); #endif /* * Editor modelines - http://www.wireshark.org/tools/modelines.html * * Local variables: * c-basic-offset: 4 * tab-width: 8 * indent-tabs-mode: nil * End: * * vi: set shiftwidth=4 tabstop=8 expandtab: * :indentSize=4:tabSize=8:noTabs=true: */