/* reassemble.h * Declarations of outines for {fragment,segment} reassembly * * Wireshark - Network traffic analyzer * By Gerald Combs * Copyright 1998 Gerald Combs * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ /* make sure that all flags that are set in a fragment entry is also set for * the flags field of fd_head !!! */ #ifndef REASSEMBLE_H #define REASSEMBLE_H #include "ws_symbol_export.h" /* only in fd_head: packet is defragmented */ #define FD_DEFRAGMENTED 0x0001 /* there are overlapping fragments */ #define FD_OVERLAP 0x0002 /* overlapping fragments contain different data */ #define FD_OVERLAPCONFLICT 0x0004 /* more than one fragment which indicates end-of data */ #define FD_MULTIPLETAILS 0x0008 /* fragment starts before the end of the datagram but extends past the end of the datagram */ #define FD_TOOLONGFRAGMENT 0x0010 /* fragment tvb is subset, don't tvb_free() it */ #define FD_SUBSET_TVB 0x0020 /* this flag is used to request fragment_add to continue the reassembly process */ #define FD_PARTIAL_REASSEMBLY 0x0040 /* fragment offset is indicated by sequence number and not byte offset into the defragmented packet */ #define FD_BLOCKSEQUENCE 0x0100 /* if REASSEMBLE_FLAGS_CHECK_DATA_PRESENT is set, and the first fragment is * incomplete, this flag is set in the flags word on the fd_head returned. * * It's all a fudge to preserve historical behaviour. */ #define FD_DATA_NOT_PRESENT 0x0200 /* This flag is set in (only) fd_head to denote that datalen has been set to a valid value. * It's implied by FD_DEFRAGMENTED (we must know the total length of the * datagram if we have defragmented it...) */ #define FD_DATALEN_SET 0x0400 typedef struct _fragment_item { struct _fragment_item *next; guint32 frame; /* XXX - does this apply to reassembly heads? */ guint32 offset; /* XXX - does this apply to reassembly heads? */ guint32 len; /* XXX - does this apply to reassembly heads? */ guint32 fragment_nr_offset; /**< offset for frame numbering, for sequences, where the * provided fragment number of the first fragment does * not start with 0 * XXX - does this apply only to reassembly heads? */ guint32 datalen; /**< Only valid in first item of list and when * flags&FD_DATALEN_SET is set; * number of bytes or (if flags&FD_BLOCKSEQUENCE set) * segments in the datagram */ guint32 reassembled_in; /**< frame where this PDU was reassembled, only valid in the first item of the list and when FD_DEFRAGMENTED is set*/ guint8 reas_in_layer_num; /**< The current "depth" or layer number in the current frame where reassembly was completed. * Example: in SCTP there can be several data chunks and we want the reassemblied tvb for the final * segment only. */ guint32 flags; /**< XXX - do some of these apply only to reassembly heads and others only to fragments within a reassembly? */ tvbuff_t *tvb_data; /** * Null if the reassembly had no error; non-null if it had * an error, in which case it's the string for the error. * * XXX - this is wasted in all but the reassembly head; we * should probably have separate data structures for a * reassembly and for the fragments in a reassembly. */ const char *error; } fragment_item, fragment_head; /* * Flags for fragment_add_seq_* */ /* we don't have any sequence numbers - fragments are assumed to appear in * order */ #define REASSEMBLE_FLAGS_NO_FRAG_NUMBER 0x0001 /* a special fudge for the 802.11 dissector */ #define REASSEMBLE_FLAGS_802_11_HACK 0x0002 /* causes fragment_add_seq_key to check that all the fragment data is present * in the tvb, and if not, do something a bit odd. */ #define REASSEMBLE_FLAGS_CHECK_DATA_PRESENT 0x0004 /* a function for creating temporary hash keys */ typedef gpointer (*fragment_temporary_key)(const packet_info *pinfo, const guint32 id, const void *data); /* a function for creating persistent hash keys */ typedef gpointer (*fragment_persistent_key)(const packet_info *pinfo, const guint32 id, const void *data); /* * Data structure to keep track of fragments and reassemblies. */ typedef struct { GHashTable *fragment_table; GHashTable *reassembled_table; fragment_temporary_key temporary_key_func; fragment_persistent_key persistent_key_func; GDestroyNotify free_temporary_key_func; /* temporary key destruction function */ } reassembly_table; /* * Table of functions for a reassembly table. */ typedef struct { /* Functions for fragment table */ GHashFunc hash_func; /* hash function */ GEqualFunc equal_func; /* comparison function */ fragment_temporary_key temporary_key_func; /* temporary key creation function */ fragment_persistent_key persistent_key_func; /* persistent key creation function */ GDestroyNotify free_temporary_key_func; /* temporary key destruction function */ GDestroyNotify free_persistent_key_func; /* persistent key destruction function */ } reassembly_table_functions; /* * Tables of functions exported for the benefit of dissectors that * don't need special items in their keys. */ WS_DLL_PUBLIC const reassembly_table_functions addresses_reassembly_table_functions; /* keys have endpoint addresses and an ID */ WS_DLL_PUBLIC const reassembly_table_functions addresses_ports_reassembly_table_functions; /* keys have endpoint addresses and ports and an ID */ /* * Initialize/destroy a reassembly table. * * init: If table doesn't exist: create table; * else: just remove any entries; * destroy: remove entries and destroy table; */ WS_DLL_PUBLIC void reassembly_table_init(reassembly_table *table, const reassembly_table_functions *funcs); WS_DLL_PUBLIC void reassembly_table_destroy(reassembly_table *table); /* * This function adds a new fragment to the reassembly table * If this is the first fragment seen for this datagram, a new entry * is created in the table, otherwise this fragment is just added * to the linked list of fragments for this packet. * The list of fragments for a specific datagram is kept sorted for * easier handling. * * Returns a pointer to the head of the fragment data list if we have all the * fragments, NULL otherwise. */ WS_DLL_PUBLIC fragment_head * fragment_add(reassembly_table *table, tvbuff_t *tvb, const int offset, const packet_info *pinfo, const guint32 id, const void *data, const guint32 frag_offset, const guint32 frag_data_len, const gboolean more_frags); WS_DLL_PUBLIC fragment_head * fragment_add_multiple_ok(reassembly_table *table, tvbuff_t *tvb, const int offset, const packet_info *pinfo, const guint32 id, const void *data, const guint32 frag_offset, const guint32 frag_data_len, const gboolean more_frags); /* * This routine extends fragment_add to use a "reassembled_table" * included in the reassembly table. * * If, after processing this fragment, we have all the fragments, they * remove that from the fragment hash table if necessary and add it * to the table of reassembled fragments, and return a pointer to the * head of the fragment list. */ WS_DLL_PUBLIC fragment_head * fragment_add_check(reassembly_table *table, tvbuff_t *tvb, const int offset, const packet_info *pinfo, const guint32 id, const void *data, const guint32 frag_offset, const guint32 frag_data_len, const gboolean more_frags); /* same as fragment_add() but this one assumes frag_number is a block sequence number. note that frag_number is 0 for the first fragment. */ /* * These functions add a new fragment to the fragment hash table, * assuming that frag_number is a block sequence number (starting from zero for * the first fragment of each datagram). * * If this is the first fragment seen for this datagram, a new * "fragment_head" structure is allocated to refer to the reassembled * packet, and: * * if "more_frags" is false, and either we have no sequence numbers, or * are using the 802.11 hack, it is assumed that this is the only fragment * in the datagram. The structure is not added to the hash * table, and not given any fragments to refer to, but is just returned. * * In this latter case reassembly wasn't done (since there was only one * fragment in the packet); dissectors can check the 'next' pointer on the * returned list to see if this case was hit or not. * * Otherwise, this fragment is just added to the linked list of fragments * for this packet; the fragment_item is also added to the fragment hash if * necessary. * * If this packet completes assembly, these functions return the head of the * fragment data; otherwise, they return null. */ WS_DLL_PUBLIC fragment_head * fragment_add_seq(reassembly_table *table, tvbuff_t *tvb, const int offset, const packet_info *pinfo, const guint32 id, const void *data, const guint32 frag_number, const guint32 frag_data_len, const gboolean more_frags, const guint32 flags); /* * These routines extend fragment_add_seq to use the "reassembled_table". * * If, after processing this fragment, we have all the fragments, they * remove that from the fragment hash table if necessary and add it * to the table of reassembled fragments, and return a pointer to the * head of the fragment list. */ WS_DLL_PUBLIC fragment_head * fragment_add_seq_check(reassembly_table *table, tvbuff_t *tvb, const int offset, const packet_info *pinfo, const guint32 id, const void *data, const guint32 frag_number, const guint32 frag_data_len, const gboolean more_frags); WS_DLL_PUBLIC fragment_head * fragment_add_seq_802_11(reassembly_table *table, tvbuff_t *tvb, const int offset, const packet_info *pinfo, const guint32 id, const void *data, const guint32 frag_number, const guint32 frag_data_len, const gboolean more_frags); WS_DLL_PUBLIC fragment_head * fragment_add_seq_next(reassembly_table *table, tvbuff_t *tvb, const int offset, const packet_info *pinfo, const guint32 id, const void *data, const guint32 frag_data_len, const gboolean more_frags); WS_DLL_PUBLIC void fragment_start_seq_check(reassembly_table *table, const packet_info *pinfo, const guint32 id, const void *data, const guint32 tot_len); WS_DLL_PUBLIC fragment_head * fragment_end_seq_next(reassembly_table *table, const packet_info *pinfo, const guint32 id, const void *data); /* To specify the offset for the fragment numbering, the first fragment is added with 0, and * afterwards this offset is set. All additional calls to off_seq_check will calculate * the number in sequence in regards to the offset */ WS_DLL_PUBLIC void fragment_add_seq_offset(reassembly_table *table, const packet_info *pinfo, const guint32 id, const void *data, const guint32 fragment_offset); /* to specify how much to reassemble, for fragmentation where last fragment can not be * identified by flags or such. * note that for FD_BLOCKSEQUENCE tot_len is the index for the tail fragment. * i.e. since the block numbers start at 0, if we specify tot_len==2, that * actually means we want to defragment 3 blocks, block 0, 1 and 2. * */ WS_DLL_PUBLIC void fragment_set_tot_len(reassembly_table *table, const packet_info *pinfo, const guint32 id, const void *data, const guint32 tot_len); /* to resad whatever totlen previously set */ WS_DLL_PUBLIC guint32 fragment_get_tot_len(reassembly_table *table, const packet_info *pinfo, const guint32 id, const void *data); /* * This function will set the partial reassembly flag(FD_PARTIAL_REASSEMBLY) for a fh. * When this function is called, the fh MUST already exist, i.e. * the fh MUST be created by the initial call to fragment_add() before * this function is called. Also note that this function MUST be called to indicate * a fh will be extended (increase the already stored data). After calling this function, * and if FD_DEFRAGMENTED is set, the reassembly process will be continued. */ WS_DLL_PUBLIC void fragment_set_partial_reassembly(reassembly_table *table, const packet_info *pinfo, const guint32 id, const void *data); /* This function is used to check if there is partial or completed reassembly state * matching this packet. I.e. Are there reassembly going on or not for this packet? */ WS_DLL_PUBLIC fragment_head * fragment_get(reassembly_table *table, const packet_info *pinfo, const guint32 id, const void *data); /* The same for the reassemble table */ /* id *must* be the frame number for this to work! */ WS_DLL_PUBLIC fragment_head * fragment_get_reassembled(reassembly_table *table, const guint32 id); WS_DLL_PUBLIC fragment_head * fragment_get_reassembled_id(reassembly_table *table, const packet_info *pinfo, const guint32 id); /* This will free up all resources and delete reassembly state for this PDU. * Except if the PDU is completely reassembled, then it would NOT deallocate the * buffer holding the reassembled data but instead return the TVB * * So, if you call fragment_delete and it returns non-NULL, YOU are responsible to * tvb_free() . */ WS_DLL_PUBLIC tvbuff_t * fragment_delete(reassembly_table *table, const packet_info *pinfo, const guint32 id, const void *data); /* This struct holds references to all the tree and field handles used when * displaying the reassembled fragment tree in the packet details view. A * dissector will populate this structure with its own tree and field handles * and then invoke show_fragement_tree to have those items added to the packet * details tree. */ typedef struct _fragment_items { gint *ett_fragment; gint *ett_fragments; int *hf_fragments; /* FT_NONE */ int *hf_fragment; /* FT_FRAMENUM */ int *hf_fragment_overlap; /* FT_BOOLEAN */ int *hf_fragment_overlap_conflict; /* FT_BOOLEAN */ int *hf_fragment_multiple_tails; /* FT_BOOLEAN */ int *hf_fragment_too_long_fragment; /* FT_BOOLEAN */ int *hf_fragment_error; /* FT_FRAMENUM */ int *hf_fragment_count; /* FT_UINT32 */ int *hf_reassembled_in; /* FT_FRAMENUM */ int *hf_reassembled_length; /* FT_UINT32 */ int *hf_reassembled_data; /* FT_BYTES */ const char *tag; } fragment_items; WS_DLL_PUBLIC tvbuff_t * process_reassembled_data(tvbuff_t *tvb, const int offset, packet_info *pinfo, const char *name, fragment_head *fd_head, const fragment_items *fit, gboolean *update_col_infop, proto_tree *tree); WS_DLL_PUBLIC gboolean show_fragment_tree(fragment_head *ipfd_head, const fragment_items *fit, proto_tree *tree, packet_info *pinfo, tvbuff_t *tvb, proto_item **fi); WS_DLL_PUBLIC gboolean show_fragment_seq_tree(fragment_head *ipfd_head, const fragment_items *fit, proto_tree *tree, packet_info *pinfo, tvbuff_t *tvb, proto_item **fi); #endif