0. Plugins There are a multitude of plugin options available in Wireshark that allow to extend its functionality without changing the source code itself. Using the available APIs gives you the means to do this. Currently plugin APIs are available for dissectors (epan), capture file types (wiretap) and media decoders (codecs). This README focuses primarily on dissector plugins; most of the descriptions are applicable to the other plugin types as well. 1. Dissector plugins Writing a "plugin" dissector is not very different from writing a standard one. In fact all of the functions described in README.dissector can be used in the plugins exactly as they are used in standard dissectors. (Note, however, that not all OSes on which Wireshark runs can support plugins.) If you've chosen "foo" as the name of your plugin (typically, that would be a short name for your protocol, in all lower case), the following instructions tell you how to implement it as a plugin. All occurrences of "foo" below should be replaced by the name of your plugin. 2. The directory for the plugin, and its files The plugin should be placed in a new plugins/epan/foo directory which should contain at least the following files: CMakeLists.txt README The README can be brief but it should provide essential information relevant to developers and users. Optionally AUTHORS and ChangeLog files can be added. Optionally you can add your own plugin.rc.in. And of course the source and header files for your dissector. Examples of these files can be found in plugins/epan/gryphon. 2.1 CMakeLists.txt For your plugins/epan/foo/CMakeLists.txt file, see the corresponding file in plugins/epan/gryphon. Replace all occurrences of "gryphon" in those files with "foo" and add your source files to the DISSECTOR_SRC variable. 2.2 plugin.rc.in Your plugins/epan/foo/plugin.rc.in is the Windows resource template file used to add the plugin specific information as resources to the DLL. If not provided the plugins/plugin.rc.in file will be used. 3. Changes to existing Wireshark files There are two ways to add your plugin dissector to the build, as a custom extension or as a permanent addition. The custom extension is easy to configure, but won't be used for inclusion in the distribution if that's your goal. Setting up the permanent addition is somewhat more involved. 3.1 Custom extension For CMake builds, either pass the custom plugin dir on the CMake generation step command line: CMake ... -DCUSTOM_PLUGIN_SRC_DIR="plugins/epan/foo" or copy the top-level file CMakeListsCustom.txt.example to CMakeListsCustom.txt (also in the top-level source dir) and edit so that CUSTOM_PLUGIN_SRC_DIR is set() to the relative path of your plugin, e.g. set(CUSTOM_PLUGIN_SRC_DIR plugins/epan/foo) and re-run the CMake generation step. To build the plugin, run your normal Wireshark build step. If you want to add the plugin to your own Windows installer add a text file named custom_plugins.txt to the packaging/nsis directory, with a "File" statement for NSIS: File "${STAGING_DIR}\plugins\${MAJOR_VERSION}.${MINOR_VERSION}\epan\foo.dll" 3.2 Permanent addition In order to be able to permanently add a plugin take the following steps. You will need to change the following files: CMakeLists.txt packaging/nsis/wireshark.nsi You might also want to search your Wireshark development directory for occurrences of an existing plugin name, in case this document is out of date with the current directory structure. For example, grep -rl gryphon . could be used from a shell prompt. 3.2.1 Changes to CMakeLists.txt Add your plugin (in alphabetical order) to the PLUGIN_SRC_DIRS: if(ENABLE_PLUGINS) ... set(PLUGIN_SRC_DIRS ... plugins/epan/ethercat plugins/epan/foo plugins/epan/gryphon plugins/epan/irda ... 3.2.2 Changes to the installers If you want to include your plugin in an installer you have to add lines in the NSIS installer wireshark.nsi file. 3.2.2.1 Changes to packaging/nsis/wireshark.nsi Add the relative path of your plugin DLL (in alphabetical order) to the list of "File" statements in the "Dissector Plugins" section: File "${STAGING_DIR}\plugins\${MAJOR_VERSION}.${MINOR_VERSION}\epan\ethercat.dll" File "${STAGING_DIR}\plugins\${MAJOR_VERSION}.${MINOR_VERSION}\epan\foo.dll" File "${STAGING_DIR}\plugins\${MAJOR_VERSION}.${MINOR_VERSION}\epan\gryphon.dll" File "${STAGING_DIR}\plugins\${MAJOR_VERSION}.${MINOR_VERSION}\epan\irda.dll" 3.2.2.2 Other installers The PortableApps installer copies plugins from the build directory and should not require configuration. 4. Development and plugins on Unix Plugins make some aspects of development easier and some harder. The first thing is that you'll have to run cmake once more to setup your build environment. The good news is that if you are working on a single plugin then you will find recompiling the plugin MUCH faster than recompiling a dissector and then linking it back into Wireshark. Use "make plugins" to compile just your plugins. The bad news is that Wireshark will not use the plugins unless the plugins are installed in one of the places it expects them to find. One way of dealing with this problem is to set an environment variable when running Wireshark: WIRESHARK_RUN_FROM_BUILD_DIRECTORY=1. Another way to deal with this problem is to set up a working root for wireshark, say in $HOME/build/root and build Wireshark to install there cmake -D CMAKE_INSTALL_PREFIX=${HOME}/build/root && make install then subsequent rebuilds/installs of your plugin can be accomplished by going to the plugins/foo directory and running make install 5. Update "old style" plugins 5.1 How to update an "old style" plugin (since Wireshark 2.5) Plugins need exactly four visible symbols: plugin_version, plugin_want_major, plugin_want_minor and plugin_register. Each plugin is either a codec plugin, libwiretap plugin or libwireshark plugin and the library will call "plugin_register" after loading the plugin. "plugin_register" in turn calls all the hooks necessary to enable the plugin. So if you had two function like so: WS_DLL_PUBLIC void plugin_register(void); WS_DLL_PUBLIC void plugin_reg_handoff(void); void plugin_register(void) {...}; void plugin_reg_handoff(void) {...}; You'll have to rewrite it as: WS_DLL_PUBLIC void plugin_register(void); static void proto_register_foo(void) {...}; static void proto_reg_handoff_foo(void) {...}; void plugin_register(void) { static proto_plugin plugin_foo; plugin_foo.register_protoinfo = proto_register_foo; plugin_foo.register_handoff = proto_reg_handoff_foo; proto_register_plugin(&plugin_foo); } See doc/plugins.example for an example. 5.2 How to update an "old style" plugin (using plugin_register and plugin_reg_handoff functions). The plugin registration has changed with the extension of the build scripts. These now generate the additional code needed for plugin encapsulation in plugin.c. When using the new style build scripts, strips the parts outlined below: o Remove the following include statements: #include #include "moduleinfo.h" o Removed the definition: #ifndef ENABLE_STATIC WS_DLL_PUBLIC_DEF char version[] = VERSION; #endif o Move relevant code from the blocks and delete these functions: #ifndef ENABLE_STATIC plugin_reg_handoff() .... #endif #ifndef ENABLE_STATIC plugin_register() .... #endif This will leave a clean dissector source file without plugin specifics. 5.3 How to update an "old style" plugin (using plugin_init function) The plugin registering has changed between 0.10.9 and 0.10.10; everyone is encouraged to update their plugins as outlined below: o Remove following include statements from all plugin sources: #include "plugins/plugin_api.h" #include "plugins/plugin_api_defs.h" o Remove the init function. 6 How to plugin related interface options To demonstrate the functionality of the plugin interface options, a demonstration plugin exists (pluginifdemo). To build it using cmake, the build option ENABLE_PLUGIN_IFDEMO has to be enabled. 6.1 Implement a plugin GUI menu A plugin (as well as built-in dissectors) may implement a menu within Wireshark to be used to trigger options, start tools, open Websites, ... This menu structure is built using the plugin_if.h interface and its corresponding functions. The menu items all call a callback provided by the plugin, which takes a pointer to the menuitem entry as data. This pointer may be used to provide userdata to each entry. The pointer must utilize WS_DLL_PUBLIC_DEF and has the following structure: WS_DLL_PUBLIC_DEF void menu_cb(ext_menubar_gui_type gui_type, void *gui_data, void *user_data _U_) { ... Do something ... } The menu entries themselves are generated with the following code structure: ext_menu_t * ext_menu, *os_menu = NULL; ext_menu = ext_menubar_register_menu ( , "Some Menu Entry", true ); ext_menubar_add_entry(ext_menu, "Test Entry 1", "This is a tooltip", menu_cb, ); ext_menubar_add_entry(ext_menu, "Test Entry 2", NULL, menu_cb, ); os_menu = ext_menubar_add_submenu(ext_menu, "Sub Menu" ); ext_menubar_add_entry(os_menu, "Test Entry A", NULL, menu_cb, ); ext_menubar_add_entry(os_menu, "Test Entry B", NULL, menu_cb, ); For a more detailed information, please refer to plugin_if.h 6.2 Implement interactions with the main interface Due to memory constraints on most platforms, plugin functionality cannot be called directly from a DLL context. Instead special functions will be used, which will implement certain options for plugins to utilize. The following methods exist so far: /* Applies the given filter string as display filter */ WS_DLL_PUBLIC void plugin_if_apply_filter (const char * filter_string, bool force); /* Saves the given preference to the main preference storage */ WS_DLL_PUBLIC void plugin_if_save_preference (const char * pref_module, const char * pref_key, const char * pref_value); /* Jumps to the given frame number */ WS_DLL_PUBLIC void plugin_if_goto_frame(uint32_t framenr); 6.3 Implement a plugin specific toolbar A toolbar may be registered which allows implementing an interactive user interaction with the main application. The toolbar is generated using the following code: ext_toolbar_t * tb = ext_toolbar_register_toolbar("Plugin Interface Demo Toolbar"); This registers a toolbar, which will be shown underneath "View->Additional Toolbars" in the main menu, as well as the popup action window when right-clicking on any other tool- or menubar. It behaves identically to the existing toolbars and can be hidden as well as defined to appear specific to selected profiles. The name with which it is being shown is the given name in this function call. 6.3.1 Register elements for the toolbar To add items to the toolbar, 4 different types of elements do exist. * BOOLEAN - a checkbox to select / unselect * BUTTON - a button to click * STRING - a text field with validation options * SELECTOR - a dropdown selection field To add an element to the toolbar, the following function is being used: ext_toolbar_add_entry( ext_toolbar_t * parent, ext_toolbar_item_t type, const char *label, const char *defvalue, const char *tooltip, bool capture_only, GList * value_list, bool is_required, const char * regex, ext_toolbar_action_cb callback, void *user_data) parent_bar - the parent toolbar for this entry, to be registered by ext_toolbar_register_toolbar name - the entry name (the internal used one) for the item, used to send updates to the element label - the entry label (the displayed name) for the item, visible to the user defvalue - the default value for the toolbar element - EXT_TOOLBAR_BOOLEAN - 1 is for a checked element, 0 is unchecked - EXT_TOOLBAR_STRING - Text already entered upon initial display tooltip - a tooltip to be displayed on mouse-over capture_only - entry is only active, if a capture is active callback - the action which will be invoked after the item is activated value_list - a non-null list of values created by ext_toolbar_add_val(), if the item type is EXT_TOOLBAR_SELECTOR valid_regex - a validation regular expression for EXT_TOOLBAR_STRING is_required - a zero entry for EXT_TOOLBAR_STRING is not allowed user_data - a user defined pointer, which will be added to the toolbar callback In case of the toolbar type EXT_TOOLBAR_SELECTOR a value list has to be provided. This list is generated using ext_toolbar_add_val(): GList * entries = 0; entries = ext_toolbar_add_val(entries, "1", "ABCD", false ); entries = ext_toolbar_add_val(entries, "2", "EFG", false ); entries = ext_toolbar_add_val(entries, "3", "HIJ", true ); entries = ext_toolbar_add_val(entries, "4", "KLM", false ); 6.3.2 Callback for activation of an item If an item has been activated, the provided callback is being triggered. void toolbar_cb(void *toolbar_item, void *item_data, void *user_data) For EXT_TOOLBAR_BUTTON the callback is triggered upon a click on the button, for EXT_TOOLBAR_BOOLEAN and EXT_TOOLBAR_SELECTOR the callback is triggered with every change of the selection. For EXT_TOOLBAR_STRING either the return key has to be hit or the apply button pressed. The parameters of the callback are defined as follows: toolbar_item - an element of the type ext_toolbar_t * representing the item that has been activated item_data - the data of the item during activation. The content depends on the item type: - EXT_TOOLBAR_BUTTON - the entry is null - EXT_TOOLBAR_BOOLEAN - the entry is 0 if the checkbox is unchecked and 1 if it is checked - EXT_TOOLBAR_STRING - a string representing the context of the textbox. Only valid strings are being passed, it can be safely assumed, that an applied regular expression has been checked. - EXT_TOOLBAR_SELECTOR - the value of the selected entry user_data - the data provided during element registration 6.3.3 Sending updates to the toolbar items A plugin may send updates to the toolbar entry, using one of the following methods. The parameter silent defines, if the registered toolbar callback is triggered by the update or not. void ext_toolbar_update_value(ext_toolbar_t * entry, void *data, bool silent) - EXT_TOOLBAR_BUTTON, EXT_TOOLBAR_STRING - the displayed text (on the button or in the textbox) are being changed, in that case data is expected to be a string - EXT_TOOLBAR_BOOLEAN - the checkbox value is being changed, to either 0 or 1, in both cases data is expected to be an integer sent by GINT_TO_POINTER(n) - EXT_TOOLBAR_SELECTOR - the display text to be changed. If no element exists with this text, nothing will happen void ext_toolbar_update_data(ext_toolbar_t * entry, void *data, bool silent) - EXT_TOOLBAR_SELECTOR - change the value list to the one provided with data. Attention! this does not change the list stored within the item just the one in the displayed combobox void ext_toolbar_update_data_by_index(ext_toolbar_t * entry, void *data, void *value, bool silent) - EXT_TOOLBAR_SELECTOR - change the display text for the entry with the provided value. Both data and value must be char * pointer. ---------------- Ed Warnicke Guy Harris Derived and expanded from the plugin section of README.developers which was originally written by James Coe Gilbert Ramirez Jeff Foster Olivier Abad Laurent Deniel Jaap Keuter